March 2010 Archives by date
Starting: Mon Mar 1 09:38:23 CET 2010
Ending: Wed Mar 31 21:32:29 CEST 2010
Messages: 493
- [Durian-svn] [1149] update for api changes
campbell
- [Durian-svn] [1150] comping,light and tweaks in general
soenke
- [Durian-svn] [1151] Layout opengl for Shaman Scene 06.
colin
- [Durian-svn] [1152] Deleted poorly named opengl .avi's.
colin
- [Durian-svn] [1153] Recommitting layout opengl shots for the second Shaman scene, 06.
colin
- [Durian-svn] [1154] updated 5.8b latest with cloth to send to devs
lee
- [Durian-svn] [1155] deleted dialogue bounces that we should probably keep out of svn...
colin
- [Durian-svn] [1156] Layout .blend for shaman scene 06.
colin
- [Durian-svn] [1157] Colin's first pass at blocking sc 4.2.
colin
- [Durian-svn] [1158] sintel textures wip
angela
- [Durian-svn] [1159] New neck rig for dragon, baby dragon, and chicken.
nathan
- [Durian-svn] [1160] Ack...
nathan
- [Durian-svn] [1161] As much as we all love dragon slaying, I figured it would be better if the dragon weren't headless.
nathan
- [Durian-svn] [1162] Added new env directory for the quest! "Treestumps" are the first scene added.
colin
- [Durian-svn] [1163] Added "Quest Begins" layout scene.
colin
- [Durian-svn] [1164] Added proper toe rig to the adult dragon.
nathan
- [Durian-svn] [1165] Created an up to date proxy for the ziggurat and wall
js
- [Durian-svn] [1166] Detailing snow landcape - now split into more parts with edges worked over more .
ben
- [Durian-svn] [1167] Face rig for Lao Tseu.
nathan
- [Durian-svn] [1168] smoke for the sharman hit's fireplace
campbell
- [Durian-svn] [1169] Control shapes for lao tesu face rig.
nathan
- [Durian-svn] [1170] steam for the pot
campbell
- [Durian-svn] [1171] body & face texture wip
angela
- [Durian-svn] [1172] make it work again
soenke
- [Durian-svn] [1173] more stalagmite/tite and more overall detail
js
- [Durian-svn] [1174] Mountains for backup purposes
ben
- [Durian-svn] [1175] Turned viewport-subsurf off on the eyes and teeth of the dragon.
nathan
- [Durian-svn] [1176] Replaced MW with CU of Sintel.
colin
- [Durian-svn] [1177] Okay, guess last commit just renamed the file, this commit includes the shot changes.
colin
- [Durian-svn] [1178] Pupil dilation control for baby dragon.
nathan
- [Durian-svn] [1179] face textures done.
angela
- [Durian-svn] [1180] 4.2 layout - BL's pass
beorn
- [Durian-svn] [1181] Projection camera for first shot set.
ben
- [Durian-svn] [1182] applied automatic weights to eyelash emitter meshes and tearline.
angela
- [Durian-svn] [1183] Sintel backup before adjusting uvs.
angela
- [Durian-svn] [1184] Masterplan schedule for next 3 months.
ton
- [Durian-svn] [1185] auto name markers from camera
campbell
- [Durian-svn] [1186] Sintel material work, seams are now fixed with nodes.
angela
- [Durian-svn] [1187] update to all files and renderouts so far for 5.8, FIGHT!
lee
- [Durian-svn] [1188] Tweaking of Sc01 for Jan for sound work, threw in the most recent animation playblasts from Lee.
colin
- [Durian-svn] [1189] Woops, forgot to make filepaths relative...
colin
- [Durian-svn] [1190] A shaman rig that doesn't suck.
nathan
- [Durian-svn] [1191] testing dirt
angela
- [Durian-svn] [1192] adding new maps
angela
- [Durian-svn] [1193] Fixed color of dragon's eyes.
colin
- [Durian-svn] [1194] Fix of gamma on map.
ben
- [Durian-svn] [1195] Lighting & compositing design
js
- [Durian-svn] [1196] sintel: passing to soenke for facials and texture turn around test renders
angela
- [Durian-svn] [1197] First pass of camera blocking for scene 4.2.
colin
- [Durian-svn] [1198] Unwrapping a mountian range hurts my brain.
ben
- [Durian-svn] [1199] fix for adding random block in editmode
soenke
- [Durian-svn] [1200] Made layout changes, switched side of the line for the last 4 shots.
colin
- [Durian-svn] [1201] teeth & inside mouth texture map wip
angela
- [Durian-svn] [1202] added iris colour to proxy eyes
angela
- [Durian-svn] [1203] Pupil dilation control and new neck rig for Sintel.
nathan
- [Durian-svn] [1204] Updated adult dragon rig with slight tweaks to neck rig, and proper protected layers.
