[Soc-2017-dev] Bug GSOC Normal Tools

Rohan Rathi rohanrathi08 at gmail.com
Sun Mar 11 10:39:41 CET 2018


Hi Alberto,

Sorry for the late reply, my exams just ended.
I've fixed the issue however please keep in mind that my branch is
undergoing review with huge refactoring so it may not be viable for
production.
I would also suggest to raise the issue in developer.blender in a way which
also communicates with my mentors. Maybe through my branch diff:
https://developer.blender.org/D2897 or sending a mail to the soc-2017 list.
CCing to soc-2017 list.

Best Regards,
Rohan

On Wed, Feb 28, 2018 at 5:18 AM, Alberto Velázquez <alberto3d.1984 at gmail.com
> wrote:

> Hi Rohan, like I told you I use your branch all days in my work, and after
> ¿half a year? I have found a bug. I send you the report of it, is really
> simple to reproduce.
>
> Weighted Normal modifier don't respect vertex group when activate "Keep
> Sharp Edges"
>
>
>
>
> I send you the scene
>
> Warm Regards
>
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