[Bf-viewport] Updates for the week of May 30th - June 6th

Yury Baranov cucumberer at gmail.com
Fri Jun 10 12:01:46 CEST 2016


AFAIK translation from renderengine shaders to realtime viewport shaders is
a task for renderengine maintainers, so your suggestion should be addressed
to Pixar/ChaosGroup.

2016-06-10 12:24 GMT+03:00 Paul Geraskin <paulgeraskin at gmail.com>:

> I would like to see the same cool viewport with Renderman and Vray.
> Please, don't bind it to Cycles only.
> 10 июня 2016 г. 9:07 пользователь "Alexander Romanov" <
> a.romanov at blend4web.com> написал:
>
> I think that bad matching with Cycles is not bad. More important is do not
>> add any additional tweaks in UI. Following this requirement we could make
>> update for Cycles Viewport even in 2.7*.
>> I think that such strategy could be efficient:
>> 1) Update Cycles Viewport where we are able to do it keeping UI in master.
>> 2) Continue improvements in 2.8 branch with dedicated real-time Cycles
>> twin.
>> Clément, is it real to keep UI for some features from your branch?
>> 10 июня 2016 г. 0:22 пользователь Clément FOUCAULT <
>> foucault.clem at gmail.com> написал:
>>
>> I think we first need to agree on how to integrate this.
>>
>> As of now it's trying to mimic cycles with viewport methods and I find
>> this alienating for the UI to have all these options even for.
>>
>> Also under some circumstances approximations are very far from cycles
>> render. So I don't realy like it being presented as cycles preview and
>> would like to separate it to another renderer dedicated to that.
>>
>> What are your thoughts on this?
>>
>> 2016-06-09 22:37 GMT+02:00 Mike Erwin <significant.bit at gmail.com>:
>>
>> Excellent work as always Clément! How can we get this into an "official"
>> Blender release one day?
>>
>> Mike Erwin
>> musician, naturalist, pixel pusher, hacker extraordinaire
>>
>> On Thu, Jun 9, 2016 at 3:41 PM, Clément FOUCAULT <foucault.clem at gmail.com
>> > wrote:
>>
>> On my side I've release another iteration of my PBR experiment branch.
>>
>> https://vimeo.com/169475925
>>
>> I'm going to create a wikipage with some rambling about the PBR / shading
>> side of things.
>>
>> I also think like Alexander that we should have another dedicated
>> renderer. But I don't think we should focus it to replace BI because we
>> can't do everything with rasterisation techniques efficiently. So in my
>> opinion it should be focus to have realtime rendering feature only.
>>
>> Clément Foucault
>>
>> 2016-06-09 18:33 GMT+02:00 Alexander Romanov <a.romanov at blend4web.com>:
>>
>> Hi!
>> I've made some docs here
>> https://wiki.blender.org/index.php/BI_temporary_removal
>> and here
>> https://docs.google.com/spreadsheets/d/1sxIz_Uk-foCHMq3vRQxgrlX9c-r3kMVPMqfuh-N1ZRs/edit#gid=1586247834
>> . The table shows what we should implement in Viewport to cover BI
>> functionality, any comments are welcome!
>>
>>
>> On 09.06.2016 19:17, Mitchell Stokes wrote:
>>
>> Hello devs,
>>
>> Any interesting viewport updates for the week of May 30th to June 6th?
>> Any plans for the upcoming week? I will be aggregating information on the
>> Viewport Reports wiki page[1].
>>
>> Thanks,
>> Mitchell Stokes
>>
>> [1] https://wiki.blender.org/index.php/Dev:2.8/Viewport/Reports
>>
>>
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>>
>> --
>> Alexander Romanov
>>
>> Developera.romanov at blend4web.com
>>
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