[Bf-translations-svn] SVN commit: [6227] branches/fi/fi.po:

bf-translations at blender.org bf-translations at blender.org
Thu Dec 1 18:42:00 CET 2022


Revision: 6227
          https://developer.blender.org/rBTS6227
Author:   Palikkalamppu
Date:     2022-12-01 18:42:00 +0100 (Thu, 01 Dec 2022)
Log Message:
-----------


Modified Paths:
--------------
    branches/fi/fi.po

Modified: branches/fi/fi.po
===================================================================
--- branches/fi/fi.po	2022-12-01 14:25:13 UTC (rev 6226)
+++ branches/fi/fi.po	2022-12-01 17:42:00 UTC (rev 6227)
@@ -13,7 +13,7 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 3.0.1\n"
+"X-Generator: Poedit 3.2\n"
 
 #. :src: bpy.types.AOV
 #. :src: bpy.types.CYCLES_RENDER_PT_passes_aov
@@ -948,7 +948,7 @@
 #. :src: bpy.types.ActionGroup.color_set
 #. :src: bpy.types.BoneGroup.color_set
 msgid "Custom color set to use"
-msgstr ""
+msgstr "Mukautettu värisarja käytettäväksi"
 
 #. :src: bpy.types.ActionGroup.color_set:'DEFAULT'
 #. :src: bpy.types.BoneGroup.color_set:'DEFAULT'
@@ -1512,7 +1512,7 @@
 
 #. :src: bpy.types.Addons
 msgid "Collection of add-ons"
-msgstr ""
+msgstr "Kokoelma lisäosista"
 
 # ##########################################################
 # ##
@@ -1546,7 +1546,7 @@
 #: source/blender/editors/space_nla/nla_buttons.c:312
 #: source/blender/editors/space_nla/nla_buttons.c:622
 msgid "Animation Data"
-msgstr ""
+msgstr "Animaatio-data"
 
 # ##########################################################
 # ##
@@ -1553,7 +1553,7 @@
 # ##  ToolBox >> RENDER
 #. :src: bpy.types.AnimData
 msgid "Animation data for data-block"
-msgstr ""
+msgstr "Animaatio-data data-palikalle"
 
 #. :src: bpy.types.AnimData.action
 #. :src: bpy.types.Constraint.type:'ACTION'
@@ -1623,7 +1623,7 @@
 
 #. :src: bpy.types.AnimData.action
 msgid "Active Action for this data-block"
-msgstr ""
+msgstr "Aktiiviset toiminnot tälle data-palikalle"
 
 #. :src: bpy.types.AnimData.action_blend_type
 msgid "Action Blending"
@@ -1986,7 +1986,7 @@
 #. :src: bpy.types.NlaTracks
 #: source/blender/editors/space_outliner/tree/tree_element_nla.cc:24
 msgid "NLA Tracks"
-msgstr ""
+msgstr "NLA-raiteet"
 
 #. :src: bpy.types.AnimData.nla_tracks
 msgid "NLA Tracks (i.e. Animation Layers)"
@@ -10568,7 +10568,7 @@
 #. :src: bpy.types.CameraBackgroundImage.display_depth
 msgctxt "Camera"
 msgid "Depth"
-msgstr "Syvyys:"
+msgstr "Syvyys"
 
 #. :src: bpy.types.CameraBackgroundImage.display_depth
 msgid "Display under or over everything"
@@ -12641,7 +12641,7 @@
 
 #. :src: bpy.types.ColorManagedInputColorspaceSettings.is_data
 msgid "Is Data"
-msgstr ""
+msgstr "On data"
 
 #. :src: bpy.types.ColorManagedInputColorspaceSettings.is_data
 msgid "Treat image as non-color data without color management, like normal or displacement maps"
@@ -12739,7 +12739,7 @@
 #: scripts/startup/bl_ui/space_sequencer.py:2198
 #: scripts/startup/bl_ui/space_sequencer.py:2317
 msgid "Raw"
-msgstr ""
+msgstr "Raaka"
 
 #. :src: bpy.types.ColorManagedInputColorspaceSettings.name:'sRGB'
 #. :src: bpy.types.ColorManagedSequencerColorspaceSettings.name:'sRGB'
@@ -12753,7 +12753,7 @@
 #. :src: bpy.types.CompositorNodeConvertColorSpace.from_color_space:'XYZ'
 #. :src: bpy.types.CompositorNodeConvertColorSpace.to_color_space:'XYZ'
 msgid "XYZ"
-msgstr ""
+msgstr "XYZ"
 
