[Soc-2013-dev] Weekly Report #3 Mesh Data Transfer

walid shouman eng.walidshouman at gmail.com
Sat Jul 6 04:01:43 CEST 2013


= Weekly Report #3 Mesh Data Transfer=

==This Week==
* reviewed the shapekey transfer workflow with Campbell (that set me to the
right track before getting into the interpolation and also added a little
more tasks to implement).
* Interpolated the shapekey data between 2 different topologies (still
basic interpolation).
* Manipulated the UV's data.
* Transferred UV's between two different objects.

==Issues==
* Implemented the very basic interpolation which works well with small
number of non identical vertices (by maximum 50% identical to 50%
non-identical) more than that would give much less responsiveness.
* Think -not sure- that the revision 58022 I've merged from is missing a
file to build  (giving a message: Cannot find source
file:paint_vertex_proj.c) so I couldn't commit the latest.

==Next Week==
* Implementing the whole shapekey transferring algorithm.
* Reviewing the shapekey transfer function with Campbell.
* Making the first commit.
* Transferring UV's between two different topologies.
* Setting down an algorithm to deal with seams and islands.



wiki page:
http://wiki.blender.org/index.php/User:Walid_shouman/GoogleSummerOfCode/2013/WeeklyReports

-- 

Sincerely,
Walid E. Shouman
<http://www.facebook.com/walid.shoman>
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