nathan
- [Durian-svn] [1205] adding folder
soenke
- [Durian-svn] [1206] creating folder
soenke
- [Durian-svn] [1207] Fixes for 3.4b/c to update with the new neck rig.
nathan
- [Durian-svn] [1208] Fixed eye color in proxy model.
colin
- [Durian-svn] [1209] body texture maps updated
angela
- [Durian-svn] [1210] tearline top part removed.
angela
- [Durian-svn] [1211] inside mouth texture wip
angela
- [Durian-svn] [1212] Added mountain ridge scene for Campbell to take a look at.
colin
- [Durian-svn] [1213] wip
angela
- [Durian-svn] [1214] always replace output path name for marker render
campbell
- [Durian-svn] [1215] error in last commit
campbell
- [Durian-svn] [1216] Cavern, some more detail, basic procedural texture, main lighting setup et some compositing
js
- [Durian-svn] [1217] Mountain work - colours actually line up with sky painting and ground painting better .
ben
- [Durian-svn] [1218] More playing around with lighting and compositing (godrays!)
js
- [Durian-svn] [1219] adding shape keys to inside mouth & eyebrows emitter mesh to work with facial shapes - wip
angela
- [Durian-svn] [1220] First draft of the mountain quest scene.
colin
- [Durian-svn] [1221] First pass at the 'quest' montage edit, as seen at the weekly.
colin
- [Durian-svn] [1222] Bit more work on the first scene of the quest.
colin
- [Durian-svn] [1223]
ben
- [Durian-svn] [1224] shapes added for inside mouth and eyebrows emitter mesh.
angela
- [Durian-svn] [1225] passing to nathan to hook up 16 brow emitter shape keys + 29 inside mouth shape keys to facial rig .
angela
- [Durian-svn] [1226] Eyebrows and inside of mouth for Sintel are now functioning correctly with deformations .
nathan
- [Durian-svn] [1227] 4.2 layout (finally!)
beorn
- [Durian-svn] [1228] update playblasts
lee
- [Durian-svn] [1229]
lee
- [Durian-svn] [1230] facials
angela
- [Durian-svn] [1231] Version 2 of mountain shot, ties in to camera movement from scene 5. 1...
colin
- [Durian-svn] [1232] Version 2 of 5.1, ties into camera movement with 5. 3 mountain sequence.
colin
- [Durian-svn] [1233] Beginning of v2 of the quest...
colin
- [Durian-svn] [1234] First pass at the last scenes of the film.
colin
- [Durian-svn] [1235] updates to most recent shots 5.8
lee
- [Durian-svn] [1236]
ben
- [Durian-svn] [1237] added gates to the Ziggurat_proxy group
beorn
- [Durian-svn] [1238] update for changes in object api
campbell
- [Durian-svn] [1239]
ben
- [Durian-svn] [1240] Added proxy geometry for the dragon nest.
colin
- [Durian-svn] [1241] Removed duplicate geometry from "cave_entrance_proxy" group.
colin
- [Durian-svn] [1242] Scene setup for 8.1 layout.
nathan
- [Durian-svn] [1243] mouth closed, proper teeth fitting, reshaping head wip.
angela
- [Durian-svn] [1244] rough placement of teeth.
angela
- [Durian-svn] [1245] Committing file for Brecht.
colin
- [Durian-svn] [1246] 4.3 layout first pass
beorn
- [Durian-svn] [1247] eyes refined, some hair stuff
soenke
- [Durian-svn] [1248] facial-rig-ready: finessed default shape, replaced eyeballs, mouth and teeth fitted to close, pupils dilate & nasal flare shape keys added, keyed a few poses.
angela
- [Durian-svn] [1249] Initial layout for 8.1.
nathan
- [Durian-svn] [1251] 04.2_layout: removed old versions
beorn
- [Durian-svn] [1252] update for renamed operator
campbell
- [Durian-svn] [1253] Changed absolute paths to relative.
colin
- [Durian-svn] [1254] Made alterations to 4.2a camera and blocking.
colin
- [Durian-svn] [1255] Camera alteration to 4.2b.
colin
- [Durian-svn] [1256] Whole scene4.2 . blend with camera alterations to make it more dramatic.
colin
- [Durian-svn] [1257] Committing a version of 8.1's layout.
nathan
- [Durian-svn] [1258] Final layout for 8.1 sans-character-poses.
nathan
- [Durian-svn] [1259] Finished 8.1 layout with poses.
nathan
- [Durian-svn] [1260] Corn.
ben
- [Durian-svn] [1261] Adjusted 8. 1 layout to make it match up a little better with the end of the previous sequence .
nathan
- [Durian-svn] [1262] 'Final' tweaks on scene 4.2 layout.
