From aphex at nildram.co.uk Thu Jan 1 15:51:10 2004 From: aphex at nildram.co.uk (Simon Clitherow) Date: Thu, 1 Jan 2004 15:51:10 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src drawobject.c editmesh.c editview.c Message-ID: <20040101145110.32356519D5A1@xserve.blender.org> aphex (Simon Clitherow) 2004/01/01 15:51:10 CET Modified files: tuhopuu2/source/blender/src drawobject.c editmesh.c editview.c Log: - calc_occluded_verts() is no longer called from the calc_meshverts_* functions. Should prevent the "screen goes black" problems with the new % loop cutting stuff... Revision Changes Path 1.26 +16 -31 tuhopuu2/source/blender/src/drawobject.c 1.51 +4 -1 tuhopuu2/source/blender/src/editmesh.c 1.9 +6 -1 tuhopuu2/source/blender/src/editview.c From cwant at ualberta.ca Sat Jan 3 00:27:45 2004 From: cwant at ualberta.ca (Chris Want) Date: Sat, 3 Jan 2004 00:27:45 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src buttons_object.c Message-ID: <20040102232745.DBA33531AD2E@xserve.blender.org> hos (Chris Want) 2004/01/03 00:27:45 CET Modified files: tuhopuu2/source/blender/src buttons_object.c Log: Bug fix: make sure that constraints are recalculated when a constraint related button is pressed in the interface Revision Changes Path 1.4 +2 -0 tuhopuu2/source/blender/src/buttons_object.c From rwenzlaff at soylent-green.com Sat Jan 3 04:07:47 2004 From: rwenzlaff at soylent-green.com (Robert Wenzlaff) Date: Sat, 3 Jan 2004 04:07:47 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/makesdna DNA_mesh_types.h tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c Message-ID: <20040103030747.F00D0537238A@xserve.blender.org> rwenzlaff (Robert Wenzlaff) 2004/01/03 04:07:47 CET Modified files: . featurelist.txt tuhopuu2/source/blender/makesdna DNA_mesh_types.h tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c Log: Updated Displacement to account for size of object so dispalcement scales with object size. Revision Changes Path 1.54 +3 -0 tuhopuu2/featurelist.txt 1.4 +11 -9 tuhopuu2/source/blender/makesdna/DNA_mesh_types.h 1.8 +35 -27 tuhopuu2/source/blender/renderconverter/intern/convertBlenderScene.c From cwant at ualberta.ca Sat Jan 3 04:48:58 2004 From: cwant at ualberta.ca (Chris Want) Date: Sat, 3 Jan 2004 04:48:58 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editobject.c Message-ID: <20040103034858.95452538D9A8@xserve.blender.org> hos (Chris Want) 2004/01/03 04:48:58 CET Modified files: tuhopuu2/source/blender/src editobject.c Log: Another pose figurin' case: during transform() if there is a constraint on a bone that is pointing to something (another bone, or a regular object) and the IK root is selected, we should recalculate this bones pose whether this bone is selected or not. Revision Changes Path 1.38 +15 -4 tuhopuu2/source/blender/src/editobject.c From cwant at ualberta.ca Sat Jan 3 06:03:38 2004 From: cwant at ualberta.ca (Chris Want) Date: Sat, 3 Jan 2004 06:03:38 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editarmature.c Message-ID: <20040103050338.E20FD53B8BE7@xserve.blender.org> hos (Chris Want) 2004/01/03 06:03:38 CET Modified files: tuhopuu2/source/blender/src editarmature.c Log: Deselect bone when hiding it (else you can grab/scale/rotate it while it's hidden). Revision Changes Path 1.14 +2 -1 tuhopuu2/source/blender/src/editarmature.c From rwenzlaff at soylent-green.com Sat Jan 3 06:51:58 2004 From: rwenzlaff at soylent-green.com (Robert Wenzlaff) Date: Sat, 3 Jan 2004 06:51:58 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c Message-ID: <20040103055158.281E753C5D76@xserve.blender.org> rwenzlaff (Robert Wenzlaff) 2004/01/03 06:51:58 CET Modified files: . featurelist.txt tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c Log: Updated displacement mapping to do subsurfed meshes. Revision Changes Path 1.55 +2 -0 tuhopuu2/featurelist.txt 1.9 +24 -11 tuhopuu2/source/blender/renderconverter/intern/convertBlenderScene.c From matt at mke3.net Sat Jan 3 09:45:48 2004 From: matt at mke3.net (Matt Ebb) Date: Sat, 3 Jan 2004 09:45:48 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src toolbox.c Message-ID: <20040103084548.C4CD153F52B4@xserve.blender.org> broken (Matt Ebb) 2004/01/03 09:45:48 CET Modified files: tuhopuu2/source/blender/src toolbox.c Log: * Modified 'Select Random' to add to the selection rather than overwriting it, and fixed some warnings * Slightly re-arranged some selection menu and toolbox entries to be consistent with the guideline doc * Added 'Align Active Camera to View' to 3D View menu Revision Changes Path 1.7 +7 -5 tuhopuu2/source/blender/src/toolbox.c From matt at mke3.net Sat Jan 3 09:53:36 2004 From: matt at mke3.net (Matt Ebb) Date: Sat, 3 Jan 2004 09:53:36 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040103085336.76CFC53F53DD@xserve.blender.org> broken (Matt Ebb) 2004/01/03 09:53:36 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: * Removed a redundant countall() from selectrandom_mesh. Woops! Revision Changes Path 1.52 +34 -30 tuhopuu2/source/blender/src/editmesh.c From cwant at ualberta.ca Sat Jan 3 23:07:10 2004 From: cwant at ualberta.ca (Chris Want) Date: Sat, 3 Jan 2004 23:07:10 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/include BIF_editarmature.h tuhopuu2/source/blender/src buttons_object.c editarmature.c editobject.c Message-ID: <20040103220710.D9239548476A@xserve.blender.org> hos (Chris Want) 2004/01/03 23:07:10 CET Modified files: tuhopuu2/source/blender/include BIF_editarmature.h tuhopuu2/source/blender/src buttons_object.c editarmature.c editobject.c Log: A few bug-fixes/refinements * A patch to make sure that constraints on bones that point to external objects are evaluated correctly (and that the bones that depend on these bones are evaluated correctly, etc, ad nauseum). * Make sure that deformed displists are updated when the user manipulates any of the constraint buttons. * Added a nice little function, ik_chain_looper(), that executes a callback for every bone in an IK chain. Revision Changes Path 1.9 +3 -1 tuhopuu2/source/blender/include/BIF_editarmature.h 1.5 +3 -2 tuhopuu2/source/blender/src/buttons_object.c 1.15 +38 -1 tuhopuu2/source/blender/src/editarmature.c 1.39 +99 -72 tuhopuu2/source/blender/src/editobject.c From cwant at ualberta.ca Sun Jan 4 02:17:19 2004 From: cwant at ualberta.ca (Chris Want) Date: Sun, 4 Jan 2004 02:17:19 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/makesdna DNA_object_types.h tuhopuu2/source/blender/src editobject.c Message-ID: <20040104011719.628D454B04A1@xserve.blender.org> hos (Chris Want) 2004/01/04 02:17:19 CET Modified files: tuhopuu2/source/blender/makesdna DNA_object_types.h tuhopuu2/source/blender/src editobject.c Log: More fun while calculating which bones need to be recalculated during transform().. This code figures out what objects are going to be 'moving' (based on whether the object is selected, a parent is selected, a constraint target is selected, or any weird bizarre combination) and then recalculates the bones that depend on these objects ... damn, my head hurts! Revision Changes Path 1.3 +6 -1 tuhopuu2/source/blender/makesdna/DNA_object_types.h 1.40 +67 -2 tuhopuu2/source/blender/src/editobject.c From theeth at yahoo.com Sun Jan 4 07:23:05 2004 From: theeth at yahoo.com (Martin Poirier) Date: Sun, 4 Jan 2004 07:23:05 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/blenkernel/intern constraint.c tuhopuu2/source/blender/blenloader/intern readfile.c writefile.c tuhopuu2/source/blender/include butspace.h tuhopuu2/source/blender/makesdna DNA_constraint_types.h tuhopuu2/source/blender/src ... Message-ID: <20040104062305.F1F6654DA956@xserve.blender.org> theeth (Martin Poirier) 2004/01/04 07:23:05 CET Modified files: . featurelist.txt tuhopuu2/source/blender/blenkernel/intern constraint.c tuhopuu2/source/blender/blenloader/intern readfile.c writefile.c tuhopuu2/source/blender/include butspace.h tuhopuu2/source/blender/makesdna DNA_constraint_types.h tuhopuu2/source/blender/src buttons_object.c editconstraint.c Log: Zarf's constraint (read the featurelist) Revision Changes Path 1.56 +13 -0 tuhopuu2/featurelist.txt 1.9 +95 -2 tuhopuu2/source/blender/blenkernel/intern/constraint.c 1.8 +14 -1 tuhopuu2/source/blender/blenloader/intern/readfile.c 1.5 +4 -1 tuhopuu2/source/blender/blenloader/intern/writefile.c 1.3 +3 -2 tuhopuu2/source/blender/include/butspace.h 1.5 +15 -1 tuhopuu2/source/blender/makesdna/DNA_constraint_types.h 1.6 +38 -1 tuhopuu2/source/blender/src/buttons_object.c 1.13 +21 -1 tuhopuu2/source/blender/src/editconstraint.c From rwenzlaff at soylent-green.com Sun Jan 4 08:07:36 2004 From: rwenzlaff at soylent-green.com (Robert Wenzlaff) Date: Sun, 4 Jan 2004 08:07:36 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/blenkernel/intern subsurf.c tuhopuu2/source/blender/makesdna DNA_mesh_types.h tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c