[Bf-vfx] Color spaces

Xavier Thomas xavier.thomas.1980 at gmail.com
Thu May 26 16:08:59 CEST 2011


Having the display profile option in the viewer area was the first
obvious choice,  but the problem is for color pickers in the
properties area. Maybe having the option in the info area near the
render engine and using it for all the areas in the same windows is
also a possibility.

Xavier

2011/5/26 François T. <francoistarlier at gmail.com>:
> this is fantastic !
> agree with most of Xavier's points. except I would put the display
> profile in the viewer directly.
> and big +1 for a selector in the input which set itself automatically
> but could be overwrite by user. maybe in output as well ?
> F.
>
> 2011/5/26 Troy Sobotka <troy.sobotka at gmail.com>
>>
>> On Wed, May 25, 2011 at 6:54 PM, Xavier Thomas
>> <xavier.thomas.1980 at gmail.com> wrote:
>> > For display output, people having non calibrated display should use
>> > sRGB as display profile (sRGB should be the default display profile),
>> > other sould load a custom profile and select it for each display. To
>> > me, user preferences seems a good place for this.
>>
>> It seems absolutely impossible to do any of this without getting to
>> display profiles, which obviously brings a dependency upon LCMS2 in
>> all probability. It is rather mandatory to have a display profile for
>> translation.
>>
>> While I completely can see both sides of the 'Where to put the
>> profile', I would think that proximity _might_ play a role. If we can
>> visualize a dual head setup with a Rec709 head and perhaps an sRGB
>> head, would it make sense to have the Rec709 monitor be within the
>> (likely) area of the sRGB monitor?
>>
>> Somehow I have to think that maybe Andrew's point of attaching it to
>> the viewer viewport makes sense. Or perhaps it is located in a central
>> color management area in the User Preferences and reflects changes to
>> and fro accessed from both?
>>
>> With respect,
>> TJS
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>
>
>
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> François Tarlier
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