[Bf-translations-svn] SVN commit: [6223] branches/fi/fi.po:
bf-translations at blender.org
bf-translations at blender.org
Thu Dec 1 11:00:24 CET 2022
Revision: 6223
https://developer.blender.org/rBTS6223
Author: Palikkalamppu
Date: 2022-12-01 11:00:24 +0100 (Thu, 01 Dec 2022)
Log Message:
-----------
Modified Paths:
--------------
branches/fi/fi.po
Modified: branches/fi/fi.po
===================================================================
--- branches/fi/fi.po 2022-12-01 09:00:21 UTC (rev 6222)
+++ branches/fi/fi.po 2022-12-01 10:00:24 UTC (rev 6223)
@@ -1444,7 +1444,7 @@
#. :src: bpy.types.UI_AP_i18n_settings.FRIBIDI_LIB
msgid "Fribidi Library"
-msgstr ""
+msgstr "Fribidi-kirjasto"
#. :src: bpy.types.UI_AP_i18n_settings.FRIBIDI_LIB
msgid "The FriBidi C compiled library (.so under Linux, .dll under windows...), you’ll likely have to edit it if you’re under Windows, e.g. using the one included in svn's libraries repository"
@@ -1952,7 +1952,7 @@
#. :src: bpy.types.AnimData.action_extrapolation:'HOLD_FORWARD'
#. :src: bpy.types.NlaStrip.extrapolation:'HOLD_FORWARD'
msgid "Hold Forward"
-msgstr ""
+msgstr "Pidä eteenpäin"
# ##########################################################
# ##
@@ -1960,7 +1960,7 @@
#. :src: bpy.types.AnimData.action_extrapolation:'HOLD_FORWARD'
#. :src: bpy.types.NlaStrip.extrapolation:'HOLD_FORWARD'
msgid "Only hold last frame"
-msgstr ""
+msgstr "Pidä ainoastaan viimeinen kehys"
#. :src: bpy.types.AnimData.action_influence
msgid "Action Influence"
@@ -1976,7 +1976,7 @@
#: source/blender/editors/animation/anim_channels_defines.c:1395
#: source/blender/editors/space_outliner/tree/tree_element_driver.cc:26
msgid "Drivers"
-msgstr ""
+msgstr "Ajurit"
#. :src: bpy.types.AnimData.drivers
msgid "The Drivers/Expressions for this data-block"
@@ -2031,7 +2031,7 @@
#. :src: bpy.types.OBJECT_PT_motion_paths
#. :src: bpy.types.View3DOverlay.show_motion_paths
msgid "Motion Paths"
-msgstr ""
+msgstr "Liikepolut"
#. :src: bpy.types.AnimViz.motion_path
msgid "Motion Path settings for visualization"
@@ -2039,7 +2039,7 @@
#. :src: bpy.types.AnimVizMotionPaths
msgid "Motion Path Settings"
-msgstr ""
+msgstr "Liikepolkuasetukset"
#. :src: bpy.types.AnimVizMotionPaths
msgid "Motion Path settings for animation visualization"
@@ -2048,7 +2048,7 @@
#. :src: bpy.types.AnimVizMotionPaths.bake_location
#. :src: bpy.types.POSE_OT_paths_calculate.bake_location
msgid "Bake Location"
-msgstr ""
+msgstr "Paista sijainti"
#. :src: bpy.types.AnimVizMotionPaths.bake_location
msgid "When calculating Bone Paths, use Head or Tips"
@@ -2057,22 +2057,22 @@
#. :src: bpy.types.AnimVizMotionPaths.bake_location:'HEADS'
#. :src: bpy.types.POSE_OT_paths_calculate.bake_location:'HEADS'
msgid "Heads"
-msgstr ""
+msgstr "Päät"
#. :src: bpy.types.AnimVizMotionPaths.bake_location:'HEADS'
#. :src: bpy.types.POSE_OT_paths_calculate.bake_location:'HEADS'
msgid "Calculate bone paths from heads"
-msgstr ""
+msgstr "Laske luupolut päästä"
#. :src: bpy.types.AnimVizMotionPaths.bake_location:'TAILS'
#. :src: bpy.types.POSE_OT_paths_calculate.bake_location:'TAILS'
msgid "Tails"
-msgstr ""
+msgstr "Hännät"
#. :src: bpy.types.AnimVizMotionPaths.bake_location:'TAILS'
#. :src: bpy.types.POSE_OT_paths_calculate.bake_location:'TAILS'
msgid "Calculate bone paths from tails"
-msgstr ""
+msgstr "Laske luupolut hännästä"
# ##########################################################
# ##
@@ -2079,7 +2079,7 @@
# ## Menu bar >> Game
#. :src: bpy.types.AnimVizMotionPaths.frame_after
msgid "After Current"
-msgstr ""
+msgstr "Nykyisen jälkeen"
