[Soc-2009-dev] a memory bug in 2.5

Ton Roosendaal ton at blender.org
Wed Jun 10 17:11:24 CEST 2009


Hi,

I'll check this later; the error is most likely from non-recovered old 
animation data... the 'reconstruct' block is pretty harmless, it means 
that memory was used in fileread, but not properly freed.

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 3 Jun, 2009, at 19:00, Jingyuan Huang wrote:

> Hi all,
> Just a quick note. I noticed that some memory is not freed in 2.5
> after I load a test file in test248/render/compo_map_uv.blend
>
> Output looks like:
>  Saved session recovery to /tmp/quit.blend
>  Error Totblock: 3
>  reconstruct len: 40 0x2ab4400
>  reconstruct len: 40 0x2abfeb0
>  reconstruct len: 112 0x2ac05f0
>
> I think the memory allocated in DNA_struct_reconstruct is not
> deallocated when system exits. I'd like to fix this but I think it's
> better done in 2.5 branch.
>
>
> Best Wishes
> Jingyuan Huang
> ------------------------------------
> Computer Graphics Lab
> University of Waterloo
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