[Soc-2018-dev] Fwd: Blender debugging issues.

Joshua Leung aligorith at gmail.com
Tue May 22 19:26:16 CEST 2018


Forwarding this info along to the list, in case anyone else runs into this
:)

Regards,
Joshua

---------- Forwarded message ----------
From: Ray Molenkamp <ray at lazydodo.com>
Date: Tue, May 22, 2018 at 7:22 PM
Subject: Blender debugging issues.
To: Wu Yiming <xp8110 at outlook.com>
Cc: Joshua Leung <aligorith at gmail.com>


Hi,

I'm the blender windows platform maintainer, and saw on the gsoc list you
are having
some issues with blender and random breakpoints, I'm not subscribed to the
gsoc list
so i can't reply there, but here's how to solve the issue.

What is happening is F12 is the global debugger hotkey on windows, if you
are running an
app in a native debugger (ie visual studio, windbg etc) and you hit F12,
it'll break instantly
into the debugger.

Sadly blender chose F12 as it's render hotkey, so that's causing some
issues.

What you can do is remap the global debugger hotkey to the pause key by
setting the following
registry key.

[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AeDebug]
"UserDebuggerHotKey"=dword:00000013

be sure to reboot once you set it, since it's a system level setting.

for more information of if you want to map it to a different key please see

https://docs.microsoft.com/en-us/previous-versions/windows/i
t-pro/windows-server-2003/cc786263(v=ws.10)

Greetings,
Ray
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.blender.org/pipermail/soc-2018-dev/attachments/20180522/833a9ecc/attachment.html>


More information about the Soc-2018-dev mailing list