[Soc-2012-dev] Weekly Report #12 - COLLADA improvements.

Sukhitha Jayathilake pr.jayathilake at gmail.com
Sat Aug 11 07:05:16 CEST 2012


What I did this week:
The beginning of the week was riddled with University work. But at the end
powered through
and finished Morph Controller exporting. At the beginning of the week, went
through controller
implementations in Blender, and Identified the shape key elements which are
needed to be exported.
In determining the order of implementation for the exporter this link
helped a lot:
http://collada.org/mediawiki/index.php/Skin_and_morph

First of all exported the morph target geometries. This was validated by
importing just the exported
target meshes. Then refactored the exported code related to controller, to
accommodate Morph controller
code as well. Then following the COLLADA specifications implemented Morph
controller export.
Also Started on Morph animation export as well.

What I will do next week:
- Morph Controller import to Shape keys
- Morph animation import.
- Final Documentation

Problems faced during the period:
laptop broke down at the start of the week :(. Had to port my work to
another computer.
-- 
Cheers,
phabtar
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