[Bf-translations-svn] SVN commit: [5528] branches/de/de.po: Update German Translation.

bf-translations at blender.org bf-translations at blender.org
Sun Jan 24 16:47:56 CET 2021


Revision: 5528
          https://developer.blender.org/rBTS5528
Author:   Kakunas
Date:     2021-01-24 16:47:56 +0100 (Sun, 24 Jan 2021)
Log Message:
-----------
Update German Translation.

Modified Paths:
--------------
    branches/de/de.po

Modified: branches/de/de.po
===================================================================
--- branches/de/de.po	2021-01-23 13:27:47 UTC (rev 5527)
+++ branches/de/de.po	2021-01-24 15:47:56 UTC (rev 5528)
@@ -2664,9 +2664,8 @@
 msgstr "Raum wird bereits in diesem Bereich angezeigt"
 
 #. :src: bpy.types.ArmatureBones
-#, fuzzy
 msgid "Armature Bones"
-msgstr "Skelettoptionen"
+msgstr "Knochenanker"
 
 #. :src: bpy.types.ArmatureBones
 msgid "Collection of armature bones"
@@ -2679,9 +2678,8 @@
 msgstr "Aktiver Knochen"
 
 #. :src: bpy.types.ArmatureBones.active
-#, fuzzy
 msgid "Armature's active bone"
-msgstr "Skelett hat keinen aktiven Objektknochen"
+msgstr "Aktiven Knochen verankern"
 
 #. :src: bpy.types.ArmatureConstraintTargets
 msgid "Armature Deform Constraint Targets"
@@ -2692,9 +2690,8 @@
 msgstr ""
 
 #. :src: bpy.types.ArmatureEditBones
-#, fuzzy
 msgid "Armature EditBones"
-msgstr "Skelettoptionen"
+msgstr "Bearbeitungsknochen verankern"
 
 #. :src: bpy.types.ArmatureEditBones
 msgid "Collection of armature edit bones"
@@ -2701,14 +2698,12 @@
 msgstr ""
 
 #. :src: bpy.types.ArmatureEditBones.active
-#, fuzzy
 msgid "Active EditBone"
-msgstr "Aktiver Knochen"
+msgstr "Aktiver Bearbeitungsknochen"
 
 #. :src: bpy.types.ArmatureEditBones.active
-#, fuzzy
 msgid "Armatures active edit bone"
-msgstr "Skelett hat keinen aktiven Objektknochen"
+msgstr "Aktiven Bearbeitungsknochen verankern"
 
 #. :src: bpy.types.AssetMetaData
 #. :src: bpy.types.FileSelectEntry.asset_data
@@ -2769,7 +2764,7 @@
 
 #. :src: bpy.types.Attribute
 msgid "Geometry attribute"
-msgstr ""
+msgstr "Geometrie Einstellungen"
 
 #. :src: bpy.types.Attribute.data_type
 #. :src: bpy.types.DynamicPaintSurface.displace_type
@@ -2788,7 +2783,7 @@
 #. :src: bpy.types.GeometryNodeAttributeRandomize.data_type
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type
 msgid "Type of data stored in attribute"
-msgstr ""
+msgstr "Gespeicherter Datentyp in den Einstellungen"
 
 #. :src: bpy.types.Attribute.data_type:'FLOAT'
 #. :src: bpy.types.FunctionNodeSwitch.data_type:'FLOAT'
@@ -2809,7 +2804,7 @@
 #. :src: bpy.types.VolumeGrid.data_type:'FLOAT'
 #: source/blender/blenkernel/intern/customdata.c:1561
 msgid "Float"
-msgstr "Float"
+msgstr "Fließkomma"
 
 #. :src: bpy.types.Attribute.data_type:'FLOAT'
 #. :src: bpy.types.GeometryNodeAttributeFill.data_type:'FLOAT'
@@ -2816,7 +2811,7 @@
 #. :src: bpy.types.GeometryNodeAttributeRandomize.data_type:'FLOAT'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type:'FLOAT'
 msgid "Floating-point value"
-msgstr ""
+msgstr "Fließkommavariable"
 
