[Blend2cs-user] Re: [Cel-main] Loading mesh from Blender in CS via cel

Matze Braun matze at braunis.de
Wed Nov 3 17:37:06 CET 2004



On Wed, 3 Nov 2004, Thomas Degris wrote:

> Hello,
>
> thanks for you answer.
>
>>>> 2) I don't understand how objects are rotated in the world. Two objects 
>>>> orientated with the same angles in Blender will NOT necessarily be 
>>>> orientated the same way once loaded in cel. On the contrary, two objects 
>>>> not orientated the same way in Blender may be orientated identically in 
>>>> cel. It seems that it depends how objects are initially created in 
>>>> Blender, but I am not sure. Also, modifications in Blender does not seem 
>>>> to be taken into account in CEL. I am really looking for some 
>>>> informations about that. 
>>> 
>>> 
>>> I don't understand this. What do you mean by 'modifications in Blender'? 
>>> What kind
>>> of modifications?
>> 
>> This also sounds strange to me, do you have an example file?
>
> You can download the following file: 
> http://www-poleia.lip6.fr/~degris/blender/boxExample.blend. You will see two 
> different boxes orientated differently in Blender. They appear to be similar 
> when they are loaded in CEL.
If you export single objects then the global blender transforms won't be 
applied. (There was a function in blender somewhere that applies to 
current transform to the vertices though).

Greetings,
 	Matze



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