June 2010 Archives by subject
Starting: Tue Jun 1 05:21:14 CEST 2010
Ending: Wed Jun 30 22:43:23 CEST 2010
Messages: 1875
- [Durian-svn] [4183] sintelbaked=True, simplify in anim file raised to subd2 to get rid of stretching wings
soenke
- [Durian-svn] [4184] uv fixes, light in 41c
soenke
- [Durian-svn] [4185] solving vector blur issues by making flagpoles thicker and adding blur in x director in compositor
soenke
- [Durian-svn] [4186] miss in last commit
soenke
- [Durian-svn] [4187] deactivated solidify on flags, only caused problems
soenke
- [Durian-svn] [4188] body diffuse.
angela
- [Durian-svn] [4189] deactivated mp
soenke
- [Durian-svn] [4190] some lamp problems
soenke
- [Durian-svn] [4191] uv issues
soenke
- [Durian-svn] [4192] hand intersected with leg in 41c, tweaks in 41d
soenke
- [Durian-svn] [4193] reblock
beorn
- [Durian-svn] [4194] teeth
soenke
- [Durian-svn] [4195] light
soenke
- [Durian-svn] [4196] Updated .avi's from the farm.
farm
- [Durian-svn] [4197] Updated .avi's from the farm.
farm
- [Durian-svn] [4198] Updated .avi's from the farm.
farm
- [Durian-svn] [4199] reset the frame range on J
dolf
- [Durian-svn] [4200] removed stencil from buildings (didnt do anything, some tweaks, made buildings getting linked in from ishtar file rather than having them local in 41b , comping in 41b
soenke
- [Durian-svn] [4201] Naming on the dragon mesh, tested on a shot file and it doesn' t affect things.
ben
- [Durian-svn] [4202] assorted fixes on sintel's cabin and chicken run wip materials
pablo
- [Durian-svn] [4203] anim file: added material to basket (didnt have any)
pablo
- [Durian-svn] [4204] a thousand tiny warriors running down sintel's bed
pablo
- [Durian-svn] [4205] LGM was awesome
pablo
- [Durian-svn] [4206] pre retime
beorn
- [Durian-svn] [4207] Camera pass for shot 4.2q.
colin
- [Durian-svn] [4208] removed some object+cube mapped textures
soenke
- [Durian-svn] [4209] Slight tweaks to the camera again.
colin
- [Durian-svn] [4210] stop her hands from not sticking together!
lee
- [Durian-svn] [4211] post retime
beorn
- [Durian-svn] [4212] tweaks
soenke
- [Durian-svn] [4213] pinkify test
ben
- [Durian-svn] [4214] gl updates
lee
- [Durian-svn] [4215] tweaks
soenke
- [Durian-svn] [4216] File for material adjustments and such for the cave only, no need to adjust rigging and such
ben
- [Durian-svn] [4217] yet another commit from beorn
beorn
- [Durian-svn] [4218] cuffs now animatable
lee
- [Durian-svn] [4219] flicker fix
soenke
- [Durian-svn] [4220] Updated .avi's from the farm.
farm
- [Durian-svn] [4221] wood material of crates tweak, light
soenke
- [Durian-svn] [4222] anim file: broke the basket a bit (was too new), and added an inside volume so we can't see through (flickers on render)
pablo
- [Durian-svn] [4223] script to fix animatic paths and report references to shared.
campbell
- [Durian-svn] [4224] sintel was somehow squished in this shot, fixed
lee
- [Durian-svn] [4225] plenty of fixes on bed (intersections on anim), plus some new groups to give variation between sleeping shots
pablo
- [Durian-svn] [4226] chucking 04.2o in the farm...
dolf
- [Durian-svn] [4227] comp update for sintels cabin, and removal of some sintel' s accessories
pablo
- [Durian-svn] [4228] Update on the main material for the character.
ben
- [Durian-svn] [4229] 1kify
pablo
- [Durian-svn] [4230] Updated .avi's from the farm.
farm
- [Durian-svn] [4231] hair preset choices for most scenes bar the D fight etc
william
- [Durian-svn] [4232] rerendering 04.2q...
dolf
- [Durian-svn] [4233] Changed char anim and camera timing.
colin
- [Durian-svn] [4234] Camera tweak on 04.2g.
colin
- [Durian-svn] [4235] Added 8.2b comp and scene setup.
nathan
- [Durian-svn] [4236] sintel update now clip bones
lee
- [Durian-svn] [4237] fixed shoulderpad
lee
- [Durian-svn] [4238] remove sintel from this file, she isnt seen
campbell
- [Durian-svn] [4239] Animatic update.
colin
- [Durian-svn] [4240] fixing alpha bleed
pablo
- [Durian-svn] [4241] - use cloth sim pre-roll, seems to work.
campbell
- [Durian-svn] [4242] no market-props.blend needed, tweak on premul issues
pablo
- [Durian-svn] [4243] no market-props.blend needed, tweak on premul issues
pablo
- [Durian-svn] [4244] backup-before-doing-something-stupid commit
ben
- [Durian-svn] [4245] no market-props.blend needed, tweak on premul issues
pablo
- [Durian-svn] [4246] set pre-roll to 40
campbell
- [Durian-svn] [4247] same backup style commit
ben
- [Durian-svn] [4248] dragon rim = up
ben
- [Durian-svn] [4249] Updated .avi's from the farm.
farm
- [Durian-svn] [4250] command to tar all the resulting pointcache into shared to for checking before commit .
campbell
- [Durian-svn] [4251] comping, tweaks
soenke
- [Durian-svn] [4252] was missing a check for zombie objects
campbell
- [Durian-svn] [4253] Started fixing the lighting on 04.2m
dolf
- [Durian-svn] [4254] to the farmski again!
ben
- [Durian-svn] [4255] Started the fix...
dolf
- [Durian-svn] [4256] Updated .avi's from the farm.
farm
- [Durian-svn] [4257] Added a little 'breathing' to the camera for 03.3aa.
colin
- [Durian-svn] [4258] bird was on wrong layer, needs rerender
soenke
- [Durian-svn] [4259] fix focus
pablo
- [Durian-svn] [4260] sintel sleeves, shot 5.8b and gl
lee
- [Durian-svn] [4261] slighlty moved shoulder plate to avoid intersection with leather straps, might need some tweak
soenke
- [Durian-svn] [4262] comp upgrade, and full hair!
pablo
- [Durian-svn] [4263] farm friendly settings
pablo
- [Durian-svn] [4264] 6-frame editing change to scene 03.1.
colin
- [Durian-svn] [4265] Updated .avi's from the farm.
farm
- [Durian-svn] [4266] Updated .avi's from the farm.
farm
- [Durian-svn] [4267] comping
soenke
- [Durian-svn] [4268] reblock of the dragon fall, plus first experiments in blood
beorn
- [Durian-svn] [4269] pedantic rename, didnt conform with other names.
campbell
- [Durian-svn] [4270] added dummy comp file for hair sim
soenke
- [Durian-svn] [4271] unpack textures for ishtarian_priest_01
campbell
- [Durian-svn] [4272] uncompress
campbell
- [Durian-svn] [4273] soup material in 06c, some missing uvs
soenke
- [Durian-svn] [4274] made treestump multires file external
campbell
- [Durian-svn] [4275] forgot in last commit
soenke
- [Durian-svn] [4276] Just enabled a few non openGL layers.
dolf
- [Durian-svn] [4277] blood puddle take 1
beorn
- [Durian-svn] [4278] remove zombie objects and groups
campbell
- [Durian-svn] [4279] Updated .avi's from the farm.
farm
- [Durian-svn] [4280] Updated .avi's from the farm.
farm
- [Durian-svn] [4281] sintel wasnt 0,0,0 located
campbell
- [Durian-svn] [4282] Updated .avi's from the farm.
farm
- [Durian-svn] [4283] shoulder plate adjustments to avoid intersections, might need some tweaks
soenke
- [Durian-svn] [4284] make sintel 0,0,0 transform
campbell
- [Durian-svn] [4285] initial setup of 04.2l
dolf
- [Durian-svn] [4286] Material tweaks to appear in cave shots, regular materials not affected
ben
- [Durian-svn] [4287] update on compositing
ben
- [Durian-svn] [4288] Fixed the silly layer issue in m
dolf
- [Durian-svn] [4289] funtasticalness.
ben
- [Durian-svn] [4290] Fixed the lighting on j ( reanimated the wing that occluded the little dragon)
dolf
- [Durian-svn] [4291] New cameramove on 4.2q.
colin
- [Durian-svn] [4292] Dropped in some new stuff in the animatic.
colin
- [Durian-svn] [4293] Double checking shot is ok before farming.
ben
- [Durian-svn] [4294] Updated .avi's from the farm.
farm
- [Durian-svn] [4295] material indices stuff, added a script that shows ids in console unequal 0
soenke
- [Durian-svn] [4296] 8.4 shots fun
william
- [Durian-svn] [4297] Fix for fingers penetrating through gloves on Sintel.
nathan
- [Durian-svn] [4298] Better lighting on a
dolf
- [Durian-svn] [4299] More corn harvest for the farm.
ben
- [Durian-svn] [4300] Much nicer dof
dolf
- [Durian-svn] [4301] more 8.4 fun anim stuff
william
- [Durian-svn] [4302] slowing falling bdragon
pablo
- [Durian-svn] [4303] move sintel to 0,0,0 location
campbell
- [Durian-svn] [4304] slowing falling bdragon
pablo
- [Durian-svn] [4305] Much nicer dof
dolf
- [Durian-svn] [4306] Updated .avi's from the farm.
farm
- [Durian-svn] [4307] Adding flag cache for 04.1e
dolf
- [Durian-svn] [4308] move sintel to 0,0,0
campbell
- [Durian-svn] [4309] update to presets
campbell
- [Durian-svn] [4310] better flags for 04.1c
dolf
- [Durian-svn] [4311] Updated .avi's from the farm.
farm
- [Durian-svn] [4312] tweaks
soenke
- [Durian-svn] [4313] tweaks, light for 42n
soenke
- [Durian-svn] [4314] Fixed the sky
dolf
- [Durian-svn] [4315] tweak
soenke
- [Durian-svn] [4317] mat id list
soenke
- [Durian-svn] [4318] more polish of the #&*@ing dragon
beorn
- [Durian-svn] [4319] durian had a subsurf level 6, so split it in 3 subsurf modifiers level 2, in order to use simplify but still have the geometry
pablo
- [Durian-svn] [4320] some comp nodes to link in
soenke
- [Durian-svn] [4321] 8.4 shots fun
william
- [Durian-svn] [4322] Fixed hair light on i (and enabled the hair sim)
dolf
- [Durian-svn] [4323] Fixed the "horizon" of 04.1c
dolf
- [Durian-svn] [4324] some comping
soenke
- [Durian-svn] [4325] fixed horizon emit value on d and e as well (next 04.2)
dolf
- [Durian-svn] [4326] intro shot for 3.1
ben
- [Durian-svn] [4327] batch baking minor updates for dragon
campbell
- [Durian-svn] [4328] comp update, not on the farm yet, will wait for hair..
pablo
- [Durian-svn] [4329] remove sintel_simple, move sintel object to 0, 0, 0
campbell
- [Durian-svn] [4330] sintel was also not at 0,0,0
campbell
- [Durian-svn] [4331] Fixed the horizon emission value
dolf
- [Durian-svn] [4332] Put the not so simple dwagon back in 04.2j
dolf
- [Durian-svn] [4333] added the background (city wasn't there before...
dolf
- [Durian-svn] [4334] compifying, animated lamps to follow hair, didn' t notice before but it faded to black on last couple frames :)
pablo
- [Durian-svn] [4335] Light and comp work for 5.1c.
colin
- [Durian-svn] [4336] some fixing, but not much better....
dolf
- [Durian-svn] [4337] Changed material of city gate in treestumps.blend
colin
- [Durian-svn] [4338] these frames were baked when sintel wasnt at 0, 0, 0
campbell
- [Durian-svn] [4339] general stuff
ben
- [Durian-svn] [4340] opening shot work.
ben
- [Durian-svn] [4341] comps
soenke
- [Durian-svn] [4342] backup commit
ben
- [Durian-svn] [4343] remove dragon reference from this blend file.
campbell
- [Durian-svn] [4344] done on this for the day
ben
- [Durian-svn] [4345] comp update, with hair sim! farmisize!
pablo
- [Durian-svn] [4346] fogify
soenke
- [Durian-svn] [4347] pointcache update, sintel wasnt at 0,0,0
campbell
- [Durian-svn] [4348] updated location of sintel and changed durian_init.py
campbell
- [Durian-svn] [4349] hidding shadow mesh for hair
pablo
- [Durian-svn] [4350] hairy sintel wohoo!
pablo
- [Durian-svn] [4351] adding back big boulders on the wall!
pablo
- [Durian-svn] [4352] hair = so true!
pablo
- [Durian-svn] [4353] spiky durian!
pablo
- [Durian-svn] [4354] adding back big boulders on the wall!
pablo
- [Durian-svn] [4355] sky, render speed opti
soenke
- [Durian-svn] [4356] tweaks
soenke
- [Durian-svn] [4357] Updated .avi's from the farm.
farm
- [Durian-svn] [4358] traceable thing around the neck
soenke
- [Durian-svn] [4359] fun with 31aa
soenke
- [Durian-svn] [4360] fix
soenke
- [Durian-svn] [4361] teeth fix 103
soenke
- [Durian-svn] [4362] removed green horizon
soenke
- [Durian-svn] [4363] Updated .avi's from the farm.
farm
- [Durian-svn] [4364] some light tweaks, soup material in 2g
soenke
- [Durian-svn] [4365] fixes
soenke
- [Durian-svn] [4366] fix
soenke
- [Durian-svn] [4367] Updated .avi's from the farm.
farm
- [Durian-svn] [4368] fix framerange for 42l strip
soenke
- [Durian-svn] [4369] added 31aa render
soenke
- [Durian-svn] [4370] fixing ground
soenke
- [Durian-svn] [4371] Added collision objects to 3.3a for wing sim.
nathan
- [Durian-svn] [4372] fix for dragon weighting causing wing-sim-armpit problems
campbell
- [Durian-svn] [4373] Updated .avi's from the farm.
farm
- [Durian-svn] [4374] clean weight groups that are 0.0
campbell
- [Durian-svn] [4375] dragon wing sim quality from 20 to 80
campbell
- [Durian-svn] [4376] Fixed the sky
dolf
- [Durian-svn] [4377] Nope I didn't...
dolf
- [Durian-svn] [4378] Updated .avi's from the farm.
farm
- [Durian-svn] [4379] some uv fixes
soenke
- [Durian-svn] [4380] removed a duplicate building
soenke
- [Durian-svn] [4381] Added scene config parameters for 3.3a to finals_config.py
nathan
- [Durian-svn] [4382] more polish on the big dance sequence
beorn
- [Durian-svn] [4383] use new operator option for rendering opengl
campbell
- [Durian-svn] [4384] animated dragon, fixed camera
william
- [Durian-svn] [4385] Updated .avi's from the farm.
farm
- [Durian-svn] [4386] updated sculpt version from Jeepster
pablo
- [Durian-svn] [4387] Update to the frame range of Q...
dolf
- [Durian-svn] [4388] Updated .avi's from the farm.
farm
- [Durian-svn] [4389] some tweaks to collision objects
soenke
- [Durian-svn] [4390] stop her hands from not sticking together!
lee
- [Durian-svn] [4391] move sintel to 0,0,0
campbell
- [Durian-svn] [4392] fix for dragon wings in 42p ( simplification was at 0subd in animation file), some light in 42k
soenke
- [Durian-svn] [4393] polished the run
beorn
- [Durian-svn] [4394] Updated .avi's from the farm.
farm
- [Durian-svn] [4395] Some small improvements, but will look at it again later maybe
dolf
- [Durian-svn] [4396] Tweaked camera for 4.2o.
colin
- [Durian-svn] [4397] setting camera clipstart
soenke
- [Durian-svn] [4398] adding dof
soenke
- [Durian-svn] [4399] less angry, more determined!!
beorn
- [Durian-svn] [4400] Fixed the sky
dolf
- [Durian-svn] [4401] Cave entrance workage.
ben
- [Durian-svn] [4402] Improved collision geometry for baby dragon wings.