colin
- [Durian-svn] [1263] The two slow-motion shots in scene 4.2 (F & G) have been separated out into another .blend file for simplicity's sake.
colin
- [Durian-svn] [1264]
ben
- [Durian-svn] [1265] 4.2a 4.2c planning sketches
beorn
- [Durian-svn] [1266] parent hair mesh to bone
soenke
- [Durian-svn] [1267] Broke out individual shots from 4.2 layout .blend for animation, based on the timings in the animatic.
colin
- [Durian-svn] [1268] Created a proxy cavern group, for working with the cave.
nathan
- [Durian-svn] [1269] Committed OpenGL layout .avi's for scene 4.2.
colin
- [Durian-svn] [1270] Animatic updated with scene 4.2, quest, and 8.1 layout.
colin
- [Durian-svn] [1271] First stage blocking - baby dragon
beorn
- [Durian-svn] [1272] Finished block for 3.4a.
nathan
- [Durian-svn] [1273] The whole film is now in layout up until scene 8.2!
colin
- [Durian-svn] [1274] Added layout .avi's for scene 4.3 - city wall.
colin
- [Durian-svn] [1275] Added layout .avi's for scene 5.5 - dunes.
colin
- [Durian-svn] [1276] Added layout .avi's for scene 5.1 - the quest begins.
colin
- [Durian-svn] [1277] DORENDER
soenke
- [Durian-svn] [1278] Added layout .avi's for scene 5.6 - mantis fight!
colin
- [Durian-svn] [1279] Added layout .avi's for scene 5.7 - cliffside.
colin
- [Durian-svn] [1280] Added layout .avi's for scene 5.2 - bamboo forest.
colin
- [Durian-svn] [1281] Added layout .avi's for scene 5.3a and b - mountain ridge and rain.
colin
- [Durian-svn] [1282] Changed render output paths for 3.4a/b/e for render_gl
nathan
- [Durian-svn] [1283] Updates to open gl renders for 3.4a/b/e
nathan
- [Durian-svn] [1284] GL previews for 4.2 and 4.3
beorn
- [Durian-svn] [1285] Added layout avi's for scene 5.4 - hyena fight.
colin
- [Durian-svn] [1286] Added .avi's for Nathan's layout for scene 8.1 - dragon's lair.
colin
- [Durian-svn] [1287] Added layout .avi's for the last two scenes in the film (9.1 and 9.2 ).
colin
- [Durian-svn] [1288] Adult dragon with teeth and eyes integrated properly into the rig.
nathan
- [Durian-svn] [1289] cleanup script
campbell
- [Durian-svn] [1290] Making snow comp render wtih snow high res env.
ben
- [Durian-svn] [1291] Mountain file grouping / material updates
ben
- [Durian-svn] [1292] move hair to correct group layer
soenke
- [Durian-svn] [1293] Added pupil dilation to the adult dragon rig.
nathan
- [Durian-svn] [1294] Backup snow work
ben
- [Durian-svn] [1295] dorender
soenke
- [Durian-svn] [1296] wood/fabric textures diff+normalmaps
pablo
- [Durian-svn] [1297] Empty Message
pablo
- [Durian-svn] [1298] Candle model by LumpyCow, small changes, and a credits file for this and other great models from the Sprint
pablo
- [Durian-svn] [1299] metal scratches b/w texture, used for circular objects (plates, arcs )
pablo
- [Durian-svn] [1300] dorender
soenke
- [Durian-svn] [1301] wood and ropes modeled, for soenke
pablo
- [Durian-svn] [1302] 4.2 basic blocking
beorn
- [Durian-svn] [1303] First pass of layout for scene 8.4.
colin
- [Durian-svn] [1304] dorender
soenke
- [Durian-svn] [1305] small fixes
soenke
- [Durian-svn] [1306] Recommitted buggy .avi file for Jan.
colin
- [Durian-svn] [1307] Recommitted another buggy .avi file for Jan.
colin
- [Durian-svn] [1308] Renamed 5.6 .avi file, was giving sequencer issues.
colin
- [Durian-svn] [1309] Fixed relative paths for pesky avi.
colin
- [Durian-svn] [1310] Attempt to kill an error with Mountains
ben
- [Durian-svn] [1311] Comitting for better or worse, should be better though.
ben
- [Durian-svn] [1312] Somehow seem to be making un-progress on this one.
ben
- [Durian-svn] [1313] GL previews of 4.2
beorn
- [Durian-svn] [1314] further blocking
beorn
- [Durian-svn] [1315] Slight adjustment to 3.4a block: gave the chicken a slight up-down motion.
nathan
- [Durian-svn] [1316] ...
beorn
- [Durian-svn] [1317] Updating Sintel's cabin for the weekly
pablo
- [Durian-svn] [1318] dorender , testing renderfarm
pablo
- [Durian-svn] [1319] material tweaks
soenke
- [Durian-svn] [1320] Most recent animatic edit with changes in scene 4.2.