tuhopuu2/source/blender/src buttons_editing.c Message-ID: <20040104070736.E0EDB54E6E3A@xserve.blender.org> rwenzlaff (Robert Wenzlaff) 2004/01/04 08:07:36 CET Modified files: . featurelist.txt tuhopuu2/source/blender/blenkernel/intern subsurf.c tuhopuu2/source/blender/makesdna DNA_mesh_types.h tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c tuhopuu2/source/blender/src buttons_editing.c Log: rwenzlaff: Added simple subdivition type to divide faces for Radiosity/Displacement w/o changing mesh shape. Revision Changes Path 1.57 +3 -0 tuhopuu2/featurelist.txt 1.2 +267 -66 tuhopuu2/source/blender/blenkernel/intern/subsurf.c 1.5 +8 -6 tuhopuu2/source/blender/makesdna/DNA_mesh_types.h 1.10 +17 -7 tuhopuu2/source/blender/renderconverter/intern/convertBlenderScene.c 1.6 +2 -1 tuhopuu2/source/blender/src/buttons_editing.c From cwant at ualberta.ca Sun Jan 4 08:17:58 2004 From: cwant at ualberta.ca (Chris Want) Date: Sun, 4 Jan 2004 08:17:58 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src header_view3d.c Message-ID: <20040104071758.8B64654E9B9B@xserve.blender.org> hos (Chris Want) 2004/01/04 08:17:58 CET Modified files: tuhopuu2/source/blender/src header_view3d.c Log: Returning the copy/paste/'paste flip' buttons to the 3D window header while in pose mode. Revision Changes Path 1.4 +29 -1 tuhopuu2/source/blender/src/header_view3d.c From cwant at ualberta.ca Sun Jan 4 08:41:30 2004 From: cwant at ualberta.ca (Chris Want) Date: Sun, 4 Jan 2004 08:41:30 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src header_action.c Message-ID: <20040104074130.9121754EE8A9@xserve.blender.org> hos (Chris Want) 2004/01/04 08:41:30 CET Modified files: tuhopuu2/source/blender/src header_action.c Log: Thanks to the new, faster, better armatures, I have to take special care when doing things like pasting poses (armatures/displists no longer get updated automatically). Revision Changes Path 1.2 +5 -1 tuhopuu2/source/blender/src/header_action.c From cwant at ualberta.ca Sun Jan 4 18:10:40 2004 From: cwant at ualberta.ca (Chris Want) Date: Sun, 4 Jan 2004 18:10:40 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editarmature.c Message-ID: <20040104171040.814EF55683E1@xserve.blender.org> hos (Chris Want) 2004/01/04 18:10:40 CET Modified files: tuhopuu2/source/blender/src editarmature.c Log: Fixed a problem where duplicating bones with a freshly created armature would segfault (access to a non-existent pose). Revision Changes Path 1.16 +3 -3 tuhopuu2/source/blender/src/editarmature.c From cwant at ualberta.ca Mon Jan 5 05:19:57 2004 From: cwant at ualberta.ca (Chris Want) Date: Mon, 5 Jan 2004 05:19:57 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/include BIF_editarmature.h tuhopuu2/source/blender/src edit.c editaction.c editarmature.c space.c Message-ID: <20040105041957.8EEB35699971@xserve.blender.org> hos (Chris Want) 2004/01/05 05:19:57 CET Modified files: tuhopuu2/source/blender/include BIF_editarmature.h tuhopuu2/source/blender/src edit.c editaction.c editarmature.c space.c Log: A tuhopuu1 classic: duplicate bones with flipped names (i.e., left <==>right, etc.). The new hotkey is shift-alt-D, unless somebody would like it changed to something else. Revision Changes Path 1.10 +3 -3 tuhopuu2/source/blender/include/BIF_editarmature.h 1.12 +3 -2 tuhopuu2/source/blender/src/edit.c 1.2 +27 -148 tuhopuu2/source/blender/src/editaction.c 1.17 +128 -3 tuhopuu2/source/blender/src/editarmature.c 1.32 +5 -1 tuhopuu2/source/blender/src/space.c From cwant at ualberta.ca Wed Jan 7 16:35:56 2004 From: cwant at ualberta.ca (Chris Want) Date: Wed, 7 Jan 2004 16:35:56 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editobject.c Message-ID: <20040107153556.7D8005B13D6F@xserve.blender.org> hos (Chris Want) 2004/01/07 16:35:56 CET Modified files: tuhopuu2/source/blender/src editobject.c Log: Some better pose figuring: in pose mode, when *any* parent of a constrained bone is flagged for updating (not just an IK parent) we should update the constrainted bone (except possibly when the subtarget bone shares the parent). Revision Changes Path 1.41 +43 -20 tuhopuu2/source/blender/src/editobject.c From matt at mke3.net Fri Jan 9 14:53:14 2004 From: matt at mke3.net (Matt Ebb) Date: Fri, 9 Jan 2004 14:53:14 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/blenloader/intern readfile.c tuhopuu2/source/blender/makesdna DNA_view3d_types.h tuhopuu2/source/blender/src drawview.c space.c Message-ID: <20040109135314.92AB75E2A46D@xserve.blender.org> broken (Matt Ebb) 2004/01/09 14:53:14 CET Modified files: tuhopuu2/source/blender/blenloader/intern readfile.c tuhopuu2/source/blender/makesdna DNA_view3d_types.h tuhopuu2/source/blender/src drawview.c space.c Log: * Preferences for displaying the grid floor, X axis, Y axis, Z axis. Found in the 3D View Properties panel (with the rest of the grid settings). This is more flexible for people like me who hate the grid getting in the way when modelling - turning off the grid floor and turning on the Z axis gives a setup like in Wings 3D. * Cleaned up the 3D View Properties panel's layout while I was adding the new buttons. Revision Changes Path 1.9 +26 -1 tuhopuu2/source/blender/blenloader/intern/readfile.c 1.4 +9 -2 tuhopuu2/source/blender/makesdna/DNA_view3d_types.h 1.7 +96 -34 tuhopuu2/source/blender/src/drawview.c 1.33 +5 -1 tuhopuu2/source/blender/src/space.c From Roel at spruitje.nl Fri Jan 9 15:10:05 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Fri, 9 Jan 2004 15:10:05 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/include BIF_editarmature.h Message-ID: <20040109141005.C67FD5E31BEB@xserve.blender.org> goofster (Roel Spruit) 2004/01/09 15:10:05 CET Modified files: tuhopuu2/source/blender/include BIF_editarmature.h Log: void flip_name (char *name) wasn't defined yet. Revision Changes Path 1.11 +2 -1 tuhopuu2/source/blender/include/BIF_editarmature.h From Roel at spruitje.nl Fri Jan 9 15:40:20 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Fri, 9 Jan 2004 15:40:20 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c space.c Message-ID: <20040109144020.1E98D5E3741C@xserve.blender.org> goofster (Roel Spruit) 2004/01/09 15:40:19 CET Modified files: tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c space.c Log: WORK IN PROGRESS! Johnny matthews made a proposal for bridging/lofting in a mesh object. I already experimented with this, and have a somewhat-working-version (tm) usage: - download this demo file: http://elysiun.com/~roel/bridge_mesh_demo.blend - read instructions :) this is still work in progress! it doesn't work correctly if you bridge without removing the faces first. comments? Revision Changes Path 1.13 +2 -1 tuhopuu2/source/blender/include/BIF_editmesh.h 1.53 +180 -1 tuhopuu2/source/blender/src/editmesh.c 1.34 +6 -4 tuhopuu2/source/blender/src/space.c From Roel at spruitje.nl Fri Jan 9 17:00:54 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Fri, 9 Jan 2004 17:00:54 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040109160054.9EE5E5E465B0@xserve.blender.org> goofster (Roel Spruit) 2004/01/09 17:00:54 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: Fix for Mesh Bridging: it now removes the faces before bridging, this solves part 5 of this demo file: http://www.elysiun.com/~roel/bridge_mesh_demo.blend Revision Changes Path 1.54 +93 -7 tuhopuu2/source/blender/src/editmesh.c From Roel at spruitje.nl Sat Jan 10 00:01:06 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Sat, 10 Jan 2004 00:01:06 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040109230106.CAF115EC5468@xserve.blender.org> goofster (Roel Spruit) 2004/01/10 00:01:06 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: From Guitargeek: fix for the jittery loopcut, now calculates the position of the cut better (less often) From me: some fixes for Mesh bridge, cancelling the function works now. It deletes faces now before it bridges. objects 1 to 6 from the demo file work now, but 7 is giving me some headaches: www.elysiun.com/~roel/bridge_mesh_demo.blend also removed an old commented function I accidentally committed. Roel Revision Changes Path 1.55 +41 -514 tuhopuu2/source/blender/src/editmesh.c From Roel at spruitje.nl Sun Jan 11 02:31:25 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Sun, 11 Jan 2004 02:31:25 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c header_view3d.c space.c Message-ID: <20040111013125.0D7D960213DC@xserve.blender.org> goofster (Roel Spruit) 2004/01/11 02:31:24 CET Modified files: tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c header_view3d.c space.c Log: Preparing Loopcut for bf-blender.. - Changed the name of the function to loopoperations (people found "loop" quirky...whatever) - function parameters are now defines LOOP_CUT to cut, LOOP_SELECT to select. - changed some comments from // to /**/ (note to guitargeek: please use /* :) - improved the calculation of the exact cut-point by using code from arithb.c (works much nicer imho, I hope you don't mind me fiddling with that) - changed some while loops to for loops (I have too much time) this is a little clearer when you have biiiig loops (where did that eve=eve->next come from?...etc.) - it's late now :) goodnight Roel Revision Changes Path 1.14 +5 -2 tuhopuu2/source/blender/include/BIF_editmesh.h 1.56 +114 -83 tuhopuu2/source/blender/src/editmesh.c 1.5 +3 -3 tuhopuu2/source/blender/src/header_view3d.c 1.35 +3 -3 tuhopuu2/source/blender/src/space.c From johnny.matthews at greenville.edu Sun Jan 11 05:41:53 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Sun, 11 Jan 2004 05:41:53 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c Message-ID: <20040111044153.A3844603FA5C@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/11 05:41:53 CET Modified files: . featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c Log: Added Vertex Loop Select Tool -Located in K menu (for now) -Confirm with 'Shift' modifier to add to selection, 'Alt' to subtract otherwise selection replaces old selection Updated featurelist to include this tool Revision Changes Path 1.58 +3 -0 tuhopuu2/featurelist.txt 1.15 +4 -1 tuhopuu2/source/blender/include/BIF_editmesh.h 1.57 +215 -1 tuhopuu2/source/blender/src/editmesh.c From Roel at spruitje.nl Sun Jan 11 20:42:46 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Sun, 11 Jan 2004 20:42:46 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040111194246.B203560F4FB5@xserve.blender.org> goofster (Roel Spruit) 2004/01/11 20:42:46 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: several loopcut improvements: - user can only select a beginning-edge that is FULLY visible (both vertices on screen). we can't calculate if we don't have screencoordinates for both verts. - new % calculation, crazy speed. problems: the preview of the cutline stalled my PC on big meshes (already hung on a 90*90 sphere). I'm thinking of saving loopinformation in a dynamic list so we don't have to walk over the entire mesh each time.....I'll keep you posted. Revision Changes Path 1.58 +174 -176 tuhopuu2/source/blender/src/editmesh.c From cwant at ualberta.ca Mon Jan 12 01:20:37 2004 From: cwant at ualberta.ca (Chris Want) Date: Mon, 12 Jan 2004 01:20:37 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editobject.c Message-ID: <20040112002037.9B89161502D0@xserve.blender.org> hos (Chris Want) 2004/01/12 01:20:37 CET Modified files: tuhopuu2/source/blender/src editobject.c Log: Better pose figuring: fix for the "blender's bone constraints don't work in pose mode when you merely move the parent of a constraint subtarget" bug. Revision Changes Path 1.42 +3 -2 tuhopuu2/source/blender/src/editobject.c From johnny.matthews at greenville.edu Mon Jan 12 18:39:35 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Mon, 12 Jan 2004 18:39:35 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040112173935.992FE6213316@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/12 18:39:35 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: Updated loopselect/cut tool for faster percent cut preview. Revision Changes Path 1.59 +29 -4 tuhopuu2/source/blender/src/editmesh.c From johnny.matthews at greenville.edu Mon Jan 12 20:17:53 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Mon, 12 Jan 2004 20:17:53 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040112191753.2BEFD6231619@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/12 20:17:53 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: Fixed bug in loopcut code Revision Changes Path 1.60 +17 -7 tuhopuu2/source/blender/src/editmesh.c From johnny.matthews at greenville.edu Mon Jan 12 23:26:29 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Mon, 12 Jan 2004 23:26:29 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src edit.c Message-ID: <20040112222629.C9A5B627E0CF@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/12 23:26:29 CET Modified files: tuhopuu2/source/blender/src edit.c Log: Pressing B three times in mesh editmode gets you to the vertex_loop tool. Revision Changes Path 1.13 +3 -2 tuhopuu2/source/blender/src/edit.c From theeth at yahoo.com Tue Jan 13 02:10:10 2004 From: theeth at yahoo.com (Martin Poirier) Date: Tue, 13 Jan 2004 02:10:10 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c editobject.c Message-ID: <20040113011010.9EF12629FF91@xserve.blender.org> theeth (Martin Poirier) 2004/01/13 02:10:10 CET Modified files: . featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c editobject.c Log: First draft for Trim/Extend function. See featurelist for more details. Revision Changes Path 1.59 +13 -0 tuhopuu2/featurelist.txt 1.16 +3 -1 tuhopuu2/source/blender/include/BIF_editmesh.h 1.61 +321 -1 tuhopuu2/source/blender/src/editmesh.c 1.43 +5 -2 tuhopuu2/source/blender/src/editobject.c From stefang at aon.at Tue Jan 13 11:35:27 2004 From: stefang at aon.at (Stefan Gartner) Date: Tue, 13 Jan 2004 11:35:27 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/makesdna DNA_object_types.h tuhopuu2/source/blender/src buttons_object.c drawobject.c sector.c Message-ID: <20040113103527.1B67C62F443A@xserve.blender.org> sgefant (Stefan Gartner) 2004/01/13 11:35:26 CET Modified files: . featurelist.txt tuhopuu2/source/blender/makesdna DNA_object_types.h tuhopuu2/source/blender/src buttons_object.c drawobject.c sector.c Log: merged Hos' ToonGL feature, at the same time fixed drawing objects in toon mode while the viewport was set to wireframe display Revision Changes Path 1.60 +4 -0 tuhopuu2/featurelist.txt 1.4 +7 -1 tuhopuu2/source/blender/makesdna/DNA_object_types.h 1.7 +14 -2 tuhopuu2/source/blender/src/buttons_object.c 1.27 +374 -6 tuhopuu2/source/blender/src/drawobject.c 1.2 +4 -6 tuhopuu2/source/blender/src/sector.c From stefang at aon.at Wed Jan 14 10:32:50 2004 From: stefang at aon.at (Stefan Gartner) Date: Wed, 14 Jan 2004 10:32:50 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/makesdna DNA_mesh_types.h tuhopuu2/source/blender/src buttons_editing.c drawmesh.c tuhopuu2/source/gameengine/BlenderRoutines KX_BlenderPolyMaterial.cpp tuhopuu2/source/gameengine/Rasterizer RAS_IRasterizer.h tuhopuu2/source/gameengine/Rasterizer/RAS_OpenGLRasterizer ... Message-ID: <20040114093250.3444A63FD2C4@xserve.blender.org> sgefant (Stefan Gartner) 2004/01/14 10:32:50 CET Modified files: . featurelist.txt tuhopuu2/source/blender/makesdna DNA_mesh_types.h tuhopuu2/source/blender/src buttons_editing.c drawmesh.c tuhopuu2/source/gameengine/BlenderRoutines KX_BlenderPolyMaterial.cpp tuhopuu2/source/gameengine/Rasterizer RAS_IRasterizer.h tuhopuu2/source/gameengine/Rasterizer/RAS_OpenGLRasterizer RAS_OpenGLRasterizer.cpp RAS_OpenGLRasterizer.h Log: added per face lines mode for the game engine. This is basically just a test to figure out how to modify Ketsji's rasterizer. Revision Changes Path 1.61 +7 -0 tuhopuu2/featurelist.txt 1.6 +2 -1 tuhopuu2/source/blender/makesdna/DNA_mesh_types.h 1.7 +1 -0 tuhopuu2/source/blender/src/buttons_editing.c 1.5 +19 -9 tuhopuu2/source/blender/src/drawmesh.c 1.2 +9 -3 tuhopuu2/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.cpp 1.2 +7 -1 tuhopuu2/source/gameengine/Rasterizer/RAS_IRasterizer.h 1.2 +7 -1 tuhopuu2/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp 1.2 +3 -2 tuhopuu2/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h From stefang at aon.at Wed Jan 14 10:35:34 2004 From: stefang at aon.at (Stefan Gartner) Date: Wed, 14 Jan 2004 10:35:34 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src buttons_object.c Message-ID: <20040114093534.03F5C63FE989@xserve.blender.org> sgefant (Stefan Gartner) 2004/01/14 10:35:33 CET Modified files: tuhopuu2/source/blender/src buttons_object.c Log: fix typo in drawmode pulldown menu (forgot a '|' when merging ToonGL) Revision Changes Path 1.8 +1 -1 tuhopuu2/source/blender/src/buttons_object.c From theeth at yahoo.com Wed Jan 14 16:26:42 2004 From: theeth at yahoo.com (Martin Poirier) Date: Wed, 14 Jan 2004 16:26:42 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040114152642.03058644000C@xserve.blender.org> theeth (Martin Poirier) 2004/01/14 16:26:42 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: set cursor for trim/extend so it doesn't default to the hourglass (waiting cursor). Revision Changes Path 1.62 +3 -1 tuhopuu2/source/blender/src/editmesh.c From johnny.matthews at greenville.edu Wed Jan 14 18:01:44 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Wed, 14 Jan 2004 18:01:44 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040114170144.41CB5645B641@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/14 18:01:44 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: Added modifiers to face-loop select. No modifier replaces selection Shift Adds to selection Alt subtracts from selection This is on a vertex