nathan
- [Durian-svn] [4403] Updated .avi's from the farm.
farm
- [Durian-svn] [4404] more windy (on a thursdy)
beorn
- [Durian-svn] [4405] Making sure my changes are kept (change shadowbuffer clipping!!!)
dolf
- [Durian-svn] [4406] sintel to 000 for hair baking
soenke
- [Durian-svn] [4407] sky
soenke
- [Durian-svn] [4408] More pronounced shadows
dolf
- [Durian-svn] [4409] comp update for 03.1h
pablo
- [Durian-svn] [4410] Updated .avi's from the farm.
farm
- [Durian-svn] [4411] Camera pass for 8.2u-zg...
colin
- [Durian-svn] [4412] Adding flags for 04.2n (dynamics hadn't been done)
dolf
- [Durian-svn] [4413] getting close
ben
- [Durian-svn] [4414] LEEAADDD FEEMAALLEE'SSS NAAAAMMMEEEE!!!!!
jeremy
- [Durian-svn] [4415] Updated .avi's from the farm.
farm
- [Durian-svn] [4416] Fixed clip start-end and cone size for the lamps
dolf
- [Durian-svn] [4417] 8.5
jeremy
- [Durian-svn] [4418] Updated the lights on 04.2i
dolf
- [Durian-svn] [4419] more commits
jeremy
- [Durian-svn] [4420] more commits
jeremy
- [Durian-svn] [4421] more avis
jeremy
- [Durian-svn] [4422] 7.1tweaks
jeremy
- [Durian-svn] [4423] ...
beorn
- [Durian-svn] [4424] 7.1tweaks
jeremy
- [Durian-svn] [4425] sparkify
soenke
- [Durian-svn] [4426] Updated .avi's from the farm.
farm
- [Durian-svn] [4427] night sky and shot lighting.
ben
- [Durian-svn] [4428] Put an extra light on the horizon...
dolf
- [Durian-svn] [4429] fixed selflinking, *phew, universe is safe again
soenke
- [Durian-svn] [4430] fixed intersections
beorn
- [Durian-svn] [4431] forgot to enable all layers
dolf
- [Durian-svn] [4432] Recent changes.
colin
- [Durian-svn] [4433] farmski!
ben
- [Durian-svn] [4434] Updated .avi's from the farm.
farm
- [Durian-svn] [4435] added open gl anims, added 8 frames to 3.1m
william
- [Durian-svn] [4436] rubble
jeremy
- [Durian-svn] [4437] made fingers touch staff
william
- [Durian-svn] [4438] Improved the horizon mesh a lot...
dolf
- [Durian-svn] [4439] VIVA LA PATRIA CARAJO!
pablo
- [Durian-svn] [4440] way different horizon
dolf
- [Durian-svn] [4441] final final?
pablo
- [Durian-svn] [4442] sleeve animation
lee
- [Durian-svn] [4443] funky donky
william
- [Durian-svn] [4444] 2k ftw!
pablo
- [Durian-svn] [4445] filename -> filepath
campbell
- [Durian-svn] [4446] updates to renderfarm scripts from myself and brecht
campbell
- [Durian-svn] [4447] Improved sky on 04.1e
dolf
- [Durian-svn] [4448] To the farmski.
ben
- [Durian-svn] [4449] rubbled some more
jeremy
- [Durian-svn] [4450] sky
soenke
- [Durian-svn] [4451] sleeve animation
lee
- [Durian-svn] [4452] Better horizon
dolf
- [Durian-svn] [4453] more balloons for the jelly wrestling scene
beorn
- [Durian-svn] [4454] final final again with scaled up defocus!
pablo
- [Durian-svn] [4455] Fixed the horizon
dolf
- [Durian-svn] [4456] Better horizon
dolf
- [Durian-svn] [4457] Better horizon here as well...
dolf
- [Durian-svn] [4458] Title shot again, can see foot puffs.
ben
- [Durian-svn] [4459] Updated .avi's from the farm.
farm
- [Durian-svn] [4460] Sintel now has hair...
dolf
- [Durian-svn] [4461] gotta have less coffee.....
jeremy
- [Durian-svn] [4462] caffiiineee!!! *TWEAK!!!*
jeremy
- [Durian-svn] [4463] sleeve animation
lee
- [Durian-svn] [4464] Little bit more work on this shot.
colin
- [Durian-svn] [4465] enabled sintel in this...
dolf
- [Durian-svn] [4466] Trying this again.
colin
- [Durian-svn] [4467] Setup 3.2e for better wing simulation.
nathan
- [Durian-svn] [4468] Enabled correct renderlayers
dolf
- [Durian-svn] [4469] adding super awesome laser ontop of dragonhead resulting in dragons with freakinlasers on their heads
soenke
- [Durian-svn] [4470] Committing dusk_sky.png
colin
- [Durian-svn] [4471] general stuffski
ben
- [Durian-svn] [4472] Bit more progress on 5.1.
colin
- [Durian-svn] [4473] 5.1b prep
colin
- [Durian-svn] [4474] Put Sintel at (0,0,0)
william
- [Durian-svn] [4475] Updated .avi's from the farm.
farm
- [Durian-svn] [4476] sangre!
pablo
- [Durian-svn] [4477] Put Sintel at (0,0,0)
william
- [Durian-svn] [4478] remove sintel.
campbell
- [Durian-svn] [4479] dwagons comp and dust
pablo
- [Durian-svn] [4480] remove sintel, she wasnt in view.
campbell
- [Durian-svn] [4481] Put Sintel at (0,0,0) - missed this one
william
- [Durian-svn] [4482] update dragon_swap.py
campbell
- [Durian-svn] [4483] remove sintel from this file where she's not in view.
campbell
- [Durian-svn] [4484] remove sintel, she's not seen
campbell
- [Durian-svn] [4485] sintel wasnt at 0,0,0
campbell
- [Durian-svn] [4486] Updated .avi's from the farm.
farm
- [Durian-svn] [4487] sintel wasnt at 0,0,0
campbell
- [Durian-svn] [4488] fix for dragon swap script
campbell
- [Durian-svn] [4489] - remove objects directly linked into animation and comp files from the chars / folder (un-needed weight objects).
campbell
- [Durian-svn] [4490] some tweaks
soenke
- [Durian-svn] [4491] lamps werent following head
soenke
- [Durian-svn] [4492] update for quality baking
campbell
- [Durian-svn] [4493] added contact shadow
soenke
- [Durian-svn] [4494] weirdness on renderfarm
soenke
- [Durian-svn] [4495] group for 51a
soenke
- [Durian-svn] [4496] render error fix
soenke
- [Durian-svn] [4497] light, comp
soenke
- [Durian-svn] [4498] grouping
soenke
- [Durian-svn] [4499] lady fingers...
angela
- [Durian-svn] [4500] sintel was local in this file adding 20+ mb.
campbell
- [Durian-svn] [4501] remove unused images
campbell
- [Durian-svn] [4502] remove 'comp' scene, included the shaman hut when its not in the shot.
campbell
- [Durian-svn] [4503] Updated .avi's from the farm.
farm
- [Durian-svn] [4504] remove unused imported cameras and their actions saves ~10mb.
campbell
- [Durian-svn] [4505] active camera was wrong making me think sintel wasnt in this shot, switched to correct active camera and removed unused cameras.
campbell
- [Durian-svn] [4506] Updated .avi's from the farm.
farm
- [Durian-svn] [4507] Fixed sintel's layer
dolf
- [Durian-svn] [4508] layer fix
soenke
- [Durian-svn] [4509] Updated .avi's from the farm.
farm
- [Durian-svn] [4510] skin diff + skin bmp, completed.
angela
- [Durian-svn] [4511] Added 8 frames to 03.1m_comp
colin
- [Durian-svn] [4512] Put Sintel, Shaman and baby dragon at (0, 0, 0) on all files up to the cave scene.
william
- [Durian-svn] [4513] Fix for adult dragon, so that the group instance can be moved independently of the proxy armature .
nathan
- [Durian-svn] [4514] Updated .avi's from the farm.
farm
- [Durian-svn] [4515] Fixed dragon and baby dragon locations
william
- [Durian-svn] [4516] tweet beak
jeremy
- [Durian-svn] [4517] opengl anim wombat
william
- [Durian-svn] [4518] Added a few stars to the dusk sky.
colin
- [Durian-svn] [4519] remove shaman, not seen in shot
campbell
- [Durian-svn] [4520] remove shaman from scenes he's not in
campbell
- [Durian-svn] [4521] Edited alternate quest, updated w/render avi's.
colin
- [Durian-svn] [4522] Minor checks before putting in farm again
ben
- [Durian-svn] [4523] Scene 8.5 layout update.
colin
- [Durian-svn] [4524] no hair sim, wanna see blood!
pablo
- [Durian-svn] [4525] bloody body buddy
pablo
- [Durian-svn] [4526] Trying to remove shoulder pad flicker.
ben
- [Durian-svn] [4527] big laser shootout scene
beorn
- [Durian-svn] [4528] minor update to baking and path error scripts.
campbell
- [Durian-svn] [4529] opengl fun
william
- [Durian-svn] [4530] 8.4 scene files
william
- [Durian-svn] [4531] 8.4 scene files
william
- [Durian-svn] [4532] stop her hands from not sticking together!
lee
- [Durian-svn] [4533] Updated .avi's from the farm.
farm
- [Durian-svn] [4534] updated pointcache for scene 02
campbell
- [Durian-svn] [4535] sintel update
lee
- [Durian-svn] [4536] Setup improvements for wing sim in shots 3.1i/k/l/n
nathan
- [Durian-svn] [4537] 8.4f bob
william
- [Durian-svn] [4538] removing warp option for one texture on shoulder pad to remove some flicker issues
soenke
- [Durian-svn] [4539] wing tweaks
beorn
- [Durian-svn] [4540] some GLs for the weekly
beorn
- [Durian-svn] [4541] Revert of previous changes as it wasn't the comp file' s fault for flickering.
ben
- [Durian-svn] [4542] Added animation-only camera to 08.4i to approximate reflection.
colin
- [Durian-svn] [4543] General backup commit because Colin liked the progress, would rather not backtrack too far.
ben
- [Durian-svn] [4544] Setup for wing sim improvements on 3.2c/d/e
nathan
- [Durian-svn] [4545] ...
beorn
- [Durian-svn] [4546] i did this bit in 3ds MAX!
beorn
- [Durian-svn] [4547] - lower resolution for mdef cage (99% 1.0 pinned areas)
campbell
- [Durian-svn] [4548] Let's render 05.1c please.
colin
- [Durian-svn] [4549] Setup for improved wing sim on 3.3c
nathan
- [Durian-svn] [4550] dragon bake true
campbell
- [Durian-svn] [4551] Now we enter end game.
ben
- [Durian-svn] [4552] updated animatoin 5.8x and clip animations
lee
- [Durian-svn] [4553] 8.4 rendergls
william
- [Durian-svn] [4554] 5.5 old stuff
william
- [Durian-svn] [4555] Setup for wing sim on 3.4
nathan
- [Durian-svn] [4556] gave Sintel her coat + backpack for 5.1c.
colin
- [Durian-svn] [4557] intro backup
ben
- [Durian-svn] [4558] end of week commitski
ben
- [Durian-svn] [4559] sparks
soenke
- [Durian-svn] [4560] tweaks
soenke
- [Durian-svn] [4561] hair sim
campbell
- [Durian-svn] [4562] hair sim
campbell
- [Durian-svn] [4563] reverted to 4479 because sintel got lost, also set sintel and shaman to 000 again
soenke
- [Durian-svn] [4564] tweaks
soenke
- [Durian-svn] [4567] some intersections
soenke
- [Durian-svn] [4568] Add some commented out bendiness fix settings to finals_config.py.
brecht
- [Durian-svn] [4569] better framing
soenke
- [Durian-svn] [4570] enable some 06 presets
campbell
- [Durian-svn] [4571] sparky
soenke
- [Durian-svn] [4572] renderlayers
soenke
- [Durian-svn] [4573] definitions for what needs baking
campbell
- [Durian-svn] [4574] comments for bake script
campbell
- [Durian-svn] [4576] added batch bake for all scenes with a comp file and commit friday work
william
- [Durian-svn] [4577] Enable bendiness correction by default in finals_config.py,
brecht
- [Durian-svn] [4578] enable shadow dynamics
campbell
- [Durian-svn] [4579] small fix on eyes, no indirect by hair shad anymore
soenke
- [Durian-svn] [4580] fix
soenke
- [Durian-svn] [4581] Bendiness correction was not being applied to shadow hair.
brecht
- [Durian-svn] [4582] mistake on hair
soenke
- [Durian-svn] [4583] some fixes
soenke
- [Durian-svn] [4584] Disable bending on the shadow hair again, looks better without apparently.
brecht
- [Durian-svn] [4585] fix
soenke
- [Durian-svn] [4586] adjusted weights at the joining back area of the wing
campbell
- [Durian-svn] [4587] final tweaks
soenke
- [Durian-svn] [4588] dragon wing sim
campbell
- [Durian-svn] [4589] small change in light color so it fits a tiny bit more with the rest of the scene
soenke
- [Durian-svn] [4590] tweak
soenke
- [Durian-svn] [4592] tweaks
soenke
- [Durian-svn] [4593] tweak
soenke
- [Durian-svn] [4594] final tweak
soenke
- [Durian-svn] [4595] anti flickerizati0n-ray to the max
soenke
- [Durian-svn] [4596] increased flicker-reduction-factor to get better chi square
soenke
- [Durian-svn] [4597] lets see how final final is this fella
pablo
- [Durian-svn] [4598] baby dwagon blooood
pablo
- [Durian-svn] [4599] 3:25 AM Saturday night commit, what's wrong with us!
pablo
- [Durian-svn] [4600] 3:30 AM Saturday night commit, what's wrong with us!
pablo
- [Durian-svn] [4601] 3:35 AM Saturday night commit, what's wrong with us!
pablo
- [Durian-svn] [4602] 3:50 AM Saturday night commit, what's wrong with us!
pablo
- [Durian-svn] [4603] dragon wing sim
campbell
- [Durian-svn] [4604] 4:10 AM Saturday night commit, what's wrong with us!
pablo
- [Durian-svn] [4605] 4:10 AM Saturday night commit, what's wrong with us!
pablo
- [Durian-svn] [4606] 4:21 AM early Sunday commit, what's wrong with us!
pablo
- [Durian-svn] [4607] fix for teeth
soenke
- [Durian-svn] [4608] layerfix
soenke
- [Durian-svn] [4609] fix
soenke
- [Durian-svn] [4610] dragon wing sim.
campbell
- [Durian-svn] [4611] camera wasnt moving, hope this solves it
soenke
- [Durian-svn] [4612] teeth
soenke
- [Durian-svn] [4613] teeth
soenke
- [Durian-svn] [4614] light fix
soenke
- [Durian-svn] [4615] fix
soenke
- [Durian-svn] [4616] update to automated baker not to save each blend file before doing the opengl render
campbell
- [Durian-svn] [4617] updated shaman cloth
campbell
- [Durian-svn] [4618] update shaman cloth
campbell
- [Durian-svn] [4619] shaman cloth
campbell
- [Durian-svn] [4620] shaman cloth sim
campbell
- [Durian-svn] [4621] update error values
campbell
- [Durian-svn] [4622] moved some verts around to get rid of necklace intersections for 02j
soenke
- [Durian-svn] [4623] 66 percent fix bending correction, was too high and caused some intersections too
campbell
- [Durian-svn] [4624] scaled upper part of boots to get rid of intersections in 02c with cloth
soenke
- [Durian-svn] [4625] set scenes which need attention
campbell
- [Durian-svn] [4626] really bad material id anti intersection composit hack
soenke
- [Durian-svn] [4627] hanging thing hovering in mid air fix
soenke
- [Durian-svn] [4628] fixing some all-z stuff
soenke
- [Durian-svn] [4629] om nom nom nom
pablo
- [Durian-svn] [4630] removing unneeded geometry from 3.3aa
pablo
- [Durian-svn] [4631] 3.3aa comp downgrade, lets see how faster it renders
pablo
- [Durian-svn] [4632] Updated .avi's from the farm.