 #. :src: bpy.types.Attribute.data_type:'INT'
 #. :src: bpy.types.GeometryNodeAttributeFill.data_type:'INT'
@@ -2998,7 +2993,7 @@
 
 #. :src: bpy.types.Attribute.domain
 msgid "Domain of the Attribute"
-msgstr ""
+msgstr "Wirkungsraum der Einstellungen"
 
 #. :src: bpy.types.Attribute.domain:'POINT'
 #. :src: bpy.types.BrushGpencilSettings.eraser_mode:'HARD'
@@ -3047,7 +3042,7 @@
 #. :src: bpy.types.GeometryNodeAttributeRandomize.domain:'POINT'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'POINT'
 msgid "Attribute on point"
-msgstr "Attribut auf Punkt"
+msgstr "Einstellungen auf Punkt"
 
 #. :src: bpy.types.Attribute.domain:'EDGE'
 #. :src: bpy.types.VIEW3D_MT_edit_mesh_edges
@@ -3078,7 +3073,7 @@
 #. :src: bpy.types.GeometryNodeAttributeRandomize.domain:'EDGE'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'EDGE'
 msgid "Attribute on mesh edge"
-msgstr "Attribut auf Maschenkante"
+msgstr "Einstellungen auf Maschenkante"
 
 #. :src: bpy.types.Attribute.domain:'CORNER'
 #. :src: bpy.types.GeometryNodeAttributeFill.domain:'CORNER'
@@ -3093,7 +3088,7 @@
 #. :src: bpy.types.GeometryNodeAttributeRandomize.domain:'CORNER'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'CORNER'
 msgid "Attribute on mesh polygon corner"
-msgstr "Attribut auf Maschenpolygonecke"
+msgstr "Einstellungen auf Maschenpolygonecke"
 
 #. :src: bpy.types.Attribute.domain:'POLYGON'
 #. :src: bpy.types.MeshLoopTriangle.polygon_index
@@ -3108,7 +3103,7 @@
 #. :src: bpy.types.GeometryNodeAttributeRandomize.domain:'POLYGON'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'POLYGON'
 msgid "Attribute on mesh polygons"
-msgstr "Attribut auf Maschenpolygonen"
+msgstr "Einstellungen auf Maschenpolygonen"
 
 #. :src: bpy.types.Attribute.domain:'CURVE'
 #. :src: bpy.types.ColorManagedViewSettings.curve_mapping
@@ -3184,19 +3179,19 @@
 #. :src: bpy.types.GeometryNodeAttributeRandomize.domain:'CURVE'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'CURVE'
 msgid "Attribute on hair curve"
-msgstr "Attribut auf Haarkurve"
+msgstr "Einstellungen auf Haarkurve"
 
 #. :src: bpy.types.Attribute.name
 msgid "Name of the Attribute"
-msgstr "Name des Attributes"
+msgstr "Name der Einstellung"
 
 #. :src: bpy.types.ByteColorAttribute
 msgid "Byte Color Attribute"
-msgstr "Byte Farben Attribut"
+msgstr "Byte Farben Einstellung"
 
 #. :src: bpy.types.ByteColorAttribute
 msgid "Color geometry attribute, with 8-bit precision"
-msgstr "Geometriefarben Attribut, mit 8-Bit Genauigkeit"
+msgstr "Geometriefarben Einstellung, mit 8-Bit Genauigkeit"
 
 #. :src: bpy.types.FloatAttribute
 msgid "Float Attribute"
@@ -3204,47 +3199,47 @@
 
 #. :src: bpy.types.FloatAttribute
 msgid "Geometry attribute with floating-point values"
-msgstr "Geometrie Attribut mit Fließkomma Variable"
+msgstr "Geometrie Einstellung mit Fließkomma Variable"
 
 #. :src: bpy.types.FloatColorAttribute
 msgid "Float Color Attribute"
-msgstr "Float Farben Attribut"
+msgstr "Fließkomma Farben Einstellung"
 
