[Demoreel] Blender Reel

Reynante Martinez reynantem at gmail.com
Thu Jun 21 03:04:38 CEST 2012


Thanks for the input.

Has somebody contacted Bart already regarding
this matter?

Somebody is asking when would be the deadline
for submission.  What would it be?

-Reyn

On Wed, Jun 20, 2012 at 11:30 PM, Mike Pan <mike.c.pan at gmail.com> wrote:

> Yes, please tell Bart go ahead with the posting. Provided that it's
> updated with the new submission information.
>
> On Wed, Jun 20, 2012 at 12:23 AM, Reynante Martinez <reynantem at gmail.com>wrote:
>
>> Hi, Mike.
>>
>> I just got word from Bart.  Should we give him the green light
>> to publish an article on BN regarding this?
>>
>> Let me know.
>>
>> Thanks.
>>
>> -Reyn
>>
>>
>> On Wed, Jun 20, 2012 at 1:00 PM, Reynante Martinez <reynantem at gmail.com>wrote:
>>
>>> Thanks, Jonathan.
>>>
>>> Where will the uploaded files go (e.g. images)?
>>>
>>> -Reyn
>>>
>>>
>>> On Wed, Jun 20, 2012 at 12:57 PM, Jonathan Williamson <
>>> shadowdragon1 at gmail.com> wrote:
>>>
>>>>   Yep it already works! It will only notify me at the moment but I
>>>> think I can give one or two of you access to it. I'll have to check in the
>>>> morning.
>>>>
>>>> --
>>>> Jonathan Williamson
>>>> Sent with Sparrow <http://www.sparrowmailapp.com/?sig>
>>>>
>>>> On Tuesday, June 19, 2012 at 11:54 PM, Reynante Martinez wrote:
>>>>
>>>> Hi.
>>>>
>>>> Is that upload form already working?
>>>>
>>>> I'll might have to link to that already on some
>>>> of my posts.
>>>>
>>>> Let me know.
>>>>
>>>> Thanks.
>>>>
>>>> -Reyn
>>>>
>>>> On Wed, Jun 20, 2012 at 12:51 PM, Reynante Martinez <
>>>> reynantem at gmail.com> wrote:
>>>>
>>>> Copy that, Paul.
>>>>
>>>>
>>>> On Wed, Jun 20, 2012 at 12:14 PM, paul caggegi <flawedprefect at gmail.com
>>>> > wrote:
>>>>
>>>> Music - I've put in a couple of royalty free tracks, but I'm sure
>>>> there are better tracks out there. If anyone knows any good FOSS
>>>> music, feel free to add to the dropbox.
>>>>
>>>>
>>>> On 20 June 2012 13:31, paul caggegi <flawedprefect at gmail.com> wrote:
>>>> > Hey guys, sorry to confuse you re: game engine. I was just using it as
>>>> > an example for a header.
>>>> >
>>>> >
>>>> > On 20 June 2012 13:26, Reynante Martinez <reynantem at gmail.com> wrote:
>>>> >> Jonathan, just wanted to ask, what if users want to
>>>> >> submit vertical images? Would the 1600px minimum
>>>> >> size still apply? That's too large already for a vertical
>>>> >> image, IMO.
>>>> >>
>>>> >> What do you think?
>>>> >>
>>>> >> -Reyn
>>>> >>
>>>> >>
>>>> >> On Wed, Jun 20, 2012 at 11:23 AM, Reynante Martinez <
>>>> reynantem at gmail.com>
>>>> >> wrote:
>>>> >>>
>>>> >>> Sweet! That form is just awesome, Jonathan.
>>>> >>>
>>>> >>> Paul, regarding the GE stuff, I'm not quite sure
>>>> >>> myself if that would be a good inclusion on the
>>>> >>> reel, but of course it would make a great
>>>> >>> addition to the demo vid.  Of which one of the
>>>> >>> best BGE I've seen around was by Endre Barath
>>>> >>> (spelling?)
>>>> >>>
>>>> >>> http://vimeo.com/10436689
>>>> >>>
>>>> >>> Let's see what the other guys say about the
>>>> >>> reel.
>>>> >>>
>>>> >>> -Reyn
>>>> >>>
>>>> >>>
>>>> >>> On Wed, Jun 20, 2012 at 11:14 AM, shadowdragon1 at gmail.com
>>>> >>> <shadowdragon1 at gmail.com> wrote:
>>>> >>>>
>>>> >>>> These specs are actually mentioned when you click into the
>>>> respective
>>>> >>>> field. However, I will also mention it at the top to ensure people
>>>> see it.
>>>> >>>>
>>>> >>>> --
>>>> >>>> Jonathan Williamson
>>>> >>>> Education Manager and Instructor
>>>> >>>> CG Cookie, Inc
>>>> >>>> http://cgcookie.com
>>>> >>>>
>>>> >>>> On Tuesday, June 19, 2012 at 10:11 PM, paul caggegi wrote:
>>>> >>>>
>>>> >>>> We should have a minimum resolution. Video: no smaller than 720p;
>>>> >>>> images to the specs you provided, Mike.