farm
- [Durian-svn] [4633] fix on cloth flicker
pablo
- [Durian-svn] [4634] a-render-guy attempt to fix finger's intersection
pablo
- [Durian-svn] [4635] 3.2c comp downgrade
pablo
- [Durian-svn] [4636] 3.2c comp downgrade
pablo
- [Durian-svn] [4637] updated
angela
- [Durian-svn] [4638]
angela
- [Durian-svn] [4639] update + spec map
angela
- [Durian-svn] [4640] first commit of the week :D
pablo
- [Durian-svn] [4642] Updated .avi's from the farm.
farm
- [Durian-svn] [4643] cleanup of file
ben
- [Durian-svn] [4644] added pre-roll pose for shaman - now to test if it works!
william
- [Durian-svn] [4645] new group without projection stuff
soenke
- [Durian-svn] [4646] Restored per-blend pre-roll settings for baby dragon in finals_config.py
nathan
- [Durian-svn] [4647] Changes from Friday + new shots.
colin
- [Durian-svn] [4648] candy shop for 31aa
soenke
- [Durian-svn] [4649] forgot
soenke
- [Durian-svn] [4650] some tweaks
soenke
- [Durian-svn] [4651] tweaks
soenke
- [Durian-svn] [4652] comp
soenke
- [Durian-svn] [4653] attempt at flicker once again, more wavy cloths
pablo
- [Durian-svn] [4654] comp update, 1k
pablo
- [Durian-svn] [4655] 8.4 fixes.
william
- [Durian-svn] [4656] weirdo intersection on leg, still one on the baby dragon arms but will leave to bill
pablo
- [Durian-svn] [4657] animation tweaks on the stab and particles from the column
beorn
- [Durian-svn] [4658] fix
soenke
- [Durian-svn] [4659] Vertigo effect!!!1!
colin
- [Durian-svn] [4660] Updated .tx files.
brecht
- [Durian-svn] [4661] replacing lowres with highres and moving stuff to different layers for comp
soenke
- [Durian-svn] [4662] for renderfarm
soenke
- [Durian-svn] [4663] this file was committed by accident
campbell
- [Durian-svn] [4664] 3.2e stuff
pablo
- [Durian-svn] [4665] big render blobb
soenke
- [Durian-svn] [4666] Slight improvements to 3.4a lighting & comp.
colin
- [Durian-svn] [4667] shaman pre-roll was not set to 40 as it should be
campbell
- [Durian-svn] [4668] more 8.4 fixes and improvements
william
- [Durian-svn] [4669] cave props
beorn
- [Durian-svn] [4670] edits to the shaman
campbell
- [Durian-svn] [4671] shards added
beorn
- [Durian-svn] [4672] Added a default-pose pre-roll to 08.2l-o for dragon wing sim.
nathan
- [Durian-svn] [4673] megafixes
lee
- [Durian-svn] [4674] blah
beorn
- [Durian-svn] [4675] defocus size x2! stupid node doesn' t scales up properly with render size :(
pablo
- [Durian-svn] [4676] restored particles
beorn
- [Durian-svn] [4677] 3.2 intersection fixes
william
- [Durian-svn] [4678] Weight painting update on shaman to avoid intersections when the shoulder moves forward .
nathan
- [Durian-svn] [4679] 3.1g fixed minor intersections
william
- [Durian-svn] [4680] updated sim for sharman higher res cloth
campbell
- [Durian-svn] [4681] Not sure if these are improvements or not...
colin
- [Durian-svn] [4682] comp
soenke
- [Durian-svn] [4683] shaman cloth sim, some of these will need rebaking but committing because resolution of the mesh changed so old sim wont work at all
dolf
- [Durian-svn] [4684] comp
soenke
- [Durian-svn] [4685] solved ladle+beard render correctly
soenke
- [Durian-svn] [4686] higher irrcache samples
soenke
- [Durian-svn] [4687] Updated .avi's from the farm.
farm
- [Durian-svn] [4688] sim=False support for shaman
william
- [Durian-svn] [4689] added pre-roll for shaman cloth
william
- [Durian-svn] [4690] added pre-roll for shaman cloth
william
- [Durian-svn] [4691] turned simplify off
william
- [Durian-svn] [4692] simplification subd=2 so meshdef wont screw up
soenke
- [Durian-svn] [4693] Updated .avi's from the farm.
farm
- [Durian-svn] [4694] character texture cleanup part 1
ben
- [Durian-svn] [4695] Character file folder cleanup - part the second.
ben
- [Durian-svn] [4696] final working shaman cloth sim.
william
- [Durian-svn] [4697] made face bind mesh not renderable
soenke
- [Durian-svn] [4698] No longer needed files, sintel_skin_texture was a test from February
ben
- [Durian-svn] [4699] tweaked pre-roll for shaman plus 8.4k anim tweaks
william
- [Durian-svn] [4700] curves > mesh, give weirdo flickers
pablo
- [Durian-svn] [4701] moved the dragon, changed the camera
beorn
- [Durian-svn] [4702] Character texture cleanup / management part thrice.
ben
- [Durian-svn] [4703] world was corrupted, fixed it so we now have worldpeace by definition
soenke
- [Durian-svn] [4704] Fire for shot 03.4l, plates and blend.
ben
- [Durian-svn] [4705] first go at steam for the soup
beorn
- [Durian-svn] [4706] for test, no sss, no ray
soenke
- [Durian-svn] [4707] for test, no sss, no ray
soenke
- [Durian-svn] [4708] updated steam (Hiya crashy! Whatcha doin down there?)
beorn
- [Durian-svn] [4709] blaaddddd no funny!
pablo
- [Durian-svn] [4710] clothing texture maps wip
angela
- [Durian-svn] [4711] tweaked dragon and shaman pre-roll pose
william
- [Durian-svn] [4712] pre-roll poses
william
- [Durian-svn] [4713] 03.4a light + comp improvements!
colin
- [Durian-svn] [4714] Okay, hopefully this doesn' t break all the other shots in the sequence...
colin
- [Durian-svn] [4715] more steam
beorn
- [Durian-svn] [4716] Updated .avi's from the farm.
farm
- [Durian-svn] [4717] for test, no sss, no ray
soenke
- [Durian-svn] [4718] comp
soenke
- [Durian-svn] [4719] blaaaaaaaddd
pablo
- [Durian-svn] [4720] blaaaaaaaddd
pablo
- [Durian-svn] [4721] before I botch something up.
ben
- [Durian-svn] [4722] animated necklace
william
- [Durian-svn] [4723] Updated .avi's from the farm.
farm
- [Durian-svn] [4724] Tightened up lens a bit for the last shot.
colin
- [Durian-svn] [4725] Updated .avi's from the farm.
farm
- [Durian-svn] [4726] fixed necklace, eyeline in 8.4
william
- [Durian-svn] [4727] cloth, yay
william
- [Durian-svn] [4728] low qual for test
soenke
- [Durian-svn] [4729] needs ray for proper test
soenke
- [Durian-svn] [4730] another attempts at preroll for 02.g.
william
- [Durian-svn] [4731] fizziks
beorn
- [Durian-svn] [4732] comp
soenke
- [Durian-svn] [4733] wrong frame range
soenke
- [Durian-svn] [4734] basic comp
soenke
- [Durian-svn] [4735] added bones for sleeves
william
- [Durian-svn] [4736] added bones for sleeves
william
- [Durian-svn] [4737] Basic comp and lighting setup for 7.2a
nathan
- [Durian-svn] [4738] more crumbs
jeremy
- [Durian-svn] [4739] comp fix
soenke
- [Durian-svn] [4740] another pre-roll fix attempt
william
- [Durian-svn] [4741] avi
jeremy
- [Durian-svn] [4742] crumbly
jeremy
- [Durian-svn] [4743] cloth!!! yeah!
william
- [Durian-svn] [4744] First go at making the bamboozels
dolf
- [Durian-svn] [4745] last shaman cloth.
william
- [Durian-svn] [4746] hacking in a leg
soenke
- [Durian-svn] [4747] Belch of Fire.
ben
- [Durian-svn] [4748] Tweaks to lighting + comp for 3.4a.
colin
- [Durian-svn] [4749] rename files
campbell
- [Durian-svn] [4750] remove this tx file because it jitters on bens computer
campbell
- [Durian-svn] [4751] comp
soenke
- [Durian-svn] [4752] Updated .avi's from the farm.
farm
- [Durian-svn] [4753] comp
soenke
- [Durian-svn] [4754] not needed
soenke
- [Durian-svn] [4755] subd simplify=2
soenke
- [Durian-svn] [4756] Updated .avi's from the farm.
farm
- [Durian-svn] [4757] fixed seam at neckline on sintel's shirt/sweater.
angela
- [Durian-svn] [4758] comping
soenke
- [Durian-svn] [4759] added some 08.2 avis
soenke
- [Durian-svn] [4760] revert test settings
soenke
- [Durian-svn] [4761] 20s render to test flickering tx!
pablo
- [Durian-svn] [4762] no flicker! stupid tx..
pablo
- [Durian-svn] [4763] clothing textures wip
angela
- [Durian-svn] [4764] test to avoid flickers..
pablo
- [Durian-svn] [4765] test to avoid flickers..
pablo
- [Durian-svn] [4766] test to avoid flickers..
pablo
- [Durian-svn] [4767] now with this settings..
pablo
- [Durian-svn] [4768] ok 1 more test :D
pablo
- [Durian-svn] [4769] Updated .avi's from the farm.
farm
- [Durian-svn] [4770] farm is all mine muahaha!
pablo
- [Durian-svn] [4771] peace
pablo
- [Durian-svn] [4772] less bump on wood
pablo
- [Durian-svn] [4773] less bump on wood
pablo
- [Durian-svn] [4774] wood flicker away, now lets get that rope
pablo
- [Durian-svn] [4775] wood flicker away, now lets get that rope
pablo
- [Durian-svn] [4776] another flicker solved, lets try now with no textures
pablo
- [Durian-svn] [4777] wip
angela
- [Durian-svn] [4778] shade flat..
pablo
- [Durian-svn] [4779] paz
pablo
- [Durian-svn] [4780] Adding the butterfly! whooo...
dolf
- [Durian-svn] [4781] turned off deform on sleeve bones as these affected non-cloth shaman renders , plus added a bunch of avi's
william
- [Durian-svn] [4782] now with textures..
pablo
- [Durian-svn] [4783] zomfg flyin' dwagons !
pablo
- [Durian-svn] [4784] zomfg flyin' dwagons !1!!
pablo
- [Durian-svn] [4785] GI..
pablo
- [Durian-svn] [4786] post render tweaks
beorn
- [Durian-svn] [4787] Updated .avi's from the farm.
farm
- [Durian-svn] [4788] Updated .avi's from the farm.
farm
- [Durian-svn] [4789] framerange fix
soenke
- [Durian-svn] [4790] pinxplossion! (tm)
pablo
- [Durian-svn] [4791] pinxplossion! (tm)
pablo
- [Durian-svn] [4792] added snow spray
beorn
- [Durian-svn] [4793] comp
soenke
- [Durian-svn] [4794] - pre-roll default for dragons
campbell
- [Durian-svn] [4795] ziguratto
pablo
- [Durian-svn] [4796] Animated nodes to approximate character going in and out of shadows.
colin
- [Durian-svn] [4797] comp
soenke
- [Durian-svn] [4798] Updated .avi's from the farm.
farm
- [Durian-svn] [4799] cloth test
soenke
- [Durian-svn] [4800] dragon falls....
lee
- [Durian-svn] [4801] Workin on scene 5...
colin
- [Durian-svn] [4802] Updated .avi's from the farm.
farm
- [Durian-svn] [4803] tweak
soenke
- [Durian-svn] [4804] Lighting tweak
colin
- [Durian-svn] [4805] Fixed up the animation in 3.2c so that the wings aren' t forced to intersect with the body of the dragon.
nathan
- [Durian-svn] [4806] test settings for cloth
soenke
- [Durian-svn] [4807] more fizzix
beorn
- [Durian-svn] [4808] fixed intersection in the last shot
beorn
- [Durian-svn] [4809] cloth test settings
soenke
- [Durian-svn] [4810] dragon wings....
lee
- [Durian-svn] [4811] get'em scales, wooooooo!
pablo
- [Durian-svn] [4812] Updated .avi's from the farm.
farm
- [Durian-svn] [4813] some bokeh in x
soenke
- [Durian-svn] [4814] forgot layers
soenke
- [Durian-svn] [4815] started block on 9.2.
william
- [Durian-svn] [4816] added 8.2 avis
soenke
- [Durian-svn] [4817] oh ears!
jeremy
- [Durian-svn] [4818] Bit more camerashake!! Earthquake!
colin
- [Durian-svn] [4819] better bokeh
soenke
- [Durian-svn] [4820] Added point cache for 3.2c baby dragon wings.
campbell
- [Durian-svn] [4821] Set baked to true on 3.2c
nathan
- [Durian-svn] [4822] sloooooooooowwwww moooooo!!!!
jeremy
- [Durian-svn] [4823] fixed necklace animation
william
- [Durian-svn] [4824] fixed wing intersections
william
- [Durian-svn] [4825] sloooooooooowwwww moooooo!!!!
jeremy
- [Durian-svn] [4826] comp update, gotta see the entire thing to check if it fits..
pablo
- [Durian-svn] [4827] getting ready for comp
dolf
- [Durian-svn] [4828] ready for final
soenke
- [Durian-svn] [4829] comp and cornea material of dragon
soenke
- [Durian-svn] [4830] ribble rubble
jeremy
- [Durian-svn] [4831] Lensflareomg!
colin
- [Durian-svn] [4832] back to normal settings, will set as low to check on da farm
pablo
- [Durian-svn] [4833] 9.2 block wip
william
- [Durian-svn] [4834] First attempt at comp/lighting for 7.2b
nathan
- [Durian-svn] [4835] Wing sim cache for 3.2e
campbell
- [Durian-svn] [4836] Enabled baked=True for wing sim on 3.2e
nathan
- [Durian-svn] [4837] Increased simplify limits on 3.2e, because it was preventing cloth sim from working in the comp file.
nathan
- [Durian-svn] [4838] animation of last scene!
lee
- [Durian-svn] [4839] A bunch of updates ( the replace by active script now also works with empties)
dolf
- [Durian-svn] [4840]
angela
- [Durian-svn] [4841] 2k crap quality lets see the cloth !
pablo
- [Durian-svn] [4842] Added wing sim cache for 3.2d
campbell
- [Durian-svn] [4843] Set baked=true for wing sim on 3.2d
nathan
- [Durian-svn] [4844] Tweaked light + comp for 03.4b!
colin
- [Durian-svn] [4845] comp
soenke
- [Durian-svn] [4846] subd on sintels leather thing was missing
soenke
- [Durian-svn] [4847] clothing texture wip
angela
- [Durian-svn] [4848]
angela
- [Durian-svn] [4849] Updated .avi's from the farm.
farm
- [Durian-svn] [4850] Updated .avi's from the farm.
farm
- [Durian-svn] [4851]
angela
- [Durian-svn] [4852] comp upgradednessshipment
pablo
- [Durian-svn] [4853] wooshhh!
pablo
- [Durian-svn] [4854] Updated .avi's from the farm.
farm
- [Durian-svn] [4855] shadow buffers test
pablo
- [Durian-svn] [4856] shampoo ad shot
pablo
- [Durian-svn] [4857] shabuffer test
pablo
- [Durian-svn] [4858] this shot works better without hairsim :)
pablo
- [Durian-svn] [4859] higher buffersize
pablo
- [Durian-svn] [4860] quien sembra cosecha
pablo
- [Durian-svn] [4861] clothing texture wip
angela
- [Durian-svn] [4862] amar la libertad
pablo
- [Durian-svn] [4863] lotsa fixes and phizux
beorn
- [Durian-svn] [4864] fixed the run
beorn
- [Durian-svn] [4865] oops
beorn
- [Durian-svn] [4866] mate mate mate
pablo
- [Durian-svn] [4867] butterflies!
beorn
- [Durian-svn] [4868] 5.1d should be renderable! C'mon farm!
colin
- [Durian-svn] [4869] switch to highres models
soenke
- [Durian-svn] [4870] 03.4b lighting + comp improvements.
colin
- [Durian-svn] [4871] reduced hand movement and fixed hand locations in 2.i.
