[Soc-2014-dev] Weekly Report #3 BGE Cleanup & Support

brita britalmeida at gmail.com
Fri Jun 6 20:50:21 CEST 2014


== This Week ==

   - Documentation:
   - http://wiki.blender.org/index.php/Dev:Source/GameEngine - now has
      feedback from several persons, most from Mike Pan
      - *http://wiki.blender.org/index.php/Dev:Source/GameEngine#Branches
      <http://wiki.blender.org/index.php/Dev:Source/GameEngine#Branches>*-
      I have started collecting here the existing work on the GE. I
still need to
      investigate further what is the status of the branches.
   - *The meeting for discussion of bge's development and integration is
   now scheduled. It will take place at Monday, day9, 21h UTC in #bgecoders
   - *Bugtracker: this part did not went so well this week, although I was
   here working more than enough time. I hope I will speed up next week.



'''General Development'''

   - small documentation update ({{GitCommit|8060887}})

'''Fixed (Reported)'''

   - on the way to fix {{BugReport|40132}} ({{GitCommit|14fceb6}},
   {{GitCommit|d503f8a}}, {{GitCommit|140a3ac}})

'''Fixed (Unreported)'''

   - None

'''Closed / Archived / Invalid'''

   - {{BugReport|36238}} - limitations about shape actions updates - bug /
   feature request / recipe
   - {{BugReport|18182}} - Collision detection model at the wrong position
   - {{BugReport|18524}} - Bullet soft bodies collision distance not
   adjustable


Total: 0 fixed, 3 closed


== Next Week ==
*BGE developer meeting
*Focus on the tracker! I'll point to 10+ bugs closed.

---
Inês Almeida
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