>>>> >>>>
>>>> >>>>
>>>> >>>> On 20 June 2012 13:10, Mike Pan <mike.c.pan at gmail.com> wrote:
>>>> >>>>
>>>> >>>> Looks good to me Jonathan. Maybe include a blurb about submitting
>>>> work in
>>>> >>>> the highest quality possible? Last year I got quite a few 640x400
>>>> videos
>>>> >>>> which were unfortunately not usable.
>>>> >>>>
>>>> >>>>
>>>> >>>> On Tue, Jun 19, 2012 at 8:06 PM, shadowdragon1 at gmail.com
>>>> >>>> <shadowdragon1 at gmail.com> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> Hey guys,
>>>> >>>>
>>>> >>>> How does this look for the form?
>>>> >>>>
>>>> https://cgcookie.wufoo.com/forms/siggraph-demo-reel-submission-form/
>>>> >>>>
>>>> >>>> --
>>>> >>>> Jonathan Williamson
>>>> >>>> Education Manager and Instructor
>>>> >>>> CG Cookie, Inc
>>>> >>>> http://cgcookie.com
>>>> >>>>
>>>> >>>> On Tuesday, June 19, 2012 at 9:54 PM, Reynante Martinez wrote:
>>>> >>>>
>>>> >>>> Copy that, Paul. :)
>>>> >>>>
>>>> >>>> Thanks.
>>>> >>>>
>>>> >>>> On Wed, Jun 20, 2012 at 10:49 AM, paul caggegi <
>>>> flawedprefect at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>> Yup, I've set up the structure in the dropbox. I think we just do
>>>> one
>>>> >>>> folder - for SIGGRAPH and the demo will use the same best
>>>> selections,
>>>> >>>> but in a recut.
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> On 20 June 2012 12:43, Reynante Martinez <reynantem at gmail.com>
>>>> wrote:
>>>> >>>>
>>>> >>>> Great idea, Mike, breakdowns would be a nice addition too.
>>>> >>>>
>>>> >>>> So far, here's what will be needed:
>>>> >>>>
>>>> >>>> videos for SIGGRAPH
>>>> >>>>
>>>> >>>> animations
>>>> >>>> features (motion tracker, fluids, smoke, sculpt, Cycles, etc.)
>>>> >>>> breakdowns
>>>> >>>>
>>>> >>>> stills for SIGGRAPH
>>>> >>>>
>>>> >>>> character
>>>> >>>> vehicles
>>>> >>>> scenes
>>>> >>>> abstract
>>>> >>>> etc.
>>>> >>>>
>>>> >>>> videos for DEMO
>>>> >>>>
>>>> >>>> What do you think?
>>>> >>>>
>>>> >>>> -Reyn
>>>> >>>>
>>>> >>>> On Wed, Jun 20, 2012 at 10:38 AM, Mike Pan <mike.c.pan at gmail.com>
>>>> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> I didn't think a form would be necessary. But you are right, it
>>>> might
>>>> >>>> be
>>>> >>>> easier. Jonathan, if it's not too much trouble, can you set one up?
>>>> >>>>
>>>> >>>> Image should be allowed, especially if they showcase different
>>>> stages
>>>> >>>> of a
>>>> >>>> work-in-progress. Kind of like a comp break-down. But of course
>>>> video
>>>> >>>> would
>>>> >>>> be preferred.
>>>> >>>>
>>>> >>>> m
>>>> >>>>
>>>> >>>> On Tue, Jun 19, 2012 at 7:25 PM, paul caggegi <
>>>> flawedprefect at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> For simplicity, let's do it for everything. I will compress
>>>> references
>>>> >>>> and place in the dropbox. Shall I create a couple of folders so we
>>>> can
>>>> >>>> sort out the best stuff from the not-so-best?
>>>> >>>>
>>>> >>>>
>>>> >>>> On 20 June 2012 12:24, Reynante Martinez <reynantem at gmail.com>
>>>> wrote:
>>>> >>>>
>>>> >>>> For all these resources, should it only be strictly videos
>>>> >>>> that'll be submitted (just like the previous SIGGRAPH
>>>> >>>> reel) or would it be a good idea to throw in stills as well?
>>>> >>>>
>>>> >>>> What do you guys think?
>>>> >>>>
>>>> >>>> -Reyn
>>>> >>>>
>>>> >>>>
>>>> >>>> On Wed, Jun 20, 2012 at 10:22 AM, paul caggegi
>>>> >>>> <flawedprefect at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> Great thinking, Jonathan. I've just got a short list of points
>>>> >>>> right
>>>> >>>> now as a script, and I've not gotten further until we're certain we
>>>> >>>> need one... I guess we do! :) I'll get onto this ASAP and will put
>>>> >>>> it
>>>> >>>> in the dropbox.
