[Soc-2014-dev] Weekly Report #6 BGE Cleanup & Support

brita britalmeida at gmail.com
Sat Jun 28 01:42:42 CEST 2014


Hi all!

== This Week ==

   - *scene graph and UI document: I ended up not reviewing this at all,
   will pass to the next week
   - *bugtracker: the goal was 10, I closed 11, most as invalid. I also
   triaged the majority of the most recent bugs and applied categories when
   appropriate.
   - *passed the midterm check :)


'''General Development'''

None

'''Fixed (Reported)'''

   - {{BugReport|30630}} - Crash in Game Engine collision detection.
   ({{GitCommit|5640131}}, {{GitCommit|cdcd252}})
   - {{BugReport|40427}} Compound mesh not updated with Outliner children
   (same as above: {{GitCommit|5640131}} and {{GitCommit|cdcd252}})

'''Fixed (Unreported)'''

None

'''Closed / Archived / Invalid'''

   - {{BugReport|40767}} - I am not sure if this is some more bad compound
   code or user error, can a code ninja let me know if I should work around or
   wait for a fix?
   - {{BugReport|40704}} - Problem with blenderplayer
   - {{BugReport|39401}} - Strange bug with shape keys in BGE
   - {{BugReport|40341}} - add flag to gameobject own.compound so it can be
   manipulated in game
   - {{BugReport|40114}} - Display flickers if I run the Game Engine
   - {{BugReport|38564}} - unrealistic character falling
   - {{BugReport|37824}} - 3D sound crackle when audio is panned across
   speakers under windows, no crackle running under linux
   - {{BugReport|37762}} - Blender game physics: character + compound
   - {{BugReport|36484}} - Game crashes when moving or resizing the blender
   window in 2.68a.

Total: 2 fixed, 9 closed


== Next Week ==
*review scene graph and update the doc
*review priorities, the tracker, short-term goals and update the wiki
*bugtracker: no goal here, just follow up on the reports I am already in.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/soc-2014-dev/attachments/20140628/10fdda2c/attachment.htm 


More information about the Soc-2014-dev mailing list