[Soc-2011-dev] weekly progress report #4 - 13th-19th June
Sergey I. Sharybin
g.ulairi at gmail.com
Fri Jun 17 17:11:02 CEST 2011
Hi, Blender Community!
I'm still wirking under camera tracking integration project and here's
some small progress for this week
> 1) what you did this week
- fixed some bugs, small optimizations
- removed all that modalities from clip editor interface. toolbar is for
tools, properties panel is for properties. all avaliable tools are
visible on the screen
- markers are now could be placed with ctrl-click
- added marker preview area
- option to make makrer thin. it's more a development feature, not sure
it'll be useful for artists.
- option to display track path
- "view selection" operator and "lock to selection" option
- backwards tracking
- Remove all "modal" things like active tool and mode. They aren't so
useful as I thought when was starting implementation of UI. Toolbar
(T-panel) now contains tools only, no options/properties there. All
properties are moved to properties panel (N-panel).
- Convert track to location fcurves for object in 3d world. 1 pixel on
footage is equal to 1 Blender unit.
> 2) what you will do next week
i've got some request like marker's area resizing with LMB without doing
this annoying area selection and some more usability requests. Still
have to investigate Peter's proxying/caching patch and implement smarter
caching which currently could eat all memory. Also reconstruction could
arrive soon from libmv side. Also we could start implementing real
parenting of objects to tracks.
> 3) any problems that will require extra attention and the impact on
> your proposed schedule
There's still no showstoppers. Maybe sometimes restrictions of Blender
design, but it could be usability problems only which wouldn't really
hurt workflow (like buttons refreshing during playback and so).
More info here:
http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011#Week_4:_13th-19th_June
And new screencast is here: http://vimeo.com/25233701
--
With best regards, Sergey I. Sharybin
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