>>>> >>>>
>>>> >>>> Any points you guys can think of to go into the video, just holler
>>>> >>>> and
>>>> >>>> I'll draft up a line or paragraph for it. With Jonathan doing the
>>>> >>>> voice, I'll be taking my cue from some blender cookie tutorials for
>>>> >>>> the tone. But with added OMFGWTF-AWESOME.
>>>> >>>>
>>>> >>>> I'll be throwing in a few tracks to listen to shortly.
>>>> >>>>
>>>> >>>>
>>>> >>>> On 20 June 2012 12:16, Jonathan Williamson
>>>> >>>> <shadowdragon1 at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>> Thanks guys! I would be honored to narrate the video :)
>>>> >>>>
>>>> >>>> Paul, you mentioned you were working on the script. Would you
>>>> >>>> like
>>>> >>>> to
>>>> >>>> put it
>>>> >>>> in Dropbox as well for general input?
>>>> >>>>
>>>> >>>> Mike, for the image and video submission, would it work better to
>>>> >>>> use a
>>>> >>>> submission form? I can set up a slick one through Wufoo. This way
>>>> >>>> we
>>>> >>>> can
>>>> >>>> avoid direct emails and weird submission formats. Goodness knows
>>>> >>>> people
>>>> >>>> don't like to read :) people can upload directly to the form.
>>>> >>>>
>>>> >>>> --
>>>> >>>> Jonathan Williamson
>>>> >>>> Sent with Sparrow
>>>> >>>>
>>>> >>>> On Tuesday, June 19, 2012 at 9:09 PM, Mike Pan wrote:
>>>> >>>>
>>>> >>>> Collecting content for both video sounds fine to me, as long as
>>>> >>>> Paul
>>>> >>>> can
>>>> >>>> handle the initial workload. that means I'll rephrase the
>>>> >>>> BlenderNation
>>>> >>>> post
>>>> >>>> a bit.
>>>> >>>>
>>>> >>>> m
>>>> >>>>
>>>> >>>> On Tue, Jun 19, 2012 at 6:49 PM, Reynante Martinez
>>>> >>>> <reynantem at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>> Haha! Please, no WWF voice or not until we see
>>>> >>>> the final thing. :p
>>>> >>>>
>>>> >>>> Yeah, Jonathan's articulation simply rocks.  I wouldn't
>>>> >>>> mind watching a 3-hour or more video with his voice
>>>> >>>> on it.  Anybody agree with me?
>>>> >>>>
>>>> >>>> Hey, Jason, would love to hear your thoughts too.
>>>> >>>>
>>>> >>>> bart at blendernation.com seems to be down, delivery
>>>> >>>> is failed, you guys know what's up?
>>>> >>>>
>>>> >>>> -Reyn
>>>> >>>>
>>>> >>>>
>>>> >>>> On Wed, Jun 20, 2012 at 9:47 AM, paul caggegi
>>>> >>>> <flawedprefect at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>> Guys, this is such a huge exciting job, i would not mind in the
>>>> >>>> least
>>>> >>>> for doing two versions - I do this all the time for clients.
>>>> >>>>
>>>> >>>> Reynante - genius. Jonathan as voice would rock. I was gonna do
>>>> >>>> my
>>>> >>>> WWF
>>>> >>>> announcer voice, but... :)
>>>> >>>>
>>>> >>>>
>>>> >>>> On 20 June 2012 11:45, Reynante Martinez <reynantem at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>> Mike, thanks for the input.
>>>> >>>>
>>>> >>>> Is it strictly constrained to being one video for SIGGRAPH
>>>> >>>> only? Because if not, we could (permitted we have enough
>>>> >>>> time) throw in two videos separately - one reel and one
>>>> >>>> sexy 'this-is-what-blender-really-is'.  Then off-SIGGAPH,
>>>> >>>> probably Paul could collate the contents of the two and use
>>>> >>>> it as a marketing material for Blender itself, either posted
>>>> >>>> on blender.org and viewed publicly (very beneficial for new
>>>> >>>> users as well).  Eventually, I'm hoping, artists from other
>>>> >>>> apps or studios will realize: "Ah, so this IS Blender afterall,
>>>> >>>> not so scary now, is it?"
>>>> >>>>
>>>> >>>> Also, Jonathan, I vote for you being the narrator for these
>>>> >>>> stuff.  Please let me know if that's fine with you. :)
>>>> >>>>
>>>> >>>> Hi, Bart, we'd love to hear your input on this too (yes, I
>>>> >>>> know it felt too sudden adding you on the email thread),
>>>> >>>> since we believe you have the necessary resources we
>>>> >>>> need as far as the contents are concerned.
>>>> >>>>
>>>> >>>> Thanks.
>>>> >>>>
>>>> >>>> P.S.