basis, not a face basis Johnny 'guitarGeek' Matthews Revision Changes Path 1.63 +39 -5 tuhopuu2/source/blender/src/editmesh.c From theeth at yahoo.com Wed Jan 14 18:33:44 2004 From: theeth at yahoo.com (Martin Poirier) Date: Wed, 14 Jan 2004 18:33:44 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src edit.c Message-ID: <20040114173344.377816464E84@xserve.blender.org> theeth (Martin Poirier) 2004/01/14 18:33:43 CET Modified files: tuhopuu2/source/blender/src edit.c Log: Change the coordinates output for box selection to a headerprint. UI consistency. Please test for speed and flicker. Revision Changes Path 1.14 +16 -13 tuhopuu2/source/blender/src/edit.c From Roel at spruitje.nl Wed Jan 14 19:48:12 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Wed, 14 Jan 2004 19:48:12 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/include BSE_edit.h tuhopuu2/source/blender/src edit.c Message-ID: <20040114184812.A77D5647EB2F@xserve.blender.org> goofster (Roel Spruit) 2004/01/14 19:48:12 CET Modified files: tuhopuu2/source/blender/include BSE_edit.h tuhopuu2/source/blender/src edit.c Log: Align uses defines now, a little clearer than just numbers :) Revision Changes Path 1.5 +15 -1 tuhopuu2/source/blender/include/BSE_edit.h 1.15 +64 -36 tuhopuu2/source/blender/src/edit.c From johnny.matthews at greenville.edu Wed Jan 14 23:21:50 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Wed, 14 Jan 2004 23:21:50 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src edit.c Message-ID: <20040114222150.B215964B0D9A@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/14 23:21:50 CET Modified files: tuhopuu2/source/blender/src edit.c Log: Commented out code to make 3rd Bkey press take you to vertex loop mode. This was screwing up the circle select tool. Which I did not realize. This was not the cause of the border select box not being redrawn however. Apologies Johnny Revision Changes Path 1.16 +3 -3 tuhopuu2/source/blender/src/edit.c From johnny.matthews at greenville.edu Thu Jan 15 05:08:34 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Thu, 15 Jan 2004 05:08:34 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src edit.c Message-ID: <20040115040834.E029964E946F@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/15 05:08:34 CET Modified files: tuhopuu2/source/blender/src edit.c Log: Added a simple line of code to B key rotation that cleared up the problem with circle select, So 3 times B gets you back to the vertex loop once again. Johnny Revision Changes Path 1.17 +1700 -1697tuhopuu2/source/blender/src/edit.c From johnny.matthews at greenville.edu Thu Jan 15 06:05:29 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Thu, 15 Jan 2004 06:05:29 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040115050529.1B67664F4282@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/15 06:05:28 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: Added a 'vertex loop' icon next to the mouse pointer while in vertex-loop select mode, To help indicate the current select mode (like the cross-hairs in border select mode or the circle in circle select mode) Revision Changes Path 1.64 +9729 -9694tuhopuu2/source/blender/src/editmesh.c From theeth at yahoo.com Thu Jan 15 20:41:36 2004 From: theeth at yahoo.com (Martin Poirier) Date: Thu, 15 Jan 2004 20:41:36 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src edit.c editmesh.c Message-ID: <20040115194136.6802865B05B2@xserve.blender.org> theeth (Martin Poirier) 2004/01/15 20:41:36 CET Modified files: tuhopuu2/source/blender/src edit.c editmesh.c Log: Box selection uses a front buffer trick which breaks when using headerprint. Can probably be solved though, but I don't know enough about the interface/screen/area code for that. And fixed newline business for edit and editmesh Revision Changes Path 1.18 +1697 -1700tuhopuu2/source/blender/src/edit.c 1.65 +9729 -9729tuhopuu2/source/blender/src/editmesh.c From Christopher.Maddock.1 at uni.massey.ac.nz Fri Jan 16 07:15:12 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Fri, 16 Jan 2004 07:15:12 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Converter BL_ActionActuator.cpp BL_ActionActuator.h BL_ArmatureObject.h BL_BlenderDataConversion.cpp BL_MeshDeformer.h BL_SkinDeformer.h BL_SkinMeshObject.h tuhopuu2/source/gameengine/GamePlayer/common GPC_RenderTools.cpp tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp ... Message-ID: <20040116061512.9F889660409F@xserve.blender.org> kester (Kester Maddock) 2004/01/16 07:15:12 CET Modified files: tuhopuu2/source/gameengine/Converter BL_ActionActuator.cpp BL_ActionActuator.h BL_ArmatureObject.h BL_BlenderDataConversion.cpp BL_MeshDeformer.h BL_SkinDeformer.h BL_SkinMeshObject.h tuhopuu2/source/gameengine/GamePlayer/common GPC_RenderTools.cpp tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp KX_RaySensor.cpp KX_SumoPhysicsController.cpp KX_SumoPhysicsController.h tuhopuu2/source/gameengine/Physics/Sumo SumoPhysicsController.cpp tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include SM_Object.h SM_Scene.h tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src SM_FhObject.cpp SM_Object.cpp tuhopuu2/source/gameengine/Rasterizer RAS_BucketManager.cpp RAS_MaterialBucket.cpp RAS_MeshObject.cpp RAS_MeshObject.h Log: Fix one or two warnings (init. will be reordered to match decl. order) Changes to mesh code - most gamekit games don't crash Blender, however some still don't work right. Rigid body simulation still gets unstable too easily. Revision Changes Path 1.2 +3 -5 tuhopuu2/source/gameengine/Converter/BL_ActionActuator.cpp 1.2 +10 -9 tuhopuu2/source/gameengine/Converter/BL_ActionActuator.h 1.2 +2 -2 tuhopuu2/source/gameengine/Converter/BL_ArmatureObject.h 1.3 +2 -1 tuhopuu2/source/gameengine/Converter/BL_BlenderDataConversion.cpp 1.2 +6 -5 tuhopuu2/source/gameengine/Converter/BL_MeshDeformer.h 1.2 +3 -3 tuhopuu2/source/gameengine/Converter/BL_SkinDeformer.h 1.2 +2 -2 tuhopuu2/source/gameengine/Converter/BL_SkinMeshObject.h 1.3 +9 -1 tuhopuu2/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp 1.6 +91 -8 tuhopuu2/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp 1.3 +16 -1 tuhopuu2/source/gameengine/Ketsji/KX_RaySensor.cpp 1.2 +1 -0 tuhopuu2/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp 1.2 +33 -2 tuhopuu2/source/gameengine/Ketsji/KX_SumoPhysicsController.h 1.4 +3 -1 tuhopuu2/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp 1.6 +31 -0 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h 1.4 +31 -2 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h 1.4 +1 -0 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp 1.8 +46 -9 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp 1.2 +3 -1 tuhopuu2/source/gameengine/Rasterizer/RAS_BucketManager.cpp 1.2 +5 -1 tuhopuu2/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp 1.2 +4 -3 tuhopuu2/source/gameengine/Rasterizer/RAS_MeshObject.cpp 1.2 +6 -2 tuhopuu2/source/gameengine/Rasterizer/RAS_MeshObject.h From cwant at ualberta.ca Sat Jan 17 17:31:01 2004 From: cwant at ualberta.ca (Chris Want) Date: Sat, 17 Jan 2004 17:31:01 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src buttons_editing.c Message-ID: <20040117163101.A15146767E12@xserve.blender.org> hos (Chris Want) 2004/01/17 17:31:01 CET Modified files: tuhopuu2/source/blender/src buttons_editing.c Log: When renaming a bone in editmode, make sure that the pose channel for the bone is also updated (and hence it's constraints are still valid). Revision Changes Path 1.8 +16 -3 tuhopuu2/source/blender/src/buttons_editing.c From Christopher.Maddock.1 at uni.massey.ac.nz Sun Jan 18 08:50:28 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Sun, 18 Jan 2004 08:50:28 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/BlenderRoutines KX_BlenderRenderTools.cpp tuhopuu2/source/gameengine/Converter BL_BlenderDataConversion.cpp tuhopuu2/source/gameengine/GamePlayer/common GPC_PolygonMaterial.cpp tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp KX_NearSensor.cpp KX_RadarSensor.cpp KX_RayEventManager.h KX_RaySensor.cpp ... Message-ID: <20040118075028.9D0D767DE155@xserve.blender.org> kester (Kester Maddock) 2004/01/18 08:50:28 CET Modified files: tuhopuu2/source/gameengine/BlenderRoutines KX_BlenderRenderTools.cpp tuhopuu2/source/gameengine/Converter BL_BlenderDataConversion.cpp tuhopuu2/source/gameengine/GamePlayer/common GPC_PolygonMaterial.cpp tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp KX_NearSensor.cpp KX_RadarSensor.cpp KX_RayEventManager.h KX_RaySensor.cpp KX_Scene.cpp KX_SumoPhysicsController.cpp KX_TouchEventManager.cpp tuhopuu2/source/gameengine/Physics/Sumo SumoPhysicsController.cpp SumoPhysicsController.h tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include SM_Object.h tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src SM_FhObject.cpp SM_Object.cpp SM_Scene.cpp Log: 1. Remove a few warnings. 