colin
- [Durian-svn] [1321] As usual, forgot to make filepaths relative.
colin
- [Durian-svn] [1322] New layout .avi's for scene 4.2.
colin
- [Durian-svn] [1323] Moved a few .avi files, broke links.
colin
- [Durian-svn] [1324] Moved markers to correspond to scene timings.
colin
- [Durian-svn] [1325] Toned down something on the Shaman to avoid potential issues.
ben
- [Durian-svn] [1326]
ben
- [Durian-svn] [1327] Adding tree scene.
ben
- [Durian-svn] [1328] Deleting previous commit because we already have it.
ben
- [Durian-svn] [1329] A couple stray .avi files for scene 4.2.
colin
- [Durian-svn] [1330] Updated scene 4.2 for Beorn.
colin
- [Durian-svn] [1331] Tree progress for that scene with the tree in it.
ben
- [Durian-svn] [1332]
ben
- [Durian-svn] [1333] Update to cameramove for shot 3.3E.
colin
- [Durian-svn] [1334] symbols bw textures for tree, knife and anu
pablo
- [Durian-svn] [1335] shamanhut
soenke
- [Durian-svn] [1336] zeugs mit laempchen und so
soenke
- [Durian-svn] [1337] dorender
soenke
- [Durian-svn] [1338] 4.2 replan
beorn
- [Durian-svn] [1339] first draft of scales' flight cycle
beorn
- [Durian-svn] [1340] only show hair and body, tear line material light group fix
soenke
- [Durian-svn] [1341] 4.2 GL renders
beorn
- [Durian-svn] [1342] cleanup
beorn
- [Durian-svn] [1343] more stuff for 4.2
beorn
- [Durian-svn] [1344] ...
beorn
- [Durian-svn] [1345] Updated opengl renders for 3.4
nathan
- [Durian-svn] [1346] Added chicken to 3.4c/d
nathan
- [Durian-svn] [1347]
ben
- [Durian-svn] [1348] Updated GL render for 3.4e
nathan
- [Durian-svn] [1349] Added chicken to 3.4e
nathan
- [Durian-svn] [1350] Updated chicken neck rig (was using slightly outdated rig type).
nathan
- [Durian-svn] [1351] Fixed Sintel's head on 3.1b ( although Lee still needs to make another pass on this).
nathan
- [Durian-svn] [1352] commiting changes to sintel's cabin with new bump settings on render
pablo
- [Durian-svn] [1353] Work on the tree scene still.
ben
- [Durian-svn] [1354] updated settings for new Render stuff, plus dorender tonight!
pablo
- [Durian-svn] [1355] Updated individual shots for 4.2, final timings and additions -- worked on statue being destroyed.
colin
- [Durian-svn] [1356] Reverted to earlier version, actually still the right shot.
colin
- [Durian-svn] [1357] uploading file for exr check
pablo
- [Durian-svn] [1358] remove raytrace hack
campbell
- [Durian-svn] [1359] alley preps for comping
soenke
- [Durian-svn] [1360] dorender
soenke
- [Durian-svn] [1361] Committed bird model by 'spirit' to the chars directory.
colin
- [Durian-svn] [1362] Made sculpt data for bird.blend external.
colin
- [Durian-svn] [1363] Added stalactite for composition of 1st shot of 8.5.
colin
- [Durian-svn] [1364] Crappy bird rig.
nathan
- [Durian-svn] [1365]
ben
- [Durian-svn] [1366] Improvements to the crappy bird rig.
nathan
- [Durian-svn] [1367] Ack, forgot control widgets for the legs.
nathan
- [Durian-svn] [1368] Brought audio back in for scene 3.4.
colin
- [Durian-svn] [1369] Trying again!
colin
- [Durian-svn] [1370] final tweak for now, ready for rendering afterwards dorender
pablo
- [Durian-svn] [1371] 4.2 flying dragons around the place
beorn
- [Durian-svn] [1372] Second tree scene for backup purposes.
ben
- [Durian-svn] [1373]
jonathan
- [Durian-svn] [1374] bird animation cycle for flocking
beorn
- [Durian-svn] [1375]
ben
- [Durian-svn] [1376] Committed animatic for Lee - edited end fight.
colin
- [Durian-svn] [1377] kaaammee..
soenke
- [Durian-svn] [1378] Fixin Shaman for render branch and more work on Tree scene with the tree.
ben
- [Durian-svn] [1379] improved bird cycle
beorn
- [Durian-svn] [1380] Committed temp end fight for Jan.
colin
- [Durian-svn] [1381] Updated animatic with end fight, relative paths.
colin
- [Durian-svn] [1382] Committed another temp layout .avi, for scene 8.4!