>>>> >>>> Mike's BMW should be included in the video, it's just simply
>>>> >>>> inevitable. ;)
>>>> >>>>
>>>> >>>> -Reyn
>>>> >>>>
>>>> >>>>
>>>> >>>> On Wed, Jun 20, 2012 at 9:15 AM, Mike Pan <mike.c.pan at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> The reel, as it were last year, was shown at our little booth,
>>>> >>>> on
>>>> >>>> a
>>>> >>>> big
>>>> >>>> tv, on loop with sound set to relatively low volume. You can
>>>> >>>> see
>>>> >>>> it
>>>> >>>> from
>>>> >>>> this video. I think that's mostly it. There is no centralized
>>>> >>>> media
>>>> >>>> package
>>>> >>>> that I know of.
>>>> >>>>
>>>> >>>>
>>>> >>>> On Tue, Jun 19, 2012 at 6:10 PM, paul caggegi
>>>> >>>> <flawedprefect at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> Sure thing, Mike - added. My personal taste is the sexy reel
>>>> >>>> which
>>>> >>>> can
>>>> >>>> speak volumes by just showing what it is. I've (sadly) never
>>>> >>>> been
>>>> >>>> to
>>>> >>>> a
>>>> >>>> Sigraph, so what is the intended target for screening? At a
>>>> >>>> stand?
>>>> >>>> Will it be shown as part of a talk? Will it be made available
>>>> >>>> as
>>>> >>>> some
>>>> >>>> sort of media package of looping reels that will be played all
>>>> >>>> over
>>>> >>>> the venue?
>>>> >>>>
>>>> >>>> A scriptless video will have much more scope, but if there is
>>>> >>>> going
>>>> >>>> to
>>>> >>>> be an audience which will be prepped to pay attention, I'll
>>>> >>>> get
>>>> >>>> behind
>>>> >>>> a script.
>>>> >>>>
>>>> >>>>
>>>> >>>> On 20 June 2012 11:06, Mike Pan <mike.c.pan at gmail.com> wrote:
>>>> >>>>
>>>> >>>> Hi all,
>>>> >>>>
>>>> >>>> Allow me to throw a few of my own observations and thoughts
>>>> >>>> into
>>>> >>>> the
>>>> >>>> mix.
>>>> >>>>
>>>> >>>> I too think a demo-reel and a narrated video would be two
>>>> >>>> very
>>>> >>>> different
>>>> >>>> products. I like both ideas equally. For Siggraph, we need
>>>> >>>> something
>>>> >>>> sexy to
>>>> >>>> hook people. For the website, a 'What is Blender' video as
>>>> >>>> suggested
>>>> >>>> by
>>>> >>>> Paul
>>>> >>>> would be great to introduce people to the community aspect
>>>> >>>> of
>>>> >>>> Blender.
>>>> >>>>
>>>> >>>> From my past experience, open source is not a big selling
>>>> >>>> point
>>>> >>>> in
>>>> >>>> North
>>>> >>>> America as some other regions, it's almost stigmatized to
>>>> >>>> some
>>>> >>>> degree.
>>>> >>>> So I
>>>> >>>> wouldn't play open source as a huge strength as Siggraph,
>>>> >>>> Ton
>>>> >>>> might
>>>> >>>> disagree? But ultimately, more people wants to know 'what
>>>> >>>> blender
>>>> >>>> can
>>>> >>>> do for
>>>> >>>> me' rather than 'what I can do for blender'. Unless we want
>>>> >>>> to
>>>> >>>> attract
>>>> >>>> coders as much as we want to attract users?
>>>> >>>>
>>>> >>>> Considering that Siggraph is mere months away, we'll need to
>>>> >>>> start
>>>> >>>> collecting footage. I'll give Bart a poke. I honestly think
>>>> >>>> maintaining
>>>> >>>> a
>>>> >>>> low-rest version just so that everyone can preview them in
>>>> >>>> dropbox
>>>> >>>> is
>>>> >>>> going
>>>> >>>> to be a lot of work, is there a file sharing service that
>>>> >>>> has
>>>> >>>> more
>>>> >>>> than
>>>> >>>> 6GB
>>>> >>>> free?
>>>> >>>>
>>>> >>>> Meanwhile, Paul, can you add my dropbox account too?
>>>> >>>> mike.c.pan at gmail.com
>>>> >>>>
>>>> >>>> mike
>>>> >>>>
>>>> >>>> CC:Bart
>>>> >>>>
>>>> >>>>
>>>> >>>> On Tue, Jun 19, 2012 at 5:44 PM, paul caggegi
>>>> >>>> <flawedprefect at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> Good thinking. Bart would be good to find material.
