[Bf-translations-svn] SVN commit: [5676] branches/zh_CN: minor fixes
bf-translations at blender.org
bf-translations at blender.org
Wed May 12 15:35:17 CEST 2021
Revision: 5676
https://developer.blender.org/rBTS5676
Author: NGENNGT
Date: 2021-05-12 15:35:17 +0200 (Wed, 12 May 2021)
Log Message:
-----------
minor fixes
Modified Paths:
--------------
branches/zh_CN/zh_CN.mo
branches/zh_CN/zh_CN.po
Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)
Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po 2021-05-10 23:23:12 UTC (rev 5675)
+++ branches/zh_CN/zh_CN.po 2021-05-12 13:35:17 UTC (rev 5676)
@@ -103354,7 +103354,7 @@
#. :src: bpy.types.CyclesObjectSettings.is_holdout
msgid "Render objects as a holdout or matte, creating a hole in the image with zero alpha, to fill out in compositing with real footage or another render"
-msgstr "渲染对象作为阻隔或遮罩,在图像中创建alpha值为零的部分,在合成中用真实镜头或其他渲染来填充"
+msgstr "渲染物体作为阻隔或遮罩,在图像中创建alpha值为零的部分,在合成中用真实镜头或其他渲染来填充"
#. :src: bpy.types.CyclesObjectSettings.is_shadow_catcher
msgid "Shadow Catcher"
@@ -103374,11 +103374,11 @@
#. :src: bpy.types.CyclesObjectSettings.shadow_terminator_offset
msgid "Shadow Terminator Offset"
-msgstr "阴影终结器偏移"
+msgstr "阴影分界线偏移"
#. :src: bpy.types.CyclesObjectSettings.shadow_terminator_offset
msgid "Push the shadow terminator towards the light to hide artifacts on low poly geometry"
-msgstr "将阴影终结器推向灯光,以隐藏低多边形几何体上的伪影"
+msgstr "将阴影分界线推向灯光一侧,以隐藏低多边形几何体上的阴影瑕疵"
#. :src: bpy.types.CyclesObjectSettings.use_adaptive_subdivision
msgid "Use Adaptive Subdivision"
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