colin
- [Durian-svn] [1383] Committed layout .avi's for scene 8.5.
colin
- [Durian-svn] [1384]
lee
- [Durian-svn] [1385] Two reworked shots for 4.2 to have statue being knocked over.
colin
- [Durian-svn] [1386] Patching up black holes.
colin
- [Durian-svn] [1387] New version of masterplan.
ton
- [Durian-svn] [1388]
lee
- [Durian-svn] [1389] fixed up over commiting all files, now commiting only latest big fight layout
lee
- [Durian-svn] [1390] 4.2 updates
beorn
- [Durian-svn] [1391] baby dragon flight cycles
beorn
- [Durian-svn] [1392] Added gl renders of rough blocks for 3.4h/m
nathan
- [Durian-svn] [1393] Rough blocks for 3.4h/m
nathan
- [Durian-svn] [1394] Final-ish 3.4m.
nathan
- [Durian-svn] [1395] gl render for 3.4m
nathan
- [Durian-svn] [1396] Updated shot in 4.2.
colin
- [Durian-svn] [1397] Updated animatic from Lee for scene 8.2!
colin
- [Durian-svn] [1398] dirty animation fix
soenke
- [Durian-svn] [1399] rationalised 4.2 GL previews
beorn
- [Durian-svn] [1400] refining
soenke
- [Durian-svn] [1401] Version of the animatic shown to the film fund! With 1-9 predub . mp3.
colin
- [Durian-svn] [1402] updated layout for big fight, have fun messing with it colin =)
lee
- [Durian-svn] [1403]
ben
- [Durian-svn] [1404] first commit of Cave Environment for scene 7.02 shot G
pablo
- [Durian-svn] [1405] Tree scene, with fun leaf related wierdness.
ben
- [Durian-svn] [1406] Subsurf order on modifiers affects particles - note to self ( and Twitter I suppose.)
ben
- [Durian-svn] [1407] Absolute --> relative!
colin
- [Durian-svn] [1408] some comping
soenke
- [Durian-svn] [1409] alley refine
soenke
- [Durian-svn] [1410] recommit
soenke
- [Durian-svn] [1411] more 4.2 updates
beorn
- [Durian-svn] [1412] fixing some texture paths
soenke
- [Durian-svn] [1413] Updates to 3.4b/h/m
nathan
- [Durian-svn] [1414] Lekker-ised the tree scene background.
ben
- [Durian-svn] [1415] Added fk tail to baby dragon.
nathan
- [Durian-svn] [1416] scene layers more consistent (since I' m linking layout scene into the file for model/lighting)
pablo
- [Durian-svn] [1417] Work on the tree from the Tree scene.
ben
- [Durian-svn] [1418] Added FK tail to adult dragon.
nathan
- [Durian-svn] [1419] About to sculpt tree
ben
- [Durian-svn] [1420] 4.2 further blocking
beorn
- [Durian-svn] [1421] Finished block for 3.4h.
nathan
- [Durian-svn] [1422] GL render for 3.4h block.
nathan
- [Durian-svn] [1423]
ben
- [Durian-svn] [1424] some comping and refining
soenke
- [Durian-svn] [1425] Improved control widgets for adult dragon FK tail.
nathan
- [Durian-svn] [1426] Whoops...
nathan
- [Durian-svn] [1427] Fixed some python errors in the sintel rig's properties panel.
nathan
- [Durian-svn] [1428] Ack.
nathan
- [Durian-svn] [1429] quick put together
soenke
- [Durian-svn] [1430] forgot
soenke
- [Durian-svn] [1431] Really quick splining pass for 3.4h.
nathan
- [Durian-svn] [1432] Fixed Sintel neck animation in 3.1, except for 3. 1b which needs some manual work.
nathan
- [Durian-svn] [1433] enable tracable on all materials except for those with an emit higher then 0 .95
campbell
- [Durian-svn] [1434] batch set tracable on all except emit materials
campbell
- [Durian-svn] [1435] New POV shot in 5.8.
colin
- [Durian-svn] [1436] Added scene 5.6 - mantisfight.
colin
- [Durian-svn] [1437] Added layout for scene 5.4 - foggy rocks (hyena).
colin
- [Durian-svn] [1438] Model 99% complete.
jonathan
- [Durian-svn] [1439] updating the cave environment for 7.2 G, and 2 new textures for rocks/ground-layers
pablo
- [Durian-svn] [1440] arranging layers, for linking into another blend file for modeling/ light/compo
pablo
- [Durian-svn] [1441] Slightly salvaged 3.2c.
nathan
- [Durian-svn] [1442] comping
soenke
- [Durian-svn] [1443] Salvaged 3.2a.
nathan
- [Durian-svn] [1444] Skin texturing and hair has begun.
