[tuhopuu-devel] [ tuhopuu-Bugs-46 ] parent an object to a bone
tuhopuu-devel@blender.org
tuhopuu-devel@blender.org
Wed, 19 Feb 2003 20:11:31 +0100 (CET)
Bugs item #46, was opened at 2003-01-25 10:49
You can respond by visiting:
http://projects.blender.org/tracker/?func=detail&atid=133&aid=46&group_id=11
Category: None
Group: None
>Status: Closed
Resolution: None
Priority: 5
Submitted By: Wybren van Keulen (wavk)
Assigned to: Nobody (None)
Summary: parent an object to a bone
Initial Comment:
Select an object, add an armature to the selection...
Press Ctrl+p and choose parent to bone.
Blender now crashes.
Win2k
Great work on the automatic bone weights! Saved me a
lot of work.
Have fun,
Wybren van Keulen
Funny Farm
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>Comment By: Chris Want (hos)
Date: 2003-02-16 10:43
Message:
Logged In: YES
user_id=107
I amunable to confirm this bug
on winXP.
Does the thing crash for you on this version:
http://bebop.cns.ualberta.ca/~cwant/blenderpublisher.zip
(use your old python22.dll, fmod.dll).
Chris
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Comment By: Wybren van Keulen (wavk)
Date: 2003-02-17 02:25
Message:
Logged In: YES
user_id=215
This version doesn't crash, thanks for solving the problem!
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Comment By: Chris Want (hos)
Date: 2003-02-19 12:11
Message:
Logged In: YES
user_id=107
Looks like that one wrapped up nicely!
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You can respond by visiting:
http://projects.blender.org/tracker/?func=detail&atid=133&aid=46&group_id=11