[Soc-2016-dev] Weekly Report #12 - Layer Manager
Julian Eisel
eiseljulian at gmail.com
Sat Aug 6 06:23:17 CEST 2016
Hi all,
Wiki link: https://goo.gl/JViBtc
What I did this week:
Didn't manage to spend *that* much time on layer manager related
stuff, due to upcoming 2.78 Bcon3 switch my attention was needed in
general development.
* Finished and submitted local view refactor patch (D2138). Its benefits are:
** Separated layer and local view data (separate bit-fields)
** New API and storage for local view handling (more future proof solution).
** Less hacky than old system.
** Support for up to 32 local views (used to be 8).
** Compatibility with old system.
* Made final review and edits to Grease Pencil V2 branch, merged into
master Wednesday.
* Made HMD_viewport branch ready-ish for review and submitted patch (D2133)
* Other general development (review, fixes, cleanups, etc).
Next Week:
Local view stuff is mostly done for now, so I should be able to move
back to layer manager branch itself.
* Finish code design overview doc.
* Continue updating old code for new system (will try to deprecate
Scene.base completely).
* Add visibility bits as layer property.
Cheers,
- Julian -
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