jonathan
- [Durian-svn] [1445] bringing back skin specs
soenke
- [Durian-svn] [1446] palette scale fix for easier linking
soenke
- [Durian-svn] [1447] Added layout for revised 3.1 scene
angela
- [Durian-svn] [1448] First pass of changes to the dragonfight.
colin
- [Durian-svn] [1449] New light / comp setup for snow
ben
- [Durian-svn] [1450] comping, tweakin'n stuff
soenke
- [Durian-svn] [1451] crashy file for campbell to fix! :D
pablo
- [Durian-svn] [1452] renaming lower case
campbell
- [Durian-svn] [1453] finished initial 3_1 layout
angela
- [Durian-svn] [1454] Comp setup most of the way there for this file.
ben
- [Durian-svn] [1455] Fixed head and worst of shoulder issues in 5.8c.
nathan
- [Durian-svn] [1456] A small script that replaces all your currently selected objects with the currently active one .
dolf
- [Durian-svn] [1457] proxy align with high poly
soenke
- [Durian-svn] [1458]
ben
- [Durian-svn] [1459] Added file for fixing 3.2c
angela
- [Durian-svn] [1460]
ben
- [Durian-svn] [1461] 4.2 further blocking
beorn
- [Durian-svn] [1462] Made a start at replacing all the dupli grouped objects with actual geometry in the city so we can make it more like David 's awesome paintover.
dolf
- [Durian-svn] [1463] tweaks, texture seam fix
soenke
- [Durian-svn] [1464] stupid finals
soenke
- [Durian-svn] [1465] My pass at the extended ending of scene 3.1.
colin
- [Durian-svn] [1466] check with Ben if 5.8c or 5.8 layout seems off in animation.
ben
- [Durian-svn] [1467]
ben
- [Durian-svn] [1468] finals
soenke
- [Durian-svn] [1469] comping
soenke
- [Durian-svn] [1470] added layout with fish
william
- [Durian-svn] [1471] Made all the houses in the city into local geometry.
dolf
- [Durian-svn] [1472] Small timing tweaks to extended 3.1 layout.
colin
- [Durian-svn] [1473] Added a new python keying set for Durian animators.
nathan
- [Durian-svn] [1474] Adding David's matte, so it can be assigned as a texture in the file with nice relative paths.
dolf
- [Durian-svn] [1475] Added face for dragon and sintel
william
- [Durian-svn] [1476] Last changes for new extended layout timing.
colin
- [Durian-svn] [1477] Committed layout opengl for 3.1 ending.
colin
- [Durian-svn] [1478] Changed shot name.
colin
- [Durian-svn] [1479] Inserted shot M into alphabetical sequence.
colin
- [Durian-svn] [1480] Major change to the end of scene 3.1, now in a solid state in the animatic.
colin
- [Durian-svn] [1481] Cam showed me profiling, then helped me figure out why this script was slow..
dolf
- [Durian-svn] [1482] Deleted old 3.1 shots.
william
- [Durian-svn] [1483] Got the projection mapping working!!! File may look messy now, but cleaning/tweaking tomorrow.
dolf
- [Durian-svn] [1484] Cheese
ben
- [Durian-svn] [1485]
ben
- [Durian-svn] [1486]
ben
- [Durian-svn] [1487]
ben
- [Durian-svn] [1488] dorender
ben
- [Durian-svn] [1489] Initial (partial) rig for ishtar woman.
nathan
- [Durian-svn] [1490] Updated keying sets script for api changes.
nathan
- [Durian-svn] [1491] Added new 3.1g w rough block
william
- [Durian-svn] [1492] updates on the cave, plus some tileable 4k rock textures ( multiple uses!)
pablo
- [Durian-svn] [1493] comping
soenke
- [Durian-svn] [1494] alley refine
soenke
- [Durian-svn] [1495] more 4.2 stuff, plus modified dragon cycles
beorn
- [Durian-svn] [1496] Switched all duplifaced empties to plain axes display...
dolf
- [Durian-svn] [1497] update to playblasts 4.1 w00t!
lee
- [Durian-svn] [1498] finals
soenke
- [Durian-svn] [1499] Just making sure this scene is completely up-to-date for Soenke.
colin
- [Durian-svn] [1500] more 4.2 crud...
beorn
- [Durian-svn] [1501] From William: finished v1 of block
william
- [Durian-svn] [1502] 4.2 stuff
beorn
- [Durian-svn] [1503] buggy vertex paint for brecht to play with!
pablo
- [Durian-svn] [1504] Pending cloth sim features, finished ishtar woman extra.
nathan
- [Durian-svn] [1505] updated parts of the breakdown.
colin
- [Durian-svn] [1506] breakdowns straight ahead
william
- [Durian-svn] [1507] Just making sure my changes are backed up...
