[Soc-2017-dev] Weekly Report #09 - Normal Editing Tools

Rohan Rathi rohanrathi08 at gmail.com
Fri Jul 28 20:52:02 CEST 2017


What I did this week:

Weighted normals modifier got off to a good start, got some decent
feedback. Also, got ideas to some neat improvements for the modifier.
Something which I guess will be taking most of next week.
Added weighting modes to both average and merge. Didn't consider sharp
edges in it. Most likely will be tackling this alongside with sharp edges
in the modifier, though the structs used are very different.
Did some other fixes.

What I plan on doing next week:

A lot of additions requested for the modifier. So its my primary focus.
Then I'll add sharp edges support with merge and average and make
split/merge and average more coherent. Lastly, I'll focus on custom normal
fixes.

Links:
My proposal: https://wiki.blender.org/index.php/User:RohanRathi
/GSoC_2017/Proposal
Documentation: https://docs.google.com/document/d/1YXOLuiYjUgaoxawtXqcRkET-
G2M3MbASVop88lKaKbg/edit
Git branch: https://developer.blender.org/diffusion/B/browse/soc
-2017-normal-tools/
Blender Artists Thread: https://blenderartists.org/forum/showthread.php?4277
46-GSoC-2017-Normal-Editing-Tools

-----Releases-----
Windows: https://drive.google.com/open?id=0B9gCAchc4CLITDFMdlZpUm9WMWM
Mac OSX: https://drive.google.com/file/d/0B9gCAchc4CLIVjduMXJRUUlnZmc/view
Linux:  https://drive.google.com/file/d/0B9gCAchc4CLIZVBpUGlIeFRfZXc/view
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