[Bf-viewport] Eevee Planning

Dalai Felinto dfelinto at gmail.com
Mon Mar 27 18:08:25 CEST 2017


Hi there,

1. If you live in a cave and missed this one out, go check the Eevee
roadmap on the Blender coders blog [1].

2. On top of that we now also have an initial per-week planning of
Eevee until June [2].

3. There is plenty of room for contributors in the Eevee or the Draw
manager projects. For example: workbench engine, new object / edit
modes, Cycles integration ...

4. Alexander Romanov posted his initial work in the Shader PyNodes
[3]. This will be required for Eevee very shortly, kudos!

[1] - https://code.blender.org/2017/03/eevee-roadmap/
[2] - https://docs.google.com/document/d/1HZ_40zuzDTotS9sFUY2471-Uh5TM-WctqYF4iOQO87E/edit?usp=sharing
[3] - https://developer.blender.org/D2577

Cheers,
Dalai
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com


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