dolf
- [Durian-svn] [1508] 4.2 stuff
pablo
- [Durian-svn] [1509]
jonathan
- [Durian-svn] [1510]
ben
- [Durian-svn] [1511] Improved the "ground" mesh, going to start inserting some awesome on the buildings.
dolf
- [Durian-svn] [1512] Rendered shots.
ben
- [Durian-svn] [1513] Updated breakdown for 4.2 and 4.3.
nathan
- [Durian-svn] [1514] Committing ishtar woman extra for cloth bug investigation.
nathan
- [Durian-svn] [1515] started splining pass
william
- [Durian-svn] [1516]
william
- [Durian-svn] [1517] added basic facial animation
william
- [Durian-svn] [1518] Started "ishtarifying" the buildings...
dolf
- [Durian-svn] [1519] dragon baby sculpted + textured.
angela
- [Durian-svn] [1520] dragon baby sculpted + textured.
angela
- [Durian-svn] [1521] added 3.1 h block
william
- [Durian-svn] [1522] updated anims
william
- [Durian-svn] [1523] updated anims
william
- [Durian-svn] [1524] Minor changes to breakdown.
colin
- [Durian-svn] [1525] anim gl update
william
- [Durian-svn] [1526] Made progress "ishtarifying" the buildings...
dolf
- [Durian-svn] [1527] updating cave, crashy
pablo
- [Durian-svn] [1528] 4.2 further blocking
pablo
- [Durian-svn] [1529] Adult flight cycles
beorn
- [Durian-svn] [1530] 4.2 sequence and sound
beorn
- [Durian-svn] [1531] Fixed the buildings for today, low res added...
dolf
- [Durian-svn] [1532] Splined animation! Shitty fast, weekly today.
william
- [Durian-svn] [1533] Snow comp stuff and added stick to sintel file
ben
- [Durian-svn] [1534] Done for today...
dolf
- [Durian-svn] [1535] Cleaned the file somewhat, ready for first render/lighting test.
dolf
- [Durian-svn] [1536] Tweaked camera for action line.
colin
- [Durian-svn] [1537] Updated opengl for 5.8n for camera tweak.
colin
- [Durian-svn] [1538] Prep for wing simulation.
nathan
- [Durian-svn] [1539] comping
soenke
- [Durian-svn] [1540] Two tweaked shots.
colin
- [Durian-svn] [1541] make traceable
soenke
- [Durian-svn] [1542] alley roof refine
soenke
- [Durian-svn] [1543] Added scared dragon
william
- [Durian-svn] [1544] Done for today.
dolf
- [Durian-svn] [1545] update playblast for weekly (dying from sinitus -_-)
lee
- [Durian-svn] [1546] added shot j
william
- [Durian-svn] [1547] updated gl anims
william
- [Durian-svn] [1548] more freakin 4.2 stuff
beorn
- [Durian-svn] [1549] last time update for the cave before weekly
pablo
- [Durian-svn] [1550] update gl render
william
- [Durian-svn] [1551] particle sky
soenke
- [Durian-svn] [1552] refine
soenke
- [Durian-svn] [1553] setting up comps for future anis
soenke
- [Durian-svn] [1554] refine
soenke
- [Durian-svn] [1555] Commit files.
william
- [Durian-svn] [1556] dorender
soenke
- [Durian-svn] [1557] 3.1 k splined animation v1.
william
- [Durian-svn] [1558] added L anim file.
william
- [Durian-svn] [1559] shot m first commit.
william
- [Durian-svn] [1560] Animatic updates from last Friday!
colin
- [Durian-svn] [1561] updated the files.
william
- [Durian-svn] [1562] opengl files.
william
- [Durian-svn] [1563] just to be sure of no conflicts on mountain stuff
ben
- [Durian-svn] [1564] Oops, wrong duration
william
- [Durian-svn] [1565] super update for final ziggurat anims
lee
- [Durian-svn] [1566] Pulled the camera back to make this an OTS push.
colin
- [Durian-svn] [1567] Updated the camera again: wider lens, small whip zoom.
colin
- [Durian-svn] [1568] Fixed cornea problem in dragon baby.
nathan
- [Durian-svn] [1569] Reverted to last thursday, then simplified the architecture a bit more (previous commit failed).
dolf
- [Durian-svn] [1570] Starting Lao Tseu overhaul commits
ben
- [Durian-svn] [1571] LT overhaul pt 2, adding new textures in
ben
- [Durian-svn] [1572] Duplicate texturing.
ben
- [Durian-svn] [1573] Replaced stamp on desert shot, renamed appropriately.
colin
- [Durian-svn] [1574] made all the buildings very simple, applied the modifier to all..
dolf
- [Durian-svn] [1575] Committing before I remove cameras.
dolf
- [Durian-svn] [1576] camera reorganisation
beorn
- [Durian-svn] [1577] Fixed scale issue.
