[Soc-2008-dev] Friday Reports!

Nicholas Bishop nicholasbishop at gmail.com
Fri May 30 09:35:19 CEST 2008


Oh, I forgot to mention, I'm about to help drive up to Pennsylvania to
help my sister move into her new apartment, and directly after that
I'll be moving into a new place too, so I probably won't be doing much
work or checking my email much from Saturday through Tuesday.

-Nicholas

On Fri, May 30, 2008 at 3:32 AM, Nicholas Bishop
<nicholasbishop at gmail.com> wrote:
> Here's my Friday report:
>
> a) Previous week:
> Did some prototyping work; I created a throwaway test using a
> modification of the subsurf modifier to try out some of the ideas
> outlined by Brecht for how the new multires modifier will function
> From that test, I committed a couple of very basic things to my branch
> (boilerplate code for the multires modifier and a new customdata layer
> for displacements)
> b) Next week:
> I need to do some more thinking about how sculpt mode will interact
> with the new multires displacements, then run that by Brecht.
> Displaying multires displacements is pretty easy; editing them is much
> trickier, so I want to focus on that issue early on in the design.
> c) I think I covered that above (editing of the displacements)
> d) On schedule, I think. Doing the prototype probably didn't produce
> much useful code, but it was very helpful for seeing where I'm going
> and what problems are still unaddressed.
>
> -Nicholas
>
> On Fri, May 30, 2008 at 2:45 AM, Chris Want <cwant at ualberta.ca> wrote:
>> Hi folks,
>>
>> It's Friday, the day in which Friday status reports are
>> required. I know this is the first week, so don't worry
>> if you don't have much to show as you settle into
>> Blender development, but it's still useful for us to
>> ensure that you are all still responsive, and to
>> try to work through any problems you might have.
>> So, when you have a moment today please send
>> a mail to this mailing list describing:
>>
>> a) What you did in the previous week;
>> b) What you plan to do in the following week;
>> c) Describe any issues you are having that may
>> require extra attention;
>> d) Let us know whether you feel that you are on
>> schedule, ahead of schedule, or behind schedule. If
>> you are behind schedule, please let us know what we
>> can do together to get things back on track.
>>
>> Also, if you have a chance, please test committing
>> to your subversion branches. I also feel compelled
>> to offer some advice about open source development:
>> commit often! At the very least it will give you
>> a backup of your work, but even better it gives you
>> an easy point you can roll back to if you find
>> your development isn't going well. Another
>> advantage is related to peer review: your mentor
>> and other interested parties can examine and
>> beta test your code and provide useful feedback.
>>
>> Best regards,
>> Chris
>> _______________________________________________
>> Soc-2008-dev mailing list
>> Soc-2008-dev at blender.org
>> http://lists.blender.org/mailman/listinfo/soc-2008-dev
>>
>


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