[Robotics] pose mode and game engine

David Hutto smokefloat at gmail.com
Tue Jan 4 16:35:45 CET 2011


On Tue, Jan 4, 2011 at 10:32 AM, Will Jackson <jackson.will59 at gmail.com> wrote:
> We use CMU Sphinx - or pocket sphinx for speech recognition
> - works very well
>
> but prefers an American accent
>
>
>
> On 04/01/2011 15:28, Herman Bruyninckx wrote:
>> On Tue, 4 Jan 2011, David Hutto wrote:
>>
>>>>> About voice commands: I have a very simple view on this, namely that the
>>>>> voice input is "parsed" somewhere and transformed in "commands" that are
>>>>> not different from any other command that Blender?MORSE can work with. In
>>>>> other words, I do not see a reason to put a "voice controller" into
>>>>> Blender...
>>> I say "move third right arm", and caterpillar moves the third right
>>> arm to wrap around the tree further. It's the non typing that excites
>>> me with this.
>> Then please go and find a speech recognition project to contribute to...

The speech recognition project is blender recognizing I said move
right arm, then transmitting that to the usb device, which transmits
it to the bot.

Go find a lame project to contribute your imagination to.


>>
>> Herman
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>>
>
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> Will Jackson
>
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