william
- [Durian-svn] [4872] fixed thumb intersection
william
- [Durian-svn] [4873] fixed thumb intersection on sintel
william
- [Durian-svn] [4874] light
soenke
- [Durian-svn] [4875] Updated .avi's from the farm.
farm
- [Durian-svn] [4876] rubbled
jeremy
- [Durian-svn] [4877] Fixes to wings for wing sim on baby dragon.
nathan
- [Durian-svn] [4878] fixed fingers on bowl touching
william
- [Durian-svn] [4879] May as well work on a second shot this week.
ben
- [Durian-svn] [4880] Updated .avi's from the farm.
farm
- [Durian-svn] [4881] dont override sintel, doh!
pablo
- [Durian-svn] [4882] more insects
beorn
- [Durian-svn] [4883] bkah
beorn
- [Durian-svn] [4884] more blur, sheeeeeeesh
soenke
- [Durian-svn] [4885] we will rock you
beorn
- [Durian-svn] [4886] bamboo changes
dolf
- [Durian-svn] [4887] butterfly cycles
beorn
- [Durian-svn] [4888] Updated .avi's from the farm.
farm
- [Durian-svn] [4889] fix
soenke
- [Durian-svn] [4890] Adding the texture
dolf
- [Durian-svn] [4891] Lets do a first test render of this boy
dolf
- [Durian-svn] [4892] fwarp.
beorn
- [Durian-svn] [4893] Made the wing puff on the baby dragon not suck quite as much.
nathan
- [Durian-svn] [4894] Updated bake for wing sim on 3.2
campbell
- [Durian-svn] [4895] First crappy render of 05.2b
dolf
- [Durian-svn] [4896] Forgot the ground
dolf
- [Durian-svn] [4897] move particle plane to different layer so it doesnt interfere with comp files
soenke
- [Durian-svn] [4898] Adding shot C...
dolf
- [Durian-svn] [4899] Forgot to commit 7.2a comp!
nathan
- [Durian-svn] [4900] renamed 8.2cde to 8.2cdef
lee
- [Durian-svn] [4901] raytrace all messed it up, curse you raytrace all..curse you!!
soenke
- [Durian-svn] [4902] Quest envs.
colin
- [Durian-svn] [4903] Small animatic updates.
colin
- [Durian-svn] [4904] Fweeb's progress so far on 5.4A.
colin
- [Durian-svn] [4905] Hyena char from Fweeb's svn.
colin
- [Durian-svn] [4906] Updated .avi's from the farm.
farm
- [Durian-svn] [4907] para bailar la bamba!
pablo
- [Durian-svn] [4908] dof camera targets for 82zb and 82y
soenke
- [Durian-svn] [4909] Fixed length of shot, animated coat collar.
colin
- [Durian-svn] [4910] Replaced hyena with hyena_rig.blend from Fweeb's svn.
colin
- [Durian-svn] [4911] Tweaked camera.
colin
- [Durian-svn] [4912] Cave Crumbles
jeremy
- [Durian-svn] [4913] tiptoe through the doo-dads.
ben
- [Durian-svn] [4914] Rerendering 5.1d.
colin
- [Durian-svn] [4915] Progress on the bamboo shot..
dolf
- [Durian-svn] [4916] Updated .avi's from the farm.
farm
- [Durian-svn] [4917] bla
soenke
- [Durian-svn] [4918] Renaming
colin
- [Durian-svn] [4919] fixed up necklace
william
- [Durian-svn] [4920] 9.2 anim update
william
- [Durian-svn] [4921] Workski, commitski, backupski.
ben
- [Durian-svn] [4922] Could use work I suppose but going in circles at the moment.
ben
- [Durian-svn] [4923] 9.2 block
william
- [Durian-svn] [4924] Baked wing sim for 3.3a/b/c/d
campbell
- [Durian-svn] [4925] repair
soenke
- [Durian-svn] [4926] light
soenke
- [Durian-svn] [4927] Desert progress.
colin
- [Durian-svn] [4928] light
soenke
- [Durian-svn] [4929] randoms
lee
- [Durian-svn] [4930] butterflies done
beorn
- [Durian-svn] [4931] Updated .avi's from the farm.
farm
- [Durian-svn] [4932] remove simplification stuff
soenke
- [Durian-svn] [4933] Prep for farm.
colin
- [Durian-svn] [4934] Updated .avi's from the farm.
farm
- [Durian-svn] [4935] Prepping 5.1c.
colin
- [Durian-svn] [4936] Segmented out sculpted stuff in foreground.
colin
- [Durian-svn] [4937] light
soenke
- [Durian-svn] [4938] desimplify
soenke
- [Durian-svn] [4939] more steam tests for da soup
beorn
- [Durian-svn] [4940] clothing texture
angela
- [Durian-svn] [4941] comminty freshness
jeremy
- [Durian-svn] [4942] tweet tweet
jeremy
- [Durian-svn] [4943] Trying a cleaner render with more samples...
dolf
- [Durian-svn] [4944] tweakin bamboo
jeremy
- [Durian-svn] [4945] more creeping
jeremy
- [Durian-svn] [4946] Couple new render_gl's
colin
- [Durian-svn] [4947] Red butterflies now!
dolf
- [Durian-svn] [4948] more creeping...
jeremy
- [Durian-svn] [4949] Woops, didn't render
colin
- [Durian-svn] [4950] 7.2b opengl
colin
- [Durian-svn] [4951] should be ready to be final final etc.
ben
- [Durian-svn] [4952] Updated .avi's from the farm.
farm
- [Durian-svn] [4953] Less detail in the butterfly and better texturing ( non global streaks) on the bamboozels
dolf
- [Durian-svn] [4954] fixed intersections in 3.2c, plus update to 9.2
william
- [Durian-svn] [4955] flickerfix
soenke
- [Durian-svn] [4956] renaming file
campbell
- [Durian-svn] [4957] fixed necklace intersections
william
- [Durian-svn] [4958] Updated .avi's from the farm.
farm
- [Durian-svn] [4959] Current state of the forest
dolf
- [Durian-svn] [4960] Animation tweak
jeremy
- [Durian-svn] [4961] Added object id for Sintel's eyes.
colin
- [Durian-svn] [4962] 5.1d
colin
- [Durian-svn] [4963] texture fix on gloves
soenke
- [Durian-svn] [4964] With Beorns added work and some minor updates.
ben
- [Durian-svn] [4965] cliffside particles
jeremy
- [Durian-svn] [4966] Updated bake for 3.2c
campbell
- [Durian-svn] [4967] make compatible with comps
soenke
- [Durian-svn] [4968] 03.4b
colin
- [Durian-svn] [4969] animators: simplify should be off on the anim file for cloth sim to work on comp, dunno why it just does!
pablo
- [Durian-svn] [4970] user error vs bughunt commit
ben
- [Durian-svn] [4971] Added focus object to ani 05.2a
dolf
- [Durian-svn] [4972] Basic comp and light setup for 8.2f
nathan
- [Durian-svn] [4973] Save and load hairstyles as OBJ.
campbell
- [Durian-svn] [4974] 9.2 update
william
- [Durian-svn] [4975] Slight improvements-- little particles in the air!
colin
- [Durian-svn] [4976] Renderlayers.
colin
- [Durian-svn] [4977] Flower beats bug.
ben
- [Durian-svn] [4978] first go at 8.5a
beorn
- [Durian-svn] [4979] 9.2 update
william
- [Durian-svn] [4980] almost weekly
jeremy
- [Durian-svn] [4981] end of week commitski
ben
- [Durian-svn] [4982] search all the database for errors
campbell
- [Durian-svn] [4983] that's enough!
dolf
- [Durian-svn] [4984] steam and rocks
beorn
- [Durian-svn] [4985] 9.1 animation block
lee
- [Durian-svn] [4986] asdasd
pablo
- [Durian-svn] [4987] FIXED mouth pose on 3.2d
william
- [Durian-svn] [4988] disable simplify before commiting! :)
pablo
- [Durian-svn] [4989] final final, 1st try :)
pablo
- [Durian-svn] [4990] desimplify
soenke
- [Durian-svn] [4991] lesser blur
soenke
- [Durian-svn] [4992] render
soenke
- [Durian-svn] [4993] ffffff
pablo
- [Durian-svn] [4994] lesser blur
soenke
- [Durian-svn] [4995] asdasd
pablo
- [Durian-svn] [4996] started splining 0.2
william
- [Durian-svn] [4997] anim update
william
- [Durian-svn] [4998] moving highres staff to layer 2
soenke
- [Durian-svn] [4999] light
soenke
- [Durian-svn] [5000] fixed an intersection with the necklace and 9.2 anim update
william
- [Durian-svn] [5001] I'm over five thousaand!!11
pablo
- [Durian-svn] [5002] Updated .avi's from the farm.
farm
- [Durian-svn] [5003] layering
soenke
- [Durian-svn] [5004] light
soenke
- [Durian-svn] [5005] fixing
soenke
- [Durian-svn] [5006] "next" materials for the solidify modifier :P
pablo
- [Durian-svn] [5007] 03.3a 2K!, this time with hair and cloth sim, lets see..
pablo
- [Durian-svn] [5008] forgot
soenke
- [Durian-svn] [5009] Commented 1064 for now to solve haircut issues
pablo
- [Durian-svn] [5010] prototype stairs for ziggurat (only first blocks, not grouped)
soenke
- [Durian-svn] [5011] what the funk!, whoever put that hidden plane blocking the camera, I hate you
pablo
- [Durian-svn] [5012] light
soenke
- [Durian-svn] [5013] comp
soenke
- [Durian-svn] [5014]
angela
- [Durian-svn] [5015] fix for bad path to the dragon baby
campbell
- [Durian-svn] [5016] move sintel to 0,0,0
campbell
- [Durian-svn] [5017] move sintel to 0,0,0
campbell
- [Durian-svn] [5018] move sintel and the dragon to 0,0,0
campbell
- [Durian-svn] [5019] move sintel and the dragon to 0,0,0
campbell
- [Durian-svn] [5020] set sintels location to 0, 0, 0, removed baby dragon (unseen)
campbell
- [Durian-svn] [5021] move sintel and the dragon to 0,0,0
campbell
- [Durian-svn] [5022] moved sintel to 0,0,0
campbell
- [Durian-svn] [5023] made sintels blanket multires external
campbell
- [Durian-svn] [5024] move sculpt data
campbell
- [Durian-svn] [5025] modify sintel for new sculpt locations
campbell
- [Durian-svn] [5026] Updated .avi's from the farm.
farm
- [Durian-svn] [5027] 03.4b fixed for render
colin
- [Durian-svn] [5028] scan comp and layout files
campbell
- [Durian-svn] [5029] moved sintel to 0,0,0, removed sintel simple
campbell
- [Durian-svn] [5030] Updated .avi's from the farm.
farm
- [Durian-svn] [5031] some updates for 82
soenke
- [Durian-svn] [5032] relative paths
soenke
- [Durian-svn] [5033] removed unused groups (local houses were not needed)
campbell
- [Durian-svn] [5034] remove unused groups
campbell
- [Durian-svn] [5035] Comps for this whole scene are now at a basic level, needs improvement once animation is finished, especially final shot.
ben
- [Durian-svn] [5036] Added a shirt puff slider to help solve intersection issues.
nathan
- [Durian-svn] [5037] End shot cleanup - part the first.
ben
- [Durian-svn] [5038] cloth puff to get rid of intersections
soenke
- [Durian-svn] [5039] Disable transparency on sintel skin material, with node materials this is
brecht
- [Durian-svn] [5040] End scene cleanup - part the second.
ben
- [Durian-svn] [5041] 04.2 camera pass on b and f
colin
- [Durian-svn] [5042] Animatic update.
colin
- [Durian-svn] [5043] End scene cleanup - part the third.
ben
- [Durian-svn] [5044] End scene is more clean y'all.
ben
- [Durian-svn] [5045] Revoming unused library links from end scene.
ben
- [Durian-svn] [5046] 3.2c anim file, layers and OB ID ( since material ID on nodes doesnt seem to work still!) tsk tsk joe :P
pablo
- [Durian-svn] [5047] Animation improvements on 5.1d
colin
- [Durian-svn] [5048] python script fix, though I did that a while ago.
ben
- [Durian-svn] [5049] 9.1d animation unblock-ski.
lee
- [Durian-svn] [5050] Up to dateski - return of the cleanup.
ben
- [Durian-svn] [5051] Swapout complete.
ben
- [Durian-svn] [5052] high res swap for render test.
ben
- [Durian-svn] [5053] different sparks
soenke
- [Durian-svn] [5054] first go at the farm
ben
- [Durian-svn] [5055] some serious comping, dude
soenke
- [Durian-svn] [5056] blaaaddd
pablo
- [Durian-svn] [5057] gotta have more cowbell!
pablo
- [Durian-svn] [5058] more cowbells
soenke
- [Durian-svn] [5059] rim material on coat
pablo
- [Durian-svn] [5060] 9.1d
lee
- [Durian-svn] [5061] 9.1d
lee
- [Durian-svn] [5062] 9.1d
lee
- [Durian-svn] [5063] 9.1d
lee
- [Durian-svn] [5064] 9.1b
lee
- [Durian-svn] [5065] About to work on the flaming burp Mach III.
ben
- [Durian-svn] [5066] 9.2a
william
- [Durian-svn] [5067] uwsome!
pablo
- [Durian-svn] [5068] Added temp credits for submissions.
colin
- [Durian-svn] [5069] corrupted lamps, texture for hair moved to char folder to stop confusion
soenke
- [Durian-svn] [5070] Backupski
ben
- [Durian-svn] [5071] still not enough cowbells
soenke
- [Durian-svn] [5072] attempt to unflickerizing sintel's boot plate ( made new material copy from shoulder pad)
pablo
- [Durian-svn] [5073] golly! candidate for finalfinal!
pablo
- [Durian-svn] [5074] light
soenke
- [Durian-svn] [5075] Sort of getting there in a round about but not really sort of way.
ben
- [Durian-svn] [5076] Different more fake but better approach.
ben
- [Durian-svn] [5077] 9.1d animation tweaks
lee
- [Durian-svn] [5078] Added rocks textures from Fweeb.
colin
- [Durian-svn] [5079] foggy rocks update from Fweeb
colin
- [Durian-svn] [5080] Updated .avi's from the farm.
farm
- [Durian-svn] [5081] left a note for tomorrow...
ben
- [Durian-svn] [5082] light
soenke
- [Durian-svn] [5083] more samples :(
pablo
- [Durian-svn] [5084] Comp/lighting for 8.2f
nathan
- [Durian-svn] [5085] fixing
soenke
- [Durian-svn] [5086] Rerendering Fweeb's scene with subtle changes.
colin
- [Durian-svn] [5087] silly render settings!
colin
- [Durian-svn] [5088] Updated .avi's from the farm.
farm
- [Durian-svn] [5089] 9.2 WSTARTED SPLINNING!!@!eDAD
william
- [Durian-svn] [5090] rerererender 3.4b!
colin
- [Durian-svn] [5091] staff rotation in mid air for zg
soenke
- [Durian-svn] [5092] comp
soenke
- [Durian-svn] [5093] comp
soenke
- [Durian-svn] [5094] light and more cowbells
soenke
- [Durian-svn] [5095]
angela
- [Durian-svn] [5096] renamed actions
beorn
- [Durian-svn] [5097] renamed cameras
beorn
- [Durian-svn] [5098] blah
beorn
- [Durian-svn] [5099] Updated .avi's from the farm.
farm
- [Durian-svn] [5100] no frames?
colin
- [Durian-svn] [5101] light
soenke
- [Durian-svn] [5102] Updated .avi's from the farm.
farm
- [Durian-svn] [5103] light
soenke
- [Durian-svn] [5104] cowbells
soenke
- [Durian-svn] [5105] added some 84 vids
soenke
- [Durian-svn] [5106] commit to avoid loss of work from segfaulting.
ben
- [Durian-svn] [5107] stupid material wasnt set...
ben
- [Durian-svn] [5108] camera got lost
soenke
- [Durian-svn] [5109] ready for another test of 05.2b
dolf
- [Durian-svn] [5110] Updated .avi's from the farm.
farm
- [Durian-svn] [5111] Domain material settings.
ben
- [Durian-svn] [5112] Wing sim bake for 3.1g
nathan
- [Durian-svn] [5113] Improved forest
dolf
- [Durian-svn] [5114] Forgot to commit this one...
