[Soc-2016-dev] Weekly Report #08 - Layer Manager

Julian Eisel eiseljulian at gmail.com
Sun Jul 17 02:34:18 CEST 2016


Hi all,

Here's my report for week #8, as usual you can also find it on my wiki
page: https://goo.gl/6p8Id3
Quite late again, next one will come on Friday!

What I did this week:
* Fix file read/write and undo/redo... finally :S
* Implemented layer visibility toggle (see .gif on wiki page)
* Removed WITH_ADVANCED_LAYERS build option - Wasn't really useful after all.
* Added iterator for visible bases.
* Changes everywhere in the source code to replace old visibility
checks and Scene.base iterations with new API calls and iterators.
* Started working on patch to split local view off from old visibility-bits.

Next Week:
Got another exam next week, but I should be able to do some work still.
* Finish local layer patch.
* Create/share a rough code design overview to get feedback.
* Freeze design details (= make decisions!).
* Continue updating old code for new system (will try to deprecate
Scene.base completely).

Cheers,
- Julian -


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