 #. :src: bpy.types.ColorManagedInputColorspaceSettings.name:'NONE'
 #. :src: bpy.types.ColorManagedSequencerColorspaceSettings.name:'NONE'
@@ -12947,7 +12947,7 @@
 #. :src: bpy.types.ColorManagedViewSettings.use_curve_mapping
 #. :src: bpy.types.RENDER_PT_color_management_curves
 msgid "Use Curves"
-msgstr ""
+msgstr "Käytä käyriä"
 
 #. :src: bpy.types.ColorManagedViewSettings.use_curve_mapping
 msgid "Use RGB curved for pre-display transformation"
@@ -13734,7 +13734,7 @@
 #: source/blender/nodes/shader/node_shader_tree.cc:113
 #: source/blender/nodes/texture/node_texture_tree.c:88
 msgid "Output"
-msgstr "Ulostulo"
+msgstr "Tuloste"
 
 #. :src: bpy.types.ConsoleLine.type:'INPUT'
 #. :src: bpy.types.NODE_MT_category_CMP_INPUT
@@ -13797,7 +13797,7 @@
 
 #. :src: bpy.types.Constraint.error_rotation
 msgid "Rotation error"
-msgstr ""
+msgstr "Kiertovirhe"
 
 #. :src: bpy.types.Constraint.error_rotation
 msgid "Amount of residual error in radians for constraints that work on orientation"
@@ -22683,7 +22683,7 @@
 #. :src: bpy.types.NLA_OT_fmodifier_add.type:'NOISE'
 msgctxt "Action"
 msgid "Noise"
-msgstr "kohina"
+msgstr "Kohina"
 
 #. :src: bpy.types.FModifier.type:'NOISE'
 #. :src: bpy.types.GRAPH_OT_fmodifier_add.type:'NOISE'
@@ -79750,11 +79750,11 @@
 
 #. :src: bpy.types.DPAINT_OT_output_toggle.output:'A'
 msgid "Output A"
-msgstr ""
+msgstr "A-tuloste"
 
 #. :src: bpy.types.DPAINT_OT_output_toggle.output:'B'
 msgid "Output B"
-msgstr ""
+msgstr "B-tuloste"
 
 #. :src: bpy.types.DPAINT_OT_surface_slot_add
 msgctxt "Operator"
@@ -80289,7 +80289,7 @@
 
 #. :src: bpy.types.EXPORT_MESH_OT_stl.global_space
 msgid "Global Space"
-msgstr ""
+msgstr "Globaali tila"
 
 #. :src: bpy.types.EXPORT_MESH_OT_stl.global_space
 msgid "Export in this reference space"
@@ -80303,7 +80303,7 @@
 #. :src: bpy.types.IMPORT_MESH_OT_stl.use_scene_unit
 #. :src: bpy.types.WM_OT_stl_import.use_scene_unit
 msgid "Scene Unit"
-msgstr ""
+msgstr "Kohtauksen yksikkö"
 