2. Fix bugs in sensor bricks (material name for collision bricks not set.) 3. Objects added to physics scene twice 4. Use GL_RGBA textures only for alpha blended textures, and GL_RGB for everything else. (blenderplayer) Revision Changes Path 1.3 +3 -2 tuhopuu2/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp 1.4 +2 -2 tuhopuu2/source/gameengine/Converter/BL_BlenderDataConversion.cpp 1.2 +3 -3 tuhopuu2/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp 1.7 +8 -8 tuhopuu2/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp 1.4 +3 -3 tuhopuu2/source/gameengine/Ketsji/KX_NearSensor.cpp 1.3 +2 -3 tuhopuu2/source/gameengine/Ketsji/KX_RadarSensor.cpp 1.2 +3 -3 tuhopuu2/source/gameengine/Ketsji/KX_RayEventManager.h 1.4 +9 -22 tuhopuu2/source/gameengine/Ketsji/KX_RaySensor.cpp 1.3 +6 -9 tuhopuu2/source/gameengine/Ketsji/KX_Scene.cpp 1.3 +6 -3 tuhopuu2/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp 1.4 +3 -3 tuhopuu2/source/gameengine/Ketsji/KX_TouchEventManager.cpp 1.5 +4 -7 tuhopuu2/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp 1.2 +12 -12 tuhopuu2/source/gameengine/Physics/Sumo/SumoPhysicsController.h 1.7 +2 -2 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h 1.5 +3 -1 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp 1.9 +2 -2 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp 1.5 +25 -15 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp From Christopher.Maddock.1 at uni.massey.ac.nz Sun Jan 18 09:03:07 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Sun, 18 Jan 2004 09:03:07 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src drawmesh.c Message-ID: <20040118080307.3BE0967E233A@xserve.blender.org> kester (Kester Maddock) 2004/01/18 09:03:07 CET Modified files: tuhopuu2/source/blender/src drawmesh.c Log: Use GL_RGBA only for alpha texture. (GL_RGB for other cases) Revision Changes Path 1.6 +3 -3 tuhopuu2/source/blender/src/drawmesh.c From theeth at yahoo.com Tue Jan 20 04:30:26 2004 From: theeth at yahoo.com (Martin Poirier) Date: Tue, 20 Jan 2004 04:30:26 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp Message-ID: <20040120033026.0447269B1EE6@xserve.blender.org> theeth (Martin Poirier) 2004/01/20 04:30:26 CET Modified files: tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp Log: MSVC error fixing. KX_ConvertPhysicsObjects.cpp(359) : error C2374: 'p' : redefinition; multiple initialization Revision Changes Path 1.8 +4 -4 tuhopuu2/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp From theeth at yahoo.com Tue Jan 20 04:44:21 2004 From: theeth at yahoo.com (Martin Poirier) Date: Tue, 20 Jan 2004 04:44:21 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c editobject.c Message-ID: <20040120034421.A236169B642E@xserve.blender.org> theeth (Martin Poirier) 2004/01/20 04:44:21 CET Modified files: . featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c editobject.c Log: Multi function commit Trim/Extend to Face first working version. See featurelist Fixes to GuitarGeek's edge loop selection code - Cut some superfluous loop cycles by making some calculations only if the mouse moved. This includes redrawing the mouse "icon", which stops the flickering problem I was having. - Isolate the event testing loop from the calculations. You could cancel the action if the mouse wasn't highlighting an edge Fixes to Desoto's edge cut code - Isolate the event testing loop. Same problem as above. Please test both feature, I tested them as best I could, but some mistake might have slipped. Revision Changes Path 1.62 +10 -1 tuhopuu2/featurelist.txt 1.17 +2 -1 tuhopuu2/source/blender/include/BIF_editmesh.h 1.66 +457 -239 tuhopuu2/source/blender/src/editmesh.c 1.44 +5 -2 tuhopuu2/source/blender/src/editobject.c From cwant at ualberta.ca Tue Jan 20 05:36:34 2004 From: cwant at ualberta.ca (Chris Want) Date: Tue, 20 Jan 2004 05:36:34 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editobject.c Message-ID: <20040120043634.294BC69C67AD@xserve.blender.org> hos (Chris Want) 2004/01/20 05:36:33 CET Modified files: tuhopuu2/source/blender/src editobject.c Log: Fixed the "bones on invisible layers, that are constrained to objects on visible layers, don't move during transform()" bug. Revision Changes Path 1.45 +8 -5 tuhopuu2/source/blender/src/editobject.c From johnny.matthews at greenville.edu Wed Jan 21 01:22:44 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Wed, 21 Jan 2004 01:22:44 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/include BDR_editobject.h tuhopuu2/source/blender/src editmesh.c editobject.c Message-ID: <20040121002244.6965B6AABECC@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/21 01:22:44 CET Modified files: tuhopuu2/source/blender/include BDR_editobject.h tuhopuu2/source/blender/src editmesh.c editobject.c Log: Modified transform() to return a short (the inverse of the cancelled variable within the function) to let it report if it completed without being cancelled or exited without doing anything modified extrude_mesh() to look for the return value of transform() to determine if the extrude was cancelled, and then undoes the extrude and duplicate if it was cancelled. Also removed pupmenu for extrude, since it is a completely undoable 1 step tool now. Makes the workflow on multiple extrudes much faster IMHO Revision Changes Path 1.4 +2 -2 tuhopuu2/source/blender/include/BDR_editobject.h 1.67 +6 -4 tuhopuu2/source/blender/src/editmesh.c 1.46 +11 -7 tuhopuu2/source/blender/src/editobject.c From theeth at yahoo.com Wed Jan 21 17:34:24 2004 From: theeth at yahoo.com (Martin Poirier) Date: Wed, 21 Jan 2004 17:34:24 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src space.c Message-ID: <20040121163424.3424B6B4E0DB@xserve.blender.org> theeth (Martin Poirier) 2004/01/21 17:34:24 CET Modified files: tuhopuu2/source/blender/src space.c Log: Fix a stupid error that disabled pretty much all the keycombo with D Revision Changes Path 1.36 +3 -3 tuhopuu2/source/blender/src/space.c From theeth at yahoo.com Wed Jan 21 18:56:03 2004 From: theeth at yahoo.com (Martin Poirier) Date: Wed, 21 Jan 2004 18:56:03 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editobject.c Message-ID: <20040121175603.D905F6B65767@xserve.blender.org> theeth (Martin Poirier) 2004/01/21 18:56:03 CET Modified files: tuhopuu2/source/blender/src editobject.c Log: It's now possible to switch to Shrink/Fatten by pressing Alt-S when already in Transform() Revision Changes Path 1.47 +2 -1 tuhopuu2/source/blender/src/editobject.c From Roel at spruitje.nl Wed Jan 21 19:11:58 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Wed, 21 Jan 2004 19:11:58 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040121181158.406496B69CA9@xserve.blender.org> goofster (Roel Spruit) 2004/01/21 19:11:58 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: small cleanup of loopoperations(). it takes into account hidden vertices now, but there is still something wrong with the drawing of the % cut preview line for situations with hidden verts. Revision Changes Path 1.68 +109 -172 tuhopuu2/source/blender/src/editmesh.c From Roel at spruitje.nl Wed Jan 21 20:45:56 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Wed, 21 Jan 2004 20:45:56 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040121194556.DBB336B7AE08@xserve.blender.org> goofster (Roel Spruit) 2004/01/21 20:45:56 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: ok, big fixes (well, they took long to find :) - loopcut ignores hidden verts completely. please note that the preview line will not show what the result of the cut on the hidden part of the mesh will be. so if 1 edge of a face is hidden and the opposite edge is cut in half, you won't see the 2 edges that will split the face in 3 tri's. maybe this is a nice to add later on. - loopcut correctly shows previewline for 2 connected tri's if you select the edge that they share. still found some mayor errors in the code, I hope I have them all now.... getting ready to port this all to bf-blender. Revision Changes Path 1.69 +93 -84 tuhopuu2/source/blender/src/editmesh.c From Roel at spruitje.nl Wed Jan 21 21:05:25 2004 From: Roel at spruitje.nl (Roel Spruit) Date: Wed, 21 Jan 2004 21:05:25 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040121200525.B733C6B7EDEF@xserve.blender.org> goofster (Roel Spruit) 2004/01/21 21:05:25 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: same commitlog as before (minus the stupid things I forgot) Revision Changes Path 1.70 +14 -51 tuhopuu2/source/blender/src/editmesh.c From johnny.matthews at greenville.edu Thu Jan 22 18:03:00 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Thu, 22 Jan 2004 18:03:00 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/include BIF_cursors.h tuhopuu2/source/blender/src cursors.c editmesh.c Message-ID: <20040122170300.3F09A6C6BCAB@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/22 18:02:59 