Mon, 01 Dec 2003 19:09:59 +0100
I hope I didn't hurt anybody about the python plugin. I am sure that the
current developers of blend2cs are doing their best to make Blender and
CS working together for map conversion.
I was wondering how much work it would need to restart from an old
source or another output plugin of Blender. I guess (but maybe I'm
wrong) that it would be easier to access to Blender data structure from
the API it provides rather than the data file.
Matze Braun wrote:
>On Mon, 1 Dec 2003, Thomas Degris wrote:
>>I converted successfully question.blend and cityrun.blend but I had the
>>problem that textures were not extracted from the Blender file. I wonder
>>if it has been fixed. If not, maybe a python plugin approach would be
>>better for blend2cs.
>Well only because of the images not extracted problem a python plugin
>surely makes no sense. However I must agree that in general a python
>plugin would be the better solution in the long term. However the problem
>is that starting over again in python now is a bigger task. We'd need
>someone doing this work...
>Blend2cs-user mailing list