[Soc-2016-dev] Weekly Report #10, Cycles Images

Thomas Dinges blender at dingto.org
Sat Jul 30 21:12:57 CEST 2016


Hi,

my report can be found in the wiki too:
https://wiki.blender.org/index.php/User:DingTo/GSoC_2016/Weekly_Reports/Week10

= Week 10 =

== What I did this week ==

It's been the last exam week, but now I am finished for this term and I
am back to coding.

== Next week ==
* Finally get half textures to work on CUDA. This is essential for
further steps. Same goes for OpenCL in fact.
* Convert Imbuf buffers to half (e.g. Smoke data), to save memory here too.
* Use half slot for other data like Vertex Normals too, should be
trivial once the two above steps are done (GPU and float -> half
conversion code).

Once that is done, Support for half float should be finished.

After that I will start on improving logging (maybe have some colors in
the terminal to make it visually more easy to scan trough and extract
relevant information).
It is still not clear / decided where such memory information should be
placed in the Blender UI.

== Questions ==
Will talk with Sergey about the schedule and priorities for the
remaining time of GSoC.

Best regards,

Thomas



More information about the Soc-2016-dev mailing list