>>>> >>>> Jonathan,
>>>> >>>> Reynante
>>>> >>>> - you've been invited to the dropbox folder. Anyone else
>>>> >>>> want
>>>> >>>> into
>>>> >>>> the
>>>> >>>> dropbox, let me know and I'll add. I've got about 6GB worth
>>>> >>>> of
>>>> >>>> space,
>>>> >>>> and the way I'll work is this: Upload any files you like in
>>>> >>>> as
>>>> >>>> good a
>>>> >>>> quality you can find them - I'd really love to do an HD
>>>> >>>> edit
>>>> >>>> (or
>>>> >>>> higher!) for the final product. I'll take them down and
>>>> >>>> begin
>>>> >>>> an
>>>> >>>> editing job. I'll replace videos I've received with low-res
>>>> >>>> versions
>>>> >>>> so we know what's been added and have a reference, but
>>>> >>>> don't
>>>> >>>> run
>>>> >>>> out
>>>> >>>> of room. I'll then add an approvals sub-folder in which
>>>> >>>> I'll
>>>> >>>> upload
>>>> >>>> draft edits on which you all can comment.
>>>> >>>>
>>>> >>>> If anyone can suggest a good royalty-free piece of music,
>>>> >>>> I'd
>>>> >>>> be
>>>> >>>> happy
>>>> >>>> to use it as the bed track. I'll put a few suggestions in
>>>> >>>> the
>>>> >>>> dropbox
>>>> >>>> myself, and when decided we'll contact the artist to ask
>>>> >>>> permission -
>>>> >>>> who wouldn't want their work seen/heard at Sigraph, right?
>>>> >>>> :)
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> On 20 June 2012 10:27, Reynante Martinez
>>>> >>>> <reynantem at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>> By the way, I was just thinking, should we include
>>>> >>>> Bart Veldhuizen of BlenderNation? We could tap his
>>>> >>>> news feeds and get more info about the items posted
>>>> >>>> over at BN.
>>>> >>>>
>>>> >>>> Thanks.
>>>> >>>>
>>>> >>>> -Reyn
>>>> >>>>
>>>> >>>>
>>>> >>>> On Wed, Jun 20, 2012 at 8:21 AM, Reynante Martinez
>>>> >>>> <reynantem at gmail.com>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> I agree.  We will definitely run out of content.  Now it
>>>> >>>> will
>>>> >>>> just
>>>> >>>> be a matter of contacting the artists/producers of those
>>>> >>>> vids/
>>>> >>>> footages for usage permissions and what not.
>>>> >>>>
>>>> >>>> I have DropBox as well, you can share it to this email
>>>> >>>> reynantem at gmail.com
>>>> >>>>
>>>> >>>> Jonathan, do you think it might be best to do a rough
>>>> >>>> list
>>>> >>>> of
>>>> >>>> the things that will be included in the reel/demo? Then
>>>> >>>> we
>>>> >>>> brainstorm as a team until we come up with the final
>>>> >>>> list.
>>>> >>>>
>>>> >>>> -Reyn
>>>> >>>>
>>>> >>>>
>>>> >>>> On Tue, Jun 19, 2012 at 11:37 PM, Jonathan Williamson
>>>> >>>> <shadowdragon1 at gmail.com> wrote:
>>>> >>>>
>>>> >>>>
>>>> >>>> Hey all,
>>>> >>>>
>>>> >>>> I think there's definitely a lot of great work from
>>>> >>>> this
>>>> >>>> last
>>>> >>>> year
>>>> >>>> we
>>>> >>>> can
>>>> >>>> show! Combined with actual Blender footage we should
>>>> >>>> have
>>>> >>>> no
>>>> >>>> shortage
>>>> >>>> of
>>>> >>>> content.
>>>> >>>>
>>>> >>>> Paul,
>>>> >>>> I've got DropBox, you can share out a folder to
>>>> >>>> jonathan at cgcookie.com.
>>>> >>>> Anyone else?
>>>> >>>>
>>>> >>>> --
>>>> >>>> Jonathan Williamson
>>>> >>>>
>>>> >>>> Instructor - http://www.blendercookie.com
>>>> >>>> Personal Trainer - http://www.mavenseed.com
>>>> >>>> Portfolio - http://www.jw3d.com
>>>> >>>>
>>>> >>>> On Tuesday, June 19, 2012 at 10:26 AM, Ton Roosendaal
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>> Hi,
>>>> >>>>
>>>> >>>> If you check a year of blendernation posts, there's
>>>> >>>> definitely
>>>> >>>> enough
>>>> >>>> examples.
>>>> >>>> The showreel can also include quality work from past
>>>> >>>> years...
>>>> >>>> I
>>>> >>>> still
>>>> >>>> think a lot of Project London work stands out!
>>>> >>>>
>>>> >>>> -Ton-
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> ------------------------------------------------------------------------
>>>> >>>> Ton Roosendaal Blender Foundation ton at blender.org
>>>> >>>> www.blender.org
>>>> >>>> Blender Institute Entrepotdok 57A 1018AD Amsterdam The
>>>> >>>> Netherlands
>>>> >>>>
>>>> >>>> On 19 Jun, 2012, at 2:17, Reynante Martinez wrote:
>>>> >>>>
>>>> >>>> Thanks for the prompt reply, Ton.
