[Soc-2011-dev] Weekly Status Report #12 ( from 8/6 to 8/13)

Sukhitha Jayathilake pr.jayathilake at gmail.com
Sat Aug 13 08:17:17 CEST 2011


Hi all!
My project is improving COLLADA Animation support

*== What I did this week ==*

-- Reviewed more on Blender armature animation baking.

-- Edited the Armature animation export system to reflect baked animations
also

-- Rectified the accuracy of the exported transform matrices of a baked
armature animation.

-- Tested with a simple single bone baked armature animations. The export is
working fine. Further testing will be done as time permits.

-- Tested skinned armature animation import , Armature animation export etc,
with pjoe. The sid addressing scheme used was compatible with the
opencollada framework but not so much compatible with the other software.
Edited the addressing so it is compatible with other software as well as
opencollada.

-- Worked on Matrix transform animations import. Studied some code in the
old system which had support for Matrix transforms. Implemented a function
to apply matrix transform animations
   to bones.

-- Completed support for import of Matrix transform animations in bones.
Tested on a simple blender export. Import works, but the accuracy still
needs to be rectified.

More detailed log is maintained here : *
http://wiki.blender.org/index.php/User:Phabtar/Full_COLLADA_Animation_Support_for_Blender/Diary_and_Notes
*

== *Plans for next week* ==

-- Finish as much parameter animations as possible.
-- Test features as time permits, improve features.
-- Code cleanup, Finalizing and documentation.

== Issues ==
No considerable ones.

Cheers!
phabtar.
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