[Blend2cs-user] Blend2cs segmentation fault
Thomas Degris
thomas.degris at lip6.fr
Fri Oct 15 17:27:22 CEST 2004
Hello,
I am trying to convert this Blender map
http://www-poleia.lip6.fr/~degris/blender/oneroomforpatrol.blend using
the following Blender library of objects
http://www-poleia.lip6.fr/~degris/blender/objectslibrary.blend and I get
a segmentation fault. Here is the command line I use:
$ blend2cs -w -t '/bugspace/textures' -o oneroomforpatrol.world
oneroomforpatrol.blend
Segmentation fault
Here is the backtrace in gdb:
(gdb) bt
#0 0x080608a2 in BLFindData (strc=0x8503d34, path=0x8063503 "id.name[24]")
at bdata.c:57
#1 0x0805fddb in dna::Structure::getVariable (this=0xbfffe3b0,
path=0x8063503 "id.name[24]") at structure.cpp:24
#2 0x0805f00f in Polygon (this=0x8129c50, mface=
{static INVALID_PTR = 0xffffffff, blstruct = 0x8110b78}, tface=
{static INVALID_PTR = 0xffffffff, blstruct = 0x8118f78},
newflags=@0x8129144, skip=4) at polygon.h:74
#3 0x0805c8f6 in blend2cs::ThingMesh::makePolys (this=0x8129128,
mface=Cannot access memory at address 0x8503d34
)
at thingmesh.cpp:178
#4 0x0805c5b8 in blend2cs::ThingMesh::parseFaces (this=0x8129128,
eliminateEmptyTriangles=true) at thingmesh.cpp:126
#5 0x0805bdca in blend2cs::ThingMesh::parseMesh (this=0x8129128,
eliminateEmptyTriangles=true) at thingmesh.cpp:54
#6 0x0805b9a7 in ThingMesh (this=0x8129128, newstructure=@0xbfffe6a0,
newflags=@0x8128fb4, dummy=false, eliminateEmptyTriangles=true)
at thingmesh.cpp:28
#7 0x0804ddc9 in blend2cs::Blend2CS::scanMeshObject (this=0xbfffe870,
object=0x8128f28) at object.h:96
#8 0x0804d856 in blend2cs::Blend2CS::scanObject (this=0xbfffe870,
sector=@0x8128f10, object=0x8128f28) at blend2cs.cpp:146
#9 0x0804d5f4 in blend2cs::Blend2CS::scanObjects (this=0xbfffe870, scene=
{static INVALID_PTR = 0xffffffff, blstruct = 0x80ab5f8})
at blend2cs.cpp:84
#10 0x0804d39d in blend2cs::Blend2CS::scan (this=0xbfffe870) at
blend2cs.cpp:62
#11 0x0804afc7 in main (argc=7, argv=0xbfffea94) at main.cpp:172
Any hint ?
Thanks,
Thomas
More information about the Blend2cs-user
mailing list