colin
- [Durian-svn] [1578] Fixed scale issue for 3.1g, k.
colin
- [Durian-svn] [1579] LT texture updates
ben
- [Durian-svn] [1580]
ben
- [Durian-svn] [1581] comping
soenke
- [Durian-svn] [1582] n file.
william
- [Durian-svn] [1583] comping and fixing
soenke
- [Durian-svn] [1584]
ben
- [Durian-svn] [1585] final! (for now).
william
- [Durian-svn] [1586] Hi-res chicken rig.
nathan
- [Durian-svn] [1587] 4.2 blocking plus
beorn
- [Durian-svn] [1588] updated gl previews
beorn
- [Durian-svn] [1589] animated da fez.
william
- [Durian-svn] [1590] fixed start-end range
william
- [Durian-svn] [1591] opengl renders
william
- [Durian-svn] [1592] Been cleaning up, done for today (monday).
dolf
- [Durian-svn] [1593] technical fixes to bandaging scene
lee
- [Durian-svn] [1594] animated sintel in shot g
william
- [Durian-svn] [1595] updated openlgl anims
william
- [Durian-svn] [1596] fix jaw noise
william
- [Durian-svn] [1597] opengl anim
william
- [Durian-svn] [1598] LT texture overhaul almost done for now, need to merge into rig file .
ben
- [Durian-svn] [1599] comping
soenke
- [Durian-svn] [1600] comping and some fixes
soenke
- [Durian-svn] [1601] refine
soenke
- [Durian-svn] [1602] desaturate and some tweaks
soenke
- [Durian-svn] [1603] morning commit.
william
- [Durian-svn] [1604] updated shaders on the lil dragon, morning! /me yaaawns
pablo
- [Durian-svn] [1605] updated baby dragon facials.
william
- [Durian-svn] [1606] opengl anims
william
- [Durian-svn] [1607] Added insert establishing shot of city, 3.1aa.
colin
- [Durian-svn] [1608] Added second alt camera for establishing shot.
colin
- [Durian-svn] [1609] Appended the ziggurat to the file properly...
dolf
- [Durian-svn] [1610] Fixed the scenes, all models in one scene ( ziggurat and city buildings)
dolf
- [Durian-svn] [1611] Materials adjusted, pre-lunch backup.
dolf
- [Durian-svn] [1612] Made big changes to breakdown based on the layout.
colin
- [Durian-svn] [1613] Renamed shots in scene 5.1.
colin
- [Durian-svn] [1614] pass to nathan, with uv unwrap only.
angela
- [Durian-svn] [1615] Started lighting the scene all nice and stuff.
dolf
- [Durian-svn] [1616] first version of new bandaging action.
william
- [Durian-svn] [1617] Eyelid rig for Shaman.
nathan
- [Durian-svn] [1618] Improved lighting and "mount"
dolf
- [Durian-svn] [1619] getting the pose there
william
- [Durian-svn] [1620] update dragon + bird anim, sintel block
lee
- [Durian-svn] [1621] baked normal maps + brought back sculpt data + memory/baking issues.
pablo
- [Durian-svn] [1622] Much nicer render..
dolf
- [Durian-svn] [1623] bandaging, trying different poses
william
- [Durian-svn] [1624] further tweaking, need lotsa work still, but enough for now to play with on the scene
pablo
- [Durian-svn] [1625] added in the sound
william
- [Durian-svn] [1626]
ben
- [Durian-svn] [1627] Minor changes, basicly this file is no longer needed, but we' ll keep it around just in case.
dolf
- [Durian-svn] [1628] Linked in all the layout cameras (roughly)
dolf
- [Durian-svn] [1629]
ben
- [Durian-svn] [1630] Added nose-flare controls.
nathan
- [Durian-svn] [1631] first blocking pass
william
- [Durian-svn] [1632] 2nd version of 9.1 with Ton's ending, staying on the ledge.
colin
- [Durian-svn] [1633] 4.2 stuff
beorn
- [Durian-svn] [1634] Made tweaks to camera, passing back to Beorn.
colin
- [Durian-svn] [1635] Working on cycle for first shot.
colin
- [Durian-svn] [1636] started spline pass
william
- [Durian-svn] [1637] 4.2k splining pass
beorn
- [Durian-svn] [1638] Fixed multi layer composite
dolf
- [Durian-svn] [1639] Audio syncing for 4.1 and 4.2.
colin
- [Durian-svn] [1640] started doing face in beginning
william
- [Durian-svn] [1641] 2 frame change to audiosync in 4.1.
colin
- [Durian-svn] [1642] Improved wing simulation.
nathan
Last message date:
Wed Mar 31 21:32:29 CEST 2010
Archived on: Wed Mar 31 21:33:10 CEST 2010
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