CET Modified files: . featurelist.txt tuhopuu2/source/blender/include BIF_cursors.h tuhopuu2/source/blender/src cursors.c editmesh.c Log: Added a new cursor for vertex loop select mode and got rid of the openGL drawn indicator. Also added the fact that B 3xs in editmode gets you to the vertex loop select tool into featurelist. Feedback on the look of the cursor is more than welcome. Revision Changes Path 1.63 +3 -0 tuhopuu2/featurelist.txt 1.2 +2 -1 tuhopuu2/source/blender/include/BIF_cursors.h 1.2 +85 -1 tuhopuu2/source/blender/src/cursors.c 1.71 +3 -26 tuhopuu2/source/blender/src/editmesh.c From johnny.matthews at greenville.edu Thu Jan 22 20:13:38 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Thu, 22 Jan 2004 20:13:38 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src cursors.c Message-ID: <20040122191338.8B2386C8BA3B@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/22 20:13:38 CET Modified files: tuhopuu2/source/blender/src cursors.c Log: Updated the new vertexloop cursor to have the correct hotspot at 0,0, Thanks Martin for checking my work! Revision Changes Path 1.3 +3 -3 tuhopuu2/source/blender/src/cursors.c From theeth at yahoo.com Thu Jan 22 20:47:34 2004 From: theeth at yahoo.com (Martin Poirier) Date: Thu, 22 Jan 2004 20:47:34 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h BSE_headerbuttons.h tuhopuu2/source/blender/src editmesh.c editobject.c header_view3d.c space.c toolbox.c Message-ID: <20040122194734.07DC26C9F987@xserve.blender.org> theeth (Martin Poirier) 2004/01/22 20:47:34 CET Modified files: . featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h BSE_headerbuttons.h tuhopuu2/source/blender/src editmesh.c editobject.c header_view3d.c space.c toolbox.c Log: CAD-like features update Remove both trim/extend entries from the Special menu (Wkey) and created a new Edge Specials menu (Ctrl-E). Also added this menu to the Mesh menu in the tool box. * Still missing: Adding it to the header menu Talking about menus, you'll notice that the hotkey of the Edge Specials entry in the toolbox has the submenu arrow on top. Could someone familiar with the toolbox code see if that could be fixed? Revision Changes Path 1.64 +1 -1 tuhopuu2/featurelist.txt 1.18 +2 -1 tuhopuu2/source/blender/include/BIF_editmesh.h 1.3 +2 -1 tuhopuu2/source/blender/include/BSE_headerbuttons.h 1.72 +29 -4 tuhopuu2/source/blender/src/editmesh.c 1.48 +2 -8 tuhopuu2/source/blender/src/editobject.c 1.6 +14 -1 tuhopuu2/source/blender/src/header_view3d.c 1.37 +5 -1 tuhopuu2/source/blender/src/space.c 1.8 +7 -1 tuhopuu2/source/blender/src/toolbox.c From johnny.matthews at greenville.edu Thu Jan 22 21:25:30 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Thu, 22 Jan 2004 21:25:30 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src header_view3d.c toolbox.c Message-ID: <20040122202530.59A686CA9377@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/22 21:25:30 CET Modified files: tuhopuu2/source/blender/src header_view3d.c toolbox.c Log: Added Vertex Loop Select to the 3d Header Select Menu and the toolbox select menu in editmode Revision Changes Path 1.7 +6 -2 tuhopuu2/source/blender/src/header_view3d.c 1.9 +2 -1 tuhopuu2/source/blender/src/toolbox.c From johnny.matthews at greenville.edu Thu Jan 22 22:07:11 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Thu, 22 Jan 2004 22:07:11 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src drawtext.c Message-ID: <20040122210711.7BAB06CAEBB6@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/22 22:07:11 CET Modified files: tuhopuu2/source/blender/src drawtext.c Log: This commit adds an 'Execute Script' option in the rightclick menu in the text window. Revision Changes Path 1.2 +175 -83 tuhopuu2/source/blender/src/drawtext.c From cwant at ualberta.ca Fri Jan 23 02:39:11 2004 From: cwant at ualberta.ca (Chris Want) Date: Fri, 23 Jan 2004 02:39:11 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c Message-ID: <20040123013911.7B2216CDAA4B@xserve.blender.org> hos (Chris Want) 2004/01/23 02:39:11 CET Modified files: tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c Log: Bug fix: meshes deformed by armatures were not getting updated when rendering an animation (please test by rendering any animations you have that involve armatures). Revision Changes Path 1.11 +4 -2 tuhopuu2/source/blender/renderconverter/intern/convertBlenderScene.c From cwant at ualberta.ca Fri Jan 23 02:46:44 2004 From: cwant at ualberta.ca (Chris Want) Date: Fri, 23 Jan 2004 02:46:44 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src drawview.c Message-ID: <20040123014644.D88746CDC1A4@xserve.blender.org> hos (Chris Want) 2004/01/23 02:46:44 CET Modified files: tuhopuu2/source/blender/src drawview.c Log: Bug Fix: bones get updated after using NKEY in pose mode (not really useful, but anyways ...). Revision Changes Path 1.8 +8 -1 tuhopuu2/source/blender/src/drawview.c From johnny.matthews at greenville.edu Sat Jan 24 22:21:16 2004 From: johnny.matthews at greenville.edu (Johnny Matthews) Date: Sat, 24 Jan 2004 22:21:16 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c header_view3d.c space.c toolbox.c Message-ID: <20040124212116.3104D6EB0597@xserve.blender.org> guitargeek (Johnny Matthews) 2004/01/24 22:21:15 CET Modified files: . featurelist.txt tuhopuu2/source/blender/include BIF_editmesh.h tuhopuu2/source/blender/src editmesh.c header_view3d.c space.c toolbox.c Log: This commit adds a Vertex Select by face tool. See description in featurelist.txt. Needs to have occluded vert code added. Johnny Matthews Revision Changes Path 1.65 +11 -0 tuhopuu2/featurelist.txt 1.19 +2 -2 tuhopuu2/source/blender/include/BIF_editmesh.h 1.73 +114 -1 tuhopuu2/source/blender/src/editmesh.c 1.8 +6 -1 tuhopuu2/source/blender/src/header_view3d.c 1.38 +3 -1 tuhopuu2/source/blender/src/space.c 1.10 +2 -1 tuhopuu2/source/blender/src/toolbox.c From theeth at yahoo.com Sun Jan 25 01:03:38 2004 From: theeth at yahoo.com (Martin Poirier) Date: Sun, 25 Jan 2004 01:03:38 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040125000338.740076ED6DCD@xserve.blender.org> theeth (Martin Poirier) 2004/01/25 01:03:38 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: Added a refresh queue call at the end of the two trim/extend function. The display wasn'te refreshed when cancelling the action. Revision Changes Path 1.74 +3 -1 tuhopuu2/source/blender/src/editmesh.c From Christopher.Maddock.1 at uni.massey.ac.nz Tue Jan 27 03:45:11 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Tue, 27 Jan 2004 03:45:11 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/extern/solid Makefile.am README.txt configure.ac tuhopuu2/extern/solid/VisualC6 solid.dsw tuhopuu2/extern/solid/doc Makefile.am solid3.html solid3.pdf solid3.texi tuhopuu2/extern/solid/examples README.txt ... Message-ID: <20040127024511.43FFE70EDD8E@xserve.blender.org> kester (Kester Maddock) 2004/01/27 03:45:11 CET Modified files: tuhopuu2/extern/solid Makefile.am README.txt configure.ac tuhopuu2/extern/solid/VisualC6 solid.dsw tuhopuu2/extern/solid/doc Makefile.am solid3.html solid3.pdf solid3.texi tuhopuu2/extern/solid/examples README.txt tuhopuu2/extern/solid/include Makefile.am tuhopuu2/extern/solid/src/broad BP_ProxyList.h tuhopuu2/extern/solid/src/convex DT_GJK.h DT_PenDepth.cpp Log: Update SOLID from dtecta.com Revision Changes Path 1.3 +3 -4 tuhopuu2/extern/solid/Makefile.am 1.2 +56 -55 tuhopuu2/extern/solid/README.txt 1.3 +5 -16 tuhopuu2/extern/solid/configure.ac 1.2 +1 -1 tuhopuu2/extern/solid/VisualC6/solid.dsw 1.2 +5 -5 tuhopuu2/extern/solid/doc/Makefile.am 1.2 +2466 -2466tuhopuu2/extern/solid/doc/solid3.html 1.2 +818 -816 tuhopuu2/extern/solid/doc/solid3.pdf 1.2 +1160 -1160tuhopuu2/extern/solid/doc/solid3.texi 1.2 +67 -67 tuhopuu2/extern/solid/examples/README.txt 1.2 +29 -28 tuhopuu2/extern/solid/include/Makefile.am 1.2 +80 -69 tuhopuu2/extern/solid/src/broad/BP_ProxyList.h 1.2 +531 -438 tuhopuu2/extern/solid/src/convex/DT_GJK.h 1.2 +376 -376 tuhopuu2/extern/solid/src/convex/DT_PenDepth.cpp From cwant at ualberta.ca Tue Jan 27 05:04:29 2004 From: cwant at ualberta.ca (Chris Want) Date: Tue, 27 Jan 2004 05:04:29 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src editmesh.c Message-ID: <20040127040429.808C270F55AE@xserve.blender.org> hos (Chris Want) 2004/01/27 05:04:29 CET Modified files: tuhopuu2/source/blender/src editmesh.c Log: Made select more, select less, and select non-manifold more aware of hidden verts and added countall(); to each. Revision Changes Path 1.76 +12 -8 tuhopuu2/source/blender/src/editmesh.c From cwant at ualberta.ca Tue Jan 27 07:09:22 2004 From: cwant at ualberta.ca (Chris Want) Date: Tue, 27 Jan 2004 07:09:22 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/blenkernel BKE_constraint.h tuhopuu2/source/blender/blenkernel/intern constraint.c scene.c tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c