>>>> >>>>
>>>> >>>> First off, you might already have read the previous
>>>> >>>> email
>>>> >>>> thread
>>>> >>>> started
>>>> >>>> by Mike regarding the PR for Blender. Nothing put me up
>>>> >>>> to
>>>> >>>> this,
>>>> >>>> so
>>>> >>>> to speak, I just felt too envious of the C4D promo vid
>>>> >>>> and
>>>> >>>> felt
>>>> >>>> Blender
>>>> >>>> deserves such.
>>>> >>>>
>>>> >>>> We'll discuss this and will keep you posted of any
>>>> >>>> progression
>>>> >>>> we
>>>> >>>> will
>>>> >>>> have.
>>>> >>>>
>>>> >>>> Thanks.
>>>> >>>>
>>>> >>>> -Reyn
>>>> >>>>
>>>> >>>> On Tue, Jun 19, 2012 at 5:30 AM, paul caggegi
>>>> >>>> <flawedprefect at gmail.com>
>>>> >>>> wrote:
>>>> >>>> Hi Ton, we've not met - apologies, I should have
>>>> >>>> introduced
>>>> >>>> myself
>>>> >>>> first.
>>>> >>>>
>>>> >>>> My name is Paul Caggegi. I run a blog and podcast
>>>> >>>> called
>>>> >>>> the
>>>> >>>> process
>>>> >>>> diary - processdiary.com - where I document the behind
>>>> >>>> the
>>>> >>>> scenes
>>>> >>>> of
>>>> >>>> current personal projects - many of which involve
>>>> >>>> Blender
>>>> >>>> is
>>>> >>>> some
>>>> >>>> capacity.
>>>> >>>>
>>>> >>>> My day is job is freelance video editor/motion
>>>> >>>> graphics.
>>>> >>>> I've
>>>> >>>> done
>>>> >>>> work for many advertising agencies over the years
>>>> >>>> (coming
>>>> >>>> up
>>>> >>>> to
>>>> >>>> around
>>>> >>>> 12 now) so I know a bit about the advertising game, and
>>>> >>>> how to
>>>> >>>> put
>>>> >>>> together a good showreel.
>>>> >>>>
>>>> >>>> You can see my showreel from a couple of years' back
>>>> >>>> here:
>>>> >>>> http://processdiary.com/?page_id=28 I'm still working
>>>> >>>> on
>>>> >>>> the
>>>> >>>> latest,
>>>> >>>> which will include a lot of concept work for commercial
>>>> >>>> pitches
>>>> >>>> and
>>>> >>>> brand clients.
>>>> >>>>
>>>> >>>> I would love to assist in the production of this reel
>>>> >>>> with
>>>> >>>> these
>>>> >>>> fine
>>>> >>>> folk who are pulling this together. I'm certain I have
>>>> >>>> the
>>>> >>>> knowhow
>>>> >>>> and
>>>> >>>> experience to bring something special to any reel you
>>>> >>>> wish
>>>> >>>> to
>>>> >>>> produce.
>>>> >>>>
>>>> >>>> cheers,
>>>> >>>>
>>>> >>>> Paul C
>>>> >>>>
>>>> >>>>
>>>> >>>> On 18 June 2012 23:01, Ton Roosendaal <ton at blender.org>
>>>> >>>> wrote:
>>>> >>>>
>>>> >>>> Hi,
>>>> >>>>
>>>> >>>> I'm not sure how this got started; but I welcome any
>>>> >>>> good
>>>> >>>> PR
>>>> >>>> material
>>>> >>>> for
>>>> >>>> Blender! I'm used to get a minimum standard though...
>>>> >>>> So
>>>> >>>> it
>>>> >>>> should
>>>> >>>> be
>>>> >>>> relatively intelligent & honest and encouraging, being
>>>> >>>> presented
>>>> >>>> (edited) on
>>>> >>>> a well designed level you'd accept from corporations
>>>> >>>> (Adobe,
>>>> >>>> Apple,
>>>> >>>> name
>>>> >>>> it).
>>>> >>>>
>>>> >>>> The reel Mike Pan did for Siggraph was very good; even
>>>> >>>> though
>>>> >>>> it
>>>> >>>> had
>>>> >>>> some
>>>> >>>> clips in it that I'd call a bit below average (like the
>>>> >>>> car in
>>>> >>>> desert). I
>>>> >>>> would also not include GE stuff this time.
>>>> >>>>
>>>> >>>> Good reels can be watched in like 2-3 minutes, and give
>>>> >>>> you
>>>> >>>> the
>>>> >>>> right
>>>> >>>> trigger immediate "Cool stuff, I want to know more!".
>>>> >>>>
>>>> >>>> A scripted program that relects quality of software,
>>>> >>>> community,
>>>> >>>> etc.
>>>> >>>> is
>>>> >>>> quite a different approach. Tricky stuff to get
>>>> >>>> right...
>>>> >>>> but
>>>> >>>> why
>>>> >>>> not?
