[Soc-2005-dev] FFMpeg integration
Ton Roosendaal
ton at blender.org
Tue Jul 26 14:21:44 CEST 2005
Hi Ian,
Also thanks for the wiki page!
http://wiki.blender.org/bin/view.pl/Blenderdev/FFMpegIntegration
I still miss some information, like:
- how will 'codecs' be stored... for quicktime we now have a quite
obscure method (although it works!) which fully includes a codec string
in the .blend file. But this is also since it has to communicate with a
standard OSX/Windows platform library.
- where will this ffmpg lib reside... are you going to make it a
dynamic library, creating an installation dependency? If it's static,
what would it mean for the distribution size?
- will it be for linux only? If not, how does it work together with the
current formats then?
- will it allow multiple Blender clients (on a renderfarm) to save into
the same output file?
-Ton-
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Ton Roosendaal Blender Foundation ton at blender.org
http://www.blender.org
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