tuhopuu2/source/blender/src drawview.c editobject.c headerbuttons.c Message-ID: <20040127060922.61BCD711D0A4@xserve.blender.org> hos (Chris Want) 2004/01/27 07:09:22 CET Modified files: tuhopuu2/source/blender/blenkernel BKE_constraint.h tuhopuu2/source/blender/blenkernel/intern constraint.c scene.c tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c tuhopuu2/source/blender/src drawview.c editobject.c headerbuttons.c Log: Armature related fixes and cleanups: * Armatures that had constraint targets inside other armatures weren't transform()-ing correctly * Issues with lattice deformed objects that are parents of bones when rendering an animation. Seems to be mostly OK now with the exception of the first rendered frame -- weird bugs like this have plagued blender for ages, which leads me to believe that RE_rotateBlenderScene() is a piece of garbage that nobody understands (especially me). * made a few helper functions to clean up some repeated code related to clearing constraint status and rebuilding displists. Revision Changes Path 1.4 +3 -1 tuhopuu2/source/blender/blenkernel/BKE_constraint.h 1.10 +23 -1 tuhopuu2/source/blender/blenkernel/intern/constraint.c 1.2 +5 -2 tuhopuu2/source/blender/blenkernel/intern/scene.c 1.12 +2 -2 tuhopuu2/source/blender/renderconverter/intern/convertBlenderScene.c 1.9 +9 -31 tuhopuu2/source/blender/src/drawview.c 1.49 +33 -16 tuhopuu2/source/blender/src/editobject.c 1.17 +2 -8 tuhopuu2/source/blender/src/headerbuttons.c From Christopher.Maddock.1 at uni.massey.ac.nz Tue Jan 27 09:56:06 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Tue, 27 Jan 2004 09:56:06 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src drawmesh.c Message-ID: <20040127085606.E4616712EA48@xserve.blender.org> kester (Kester Maddock) 2004/01/27 09:56:06 CET Modified files: tuhopuu2/source/blender/src drawmesh.c Log: Revert my earlier alpha blending commit. It doesn't render alpha polys correctly. Revision Changes Path 1.7 +3 -3 tuhopuu2/source/blender/src/drawmesh.c From rob at captainvideo.nl Sun Jan 25 15:26:05 2004 From: rob at captainvideo.nl (Rob Haarsma) Date: Sun, 25 Jan 2004 15:26:05 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src space.c Message-ID: <20040125142605.0D95B6F36871@xserve.blender.org> phase (Rob Haarsma) 2004/01/25 15:26:04 CET Modified files: tuhopuu2/source/blender/src space.c Log: oops, erased two lines with last commit. fixed. Revision Changes Path 1.40 +4 -1 tuhopuu2/source/blender/src/space.c From rob at captainvideo.nl Sun Jan 25 15:19:10 2004 From: rob at captainvideo.nl (Rob Haarsma) Date: Sun, 25 Jan 2004 15:19:10 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/src editmesh.c space.c Message-ID: <20040125141910.1FAC36F33C26@xserve.blender.org> phase (Rob Haarsma) 2004/01/25 15:19:09 CET Modified files: . featurelist.txt tuhopuu2/source/blender/src editmesh.c space.c Log: Added union mesh tool submitted by Spectr. CTRL-V in editmode allows you to modify the edges of adjacent faces. You can choose how the two faces should be connected, or change two triangles into a quad face. It propery handles UV, material and vertex color data of the modified faces. Useful for cleaning up meshes after a boolean operation. Revision Changes Path 1.66 +11 -0 tuhopuu2/featurelist.txt 1.75 +590 -1 tuhopuu2/source/blender/src/editmesh.c 1.39 +9 -4 tuhopuu2/source/blender/src/space.c From cwant at ualberta.ca Tue Jan 27 16:18:08 2004 From: cwant at ualberta.ca (Chris Want) Date: Tue, 27 Jan 2004 16:18:08 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/blenkernel/intern action.c Message-ID: <20040127151808.ED85C717D6EA@xserve.blender.org> hos (Chris Want) 2004/01/27 16:18:08 CET Modified files: tuhopuu2/source/blender/blenkernel/intern action.c Log: My beautification of the behemoth do_all_actions() broke NLA blend in/out ... I don't have time to find a fix before the release so I'll just revert the code. Revision Changes Path 1.5 +141 -165 tuhopuu2/source/blender/blenkernel/intern/action.c From stefang at aon.at Wed Jan 28 11:31:27 2004 From: stefang at aon.at (Stefan Gartner) Date: Wed, 28 Jan 2004 11:31:27 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Ketsji KX_SceneActuator.cpp Message-ID: <20040128103127.28318723127C@xserve.blender.org> sgefant (Stefan Gartner) 2004/01/28 11:31:27 CET Modified files: tuhopuu2/source/gameengine/Ketsji KX_SceneActuator.cpp Log: "fix" for GameActuator.setScene() not working from python scripts: the code would only add a new scene to Ketsji's list of scenes, if it was already in that list (which doesn't work). Revision Changes Path 1.2 +4 -7 tuhopuu2/source/gameengine/Ketsji/KX_SceneActuator.cpp From stefang at aon.at Wed Jan 28 11:34:41 2004 From: stefang at aon.at (Stefan Gartner) Date: Wed, 28 Jan 2004 11:34:41 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Ketsji KX_GameActuator.cpp KX_GameActuator.h Message-ID: <20040128103441.6459D723296B@xserve.blender.org> sgefant (Stefan Gartner) 2004/01/28 11:34:41 CET Modified files: tuhopuu2/source/gameengine/Ketsji KX_GameActuator.cpp KX_GameActuator.h Log: added GameActuator.setFile() and .getFile() functions there was a typo in previous commit message: "GameActuator" should be "SceneActuator" Revision Changes Path 1.2 +33 -2 tuhopuu2/source/gameengine/Ketsji/KX_GameActuator.cpp 1.2 +3 -2 tuhopuu2/source/gameengine/Ketsji/KX_GameActuator.h From stefang at aon.at Wed Jan 28 11:59:59 2004 From: stefang at aon.at (Stefan Gartner) Date: Wed, 28 Jan 2004 11:59:59 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/extern/solid/include MT_ScalarTracer.h Message-ID: <20040128105959.8E80B7239B51@xserve.blender.org> sgefant (Stefan Gartner) 2004/01/28 11:59:59 CET Added files: tuhopuu2/extern/solid/include MT_ScalarTracer.h Log: added missing file from solid update From Christopher.Maddock.1 at uni.massey.ac.nz Wed Jan 28 12:09:40 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Wed, 28 Jan 2004 12:09:40 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Converter BL_DeformableGameObject.cpp tuhopuu2/source/gameengine/GamePlayer/common GPC_PolygonMaterial.cpp tuhopuu2/source/gameengine/Ketsji KX_CameraActuator.cpp KX_ConvertPhysicsObjects.cpp KX_GameObject.cpp KX_GameObject.h KX_NearSensor.cpp KX_RaySensor.cpp KX_SumoPhysicsController.cpp ... Message-ID: <20040128110940.3D64D723C61D@xserve.blender.org> kester (Kester Maddock) 2004/01/28 12:09:39 CET Modified files: tuhopuu2/source/gameengine/Converter BL_DeformableGameObject.cpp tuhopuu2/source/gameengine/GamePlayer/common GPC_PolygonMaterial.cpp tuhopuu2/source/gameengine/Ketsji KX_CameraActuator.cpp KX_ConvertPhysicsObjects.cpp KX_GameObject.cpp KX_GameObject.h KX_NearSensor.cpp KX_RaySensor.cpp KX_SumoPhysicsController.cpp KX_TouchEventManager.cpp KX_TouchSensor.cpp tuhopuu2/source/gameengine/Physics/Sumo SumoPhysicsController.cpp tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include SM_Object.h SM_Scene.h tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src SM_Object.cpp SM_Scene.cpp Log: Ketsji: * Fix creation of SOLID mesh objects - must be tessellated for ray sensors to work. * Enable AddLinearVelocity * Make two members in KX_GameObject virtual * Fix Near Sensors added after game start * Ray sensors only detect geometry (not other sensors) * Fix Copy of KX_SumoPhysicsController Physics/Sumo: * Fix Multiple delete of SOLID objects * Fix anti intersection code in Sumo Revision Changes Path 1.2 +1 -2 tuhopuu2/source/gameengine/Converter/BL_DeformableGameObject.cpp 1.3 +3 -3 tuhopuu2/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp 1.2 +1 -3 tuhopuu2/source/gameengine/Ketsji/KX_CameraActuator.cpp 1.9 +52 -147 tuhopuu2/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp 1.3 +4 -4 tuhopuu2/source/gameengine/Ketsji/KX_GameObject.cpp 1.3 +3 -3 tuhopuu2/source/gameengine/Ketsji/KX_GameObject.h 1.5 +22 -51 tuhopuu2/source/gameengine/Ketsji/KX_NearSensor.cpp 1.5 +2 -2 tuhopuu2/source/gameengine/Ketsji/KX_RaySensor.cpp 1.4 +1 -3 tuhopuu2/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp 1.5 +4 -17 tuhopuu2/source/gameengine/Ketsji/KX_TouchEventManager.cpp 1.3 +4 -5 tuhopuu2/source/gameengine/Ketsji/KX_TouchSensor.cpp 1.6 +6 -14 tuhopuu2/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp 1.8 +3 -10 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h 1.5 +3 -7 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h 1.10 +28 -7 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp 1.6 +15 -8 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp From Christopher.Maddock.1 at uni.massey.ac.nz Wed Jan 28 12:18:13 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Wed, 28 Jan 2004 12:18:13 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/extern/solid ChangeLog.txt Message-ID: <20040128111813.4AEF5723FAFB@xserve.blender.org> kester (Kester Maddock) 2004/01/28 12:18:13 CET Added files: tuhopuu2/extern/solid