[Soc-2006-dev] SoC weekly reporting

Ben Batt benbatt at gmail.com
Fri Aug 11 23:53:49 CEST 2006


Hi,
a) What I've done this week:
     * Continued work on the Autosmooth modifier, adding support for
user-defined sharp edges and non-manifold meshes.
     * Continued work on the Displace modifier, adding support for
vertex groups, better material handling and a midlevel input.
     * Discovered a problem with orco calculation - the wrong number
of coordinates can be generated from the modifier stack, leading to
random orcos and occasional crashes (this problem appears to have been
lurking in bf-blender for some time).
     * Changed derivedmesh drawing functions to use derivedmesh face
smooth flags rather than flags from the original mesh. CCGDerivedMesh
assumes all faces are smooth, this needs to be fixed.
     * A bunch of small bugfixes and improvements.

b) What I plan to do next week
     * Update modifier stack API documentation in the wiki.
     * Add the UV projection modifier.
     * Refactor and optimise modifier stack code.
     * Add an option to enable/disable automatic (threshold-based)
sharp edges in the Autosmooth modifier.
     * Attempt to add proper texture coordinate support to the
Displace modifier.
     * Attempt to fix the orco calculation problem outlined above.


More information about the Soc-2006-dev mailing list