#. :src: bpy.types.AnimVizMotionPaths.frame_after
msgid "Number of frames to show after the current frame (only for 'Around Current Frame' Onion-skinning method)"
@@ -2087,7 +2087,7 @@
#. :src: bpy.types.AnimVizMotionPaths.frame_before
msgid "Before Current"
-msgstr ""
+msgstr "Ennenn nykyistä"
#. :src: bpy.types.AnimVizMotionPaths.frame_before
msgid "Number of frames to show before the current frame (only for 'Around Current Frame' Onion-skinning method)"
@@ -2125,7 +2125,7 @@
#. :src: bpy.types.Sequence.frame_final_end
#: source/blender/editors/animation/fmodifier_ui.c:848
msgid "End Frame"
-msgstr ""
+msgstr "Loppukehys"
#. :src: bpy.types.AnimVizMotionPaths.frame_end
msgid "End frame of range of paths to display/calculate (not for 'Around Current Frame' Onion-skinning method)"
@@ -2181,7 +2181,7 @@
#. :src: bpy.types.Sequence.frame_start
#: source/blender/editors/animation/fmodifier_ui.c:841
msgid "Start Frame"
-msgstr ""
+msgstr "Alkukehys"
#. :src: bpy.types.AnimVizMotionPaths.frame_start
msgid "Starting frame of range of paths to display/calculate (not for 'Around Current Frame' Onion-skinning method)"
@@ -2196,7 +2196,7 @@
#. :src: bpy.types.SpaceGraphEditor.auto_snap:'STEP'
#. :src: bpy.types.SpaceNLA.auto_snap:'STEP'
msgid "Frame Step"
-msgstr ""
+msgstr "Kehysaskel"
#. :src: bpy.types.AnimVizMotionPaths.frame_step
msgid "Number of frames between paths shown (not for 'On Keyframes' Onion-skinning method)"
@@ -2204,7 +2204,7 @@
#. :src: bpy.types.AnimVizMotionPaths.has_motion_paths
msgid "Has Motion Paths"
-msgstr ""
+msgstr "Omistaa liikepolut"
#. :src: bpy.types.AnimVizMotionPaths.has_motion_paths
msgid "Are there any bone paths that will need updating (read-only)"
@@ -2225,7 +2225,7 @@
#. :src: bpy.types.OBJECT_OT_paths_calculate.range:'KEYS_ALL'
#. :src: bpy.types.POSE_OT_paths_calculate.range:'KEYS_ALL'
msgid "All Keys"
-msgstr ""
+msgstr "Kaikki avaimet"
#. :src: bpy.types.AnimVizMotionPaths.range:'KEYS_ALL'
#. :src: bpy.types.OBJECT_OT_paths_calculate.range:'KEYS_ALL'
@@ -2238,7 +2238,7 @@
#. :src: bpy.types.OBJECT_OT_paths_calculate.range:'KEYS_SELECTED'
#. :src: bpy.types.POSE_OT_paths_calculate.range:'KEYS_SELECTED'
msgid "Selected Keys"
-msgstr ""
+msgstr "Valitut avaimet"
#. :src: bpy.types.AnimVizMotionPaths.range:'KEYS_SELECTED'
#. :src: bpy.types.OBJECT_OT_paths_calculate.range:'KEYS_SELECTED'
@@ -2268,7 +2268,7 @@
#. :src: bpy.types.AnimVizMotionPaths.show_keyframe_action_all
msgid "All Action Keyframes"
-msgstr ""
+msgstr "Kaikki toiminnalliset avainkehykset"
#. :src: bpy.types.AnimVizMotionPaths.show_keyframe_action_all
msgid "For bone motion paths, search whole Action for keyframes instead of in group with matching name only (is slower)"
@@ -2389,7 +2389,7 @@
#. :src: bpy.types.Area.spaces
#. :src: bpy.types.BatchRenameAction.strip_chars:'SPACE'
msgid "Spaces"
-msgstr ""
+msgstr "Tilat"
#. :src: bpy.types.Area.spaces
msgid "Spaces contained in this area, the first being the active space (NOTE: Useful for example to restore a previously used 3D view space in a certain area to get the old view orientation)"
@@ -2403,7 +2403,7 @@
#. :src: bpy.types.Area.type
#. :src: bpy.types.Area.ui_type
msgid "Current editor type for this area"
-msgstr ""
+msgstr "Nykyinen editorityyppi tälle alueelle"
#. :src: bpy.types.Area.type:'EMPTY'
#. :src: bpy.types.FCurve.is_empty
@@ -2475,7 +2475,7 @@
#. :src: bpy.types.Space.type:'IMAGE_EDITOR'
#. :src: bpy.types.WorkSpaceTool.space_type:'IMAGE_EDITOR'
msgid "View and edit images and UV Maps"
-msgstr ""