 #. :src: bpy.types.EXPORT_MESH_OT_stl.use_scene_unit
 msgid "Apply current scene's unit (as defined by unit scale) to exported data"
@@ -80384,7 +80384,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.armature_nodetype:'NULL'
 msgid "Null"
-msgstr ""
+msgstr "Mitätön"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.armature_nodetype:'NULL'
 msgid "'Null' FBX node, similar to Blender's Empty (default)"
@@ -80435,7 +80435,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.bake_anim_use_all_actions
 msgid "All Actions"
-msgstr ""
+msgstr "Kaikki toiminnot"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.bake_anim_use_all_actions
 msgid "Export each action as a separated FBX's AnimStack, instead of global scene animation (note that animated objects will get all actions compatible with them, others will get no animation at all)"
@@ -80502,7 +80502,7 @@
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.colors_type:'SRGB'
 #. :src: bpy.types.IMPORT_SCENE_OT_fbx.colors_type:'SRGB'
 msgid "sRGB"
-msgstr ""
+msgstr "sRGB"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.colors_type:'SRGB'
 msgid "Export colors in sRGB color space"
@@ -80535,7 +80535,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.mesh_smooth_type:'OFF'
 msgid "Normals Only"
-msgstr ""
+msgstr "Vain normaalit"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.mesh_smooth_type:'OFF'
 msgid "Export only normals instead of writing edge or face smoothing data"
@@ -80554,7 +80554,7 @@
 # ##  Menu bar >> Tools
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.object_types
 msgid "Object Types"
-msgstr ""
+msgstr "Objektityypit"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.object_types
 msgid "Which kind of object to export"
@@ -80665,7 +80665,7 @@
 #. :src: bpy.types.IMPORT_SCENE_OT_fbx.primary_bone_axis:'-X'
 #. :src: bpy.types.IMPORT_SCENE_OT_fbx.secondary_bone_axis:'-X'
 msgid "-X Axis"
-msgstr ""
+msgstr "-X -akseli"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.primary_bone_axis:'-Y'
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.secondary_bone_axis:'-Y'
@@ -80672,7 +80672,7 @@
 #. :src: bpy.types.IMPORT_SCENE_OT_fbx.primary_bone_axis:'-Y'
 #. :src: bpy.types.IMPORT_SCENE_OT_fbx.secondary_bone_axis:'-Y'
 msgid "-Y Axis"
-msgstr ""
+msgstr "-Y -akseli"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.primary_bone_axis:'-Z'
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.secondary_bone_axis:'-Z'
@@ -80679,7 +80679,7 @@
 #. :src: bpy.types.IMPORT_SCENE_OT_fbx.primary_bone_axis:'-Z'
 #. :src: bpy.types.IMPORT_SCENE_OT_fbx.secondary_bone_axis:'-Z'
 msgid "-Z Axis"
-msgstr ""
+msgstr "-Z -akseli"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.secondary_bone_axis
 #. :src: bpy.types.IMPORT_SCENE_OT_fbx.secondary_bone_axis
@@ -80832,7 +80832,7 @@
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.use_visible
 #: source/blender/editors/io/io_alembic.c:184
 msgid "Visible Objects"
-msgstr ""
+msgstr "Näkyvät objektit"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_visible
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.use_visible
@@ -80851,7 +80851,7 @@
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.convert_lighting_mode
 #. :src: bpy.types.IMPORT_SCENE_OT_gltf.convert_lighting_mode
 msgid "Lighting Mode"
-msgstr ""
+msgstr "Valotustila"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.convert_lighting_mode
 #. :src: bpy.types.IMPORT_SCENE_OT_gltf.convert_lighting_mode
@@ -80909,7 +80909,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_attributes
 msgid "Export Attributes"
-msgstr ""
+msgstr "Vie ominaisuudet"
 
 # ##########################################################
 # ##
@@ -80916,11 +80916,11 @@
 # ##  ToolBox >> OBJECT (2)
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_cameras
 msgid "Export cameras"
-msgstr ""
+msgstr "Vie kamerat"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_colors
 msgid "Export vertex colors with meshes"
-msgstr ""
+msgstr "Vie kärkien värit muotojen kanssa"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_copyright
 msgid "Copyright"
@@ -80935,7 +80935,7 @@
 # ##  Menu bar >> Game
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_current_frame
 msgid "Use Current Frame"
-msgstr ""
+msgstr "Käytä nykyistä kehystä"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_current_frame
 msgid "Export the scene in the current animation frame"
@@ -81106,7 +81106,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_materials:'NONE'
 msgid "No export"
-msgstr ""
+msgstr "Ei vientiä"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_materials:'NONE'
 msgid "Do not export materials, and combine mesh primitive groups, losing material slot information"
@@ -81218,23 +81218,23 @@
 #: source/blender/makesrna/intern/rna_space.c:91
 #: source/blender/makesrna/intern/rna_space.c:442
 msgid "General"
-msgstr ""
+msgstr "Yleinen"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.ui_tab:'GENERAL'
 msgid "General settings"
-msgstr ""
+msgstr "Yleiset asetukset"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.ui_tab:'MESHES'
 msgid "Mesh settings"
-msgstr ""
+msgstr "Muotoasetukset"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.ui_tab:'OBJECTS'
 msgid "Object settings"
-msgstr ""
+msgstr "Objektiasetukset"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.ui_tab:'ANIMATION'
 msgid "Animation settings"
-msgstr ""
+msgstr "Animaatioasetukset"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.use_active_collection
 msgid "Export objects in the active collection only"
@@ -81253,7 +81253,7 @@
 # ##  ToolBox >> OBJECT (2)
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.use_active_scene
 msgid "Active Scene"
-msgstr ""
+msgstr "Aktiivinen kohtaus"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.use_active_scene

@@ Diff output truncated at 10240 characters. @@


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