[Soc-2014-dev] Weekly Report #3 BGE Cleanup & Support
brita
britalmeida at gmail.com
Fri Jun 6 20:50:21 CEST 2014
== This Week ==
- Documentation:
- http://wiki.blender.org/index.php/Dev:Source/GameEngine - now has
feedback from several persons, most from Mike Pan
- *http://wiki.blender.org/index.php/Dev:Source/GameEngine#Branches
<http://wiki.blender.org/index.php/Dev:Source/GameEngine#Branches>*-
I have started collecting here the existing work on the GE. I
still need to
investigate further what is the status of the branches.
- *The meeting for discussion of bge's development and integration is
now scheduled. It will take place at Monday, day9, 21h UTC in #bgecoders
- *Bugtracker: this part did not went so well this week, although I was
here working more than enough time. I hope I will speed up next week.
'''General Development'''
- small documentation update ({{GitCommit|8060887}})
'''Fixed (Reported)'''
- on the way to fix {{BugReport|40132}} ({{GitCommit|14fceb6}},
{{GitCommit|d503f8a}}, {{GitCommit|140a3ac}})
'''Fixed (Unreported)'''
- None
'''Closed / Archived / Invalid'''
- {{BugReport|36238}} - limitations about shape actions updates - bug /
feature request / recipe
- {{BugReport|18182}} - Collision detection model at the wrong position
- {{BugReport|18524}} - Bullet soft bodies collision distance not
adjustable
Total: 0 fixed, 3 closed
== Next Week ==
*BGE developer meeting
*Focus on the tracker! I'll point to 10+ bugs closed.
---
Inês Almeida
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