[Soc-2011-dev] Weekly progress report #1 23 - 27th May onion branch

Ρυακιωτάκης Αντώνης kalast at gmail.com
Fri May 27 20:32:09 CEST 2011


1) what you did this week

* fixed a bug with texture painting with floats not updating
* fixed a bug with exr loading
* made a faster path for float texture painting
* made hi resolution texture loading possible. This will be mostly useful
for bump mapping.
* made color correction work for float textures. Discussion is pending
whether to generalize or use only for float textures
* did a test session with David Revoy about the color correction problems
* made post about new speed/precision issues
http://psy-fidelity.blogspot.com/2011/05/first-commits-in-onion-branch.html

2) what you will do next week

A few things are left to wrap up
* color correction discussion is getting complicated so postpone until user
feedback is available
* 8-bit texture path optimization for texture painting
* user preferences option for high res textures
* begin working on new tool, most probably save weights as texture, copy
weights or smart welding

3) any problems that will require extra attention and the impact on
your proposed schedule

None at the moment. The color correction discussion has still not resolved
completely but there's quite a lot to do still.
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