dolf
- [Durian-svn] [5115] Since I didn't add the leaves I'll rerender in current state
dolf
- [Durian-svn] [5116] Killing file, starting again.
ben
- [Durian-svn] [5117] Lets try this again shall we?
ben
- [Durian-svn] [5118] added additional material to eyeball for chaning in 84 via python
soenke
- [Durian-svn] [5119] full film polish pass
jeremy
- [Durian-svn] [5120] comp
soenke
- [Durian-svn] [5121] testing bed particles
pablo
- [Durian-svn] [5122] with any luck this should work
ben
- [Durian-svn] [5123] too many intersections, solved
soenke
- [Durian-svn] [5124] 9.2 awesp,e
william
- [Durian-svn] [5125] Updated .avi's from the farm.
farm
- [Durian-svn] [5126] Updated .avi's from the farm.
farm
- [Durian-svn] [5127] update!
colin
- [Durian-svn] [5128] works in a technical sense, not in an aesthetic one.
ben
- [Durian-svn] [5129] hair 12c approved.
angela
- [Durian-svn] [5130] Updated .avi's from the farm.
farm
- [Durian-svn] [5131] some serious sheet dood
pablo
- [Durian-svn] [5132] gotta have more cowbells
pablo
- [Durian-svn] [5133] comp
soenke
- [Durian-svn] [5134] script to make markers based on avi locations
campbell
- [Durian-svn] [5135] 9.2 post-mortem
william
- [Durian-svn] [5136] full film polish pass
jeremy
- [Durian-svn] [5137] hgdirfgjm
soenke
- [Durian-svn] [5138] first pass on batch smoke bake script
campbell
- [Durian-svn] [5139] more soup steam
beorn
- [Durian-svn] [5140] dof
soenke
- [Durian-svn] [5141] setting camera dof target
soenke
- [Durian-svn] [5142] Updates on 05.2b for today
dolf
- [Durian-svn] [5143] cowbells, christmas lights and dof target
soenke
- [Durian-svn] [5144] camera was broken
soenke
- [Durian-svn] [5145] Setting samples higher for nice overnight test
dolf
- [Durian-svn] [5146] 9.2 sintel update
william
- [Durian-svn] [5147] updates
lee
- [Durian-svn] [5148] 9.2 sintel update
william
- [Durian-svn] [5149] Just adding a quicky of 05.2a
dolf
- [Durian-svn] [5150] One last one for today (need to figure out halo lamp issues manana)
dolf
- [Durian-svn] [5151] orange teal! ..NOT :)
pablo
- [Durian-svn] [5152] wolfie rlz
pablo
- [Durian-svn] [5153] comp
soenke
- [Durian-svn] [5154] these are blenderlands
soenke
- [Durian-svn] [5155] Updated .avi's from the farm.
farm
- [Durian-svn] [5156] albert heijn time!
pablo
- [Durian-svn] [5157] Updated .avi's from the farm.
farm
- [Durian-svn] [5158] Updated .avi's from the farm.
farm
- [Durian-svn] [5159] Updated .avi's from the farm.
farm
- [Durian-svn] [5160] replace 100 for scratch
campbell
- [Durian-svn] [5161] ready for a redo of 05.2c
dolf
- [Durian-svn] [5162] forgot to up the samples
dolf
- [Durian-svn] [5163] Fixed winter coat intersections in sintel.blend
nathan
- [Durian-svn] [5164] Added loose leaves on layer 5 of the 05.2ani file
dolf
- [Durian-svn] [5165] 03.b fixes
colin
- [Durian-svn] [5166] Added ear-be-gone control for Sintel.
nathan
- [Durian-svn] [5167] dof target
soenke
- [Durian-svn] [5168] As usual forgot some settings
colin
- [Durian-svn] [5169] Shape key for fixing leg/pants intersections on Sintel
nathan
- [Durian-svn] [5170] moving baby dragon closer to final
william
- [Durian-svn] [5171] 5.1 relight
colin
- [Durian-svn] [5172] steam done (except for 02i)
beorn
- [Durian-svn] [5173] updates
lee
- [Durian-svn] [5174] Pre lunch render
dolf
- [Durian-svn] [5175] Snow scene fixes.
ben
- [Durian-svn] [5176] leaves
jeremy
- [Durian-svn] [5177] Animated the focus poin in 05.2 and added shadow specs to the rest
dolf
- [Durian-svn] [5178] Much better render of all three 052 shots
dolf
- [Durian-svn] [5179] light
soenke
- [Durian-svn] [5180] comp
soenke
- [Durian-svn] [5181] sintel walk
william
- [Durian-svn] [5182] Zmask isn't puurfect but it's as good as it will get imho.
ben
- [Durian-svn] [5183] sim=False for dragon didnt work
william
- [Durian-svn] [5184] comp
soenke
- [Durian-svn] [5185] Added wing sim bake for 3.1l
campbell
- [Durian-svn] [5186] some 84 vids
soenke
- [Durian-svn] [5187] hopefully a candidate for final final
ben
- [Durian-svn] [5188] More rocks and better fade on the bamboo
dolf
- [Durian-svn] [5189] Should be good to go go.
ben
- [Durian-svn] [5190] 9.1d
lee
- [Durian-svn] [5191] Also good to go go.
ben
- [Durian-svn] [5192] comp
soenke
- [Durian-svn] [5193] updated baby dragon sleeping pose to better reveal 'racs'
william
- [Durian-svn] [5194] Committed different value for defining shape key.
colin
- [Durian-svn] [5195] Added a shadow sun to 05.1c and modded the skeleton
dolf
- [Durian-svn] [5196] shapekey from 1.5 to 2
soenke
- [Durian-svn] [5197] flags sim got corrupted!
pablo
- [Durian-svn] [5198] 9.2 BETA
william
- [Durian-svn] [5199] More polish
jeremy
- [Durian-svn] [5200] Needs more work but ready for another farm through.
ben
- [Durian-svn] [5201] Forgot to submit there...
dolf
- [Durian-svn] [5202] My daily commit!
colin
- [Durian-svn] [5203] Should work ok, mainly swapping high res and stretching sky taller
ben
- [Durian-svn] [5204] Updated .avi's from the farm.
farm
- [Durian-svn] [5205] Updated .avi's from the farm.
farm
- [Durian-svn] [5206] 03.4a added sky and some debris.
colin
- [Durian-svn] [5207] Added some debris.
colin
- [Durian-svn] [5208] Fixed some minor issues...
dolf
- [Durian-svn] [5209] Sand Blasting
jeremy
- [Durian-svn] [5210] comp
soenke
- [Durian-svn] [5211] some sirius cheat men
pablo
- [Durian-svn] [5212] comp
soenke
- [Durian-svn] [5213] better stairs!
pablo
- [Durian-svn] [5214] light
soenke
- [Durian-svn] [5215] light
soenke
- [Durian-svn] [5216] 03.4b again! I love this shot!
colin
- [Durian-svn] [5217] light
soenke
- [Durian-svn] [5218] Market env tweaks.
colin
- [Durian-svn] [5219] light
soenke
- [Durian-svn] [5220] 03.4a pinkify!
colin
- [Durian-svn] [5221] Added wing sim bake to 8.4e
campbell
- [Durian-svn] [5222] light
soenke
- [Durian-svn] [5223] light
soenke
- [Durian-svn] [5224] Yes yes it was me, I feel guilty.
william
- [Durian-svn] [5225] Added a proxy for the bamboozels
dolf
- [Durian-svn] [5226] vor Dolf
beorn
- [Durian-svn] [5227] Added the proxy to the anim file
dolf
- [Durian-svn] [5228] Updated .avi's from the farm.
farm
- [Durian-svn] [5229] from the farm, but not automatically for some reason.
ben
- [Durian-svn] [5230] layers
soenke
- [Durian-svn] [5231] Added a "Rim" material for sintel's coat..
dolf
- [Durian-svn] [5232] hiding ears
soenke
- [Durian-svn] [5233] Updated .avi's from the farm.
farm
- [Durian-svn] [5234] Also added the Rim material to the rest of the coat since it seems to look ok
dolf
- [Durian-svn] [5235] These should have worked yesterday, 'should' work today.
ben
- [Durian-svn] [5236] Added wing sim bake to 3.1n
nathan
- [Durian-svn] [5237] Hid body geo in 5.1d, fixes coat intersection.
nathan
- [Durian-svn] [5238] Hid body geo for wearing the coat (solves intersections)
dolf
- [Durian-svn] [5239] Improved (slightly) lighting on 05.1b & d
dolf
- [Durian-svn] [5240] metal material, shoulder shield mesh
soenke
- [Durian-svn] [5241] Updated .avi's from the farm.
farm
- [Durian-svn] [5242] Forgot to enable all layers ack
dolf
- [Durian-svn] [5243] metalworks
soenke
- [Durian-svn] [5244] Updated .avi's from the farm.
farm
- [Durian-svn] [5245] 9.1d
lee
- [Durian-svn] [5246] 9.1d
lee
- [Durian-svn] [5247] insect swarm
beorn
- [Durian-svn] [5248] Camera shift for 9.1d.
colin
- [Durian-svn] [5249] light
soenke
- [Durian-svn] [5250] Again! Again again again.
ben
- [Durian-svn] [5251] Improved the lighting slightly
dolf
- [Durian-svn] [5252] rocks
beorn
- [Durian-svn] [5253] sandblasting
jeremy
- [Durian-svn] [5254] 9.1d
lee
- [Durian-svn] [5255] 9.2 beta 2
william
- [Durian-svn] [5256] Commit of 8.2 lighting/comp in progress for bug fix.
nathan
- [Durian-svn] [5257] Toned down camera shake.
colin
- [Durian-svn] [5258] Updated .avi's from the farm.
farm
- [Durian-svn] [5259] Improved light on baby dragon...
colin
- [Durian-svn] [5260] Animatic daily update.
colin
- [Durian-svn] [5261] 9.2 beta 3
william
- [Durian-svn] [5262] heavy cheating moving some tiles on the roof to not intersect on with the dragon and have to re-bake cloth sim :P
pablo
- [Durian-svn] [5263] textures re linked in, shot works again
ben
- [Durian-svn] [5264] 9.2 beta 4
william
- [Durian-svn] [5265] One superbright beam has been reduced in superbrightness.
colin
- [Durian-svn] [5266] update with cloth and blaaad
pablo
- [Durian-svn] [5267] Commit of 8.2g for weird shadow bug fix.
nathan
- [Durian-svn] [5268] sandblasting
jeremy
- [Durian-svn] [5269] shot is ok pre- fire.
ben
- [Durian-svn] [5270] 9.2 beta 5
william
- [Durian-svn] [5271] Bamboo Leaves
jeremy
- [Durian-svn] [5272] sculpted skull details.
angela
- [Durian-svn] [5273] 9.2 beta 6
william
- [Durian-svn] [5274] mole color added to diff
angela
- [Durian-svn] [5275] lighting matches better overall but physics needs to be integrated
ben
- [Durian-svn] [5276] I suspect double linking but it seems to work.
ben
- [Durian-svn] [5277] 08.4e reframe.
colin
- [Durian-svn] [5278] more bumpy floor
dolf
- [Durian-svn] [5279] Updated .avi's from the farm.
farm
- [Durian-svn] [5280] smashing crystals (is that bad luck?)
beorn
- [Durian-svn] [5281] Just making sure
dolf
- [Durian-svn] [5282] Added everything to scene 05.2...
dolf
- [Durian-svn] [5283] 9.1 updates
lee
- [Durian-svn] [5284] Comp updates, needs to work with physics.
ben
- [Durian-svn] [5285] Sintel got Bagged
jeremy
- [Durian-svn] [5286] 03.4g test!
colin
- [Durian-svn] [5287] More anim a tic!
colin
- [Durian-svn] [5288] Updated .avi's from the farm.
farm
- [Durian-svn] [5289] should be fine.
ben
- [Durian-svn] [5290] remove soup, layers
soenke
- [Durian-svn] [5291] some crystals
beorn
- [Durian-svn] [5292] smashed crystals + shards
beorn
- [Durian-svn] [5293] 22,63% !!
pablo
- [Durian-svn] [5294] Updated .avi's from the farm.
farm
- [Durian-svn] [5295] Wow!
colin
- [Durian-svn] [5296] 03.4m! Renderrr
colin
- [Durian-svn] [5297] Sintel gets a blankie! (awwww...)
beorn
- [Durian-svn] [5298] Updated .avi's from the farm.
farm
- [Durian-svn] [5299] fixed shoulder
william
- [Durian-svn] [5300] fixed shoulder pose
william
- [Durian-svn] [5301] fixed finger intersections
william
- [Durian-svn] [5302] Updated .avi's from the farm.
farm
- [Durian-svn] [5303] fixed finger motion
william
- [Durian-svn] [5304] uncompress blends
campbell
- [Durian-svn] [5305] minor changes from Cessen
campbell
- [Durian-svn] [5306] comp
soenke
- [Durian-svn] [5307] changed face texture to relative path in svn
ben
- [Durian-svn] [5308] option to clear unused grops for batch script
campbell
- [Durian-svn] [5309] minor updates for hair baking scripts
campbell
- [Durian-svn] [5310] relative paths on textures, fixed clipping plane and minor compo tweaks
ben
- [Durian-svn] [5311] comp
soenke
- [Durian-svn] [5312] comp
soenke
- [Durian-svn] [5313] Funny story...
ben
- [Durian-svn] [5314] Double checking frame range, hopefully no funny stuff.
ben
- [Durian-svn] [5315] Beats the no fire there was before hand, but obviously want to improve.
ben
- [Durian-svn] [5316] fixed wing intersections
william
- [Durian-svn] [5317] Strong man chest proportional edit.
colin
- [Durian-svn] [5318] hair sim false + fix intersection on fingers/coat
pablo
- [Durian-svn] [5319] added flapping anim
william
- [Durian-svn] [5320] fixed pop in the backtrack
william
- [Durian-svn] [5321] Adding the bark texture here...
dolf
- [Durian-svn] [5322] fixed wrist funnyness
william
- [Durian-svn] [5323] just changed a few of the objects (mainly collision) to non renderable.
ben
- [Durian-svn] [5324] Retiming quest.
colin
- [Durian-svn] [5325] Yaay! A nice quick shot setup.
ben
- [Durian-svn] [5326] comp
soenke
- [Durian-svn] [5327] 03.4m render
colin
- [Durian-svn] [5328] Updated .avi's from the farm.
farm
- [Durian-svn] [5329] 03.4h render
colin
- [Durian-svn] [5330] solved terminator problems
soenke
- [Durian-svn] [5331] restored the cavern proxy (I hope)
beorn
- [Durian-svn] [5332] Another shotski! Cave so much easier than fire and snow somehow.
ben
- [Durian-svn] [5333] Added crappy floating plane to fix vector blur issues on ground in 3 .4c.
colin
- [Durian-svn] [5334] happy birthday david!
pablo
- [Durian-svn] [5335] Updated .avi's from the farm.
farm
- [Durian-svn] [5336] Updated .avi's from the farm.
farm
- [Durian-svn] [5337] Updated .avi's from the farm.
farm
- [Durian-svn] [5338] Adding my very hacky shadows :D
dolf
- [Durian-svn] [5339] Fixed 05.1c's shadow crap...
dolf
- [Durian-svn] [5340] tweaked face which wasn't animated, plus strange jerky torso motion and neck that was out of sync with body and head
william
- [Durian-svn] [5341] added some stuff voor de quest, and rocks and stuff like dat
beorn
- [Durian-svn] [5342] blanket Gl preview
beorn
- [Durian-svn] [5343] Chicken buttfeathers reattached! Beautiful.
colin
- [Durian-svn] [5344] fixed weird jerky sintel motion.
william
- [Durian-svn] [5345] Should plug the gap.
ben
- [Durian-svn] [5346] better crystals
beorn
- [Durian-svn] [5347] flip reflection
soenke
- [Durian-svn] [5348] XTR3ME 2KIFY DOOD!!1!
pablo
- [Durian-svn] [5349] Should be good to go go.
ben
- [Durian-svn] [5350] Chickenfix part 1
colin
- [Durian-svn] [5351] Chickenfix part 2!!!
