[Soc-2011-dev] dan_w weekly progress report 1 27/05/2011

Dan Walters dan683 at gmail.com
Fri May 27 16:33:28 CEST 2011


Dear all,

1) what you did this week

Reviewed own GSoC application

Added application time plan into personal calendar

Set up building blender with SCONS

Checked out avocado branch

Contacted mentor regarding BMesh source

Set up building blender with CMAKE in order to use visual studio IDE
for editing and debugging

Began reviewing code, BMesh specific, starting with tool operators

2) what you will do next week

In my original GSoC application timescale, next week is "develop base
code for mouse gestures, screen space, etc". After reviewing code, I
no longer think this is the right place to start.

A revised intention for next week is probably still to develop base
code, but I think the best way to get started is to program a very
basic tool straight off. I intend to implement the framework for the
generate mesh from grease paint (bake greasepaint to mesh) tool, based
on ideasman_42 python script. The great thing about this tool is it is
only a single button on the gui, and once activated, reads in grease
paint data and uses basic mesh creation commands / operators. This
means I will (hopefully) be able to program without fully
understanding all parts of the blender source.

3) any problems that will require extra attention and the impact on
your proposed schedule

Familiarization with the source has been tougher than I expected,
partly due to unfamiliar coding conventions, partly due to there being
so much code. That said, I think my original program envisioned a soft
start (which has turned into quite a heavy start) so this has been
absorbed. Currently I expect my current schedule to be achievable
although will note that some of my more evasive retopo tools could be
tricky depending on how much existing code they have to interact with.

Best wishes,

Dan


More information about the Soc-2011-dev mailing list