[Blend2cs-user] scaling issues
Fri, 1 Aug 2003 09:31:34 +0200 (CEST)
On Thu, 31 Jul 2003, Frank W. Samuelson wrote:
> Ahh. I get it. You're using the library (-o) option.
> The scalings and rotations that are performed on an object in Blender
> (rather than on the vertices) are output when the when the object
> is actually created in a level. If you don't use the -o option,
> you'll see the <scale x="0.284654" y="0.284654" z="0.284654"/>
> statement where the meshobj's are declared at the end of the output file.
Yes this is a known bug. Already in the BUGS and TODO list in the README.
Just I don't have time at the moment to work on blend2cs :-(