colin
- [Durian-svn] [5352] step back - first stage
beorn
- [Durian-svn] [5353] Updated .avi's from the farm.
farm
- [Durian-svn] [5354] Should workski, might need higher res snow.
ben
- [Durian-svn] [5355] added shot specific file for this face.
william
- [Durian-svn] [5356] a bit more on the step back
beorn
- [Durian-svn] [5357] lee! there was still some fingers intersections!
pablo
- [Durian-svn] [5358] Updated .avi's from the farm.
farm
- [Durian-svn] [5359] added shape details to hands.
angela
- [Durian-svn] [5360] fixify!
pablo
- [Durian-svn] [5361] Composite work on market scene.
colin
- [Durian-svn] [5362] Woops, forgot some layers.
colin
- [Durian-svn] [5363] Sky tweak.
colin
- [Durian-svn] [5364] Gave apples a bit more color.
colin
- [Durian-svn] [5365] mask fix on 3.1b for baby dragon
pablo
- [Durian-svn] [5366] Very first mountains test...
dolf
- [Durian-svn] [5367] attempt to solve plank flickers
pablo
- [Durian-svn] [5368] higher vblur samples overall, but specially on flies
pablo
- [Durian-svn] [5369] proper shabuff sizes/samples
pablo
- [Durian-svn] [5370] fix gap, dang this shot needed fixes
pablo
- [Durian-svn] [5371] Updated .avi's from the farm.
farm
- [Durian-svn] [5372] Misc improvements.
colin
- [Durian-svn] [5373] Complete relight for 03.4g.
colin
- [Durian-svn] [5374] Animatic updates.
colin
- [Durian-svn] [5375] Material IDs still dont work properly on node materials, by default they'd take the ID from the active material when saving, very bad!
pablo
- [Durian-svn] [5376] pinkify..?
pablo
- [Durian-svn] [5377] late saturday? early sunday? compify!
pablo
- [Durian-svn] [5378] 1k test
pablo
- [Durian-svn] [5379] darkify
pablo
- [Durian-svn] [5380] maomeno
pablo
- [Durian-svn] [5381] bring back camera
pablo
- [Durian-svn] [5382] mmh
pablo
- [Durian-svn] [5383] onemoretry
pablo
- [Durian-svn] [5384] 3.4a prep for 2k.
colin
- [Durian-svn] [5385] Layers, as usual...
colin
- [Durian-svn] [5386] Updated .avi's from the farm.
farm
- [Durian-svn] [5387] 03.4b 2k prep.
colin
- [Durian-svn] [5388] Updated .avi's from the farm.
farm
- [Durian-svn] [5389] 03.4a sky fix.
colin
- [Durian-svn] [5390] Updated .avi's from the farm.
farm
- [Durian-svn] [5391] 3.4f 2k.
colin
- [Durian-svn] [5392] tweaked the steam
dolf
- [Durian-svn] [5393] Daily animatic update!
colin
- [Durian-svn] [5394] flickfix
pablo
- [Durian-svn] [5395] stuffy stuff
pablo
- [Durian-svn] [5396] ziggury ziggury
pablo
- [Durian-svn] [5397] alley wip alley wippy
pablo
- [Durian-svn] [5398] sintel not in the handjob business anymore
pablo
- [Durian-svn] [5399] Updated .avi's from the farm.
farm
- [Durian-svn] [5400] anim intersections, moved animated brick to layer 5 for lighting
pablo
- [Durian-svn] [5401] Camera tweaks for shot 8.2o.
colin
- [Durian-svn] [5402] Camera tweaks for shot 8.2p and q.
colin
- [Durian-svn] [5403] Camera tweaks for shot 8.2r.
colin
- [Durian-svn] [5404] solved dof probs
soenke
- [Durian-svn] [5405] solved some issues with lighting and moved some proxy geometry in ani file
soenke
- [Durian-svn] [5406] asdjk;flas;dljkfasd;lfkasdf
pablo
- [Durian-svn] [5407] sickify
pablo
- [Durian-svn] [5408] asd
pablo
- [Durian-svn] [5409] Updated .avi's from the farm.
farm
- [Durian-svn] [5410] Updated .avi's from the farm.
farm
- [Durian-svn] [5411] steam stuff
soenke
- [Durian-svn] [5412] comp
soenke
- [Durian-svn] [5413] slight tweak on sintel's skin/hair
pablo
- [Durian-svn] [5414] redid hair sim for 03.1b, was some glitch in existing sim
campbell
- [Durian-svn] [5415] tweaked facials for fight scene
william
- [Durian-svn] [5416] comp
soenke
- [Durian-svn] [5417] 8.1 setup for comp files.
colin
- [Durian-svn] [5418] more facial tweaks
william
- [Durian-svn] [5419] fixed the blanket (hopefully!)
beorn
- [Durian-svn] [5420] Camera pass for 8.1d.
colin
- [Durian-svn] [5421] eye stoned not
william
- [Durian-svn] [5422] New comp file for 8.1a.
colin
- [Durian-svn] [5423] misc updates for the farm scripts (changes from brecht too)
campbell
- [Durian-svn] [5424] Updated .avi's from the farm.
farm
- [Durian-svn] [5425] 8.1a initial setup.
colin
- [Durian-svn] [5426] Frame range.
colin
- [Durian-svn] [5427] Renaming file!
colin
- [Durian-svn] [5428] more faces and layout tweak
william
- [Durian-svn] [5429] opengl
william
- [Durian-svn] [5430] Lighting/comp for 8.2g
nathan
- [Durian-svn] [5431] 07.1a aligning tree...
colin
- [Durian-svn] [5432] cron job for finals
campbell
- [Durian-svn] [5433] Updated .avi's from the farm.
farm
- [Durian-svn] [5434] Updated .avi's from the farm.
farm
- [Durian-svn] [5435] comp
soenke
- [Durian-svn] [5436] full oversampling for smoke domains to get rid of aliasing problems
soenke
- [Durian-svn] [5437] Updated .avi's from the farm.
farm
- [Durian-svn] [5438] Unhid layers in 8.2g.
nathan
- [Durian-svn] [5439] light bias tweak on 3.1a, plus pinkifyng 3.1e
pablo
- [Durian-svn] [5440] cyborg alligators are in again
pablo
- [Durian-svn] [5441] Updated .avi's from the farm.
farm
- [Durian-svn] [5442] 8.1b scene name.
colin
- [Durian-svn] [5443] comp
soenke
- [Durian-svn] [5444] 8.1b camera dof
colin
- [Durian-svn] [5445] some serious speedup dooode
soenke
- [Durian-svn] [5446] comp
soenke
- [Durian-svn] [5447] Ran out of Yerba Mate! :(
pablo
- [Durian-svn] [5448] Update to 8.2g lighting.
nathan
- [Durian-svn] [5449] dof
soenke
- [Durian-svn] [5450]
angela
- [Durian-svn] [5451] 8.1b weapon swap!
colin
- [Durian-svn] [5452] Upped the simplify limits on 8.2g
nathan
- [Durian-svn] [5453] Removed metaball of doom that made blender hang on 8.2u_comp
nathan
- [Durian-svn] [5454] 8.1b comp file.
colin
- [Durian-svn] [5455] Updated sculpt from Jeepster.
colin
- [Durian-svn] [5456] 8.1b lighting tweaks.
colin
- [Durian-svn] [5457] Drat! *slaps self* rendalayas!
colin
- [Durian-svn] [5458] naming conventions.
william
- [Durian-svn] [5459] 8.1a 2k overnight
colin
- [Durian-svn] [5460] frakify
pablo
- [Durian-svn] [5461]
angela
- [Durian-svn] [5462] pose file for sculpt
soenke
- [Durian-svn] [5463] para bailar la bamba!
pablo
- [Durian-svn] [5464] se necesita una poca de gracia!
pablo
- [Durian-svn] [5465] comp
soenke
- [Durian-svn] [5466] grouping
pablo
- [Durian-svn] [5467] Updated .avi's from the farm.
farm
- [Durian-svn] [5468] sandblasting again
jeremy
- [Durian-svn] [5469] Updated 8.2u comp to use baked wing sim.
nathan
- [Durian-svn] [5470] Baked wing sim for 8.2u
nathan
- [Durian-svn] [5471] Updated .avi's from the farm.
farm
- [Durian-svn] [5472] sintel not using wood texture for hair anymore!, now it uses sintel_hair_diff, which is the same but in //textures
pablo
- [Durian-svn] [5473] 8.1b rename scene and weapon swap again.
colin
- [Durian-svn] [5474] minor changes to lib checker
campbell
- [Durian-svn] [5475] less bump on buildings, flickery flicker
pablo
- [Durian-svn] [5476] awesomify
pablo
- [Durian-svn] [5477] pedantic texture renames (please dont use spaces!)
campbell
- [Durian-svn] [5478] uncrappifying
pablo
- [Durian-svn] [5479] knife working properly now
lee
- [Durian-svn] [5480] remove unused tex files
campbell
- [Durian-svn] [5481] slight tweak to mouth shape, showed both upper and lower teeth
william
- [Durian-svn] [5482] 8.1b and c light, camera dof, composite setup.
colin
- [Durian-svn] [5483] 8.1c light backup.
colin
- [Durian-svn] [5484] commit cow as external model
campbell
- [Durian-svn] [5485] change name for cow mesh
campbell
- [Durian-svn] [5486] knife working properly now (really)
lee
- [Durian-svn] [5487] unhid the shoulder pad
jeremy
- [Durian-svn] [5488] added knife and sheath
william
- [Durian-svn] [5489] use dragon from blend file.
campbell
- [Durian-svn] [5490] use external cow blend file
campbell
- [Durian-svn] [5491] sheath + knife on same layer as sintel (for comp file)
pablo
- [Durian-svn] [5492] hair
campbell
- [Durian-svn] [5493] hair
campbell
- [Durian-svn] [5494] hair
campbell
- [Durian-svn] [5495] Updated .avi's from the farm.
farm
- [Durian-svn] [5496] svn add nwo works
campbell
- [Durian-svn] [5497] hair
campbell
- [Durian-svn] [5498] Should be good for final
ben
- [Durian-svn] [5499] leg bittttt up to avoid intersections with hires roof
pablo
- [Durian-svn] [5500] comp update + sheath!
pablo
- [Durian-svn] [5501] comp update + sheath!
pablo
- [Durian-svn] [5502] frame range change.
ben
- [Durian-svn] [5503] eye fix
lee
- [Durian-svn] [5504] comp
soenke
- [Durian-svn] [5505] hair
campbell
- [Durian-svn] [5506] 8.1c light, render!
colin
- [Durian-svn] [5507] Edited cavern to be closer to the proxy cavern that we animated to.
nathan
- [Durian-svn] [5508] hair
campbell
- [Durian-svn] [5509] hair
campbell
- [Durian-svn] [5510] bit less wing puff
pablo
- [Durian-svn] [5511] swapped foot layer on 58h and library link cleanout on 58a
ben
- [Durian-svn] [5512] Cavern disp vertex group tweaks.
colin
- [Durian-svn] [5513] Commited for Campbell to fix.
ben
- [Durian-svn] [5514] comp
soenke
- [Durian-svn] [5515] 8.1b back to the farm.
colin
- [Durian-svn] [5516] Adding moon texture
dolf
- [Durian-svn] [5517] Adjusted animation for wing sim on 8.2l
nathan
- [Durian-svn] [5518] A few changes
dolf
- [Durian-svn] [5519] Updated .avi's from the farm.
farm
- [Durian-svn] [5520] 01a
lee
- [Durian-svn] [5521] Lets just do a test render of the mountains (get it out of opengl)
dolf
- [Durian-svn] [5522] Forgot to add the comp file!
dolf
- [Durian-svn] [5523] Very last 1K check...
dolf
- [Durian-svn] [5524] Updated .avi's from the farm.
farm
- [Durian-svn] [5525] comp
soenke
- [Durian-svn] [5526] Bake for wing sim on 8.2l
campbell
- [Durian-svn] [5527] 8.1d prep.
colin
- [Durian-svn] [5528] Batch of snow fixes.
ben
- [Durian-svn] [5529] well you can tell by the way I use my spot, I'm buffers men, no time to talk!
pablo
- [Durian-svn] [5530] Made the horizon a bit more blurry...
dolf
- [Durian-svn] [5531] Making sure of the render settings for Final!
dolf
- [Durian-svn] [5532] very dead cow
william
- [Durian-svn] [5533] very dead cow
william
- [Durian-svn] [5534] more polish tweaks
jeremy
- [Durian-svn] [5535] comp
soenke
- [Durian-svn] [5536] Fixes to the dragon animation for wing sim in 8.2g
nathan
- [Durian-svn] [5537] Added some tiny stuff...
dolf
- [Durian-svn] [5538] 58w should work fine
ben
- [Durian-svn] [5539] finalify
pablo
- [Durian-svn] [5540] finalify
pablo
- [Durian-svn] [5541] Daily animatic update.
colin
- [Durian-svn] [5542] new smashed statue!! (yay! yay!)
beorn
- [Durian-svn] [5543] Updated .avi's from the farm.
farm
- [Durian-svn] [5544] Fixed vignette...
colin
- [Durian-svn] [5545] Maybe we can finally use this one...
dolf
- [Durian-svn] [5546] removing old avis
campbell
- [Durian-svn] [5547] Changed the value of the critical slider again...
colin
- [Durian-svn] [5548] Added line to durian_init.py only in this file to control ' sintel_scene8' shape key.
colin
- [Durian-svn] [5549] Removed unused render .avi's from subdirs.
colin
- [Durian-svn] [5550] statue textures
beorn
- [Durian-svn] [5551] replace opengl render
campbell
- [Durian-svn] [5552] updated relative paths
campbell
- [Durian-svn] [5553] Updated .avi's from the farm.
farm
- [Durian-svn] [5554] finalify
pablo
- [Durian-svn] [5555] Reframed shot 08.4e.
colin
- [Durian-svn] [5556] removed texture seams
william
- [Durian-svn] [5557] removed texture seams
william
- [Durian-svn] [5558] 01a update
lee
- [Durian-svn] [5559] better sky maybe?
dolf
- [Durian-svn] [5560] Lets make this final
dolf
- [Durian-svn] [5561] For backup purposes a.t.m.
ben
- [Durian-svn] [5562] unsamplify
pablo
- [Durian-svn] [5563] que calor!
pablo
- [Durian-svn] [5564] more sandblasting
jeremy
- [Durian-svn] [5565] should work.
ben
- [Durian-svn] [5566] script to replace avi's for exr's
campbell
- [Durian-svn] [5567] Blend file of misc cave formations with which to populate the cave.
nathan
- [Durian-svn] [5568] credits blend
william
- [Durian-svn] [5569] Cavern tweaks.
colin
- [Durian-svn] [5570] 8.1e comp.
colin
- [Durian-svn] [5571] chicken feathers and $%^&ing smoke
beorn
- [Durian-svn] [5572] Improved lighting + added some more geo to the cave.
nathan
- [Durian-svn] [5573] Fixed 2k vignette issue for 5.1c.
colin
- [Durian-svn] [5574] Baked wing sim for 08.2g
nathan
- [Durian-svn] [5575] Set 8.2g comp to use the wing sim bake.
nathan
- [Durian-svn] [5576] Updated .avi's from the farm.
farm
- [Durian-svn] [5577] smoke bug for Cam
beorn
- [Durian-svn] [5578] uncompress files
campbell
- [Durian-svn] [5579] hyena sculpt data now external
campbell
- [Durian-svn] [5580] fixed the market set to match the animation.
beorn
- [Durian-svn] [5581] 05.2a Final!
dolf
- [Durian-svn] [5582] moving holds and facial tweaks
beorn
- [Durian-svn] [5583] extend the facial animation
beorn
- [Durian-svn] [5584] fixed still hand at beginning
william
- [Durian-svn] [5585] 05.1a was crappy...
dolf
- [Durian-svn] [5586] Guardian update - swapped out multires modifiers for subsurf on his outfit seeing as there was no longer any sculpting to link to .
ben
- [Durian-svn] [5587] Tweaks
jeremy
- [Durian-svn] [5588] finalify
pablo
- [Durian-svn] [5589] eyebrows
william
- [Durian-svn] [5590] Adjustments to cave geo and comp on 7.2a
nathan
- [Durian-svn] [5591] Updated .avi's from the farm.