+msgstr "Katso ja muokkaa kuvia sekä UV-karttoja"
#. :src: bpy.types.Area.type:'NODE_EDITOR'
#. :src: bpy.types.GizmoGroup.bl_space_type:'NODE_EDITOR'
@@ -2789,7 +2789,7 @@
#. :src: bpy.types.WorkSpaceTool.space_type:'PROPERTIES'
#: source/blender/editors/io/io_obj.c:135
msgid "Properties"
-msgstr ""
+msgstr "Ominaisuudet"
#. :src: bpy.types.Area.type:'PROPERTIES'
#. :src: bpy.types.GizmoGroup.bl_space_type:'PROPERTIES'
@@ -2816,7 +2816,7 @@
#: scripts/presets/keyconfig/Blender.py:319
#: scripts/startup/bl_ui/space_userpref.py:283
msgid "File Browser"
-msgstr ""
+msgstr "Tiedostoselain"
#. :src: bpy.types.Area.type:'FILE_BROWSER'
#. :src: bpy.types.GizmoGroup.bl_space_type:'FILE_BROWSER'
@@ -2931,7 +2931,7 @@
# ## ToolBox >> OBJECT (2)
#. :src: bpy.types.AreaSpaces
msgid "Area Spaces"
-msgstr ""
+msgstr "Alueen tilat"
#. :src: bpy.types.AreaSpaces
msgid "Collection of spaces"
@@ -2942,7 +2942,7 @@
# ## ToolBox >> OBJECT (2)
#. :src: bpy.types.AreaSpaces.active
msgid "Active Space"
-msgstr ""
+msgstr "Aktiivinen tila"
#. :src: bpy.types.AreaSpaces.active
msgid "Space currently being displayed in this area"
@@ -2963,7 +2963,7 @@
#. :src: bpy.types.ARMATURE_OT_calculate_roll.type:'ACTIVE'
#. :src: bpy.types.OBJECT_OT_hook_add_selob.use_bone
msgid "Active Bone"
-msgstr ""
+msgstr "Aktiivinen luu"
#. :src: bpy.types.ArmatureBones.active
msgid "Armature's active bone"
@@ -3056,7 +3056,7 @@
#. :src: bpy.types.KeyingSet.bl_description
#. :src: bpy.types.WM_OT_properties_edit.description
msgid "Description"
-msgstr ""
+msgstr "Kuvaus"
#. :src: bpy.types.AssetMetaData.description
msgid "A description of the asset to be displayed for the user"
@@ -3093,7 +3093,7 @@
#. :src: bpy.types.Attribute
msgid "Geometry attribute"
-msgstr ""
+msgstr "Geometriaominaisuus"
# ##########################################################
# ##
@@ -3126,7 +3126,7 @@
#. :src: bpy.types.VolumeGrid.data_type
#: source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc:387
msgid "Data Type"
-msgstr ""
+msgstr "Tietotyyppi"
#. :src: bpy.types.Attribute.data_type
#. :src: bpy.types.FunctionNodeRandomValue.data_type
@@ -3170,7 +3170,7 @@
#: source/blender/blenkernel/intern/customdata.cc:1718
#: source/blender/nodes/function/nodes/node_fn_float_to_int.cc:19
msgid "Float"
-msgstr ""
+msgstr "Liukuluku"
#. :src: bpy.types.Attribute.data_type:'FLOAT'
#. :src: bpy.types.FunctionNodeRandomValue.data_type:'FLOAT'
@@ -3223,7 +3223,7 @@
#: source/blender/nodes/function/nodes/node_fn_float_to_int.cc:20
#: source/blender/nodes/function/nodes/node_fn_input_int.cc:13
msgid "Integer"
-msgstr ""
+msgstr "Kokonaisluku"
#. :src: bpy.types.Attribute.data_type:'INT'
#. :src: bpy.types.FunctionNodeRandomValue.data_type:'INT'
@@ -3244,7 +3244,7 @@
#. :src: bpy.types.GEOMETRY_OT_attribute_convert.data_type:'INT'
#. :src: bpy.types.VolumeGrid.data_type:'INT'
msgid "32-bit integer"
-msgstr ""
+msgstr "32 bittinen kokonaisluku"
#. :src: bpy.types.Attribute.data_type:'FLOAT_VECTOR'
#. :src: bpy.types.BezierSplinePoint.handle_left_type:'VECTOR'
@@ -3407,7 +3407,7 @@
#. :src: bpy.types.GEOMETRY_OT_color_attribute_add.data_type:'BYTE_COLOR'
#. :src: bpy.types.PAINT_OT_add_texture_paint_slot.data_type:'BYTE_COLOR'
msgid "Byte Color"
-msgstr ""
+msgstr "Bittiväri"
#. :src: bpy.types.Attribute.data_type:'BYTE_COLOR'
#. :src: bpy.types.FunctionNodeRandomValue.data_type:'BYTE_COLOR'
@@ -3467,7 +3467,7 @@
#: source/blender/nodes/geometry/nodes/node_geo_string_join.cc:10
@@ Diff output truncated at 10240 characters. @@
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