[Blend2cs-user] Re: [Cel-main] Loading mesh from Blender in CS
via cel
Matze Braun
matze at braunis.de
Wed Nov 3 17:37:06 CET 2004
On Wed, 3 Nov 2004, Thomas Degris wrote:
> Hello,
>
> thanks for you answer.
>
>>>> 2) I don't understand how objects are rotated in the world. Two objects
>>>> orientated with the same angles in Blender will NOT necessarily be
>>>> orientated the same way once loaded in cel. On the contrary, two objects
>>>> not orientated the same way in Blender may be orientated identically in
>>>> cel. It seems that it depends how objects are initially created in
>>>> Blender, but I am not sure. Also, modifications in Blender does not seem
>>>> to be taken into account in CEL. I am really looking for some
>>>> informations about that.
>>>
>>>
>>> I don't understand this. What do you mean by 'modifications in Blender'?
>>> What kind
>>> of modifications?
>>
>> This also sounds strange to me, do you have an example file?
>
> You can download the following file:
> http://www-poleia.lip6.fr/~degris/blender/boxExample.blend. You will see two
> different boxes orientated differently in Blender. They appear to be similar
> when they are loaded in CEL.
If you export single objects then the global blender transforms won't be
applied. (There was a function in blender somewhere that applies to
current transform to the vertices though).
Greetings,
Matze
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