[Bf-viewport] Hydra

Mike Erwin significant.bit at gmail.com
Wed Apr 27 20:44:27 CEST 2016


Thanks for sharing this, it's inspiring. I'm only halfway through the video
but wow :D

Fluid animated scenes with OpenSubdiv, nice shadows, depth of field, etc.
Super clean interface (no clutter in the viewport). Yes they're using
really high-end machines but we can make something that runs well on a
broader range of systems.

Time to continue watching...

Mike Erwin
musician, naturalist, pixel pusher, hacker extraordinaire

On Wed, Apr 27, 2016 at 1:25 PM, Jacob Merrill <blueprintrandom1 at gmail.com>
wrote:

> Does this mean blender and the bge will be getting a upgrade?
>
> On Wed, Apr 27, 2016 at 7:22 AM, Ton Roosendaal <ton at blender.org> wrote:
>
>> Hi,
>>
>> Video:
>> http://on-demand.gputechconf.com/gtc/2016/video/S6454.html
>>
>> Slides:
>>
>> http://on-demand.gputechconf.com/gtc/2015/presentation/S5327-Jeremy-Cowles.pdf
>>
>> -Ton-
>>
>> --------------------------------------------------------
>> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
>> Chairman Blender Foundation, Producer Blender Institute/Studio
>> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>>
>> _______________________________________________
>> Bf-viewport mailing list
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>> https://lists.blender.org/mailman/listinfo/bf-viewport
>>
>
>
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