farm
- [Durian-svn] [5592] Updated .avi's from the farm.
farm
- [Durian-svn] [5593] smoke and feathers
beorn
- [Durian-svn] [5594] 05.1c final!
dolf
- [Durian-svn] [5595] smoke tweaks
beorn
- [Durian-svn] [5596] higher res metaballs
pablo
- [Durian-svn] [5597] Finals!
dolf
- [Durian-svn] [5598] broken libs fixed
beorn
- [Durian-svn] [5599] tweaks
soenke
- [Durian-svn] [5600] named material and textures for better linking
campbell
- [Durian-svn] [5601] 8.1f prep
colin
- [Durian-svn] [5602] Updated .avi's from the farm.
farm
- [Durian-svn] [5603] light
soenke
- [Durian-svn] [5604] cos I can.
ben
- [Durian-svn] [5605] commit something
william
- [Durian-svn] [5606] hairlight tweaks on 8.1f
colin
- [Durian-svn] [5607] fix for cow carcass material
campbell
- [Durian-svn] [5608] trolololoo
pablo
- [Durian-svn] [5609] thats what she said
pablo
- [Durian-svn] [5610] more hairlight tweaks on 8.1f
colin
- [Durian-svn] [5611] hair light, swap fix
soenke
- [Durian-svn] [5612] Updated .avi's from the farm.
farm
- [Durian-svn] [5613] 03.4h prep.
colin
- [Durian-svn] [5614] 01a ready to render!!
lee
- [Durian-svn] [5615] light fixes, hair light, swap fix
soenke
- [Durian-svn] [5616] cow carcass SSS!
colin
- [Durian-svn] [5617] 3.4h increased samples, hoping that gets rid of flickering.
colin
- [Durian-svn] [5618] Updated .avi's from the farm.
farm
- [Durian-svn] [5619] Back to the farm!
colin
- [Durian-svn] [5620] lightwrap
pablo
- [Durian-svn] [5621] tweaks to the step back and facials
beorn
- [Durian-svn] [5622] WIP progress bar
campbell
- [Durian-svn] [5623] finito for now
pablo
- [Durian-svn] [5624] Improvements to comp on 8.2g.
nathan
- [Durian-svn] [5625] to bring up to date with current work
ben
- [Durian-svn] [5626] 8.1d path issue fixed.
colin
- [Durian-svn] [5627] Moved geo changes for the cave entrance into cavern.blend proper.
nathan
- [Durian-svn] [5628] 01a ready to bake hair
lee
- [Durian-svn] [5629] Most of the work is on item visibility and material copy pasting.
ben
- [Durian-svn] [5630] Adding new sepparate nests.blend (to link into the cave)
dolf
- [Durian-svn] [5631] small elbow pole tweak
lee
- [Durian-svn] [5632] light
soenke
- [Durian-svn] [5633] dragon sculpt
william
- [Durian-svn] [5634] fixed torso+neck
lee
- [Durian-svn] [5635] fixed ik popping on roof leap
lee
- [Durian-svn] [5636] unhid the cavern floor
beorn
- [Durian-svn] [5637] 05.1C should now be flicker free
dolf
- [Durian-svn] [5638] uncompress gzipped blends
campbell
- [Durian-svn] [5639] remove unused texture
campbell
- [Durian-svn] [5640] fire should render this time.
ben
- [Durian-svn] [5641] Improved mist/contrast in 8.2a comp to get rid of the "milky" feel.
nathan
- [Durian-svn] [5642] minor tweaks
lee
- [Durian-svn] [5643] minor tweaks
lee
- [Durian-svn] [5644] 8.1g ready for farm.
colin
- [Durian-svn] [5645] Different level of SSS, material work.
colin
- [Durian-svn] [5646] This should be final again.
ben
- [Durian-svn] [5647] update for looping and generating progress bars
campbell
- [Durian-svn] [5648] some linking and particle stuff
beorn
- [Durian-svn] [5649] Block
jeremy
- [Durian-svn] [5650] hair
campbell
- [Durian-svn] [5651] hair
campbell
- [Durian-svn] [5652] minor updates
campbell
- [Durian-svn] [5653] hair light
soenke
- [Durian-svn] [5654] - note: overwriting svn #5586
angela
- [Durian-svn] [5655] Tweaks
jeremy
- [Durian-svn] [5656] Block
jeremy
- [Durian-svn] [5657] 8.2r and q should be ok for a runthrough with physics stuff, probably not final quality though
ben
- [Durian-svn] [5658] dragon sculpt
william
- [Durian-svn] [5659] hair
campbell
- [Durian-svn] [5660] hair light
soenke
- [Durian-svn] [5661] hair light
soenke
- [Durian-svn] [5662] Hair sim for 05. 1d! now just someone has to animate the flappedyflaps!
dolf
- [Durian-svn] [5663] making sure everything's committed for today
dolf
- [Durian-svn] [5664] extended the particlas in 58w and unhid mountains and re-re-re linked in the staff on the intro shot .
ben
- [Durian-svn] [5665] shot should be final but no promises.
ben
- [Durian-svn] [5666] script to run from the command line to convert exr's into avis
campbell
- [Durian-svn] [5667] dragon scar texture
william
- [Durian-svn] [5668] 8.1e pose change.
colin
- [Durian-svn] [5669] alt+g, multires fix
soenke
- [Durian-svn] [5670] Lighting + comp for 8.2h
nathan
- [Durian-svn] [5671] Camera pass on Jeremy's animation.
colin
- [Durian-svn] [5672] 08.1h_comp prep.
colin
- [Durian-svn] [5673] Woops, vignette scale!
colin
- [Durian-svn] [5674] 8.1d defocus preview + vignette
colin
- [Durian-svn] [5675] Updated .avi's from the farm.
farm
- [Durian-svn] [5676] correct material swap
soenke
- [Durian-svn] [5677] correct material swap
soenke
- [Durian-svn] [5678] fixing bowl material
soenke
- [Durian-svn] [5679] small fix
soenke
- [Durian-svn] [5680] 8.1e comp improvements.
colin
- [Durian-svn] [5681] Fixed DoF for 8.1b.
colin
- [Durian-svn] [5682] Framerange for 8.1e
colin
- [Durian-svn] [5683] rougher skin/face diff + added more detail.
angela
- [Durian-svn] [5684] Made a small chunk to animate with
jeremy
- [Durian-svn] [5685] Updated .avi's from the farm.
farm
- [Durian-svn] [5686] Updated .avi's from the farm.
farm
- [Durian-svn] [5687] 3.4b prep
colin
- [Durian-svn] [5688] 3.4b committing again, render looks off...
colin
- [Durian-svn] [5689] Forgot to add the butterflies to the mist layer...
dolf
- [Durian-svn] [5690] Do set anti aliassing on please...
dolf
- [Durian-svn] [5691] Bound lao tseu's eyelashes to his face mesh.
nathan
- [Durian-svn] [5692] Daily animatic.
colin
- [Durian-svn] [5693] re-aligned environment and fire with character so maybe it will work this time .
ben
- [Durian-svn] [5694] Aha! Figured it out.
colin
- [Durian-svn] [5695] Futher Blocking
jeremy
- [Durian-svn] [5696] cam's changes os.chdir
pablo
- [Durian-svn] [5697] Directly saving over this file with a fire sim we liked from a previous weekly .
ben
- [Durian-svn] [5698] update on avi, thanks to awesome campbell's exr-to-avi script
pablo
- [Durian-svn] [5699] css stuff for per scene progress
pablo
- [Durian-svn] [5700] Nests update...
dolf
- [Durian-svn] [5701] css stuff for per scene progress
pablo
- [Durian-svn] [5702] css stuff for per scene progress
pablo
- [Durian-svn] [5703] 9.1 fun
william
- [Durian-svn] [5704] Cavern model minus the nest.
colin
- [Durian-svn] [5705] Commiting in baby steps, added camera in and disabled smoke sim in viewport.
ben
- [Durian-svn] [5706] Nest model added.
colin
- [Durian-svn] [5707] not needed
soenke
- [Durian-svn] [5708] assorted css stuff
pablo
- [Durian-svn] [5709] Animated camera to match
ben
- [Durian-svn] [5710] minor changes to progress update script
campbell
- [Durian-svn] [5711] 8.1i comp + light setup.
colin
- [Durian-svn] [5712] subd 5
soenke
- [Durian-svn] [5713] fixed css alignment
pablo
- [Durian-svn] [5714] Pretty straight forward, it works more or less like I thought it would.
ben
- [Durian-svn] [5715] shoulder pad and eye blink fixes 4.1b
lee
- [Durian-svn] [5716] tweaks
soenke
- [Durian-svn] [5717] Better nests...
dolf
- [Durian-svn] [5718] fabulosos cadillacs
pablo
- [Durian-svn] [5719] tweaks
soenke
- [Durian-svn] [5720] Renamed some logs in sintel's cabin
dolf
- [Durian-svn] [5721] fixed last step (hopefully)
lee
- [Durian-svn] [5722] Final Blocking
jeremy
- [Durian-svn] [5723] cheriouz 0ptimiz4tions d000b
soenke
- [Durian-svn] [5724] script to force update svn and remove directories if they are corrupt
campbell
- [Durian-svn] [5725] 3.4i composite w/smokesim.
colin
- [Durian-svn] [5726] new sync
lee
- [Durian-svn] [5727] 8.2a didn't fit in memory, optimised it a bit including pinning the shadow buffer size back.
ben
- [Durian-svn] [5728] Lighting + comp for 8.2i
nathan
- [Durian-svn] [5729] hopefully this solves the dof problem
soenke
- [Durian-svn] [5730] 8.1k setup.
colin
- [Durian-svn] [5731] added a stick to the bamboo
beorn
- [Durian-svn] [5732] tweaked motion, more like slo-mo
william
- [Durian-svn] [5733] Shot should work with fire in 2k - winski.
ben
- [Durian-svn] [5734] minor tweaks
lee
- [Durian-svn] [5735] Final Blocking
jeremy
- [Durian-svn] [5736] Better mountains shot
dolf
- [Durian-svn] [5737] that's it for today...
dolf
- [Durian-svn] [5738] run sintroll run!
pablo
- [Durian-svn] [5739] minor updates
campbell
- [Durian-svn] [5740] Improved lighting for 8.2h
nathan
- [Durian-svn] [5741] cave destruction stuff
beorn
- [Durian-svn] [5742] Updated .avi's from the farm.
farm
- [Durian-svn] [5798] Updated .avi's from the farm.
farm
- [Durian-svn] [5799] more blaaaad
soenke
- [Durian-svn] [5800] Misc.
colin
- [Durian-svn] [5801] un-pinned items with "sintel_scene8" shape key (brow emit, 2x eyelash emits, tearline, inside mouth, shirt) + matched those items to body's current shape value.
angela
- [Durian-svn] [5802] Added crystal light to FG.
colin
- [Durian-svn] [5803] Woops! Swapped in hires weapon.
colin
- [Durian-svn] [5804] minor tweaks
lee
- [Durian-svn] [5805] dragon baby scar
william
- [Durian-svn] [5806] 8.1j rerender!
colin
- [Durian-svn] [5807] dragon baby scar more clear
william
- [Durian-svn] [5808] Both of these should function now.
ben
- [Durian-svn] [5809] more crystals
colin
- [Durian-svn] [5810] dragon baby scar
william
- [Durian-svn] [5811] give texture slot a name
william
- [Durian-svn] [5812] Sorry, last lighting fix before render.
colin
- [Durian-svn] [5813] give texture slot a name
william
- [Durian-svn] [5814] First Polish Round
jeremy
- [Durian-svn] [5815] preview of cave bit
beorn
- [Durian-svn] [5816] fizzix 4 da cave
beorn
- [Durian-svn] [5817] ASDSFFGB
pablo
- [Durian-svn] [5818] punkt punkt komma strich fertig ist das mond gesicht
soenke
- [Durian-svn] [5819] Updated .avi's from the farm.
farm
- [Durian-svn] [5820] minor tweaks
lee
- [Durian-svn] [5821] First Polish Round
jeremy
- [Durian-svn] [5822] bluuuuuud
soenke
- [Durian-svn] [5823] watching sintel backwards makes much more sense
pablo
- [Durian-svn] [5824] Animatic commit before leaving for Jan's!
colin
- [Durian-svn] [5825] naming convention cleanup 1
ben
- [Durian-svn] [5826] naming convention cleanup2
ben
- [Durian-svn] [5827] naming convention cleanup 3
ben
- [Durian-svn] [5828] naming convention cleanup 4
ben
- [Durian-svn] [5829] minor updates to smoke sim baking script
campbell
- [Durian-svn] [5830] Prepping fire shot for farm variants testing.
ben
- [Durian-svn] [5831] render bigger tests
campbell
- [Durian-svn] [5832] batch job creation
campbell
- [Durian-svn] [5833] write own pointcache per seed
campbell
- [Durian-svn] [5834] updates for batch smoke baking job generation
campbell
- [Durian-svn] [5835] Work on the ending, refining the sculpt and shading work on the Baboon King.
ben
- [Durian-svn] [5836] error in last commit
campbell
- [Durian-svn] [5837] small edit for exr to blend script
campbell
- [Durian-svn] [5838] Intro updated again and misc stuff
ben
- [Durian-svn] [5839] backup
ben
- [Durian-svn] [5840] Too many math nodes on a weekend!
ben
- [Durian-svn] [5841] hair
campbell
- [Durian-svn] [5842] hair
campbell
- [Durian-svn] [5843] Foot Pop Fixeded
jeremy
- [Durian-svn] [5844] file is ready for flower power.
ben
- [Durian-svn] [5845] Updated .avi's from the farm.
farm
- [Durian-svn] [5846] highres sintel
soenke
- [Durian-svn] [5847] layers
soenke
- [Durian-svn] [5848] hair
campbell
- [Durian-svn] [5849] hair
campbell
- [Durian-svn] [5850] Good enough for a farm through.
ben
- [Durian-svn] [5851] small light fix
soenke
- [Durian-svn] [5852] hair
campbell
- [Durian-svn] [5853] hair
campbell
- [Durian-svn] [5854] ziggurat' stairs are not game-engine like anymore
pablo
- [Durian-svn] [5855] correct sculpt swap
soenke
- [Durian-svn] [5856] hair
campbell
- [Durian-svn] [5857] hair
campbell
- [Durian-svn] [5858] correct sculpt swap
soenke
- [Durian-svn] [5859] Updated .avi's from the farm.
farm
- [Durian-svn] [5860] layers were wrong again, *shakes fist at lee!* :)
pablo
- [Durian-svn] [5861] fixify
pablo
- [Durian-svn] [5862] attempt at unflickifing roof top
pablo
- [Durian-svn] [5863] ostia!
pablo
- [Durian-svn] [5864] light fix
soenke
- [Durian-svn] [5865] should be 2-2, hair light fix
soenke
- [Durian-svn] [5866] rendah test
pablo
- [Durian-svn] [5867] updating the statues for closeups
pablo
- [Durian-svn] [5868] Updated .avi's from the farm.
farm
- [Durian-svn] [5869] hopefully solves the flashlights on metal
soenke
- [Durian-svn] [5870] light fix
soenke
- [Durian-svn] [5871] blood tweak, no sss in 84h
soenke
- [Durian-svn] [5872] light again
soenke
- [Durian-svn] [5873] hair
campbell
- [Durian-svn] [5874] hair
campbell
- [Durian-svn] [5875] Last of the 5.1 shots...
dolf
- [Durian-svn] [5876] Staff added
jeremy
- [Durian-svn] [5877] Added bone to manipulate hip shield on Sintel.
nathan
- [Durian-svn] [5878] patricle settings for different camera motion.
campbell
- [Durian-svn] [5879] Tweaked motion of emitting particles, added another camera.
ben
- [Durian-svn] [5880] intersection tweaks
lee
- [Durian-svn] [5881] hair
campbell
- [Durian-svn] [5882] change bake settings with ben
campbell
- [Durian-svn] [5883] corrected frame range
ben
- [Durian-svn] [5884] Should be ok for final
ben
- [Durian-svn] [5885] 58t should be fine for finalising.
ben
- [Durian-svn] [5886] 85 layers, unwrapping, tweaks
soenke
- [Durian-svn] [5887] If this shot doesn't work we can kick it into the canal.