>>>> >>>> :)
>>>> >>>>
>>>> >>>> Just as an example; here's what I like quite good (even
>>>> >>>> though
>>>> >>>> it's a
>>>> >>>> bit
>>>> >>>> 'american'):
>>>> >>>> http://www.mozilla.org/en-US/
>>>> >>>>
>>>> >>>> -Ton-
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> ------------------------------------------------------------------------
>>>> >>>> Ton Roosendaal Blender Foundation ton at blender.org
>>>> >>>> www.blender.org
>>>> >>>> Blender Institute Entrepotdok 57A 1018AD Amsterdam The
>>>> >>>> Netherlands
>>>> >>>>
>>>> >>>> On 18 Jun, 2012, at 13:48, paul caggegi wrote:
>>>> >>>>
>>>> >>>> Hi guys - here's my suggestions. First up - do you all
>>>> >>>> have
>>>> >>>> dropbox?
>>>> >>>> If you do, I shall start
>>>> >>>> up a dropbox share, so we can dump assets for final
>>>> >>>> video
>>>> >>>> in
>>>> >>>> there.
>>>> >>>>
>>>> >>>> Next: I honestly don't mind the sexy sell for software.
>>>> >>>> This
>>>> >>>> is
>>>> >>>> Sigraph we're talking about, after all. What is
>>>> >>>> important
>>>> >>>> is:
>>>> >>>> what
>>>> >>>> message do you want to get across? my thoughts on
>>>> >>>> Blender,
>>>> >>>> which
>>>> >>>> might
>>>> >>>> make good points for the video:
>>>> >>>>
>>>> >>>> Free, Open source
>>>> >>>> Worldwide community and support network (no waiting for
>>>> >>>> customer
>>>> >>>> service department to fix a bug; post on a forum and
>>>> >>>> someone
>>>> >>>> will
>>>> >>>> help
>>>> >>>> you out).
>>>> >>>> always improving
>>>> >>>> Stunning, professional results
>>>> >>>> Cross-platform, robust
>>>> >>>> Easy to learn interface
>>>> >>>> Customizable
>>>> >>>> Good for simple design work to high-end work
>>>> >>>>
>>>> >>>> I would write a script reflecting the qualities not
>>>> >>>> only
>>>> >>>> of
>>>> >>>> the
>>>> >>>> software, but of the community behind it. That is,
>>>> >>>> after
>>>> >>>> all,
>>>> >>>> what
>>>> >>>> makes using blender unique among 3D software.
>>>> >>>>
>>>> >>>> I'd consider using not only finished work, but footage
>>>> >>>> from
>>>> >>>> tutorials
>>>> >>>> to show how easy it is to learn; find resources,
>>>> >>>> support,
>>>> >>>> etc.
>>>> >>>>
>>>> >>>> We really wouldn't need much custom work made for it,
>>>> >>>> as
>>>> >>>> tonnes
>>>> >>>> of
>>>> >>>> stuff exists all over the interwebs. How easy would it
>>>> >>>> be
>>>> >>>> to
>>>> >>>> get
>>>> >>>> permission from the artists if we wish to feature a
>>>> >>>> shot
>>>> >>>> in
>>>> >>>> the
>>>> >>>> video?
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Reynante Martinez
>>>> >>>>
>>>> >>>> http://reynantem.blogspot.com
>>>> >>>> http://reynante.daportfolio.com
>>>> >>>> http://vimeo.com/reynante
>>>> >>>> http://twitter.com/reynantem
>>>> >>>>
>>>> >>>> Mobile: (+63)906-442-5403
>>>> >>>>
>>>> >>>> "You waste your time when you do something you're not
>>>> >>>> happy
>>>> >>>> with."
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Reynante Martinez
>>>> >>>>
>>>> >>>> http://reynantem.blogspot.com
>>>> >>>> http://reynante.daportfolio.com
>>>> >>>> http://vimeo.com/reynante
>>>> >>>> http://twitter.com/reynantem
>>>> >>>>
>>>> >>>> Mobile: (+63)906-442-5403
>>>> >>>>
>>>> >>>> "You waste your time when you do something you're not
>>>> >>>> happy
>>>> >>>> with."
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Reynante Martinez
>>>> >>>>
>>>> >>>> http://reynantem.blogspot.com
>>>> >>>> http://reynante.daportfolio.com
>>>> >>>> http://vimeo.com/reynante
>>>> >>>> http://twitter.com/reynantem
>>>> >>>>
>>>> >>>> Mobile: (+63)906-442-5403
>>>> >>>>
>>>> >>>> "You waste your time when you do something you're not
>>>> >>>> happy
>>>> >>>> with."
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Reynante Martinez
>>>> >>>>
>>>> >>>> http://reynantem.blogspot.com
>>>> >>>> http://reynante.daportfolio.com
>>>> >>>> http://vimeo.com/reynante
>>>> >>>> http://twitter.com/reynantem
>>>> >>>>
>>>> >>>> Mobile: (+63)906-442-5403
>>>> >>>>
>>>> >>>> "You waste your time when you do something you're not happy
>>>> >>>> with."
