[Robotics] pose mode and game engine
Herman Bruyninckx
Herman.Bruyninckx at mech.kuleuven.be
Tue Jan 4 16:27:00 CET 2011
On Tue, 4 Jan 2011, David Hutto wrote:
> On Tue, Jan 4, 2011 at 10:20 AM, Herman Bruyninckx
> <Herman.Bruyninckx at mech.kuleuven.be> wrote:
>> On Tue, 4 Jan 2011, David Hutto wrote:
>>
>>> Also, are the robotics restricted to wired inputs, or are wireless
>>> signals given through blender as well?
>>
>> The mode of communication is irrelevant for Blender: Blender runs on a
>> computer, and that computer's operating system has drivers for the
>> communication; Blender will not (have to)
>
>
> But it will have to see the difference given the time lapse between
> distance and transmission/reception time though, correct?
I have no idea what you are trying to say here... And why it is relevant.
> see the difference between
>> wireless or wired connections!
Herman
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