ben
- [Durian-svn] [5888] Should match surrounding shots a bit better
ben
- [Durian-svn] [5889] hair
campbell
- [Durian-svn] [5890] Adult dragon wing sim for 4.2c and 4.2g
nathan
- [Durian-svn] [5891] hair
campbell
- [Durian-svn] [5892] Fixed tabs/spaces inconsistency in finals_config.py
nathan
- [Durian-svn] [5893] all you need is love!
pablo
- [Durian-svn] [5894] and a good renderfarm!
pablo
- [Durian-svn] [5895] better than it was
ben
- [Durian-svn] [5896] hair
campbell
- [Durian-svn] [5897] Disabled a couple feathers from rendering.
colin
- [Durian-svn] [5898] hair
campbell
- [Durian-svn] [5899] hair
campbell
- [Durian-svn] [5900] Adding the special market for the overview shot...
dolf
- [Durian-svn] [5901] intersection tweaks
lee
- [Durian-svn] [5902] general up to dateski with the snow.
ben
- [Durian-svn] [5903] first snow shot started might be finished now, might not.
ben
- [Durian-svn] [5904] Wing sim bake for 8.2zf
nathan
- [Durian-svn] [5905] Better city...
dolf
- [Durian-svn] [5906] farmski
ben
- [Durian-svn] [5907] hair
campbell
- [Durian-svn] [5908] hair
campbell
- [Durian-svn] [5909] Check before refarming.
ben
- [Durian-svn] [5910] again, check before refarming
ben
- [Durian-svn] [5911] Farm is ok to chew on this nugget.
ben
- [Durian-svn] [5912] further polish
jeremy
- [Durian-svn] [5913] Fixed light on 05.1d and added boirds to the city
dolf
- [Durian-svn] [5914] first pass blocking - mountain quest shot
beorn
- [Durian-svn] [5915] actually relative paths now.
ben
- [Durian-svn] [5916] Changed poses completely, now for animation.
colin
- [Durian-svn] [5917] xtr3me lensiflerify!
pablo
- [Durian-svn] [5918] Animated!
colin
- [Durian-svn] [5919]
ben
- [Durian-svn] [5920] another to solve flashlight metal
soenke
- [Durian-svn] [5921] bit more ready to go :D uwsome
pablo
- [Durian-svn] [5922] disable compositing
campbell
- [Durian-svn] [5923] modify more settings for fire
campbell
- [Durian-svn] [5924] improve'ness
lee
- [Durian-svn] [5925] That's all for the city today...
dolf
- [Durian-svn] [5926] remove cache when done.
campbell
- [Durian-svn] [5927] animation work and comp-o-zi-ting.
ben
- [Durian-svn] [5928] Tweaks to camera move.
colin
- [Durian-svn] [5929] Tweaks to camera move for 5.1d.
colin
- [Durian-svn] [5930] backup commit.
ben
- [Durian-svn] [5931] should work.
ben
- [Durian-svn] [5932] Prepping scene 5.3 for the farm.
colin
- [Durian-svn] [5933] luminosity <3
pablo
- [Durian-svn] [5934] comp
soenke
- [Durian-svn] [5935] Animation tweaks.
colin
- [Durian-svn] [5936] further polish
jeremy
- [Durian-svn] [5937] Rocky env basic layout.
colin
- [Durian-svn] [5938] crappify for the farm :( seems it didnt make it yesterday
pablo
- [Durian-svn] [5939] Added a low poly bird (pre shape key)
dolf
- [Durian-svn] [5940] Adding the bird wing texture
dolf
- [Durian-svn] [5941] Forgot to enable some layers on 8.2i comp
nathan
- [Durian-svn] [5942] update for changes in blender
ben
- [Durian-svn] [5943] resaved to remove lib link errors, guessing these are not important since nobody noticed.
william
- [Durian-svn] [5944] resaved to remove lib link errors, guessing these are not important since nobody noticed.
william
- [Durian-svn] [5945] resaved to remove lib link errors, guessing these are not important since nobody noticed.
william
- [Durian-svn] [5946] resaved to remove lib link errors, guessing these are not important since nobody noticed.
william
- [Durian-svn] [5947] resaved to remove lib link errors, guessing these are not important since nobody noticed.
william
- [Durian-svn] [5948] resaved to remove lib link errors, guessing these are not important since nobody noticed.
william
- [Durian-svn] [5949] lluvia!
pablo
- [Durian-svn] [5950] resaved to remove lib link errors, guessing these are not important since nobody noticed.
william
- [Durian-svn] [5951] resaved to remove lib link errors, guessing these are not important since nobody noticed.
william
- [Durian-svn] [5952] More birds...
dolf
- [Durian-svn] [5953] update on avi, thanks to awesome campbell's exr-to-avi script
pablo
- [Durian-svn] [5954] further polish
jeremy
- [Durian-svn] [5955] Added the proper stick to the bamboo shots...
dolf
- [Durian-svn] [5956] everything in the right place :)
pablo
- [Durian-svn] [5957] Lets test the city
dolf
- [Durian-svn] [5958] manual commit of avi's
ben
- [Durian-svn] [5959] Wing sim bake for 3.4l
nathan
- [Durian-svn] [5960] Wing sim for 3.4n
nathan
- [Durian-svn] [5961] Wing sim for 4.1a and 4.1e
nathan
- [Durian-svn] [5962] Baby dragon wing sim for 4.2e.
nathan
- [Durian-svn] [5963] remove links to the shamanhut.blend
william
- [Durian-svn] [5964] resave to remove missing library link errors, look unimportant.
william
- [Durian-svn] [5965] resave to clear link errors, also fixed camera clipping script typo
william
- [Durian-svn] [5966] fake plastic trees
pablo
- [Durian-svn] [5967] remove images referencing weeklies
william
- [Durian-svn] [5968] manual update of 04.2b_comp
pablo
- [Durian-svn] [5969] remove unused images
william
- [Durian-svn] [5970] remove unused sculpt data
william
- [Durian-svn] [5971] scar retexture 01
colin
- [Durian-svn] [5972] remove unused sculpt data
william
- [Durian-svn] [5973] annoying inconsistency on which layer sintel is on
pablo
- [Durian-svn] [5974] update to find path error
campbell
- [Durian-svn] [5975] Re-bound mesh deform on sintel scene8 to fix shirt intersections.
nathan
- [Durian-svn] [5976] sintel blanket wasnt referencing sculpt data
campbell
- [Durian-svn] [5977] farm scripts: various updates, multiple renders per slave, magic overview.blend
brecht
- [Durian-svn] [5978] Fixed
dolf
- [Durian-svn] [5979] see how this works.
ben
- [Durian-svn] [5980] here comes the sun little darling !
pablo
- [Durian-svn] [5981] for backup purposes.
ben
- [Durian-svn] [5982] me again, render settings changes.
ben
- [Durian-svn] [5983] use external sculpt data, remove unused 'Col' vertex color layer.
campbell
- [Durian-svn] [5984] remove references to missing images
campbell
- [Durian-svn] [5985] remove reference to weekly folder.
campbell
- [Durian-svn] [5986] remove reference to weekly folder
campbell
- [Durian-svn] [5987] update
pablo
- [Durian-svn] [5988] made sculpt data external
campbell
- [Durian-svn] [5989] remove referebces to images /home/davide/Scrivania/ dawidh_householditems_shamanhut_bonesdiff.jpg, C:/Users/Stefan Tolksdorf/ Desktop/Dunes/Textures/desert_dunes_ao.tga
campbell
- [Durian-svn] [5990] scar retexture 02
colin
- [Durian-svn] [5991] remove duplicate images & sphere that wasnt used.
campbell
- [Durian-svn] [5992] remove referenecs to not-existing images.
campbell
- [Durian-svn] [5993] removing unused model, none of here images are included, if we want to use we can add her back in and search for her textures.
campbell
- [Durian-svn] [5994] just lowered diffuse intensity on eyelashes, was too creepy
pablo
- [Durian-svn] [5995] remove duplicate textures
campbell
- [Durian-svn] [5996] Baby dragon progress, committing for Cam to take a look at.
colin
- [Durian-svn] [5997] ripples
soenke
- [Durian-svn] [5998] polish on the mountain quest scene
beorn
- [Durian-svn] [5999] moving credits, these dont need to take up space on render nodes.
campbell
- [Durian-svn] [6000] Updated .avi's from the farm.
farm
- [Durian-svn] [6001] upalala
pablo
- [Durian-svn] [6002] remove duplicate images
campbell
- [Durian-svn] [6003] backing up the city before I uglify it
dolf
- [Durian-svn] [6004] fixed texture reference to: /media/data/durian/pro/chars/../../../ home/aguenette/workspace/durian/pro/chars/textures/ sintel_scene8_belt_leather.png
campbell
- [Durian-svn] [6005] remove duplicate & packed images.
campbell
- [Durian-svn] [6006] upalala
pablo
- [Durian-svn] [6007] 5.2a ready for final 2K
dolf
- [Durian-svn] [6008] some avi's and some fire work.
ben
- [Durian-svn] [6009] de-duplicated a lot of geometry (save around 100mb)
campbell
- [Durian-svn] [6010] more polish on the mountain shot
beorn
- [Durian-svn] [6011] tweaks everywhere!
lee
- [Durian-svn] [6012] Updated .avi's from the farm.
farm
- [Durian-svn] [6013] further polish
jeremy
- [Durian-svn] [6014] Better city at the start...
dolf
- [Durian-svn] [6015] intersection pass
jeremy
- [Durian-svn] [6016] Tweaks
jeremy
- [Durian-svn] [6017] Further Polish
jeremy
- [Durian-svn] [6018] firestarter
soenke
- [Durian-svn] [6019] an experiment, part 1
ben
- [Durian-svn] [6020] an experiment, part 2
ben
- [Durian-svn] [6021] final settings, le'see
pablo
- [Durian-svn] [6022] hasta la vista, sintel
pablo
- [Durian-svn] [6023] experiment part three.
ben
- [Durian-svn] [6024] up to date commitski
ben
- [Durian-svn] [6025] Babydragon finalized for shot 3.3d.
colin
- [Durian-svn] [6026] 3.3d anim and comp files.
colin
- [Durian-svn] [6027] tweak
soenke
- [Durian-svn] [6028] scar texture 03
colin
- [Durian-svn] [6029] Updated .avi's from the farm.
farm
- [Durian-svn] [6030] hair
campbell
- [Durian-svn] [6031] hair
campbell
- [Durian-svn] [6032] hair
campbell
- [Durian-svn] [6033] morning commit
ben
- [Durian-svn] [6034] babysculpt
colin
- [Durian-svn] [6035] quest shot - mountains finished (kinda)
beorn
- [Durian-svn] [6036] Foot wasnt touching ground....
jeremy
- [Durian-svn] [6037] minor updates to checking script
campbell
- [Durian-svn] [6038] change defaults for path fixing script
campbell
- [Durian-svn] [6039] a little layer management for rendering, nothing big.
ben
- [Durian-svn] [6040] removing this file, its not needed.
campbell
- [Durian-svn] [6041] light
soenke
- [Durian-svn] [6042] remove references to oldwoman20.png, 25, 26
campbell
- [Durian-svn] [6043] dragonsculpt
colin
- [Durian-svn] [6044] scartexture04
colin
- [Durian-svn] [6045] remove reference to DSC_4793.JPG
campbell
- [Durian-svn] [6046] unpack hyena textures
campbell
- [Durian-svn] [6047] GL of the quest shot
beorn
- [Durian-svn] [6048] remove unused objects
campbell
- [Durian-svn] [6049] Need to test the city
dolf
- [Durian-svn] [6050] hair
campbell
- [Durian-svn] [6051] hair
campbell
- [Durian-svn] [6052] hair
campbell
- [Durian-svn] [6053] fire commit, should "work" as a first fallback.
ben
- [Durian-svn] [6054] move scenes/05.8_ambushfight/walkingstick_layout.blend props/ walkingstick.blend
campbell
- [Durian-svn] [6055] light
soenke
- [Durian-svn] [6056] fix for library linking error
campbell
- [Durian-svn] [6057] to the farmski
ben
- [Durian-svn] [6058] fix linking
campbell
- [Durian-svn] [6059] one-word fix from cam
lee
- [Durian-svn] [6060] fix for linking errors
campbell
- [Durian-svn] [6061] Updated .avi's from the farm.
farm
- [Durian-svn] [6062] Wing bake for 8.2r
nathan
- [Durian-svn] [6063] Updated .avi's from the farm.
farm
- [Durian-svn] [6064] Slight improvement on the mountain...
dolf
- [Durian-svn] [6065] tower on the ziggurat now has actual bricks :)
pablo
- [Durian-svn] [6066] 2nd visit on comp, lets check on 2k good settings, if its good, then final =)
pablo
- [Durian-svn] [6067] move textures
campbell
- [Durian-svn] [6068] for backup and testing, particles go out the sim and camera frame on the right.
ben
- [Durian-svn] [6069] not sure if the last commit worked, clicked cancel accidentally.
ben
- [Durian-svn] [6070] Further Polish
jeremy
- [Durian-svn] [6071] Shifted one rock slightly to line up with ani
jeremy
- [Durian-svn] [6072] Another big city test...
dolf
- [Durian-svn] [6073] Wing sim bake for 8.2z
nathan
- [Durian-svn] [6074] Forgot to scale the vignette
dolf
- [Durian-svn] [6075] lets do a mountainside animated test
dolf
- [Durian-svn] [6076] scar05
colin
- [Durian-svn] [6077] scarsculpt
colin
- [Durian-svn] [6078] 8.4e camera and lighting tweaks.
colin
- [Durian-svn] [6079] hair
campbell
- [Durian-svn] [6080] hair
campbell
- [Durian-svn] [6081] hair
campbell
- [Durian-svn] [6082] group of buildings/city wall for 4.2f
pablo
- [Durian-svn] [6083] 8.4e comp tweak
colin
- [Durian-svn] [6084] Updated .avi's from the farm.
farm
- [Durian-svn] [6085] Further polish 6
jeremy
- [Durian-svn] [6086] 3.3 blanket addition, rename, sintel group swap
colin
- [Durian-svn] [6087] Updated .avi's from the farm.
farm
- [Durian-svn] [6088] Fixed the missing walking stick
dolf
- [Durian-svn] [6089] texture
soenke
- [Durian-svn] [6090] 3.3d
colin
- [Durian-svn] [6091] Sintel cabin update for shot 3.3d
colin
- [Durian-svn] [6092] Yet another city test
dolf
- [Durian-svn] [6093] hair
campbell
- [Durian-svn] [6094] hair
campbell
- [Durian-svn] [6095] Further polish 7
jeremy
- [Durian-svn] [6096] tweaks everywhere!
lee
- [Durian-svn] [6097] Solidified the camera.
colin
- [Durian-svn] [6098] Bloody vignette
dolf
- [Durian-svn] [6099] rocks and stuff
beorn
- [Durian-svn] [6100] Fixed weight painting issues on legs.
colin
- [Durian-svn] [6101] close, but no.
ben
- [Durian-svn] [6102] hair
campbell
- [Durian-svn] [6103] tweak
soenke
- [Durian-svn] [6104] 4.2f farmify for now
pablo
- [Durian-svn] [6105] Checking in 8.2z for bug fixes in cloth sim.
nathan
- [Durian-svn] [6106] Checking in scripts for batch-baking dragon wing sim.
nathan
- [Durian-svn] [6107] giving up for today...
dolf
- [Durian-svn] [6108] Further polish
jeremy
- [Durian-svn] [6109] skylightsource
soenke
- [Durian-svn] [6110] blending skyobject
soenke
- [Durian-svn] [6111] light
soenke
- [Durian-svn] [6112] flipped normal on outflow object
ben
- [Durian-svn] [6113] light
soenke
- [Durian-svn] [6114] just swapped sintel's group, want to test it on the farm :) feel free to revert!
pablo
- [Durian-svn] [6115] farmify!
pablo
- [Durian-svn] [6116] Updated .avi's from the farm.
farm
- [Durian-svn] [6117] Camera pass on 4.1d.
colin
- [Durian-svn] [6118] Dragoon.
colin
Last message date:
Wed Jun 30 22:43:23 CEST 2010
Archived on: Wed Jun 30 22:43:33 CEST 2010
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