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Reynante Martinez
>>>> >>>>
>>>> >>>> http://reynantem.blogspot.com
>>>> >>>> http://reynante.daportfolio.com
>>>> >>>> http://vimeo.com/reynante
>>>> >>>> http://twitter.com/reynantem
>>>> >>>>
>>>> >>>> Mobile: (+63)906-442-5403
>>>> >>>>
>>>> >>>> "You waste your time when you do something you're not happy
>>>> >>>> with."
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Reynante Martinez
>>>> >>>>
>>>> >>>> http://reynantem.blogspot.com
>>>> >>>> http://reynante.daportfolio.com
>>>> >>>> http://vimeo.com/reynante
>>>> >>>> http://twitter.com/reynantem
>>>> >>>>
>>>> >>>> Mobile: (+63)906-442-5403
>>>> >>>>
>>>> >>>> "You waste your time when you do something you're not happy with."
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Reynante Martinez
>>>> >>>>
>>>> >>>> http://reynantem.blogspot.com
>>>> >>>> http://reynante.daportfolio.com
>>>> >>>> http://vimeo.com/reynante
>>>> >>>> http://twitter.com/reynantem
>>>> >>>>
>>>> >>>> Mobile: (+63)906-442-5403
>>>> >>>>
>>>> >>>> "You waste your time when you do something you're not happy with."
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> Reynante Martinez
>>>> >>>>
>>>> >>>> http://reynantem.blogspot.com
>>>> >>>> http://reynante.daportfolio.com
>>>> >>>> http://vimeo.com/reynante
>>>> >>>> http://twitter.com/reynantem
>>>> >>>>
>>>> >>>> Mobile: (+63)906-442-5403
>>>> >>>>
>>>> >>>> "You waste your time when you do something you're not happy with."
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> sent from my Commodore64
>>>> >>>>
>>>> >>>>
>>>> >>>> www.processdiary.com
>>>> >>>>
>>>> >>>>
>>>> >>>
>>>> >>>
>>>> >>>
>>>> >>> --
>>>> >>> Reynante Martinez
>>>> >>>
>>>> >>> http://reynantem.blogspot.com
>>>> >>> http://reynante.daportfolio.com
>>>> >>> http://vimeo.com/reynante
>>>> >>> http://twitter.com/reynantem
>>>> >>>
>>>> >>> Mobile: (+63)906-442-5403
>>>> >>>
>>>> >>> "You waste your time when you do something you're not happy with."
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> --
>>>> >> Reynante Martinez
>>>> >>
>>>> >> http://reynantem.blogspot.com
>>>> >> http://reynante.daportfolio.com
>>>> >> http://vimeo.com/reynante
>>>> >> http://twitter.com/reynantem
>>>> >>
>>>> >> Mobile: (+63)906-442-5403
>>>> >>
>>>> >> "You waste your time when you do something you're not happy with."
>>>> >
>>>> >
>>>> >
>>>> > --
>>>> > sent from my Commodore64
>>>> >
>>>> >
>>>> > www.processdiary.com
>>>>
>>>>
>>>>
>>>> --
>>>> sent from my Commodore64
>>>>
>>>>
>>>> www.processdiary.com
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Reynante Martinez
>>>>
>>>> http://reynantem.blogspot.com
>>>> http://reynante.daportfolio.com
>>>> http://vimeo.com/reynante
>>>> http://twitter.com/reynantem
>>>>
>>>> Mobile: (+63)906-442-5403
>>>>
>>>> "You waste your time when you do something you're not happy with."
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Reynante Martinez
>>>>
>>>> http://reynantem.blogspot.com
>>>> http://reynante.daportfolio.com
>>>> http://vimeo.com/reynante
>>>> http://twitter.com/reynantem
>>>>
>>>> Mobile: (+63)906-442-5403
>>>>
>>>> "You waste your time when you do something you're not happy with."
>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> Reynante Martinez
>>>
>>> http://reynantem.blogspot.com
>>> http://reynante.daportfolio.com
>>> http://vimeo.com/reynante
>>> http://twitter.com/reynantem
>>>
>>> Mobile: (+63)906-442-5403
>>>
>>> "You waste your time when you do something you're not happy with."
>>>
>>
>>
>>
>> --
>> Reynante Martinez
>>
>> http://reynantem.blogspot.com
>> http://reynante.daportfolio.com
>> http://vimeo.com/reynante
>> http://twitter.com/reynantem
>>
>> Mobile: (+63)906-442-5403
>>
>> "You waste your time when you do something you're not happy with."
>>
>
>


-- 
Reynante Martinez

http://reynantem.blogspot.com
http://reynante.daportfolio.com
http://vimeo.com/reynante
http://twitter.com/reynantem

Mobile: (+63)906-442-5403

"You waste your time when you do something you're not happy with."
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