[Soc-2018-dev] Weekly Report #05 - Bevel Improvements

Rohan Rathi rohanrathi08 at gmail.com
Sat Jun 16 11:42:58 CEST 2018


 Hi everyone, here's my weekly report.

What I did this week:

Added profiles to vertex only in-plane bevels. Used the midpoint coordinate
and superellipse parameter to calculate new profile for each boundvert.

Added support for harden normals. Uses 2 different parameters, normal
strength and weighting mode. There are 2 different modes available
currently:
Use faces of beveled edge for weighting along with their face area.
Use adjacent vertices of each vertex to calculate normal.

The strength parameter factors how much influence the computed normal holds
to the original normal of each vertex.
The normals computed respect sharp edges and disregard any faces not
participating in bevel.

Fixed minor bugs and resolved some nasty merge conflicts with Blender 2.8


What I plan on doing next week:

I'll be working on fixing the normal shading continuity and on adding a
weight value in bevel mod for use by the weighted normal mod.

Have a nice weekend!

ᐧ
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