[tuhopuu-devel] IRIX Tuhopuu gameengine crash

Kester Maddock tuhopuu-devel@blender.org
Fri, 13 Aug 2004 11:25:22 +1200


Does IRIX support multitexture?

Kester

On Friday 13 August 2004 07:10, Chris Want wrote:
> When I start a game in IRIX, tuhopuu crashes on this line:
>
> glActiveTextureARB(GL_TEXTURE0 + unit);
>
> called from:
>
> RAS_OpenGLRasterizer::SetTexUnit(unsigned int unit)
>
> Which is called as:
>
> SetTexUnit(i);
>
> from:
>
> RAS_OpenGLRasterizer::RAS_OpenGLRasterizer(RAS_ICanvas* canvas)
>
> in file:
>
> source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
>
> That is called from StartKetsjiShell() as:
>
> rasterizer = new RAS_OpenGLRasterizer(canvas);
>
> (Unfortunately the debugger gave useless info, so I had to trace this
> by hand).
>
> Dunno what the cause of the crash is.
>
> Chris
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