[tuhopuu-devel] tuhopuu2 and VC 2003 compile errors

Chris Want tuhopuu-devel@blender.org
Mon, 12 Apr 2004 22:11:24 -0600


I think in the build menu there is an
option 'Set Active configuration' or
such ... that's what I use (I always
select the release config instead of
the debug config). I think it
would be nice to have to projectfiles
default to better values for the
default projects, but I don't know how
to do this.

Also, don't forget to checkout the
lib/windows module from the bf-blender
project ... that is where SDL.h,
(and all other libs with the
exception of quicktime) can be
found.

Chris


eliot@cinital.com wrote:
> Hi Chris,
> 
> 
>>Go to intern/make/msvc_6_0/intern.dsw, set the default
>>build config to 'build_install_all' (release or debug).
>>Build it. The open your blender.dsw and set the default
>>build config to 'blender' (release or debug, according to
>>what you selected for intern). Build it. Upon success,
>>your blender executable will be in tuhopuu2/bin.
> 
> 
> Thanks for the response. I opened up intern.dsw, right clicked on
> build_install_all, and set it to 'Set as Startup Project'. Is this
> what you mean by default build config? 
> 
> When I build it, I get many warnings and the following errors:
> 
> ------
> D:\Working\tuhopuu2\intern\SoundSystem\sdl\SND_SDLCDDevice.cpp(47):
> fatal error C1083: Cannot open include file: 'SDL.h': No such file or
> directory
> 
> D:\Working\tuhopuu2\intern\SoundSystem\openal\SND_OpenALDevice.cpp(43): fatal error C1083: Cannot open include file: 'SND_SDLCDDevice.h': No
> such file or directory
> 
> build_install_all error PRJ0019: A tool returned an error code from
> "Python freeze"
> -----
> 
> I then tried to build Blender using the VC7 project file--right
> clicked on 'blender' and set it to 'Set as Startup Project'; this
> results in many many errors, including the 4 final 'fatal errors':
> 
> -----
> blender fatal error LNK1181: cannot open input file 'qtmlClient.lib'
> d:\Working\tuhopuu2\source\blender\blenkernel\bad_level_call_stubs\stubs.c(37): fatal error C1083: Cannot open include file: 'BPI_script.h':
> No such file or directory
> d:\Working\lib\windows\string\include\STR_String.h(144): warning
> C4244: 'initializing' : conversion from 'double' to 'float', possible
> loss of data
> d:\Working\tuhopuu2\source\gameengine\Ketsji\KX_Scene.h(48): fatal
> error C1083: Cannot open include file: 'SND_Scene.h': No such file or
> directory
> -----
> 
> I'm not sure if I am misunderstanding you on the default build
> config--is this the same as the highlighted active project in the list?
> 
> Thanks,
> 
> Eliot
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