ChangeLog.txt Log: Missed this one too. From cwant at ualberta.ca Thu Jan 29 00:09:22 2004 From: cwant at ualberta.ca (Chris Want) Date: Thu, 29 Jan 2004 00:09:22 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/include butspace.h tuhopuu2/source/blender/makesdna DNA_mesh_types.h tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c tuhopuu2/source/blender/src buttons_editing.c Message-ID: <20040128230922.0F00672E6F91@xserve.blender.org> hos (Chris Want) 2004/01/29 00:09:21 CET Modified files: tuhopuu2/source/blender/include butspace.h tuhopuu2/source/blender/makesdna DNA_mesh_types.h tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c tuhopuu2/source/blender/src buttons_editing.c Log: Added a 'CHROMADEPTH' button to the mesh buttons (near the draw faster/slower stuff). This button colors the vertex colors of a mesh during rendering based on the nearness of verts to the camera. Closest verts are red, and the colors gradually vary through orange, yellow, to green for the furthest verts (should probably also vary on to blue). This gives a 3d effect when using Chromadepth glasses (get the high definition kind, not the standard ones). This was done in a bit of a kludgy way so let me know if there are any problems. Here is an example of a rendering of a mesh with the CHROMADEPTH option: http://bebop.cns.ualberta.ca/~cwant/chroma_test.jpg Revision Changes Path 1.4 +2 -1 tuhopuu2/source/blender/include/butspace.h 1.7 +2 -1 tuhopuu2/source/blender/makesdna/DNA_mesh_types.h 1.13 +43 -2 tuhopuu2/source/blender/renderconverter/intern/convertBlenderScene.c 1.9 +20 -0 tuhopuu2/source/blender/src/buttons_editing.c From theeth at yahoo.com Thu Jan 29 03:56:16 2004 From: theeth at yahoo.com (Martin Poirier) Date: Thu, 29 Jan 2004 03:56:16 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2 featurelist.txt tuhopuu2/source/blender/include BDR_editface.h butspace.h tuhopuu2/source/blender/src butspace.c buttons_editing.c editface.c editsima.c header_image.c header_view3d.c Message-ID: <20040129025616.A157573038C3@xserve.blender.org> theeth (Martin Poirier) 2004/01/29 03:56:16 CET Modified files: . featurelist.txt tuhopuu2/source/blender/include BDR_editface.h butspace.h tuhopuu2/source/blender/src butspace.c buttons_editing.c editface.c editsima.c header_image.c header_view3d.c Log: BjornMose UV mapping panel. See featurelist Revision Changes Path 1.67 +11 -0 tuhopuu2/featurelist.txt 1.2 +5 -2 tuhopuu2/source/blender/include/BDR_editface.h 1.5 +32 -1 tuhopuu2/source/blender/include/butspace.h 1.2 +6 -1 tuhopuu2/source/blender/src/butspace.c 1.10 +85 -3 tuhopuu2/source/blender/src/buttons_editing.c 1.5 +518 -135 tuhopuu2/source/blender/src/editface.c 1.3 +54 -4 tuhopuu2/source/blender/src/editsima.c 1.2 +25 -18 tuhopuu2/source/blender/src/header_image.c 1.9 +11 -7 tuhopuu2/source/blender/src/header_view3d.c From Christopher.Maddock.1 at uni.massey.ac.nz Thu Jan 29 10:29:26 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Thu, 29 Jan 2004 10:29:26 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src space.c Message-ID: <20040129092926.09DAF7344BDC@xserve.blender.org> kester (Kester Maddock) 2004/01/29 10:29:25 CET Modified files: tuhopuu2/source/blender/src space.c Log: Launch the game engine even when no world exists. Revision Changes Path 1.41 +138 -69 tuhopuu2/source/blender/src/space.c From Christopher.Maddock.1 at uni.massey.ac.nz Thu Jan 29 10:32:39 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Thu, 29 Jan 2004 10:32:39 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Converter KX_BlenderSceneConverter.cpp tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp KX_RaySensor.cpp tuhopuu2/source/gameengine/Physics/Sumo SumoPhysicsController.cpp tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include SM_FhObject.h SM_Object.h tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src SM_FhObject.cpp ... Message-ID: <20040129093239.C8F8373463A6@xserve.blender.org> kester (Kester Maddock) 2004/01/29 10:32:39 CET Modified files: tuhopuu2/source/gameengine/Converter KX_BlenderSceneConverter.cpp tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObjects.cpp KX_RaySensor.cpp tuhopuu2/source/gameengine/Physics/Sumo SumoPhysicsController.cpp tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include SM_FhObject.h SM_Object.h tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src SM_FhObject.cpp SM_Object.cpp SM_Scene.cpp Log: Enable Fh Objects Revision Changes Path 1.3 +2 -2 tuhopuu2/source/gameengine/Converter/KX_BlenderSceneConverter.cpp 1.10 +10 -9 tuhopuu2/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp 1.6 +5 -5 tuhopuu2/source/gameengine/Ketsji/KX_RaySensor.cpp 1.7 +1 -2 tuhopuu2/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp 1.5 +35 -4 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h 1.9 +5 -4 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h 1.6 +60 -19 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp 1.11 +4 -5 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp 1.7 +4 -9 tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp From cwant at ualberta.ca Thu Jan 29 19:06:31 2004 From: cwant at ualberta.ca (Chris Want) Date: Thu, 29 Jan 2004 19:06:31 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c tuhopuu2/source/blender/src buttons_editing.c Message-ID: <20040129180631.407BD73A2842@xserve.blender.org> hos (Chris Want) 2004/01/29 19:06:31 CET Modified files: tuhopuu2/source/blender/renderconverter/intern convertBlenderScene.c tuhopuu2/source/blender/src buttons_editing.c Log: * Modified 'Chromadepth' to work in HSV space with hue ranging between 0 and 0.6667 to go from blue (far) to red (near). * Changed button text from 'CHROMADEPTH' to 'Chromadepth'. Revision Changes Path 1.14 +8 -13 tuhopuu2/source/blender/renderconverter/intern/convertBlenderScene.c 1.11 +1 -1 tuhopuu2/source/blender/src/buttons_editing.c From Christopher.Maddock.1 at uni.massey.ac.nz Fri Jan 30 07:43:18 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Fri, 30 Jan 2004 07:43:18 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Converter BL_BlenderDataConversion.cpp tuhopuu2/source/gameengine/Ketsji KX_Camera.cpp KX_ConvertPhysicsObjects.cpp KX_GameObject.cpp KX_KetsjiEngine.cpp KX_ObjectActuator.cpp KX_Scene.cpp tuhopuu2/source/gameengine/Physics/Sumo SumoPhysicsController.cpp tuhopuu2/source/gameengine/SceneGraph ... Message-ID: <20040130064318.A62877420E7A@xserve.blender.org> kester (Kester Maddock) 2004/01/30 07:43:18 CET Modified files: tuhopuu2/source/gameengine/Converter BL_BlenderDataConversion.cpp tuhopuu2/source/gameengine/Ketsji KX_Camera.cpp KX_ConvertPhysicsObjects.cpp KX_GameObject.cpp KX_KetsjiEngine.cpp KX_ObjectActuator.cpp KX_Scene.cpp tuhopuu2/source/gameengine/Physics/Sumo SumoPhysicsController.cpp tuhopuu2/source/gameengine/SceneGraph SG_Node.cpp Log: Stop game engine crash when a camera's Node (spacial class) is deleted. Revision Changes Path 1.5 +1 -2 tuhopuu2/source/gameengine/Converter/BL_BlenderDataConversion.cpp 1.2 +4 -4 tuhopuu2/source/gameengine/Ketsji/KX_Camera.cpp 1.11 +3 -3 tuhopuu2/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp 1.4 +14 -19 tuhopuu2/source/gameengine/Ketsji/KX_GameObject.cpp 1.2 +8 -3 tuhopuu2/source/gameengine/Ketsji/KX_KetsjiEngine.cpp 1.2 +2 -1 tuhopuu2/source/gameengine/Ketsji/KX_ObjectActuator.cpp 1.4 +7 -1 tuhopuu2/source/gameengine/Ketsji/KX_Scene.cpp 1.8 +1 -6 tuhopuu2/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp 1.2 +3 -3 tuhopuu2/source/gameengine/SceneGraph/SG_Node.cpp From Christopher.Maddock.1 at uni.massey.ac.nz Fri Jan 30 07:53:41 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Fri, 30 Jan 2004 07:53:41 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/blender/src buttons_shading.c tuhopuu2/source/blender/blenkernel/intern world.c Message-ID: <20040130065341.20A8674223F2@xserve.blender.org> kester (Kester Maddock) 2004/01/30 07:53:41 CET Modified files: tuhopuu2/source/blender/src buttons_shading.c tuhopuu2/source/blender/blenkernel/intern world.c Log: Use Sumo as default physics engine Revision Changes Path 1.7 +1 -1 tuhopuu2/source/blender/src/buttons_shading.c 1.2 +4 -2 tuhopuu2/source/blender/blenkernel/intern/world.c From Christopher.Maddock.1 at uni.massey.ac.nz Fri Jan 30 12:58:23 2004 From: Christopher.Maddock.1 at uni.massey.ac.nz (Kester Maddock) Date: Fri, 30 Jan 2004 12:58:23 +0100 (CET) Subject: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Ketsji KX_GameObject.cpp KX_GameObject.h Message-ID: <20040130115823.D3C22745C69C@xserve.blender.org> kester (Kester Maddock) 2004/01/30 12:58:23 CET Modified files: tuhopuu2/source/gameengine/Ketsji KX_GameObject.cpp KX_GameObject.h Log: Fix dloc & drot motion actuators for dynamic objects. Revision Changes Path 1.5 +3 -3 tuhopuu2/source/gameengine/Ketsji/KX_GameObject.cpp 1.4 +4 -1 tuhopuu2/source/gameengine/Ketsji/KX_GameObject.h