 #. :src: bpy.types.FloatColorAttribute
 msgid "Color geometry attribute, with floating-point precision"
-msgstr ""
+msgstr "Geometriefarben Einstellung, mit Fließkommazahl Genauigkeit"
 
 #. :src: bpy.types.FloatVectorAttribute
 msgid "Float Vector Attribute"
-msgstr ""
+msgstr "Fließkomma Vektor Eigenschaft"
 
 #. :src: bpy.types.FloatVectorAttribute
 msgid "Vector geometry attribute, with floating-point precision"
-msgstr ""
+msgstr "Vektorgeometrie Einstellung, mit Fließkommazahl Genauigkeit"
 
 #. :src: bpy.types.IntAttribute
 msgid "Int Attribute"
-msgstr "Int Attribut"
+msgstr "Ganzzahl Einstellung"
 
 #. :src: bpy.types.IntAttribute
 msgid "Integer geometry attribute"
-msgstr ""
+msgstr "Ganzzahl Geometrie Einstellung"
 
 #. :src: bpy.types.StringAttribute
 msgid "String Attribute"
-msgstr ""
+msgstr "Zeichenketten Einstellung"
 
 #. :src: bpy.types.StringAttribute
 msgid "String geometry attribute"
-msgstr ""
+msgstr "Zeichenketten Geometrie Einstellung"
 
 #. :src: bpy.types.AttributeGroup
 msgid "Attribute Group"
-msgstr "Attribut Gruppe"
+msgstr "Einstellungen Gruppe"
 
 #. :src: bpy.types.AttributeGroup
 msgid "Group of geometry attributes"
-msgstr ""
+msgstr "Gruppe von Geometrieeinstellungen"
 
 #. :src: bpy.types.AttributeGroup.active
 msgid "Active Attribute"
@@ -3267,7 +3262,7 @@
 #. :src: bpy.types.BakeSettings.cage_extrusion
 #. :src: bpy.types.OBJECT_OT_bake.cage_extrusion
 msgid "Cage Extrusion"
-msgstr ""
+msgstr "Korbextrusion"
 
 #. :src: bpy.types.BakeSettings.cage_extrusion
 #. :src: bpy.types.OBJECT_OT_bake.cage_extrusion
@@ -3276,9 +3271,8 @@
 
 #. :src: bpy.types.BakeSettings.cage_object
 #. :src: bpy.types.OBJECT_OT_bake.cage_object
-#, fuzzy
 msgid "Cage Object"
-msgstr "Zielobjekt"
+msgstr "Korbobjekt"
 
 #. :src: bpy.types.BakeSettings.cage_object
 msgid "Object to use as cage instead of calculating the cage from the active object with cage extrusion"
@@ -3423,7 +3417,7 @@
 #. :src: bpy.types.BakeSettings.normal_b
 #. :src: bpy.types.OBJECT_OT_bake.normal_b
 msgid "Axis to bake in blue channel"
-msgstr ""
+msgstr "Achse um im blauen Kanal zu backen"
 
 #. :src: bpy.types.BakeSettings.normal_b:'POS_X'
 #. :src: bpy.types.BakeSettings.normal_g:'POS_X'
@@ -3547,12 +3541,12 @@
 #. :src: bpy.types.BakeSettings.normal_g
 #. :src: bpy.types.OBJECT_OT_bake.normal_g
 msgid "Axis to bake in green channel"
-msgstr ""
+msgstr "Achse um im grünen Kanal zu backen"
 
 #. :src: bpy.types.BakeSettings.normal_r
 #. :src: bpy.types.OBJECT_OT_bake.normal_r
 msgid "Axis to bake in red channel"
-msgstr ""
+msgstr "Achse um im roten Kanal zu backen"
 
 #. :src: bpy.types.BakeSettings.normal_space
 #. :src: bpy.types.OBJECT_OT_bake.normal_space
@@ -3741,9 +3735,8 @@
 
 #. :src: bpy.types.BakeSettings.pass_filter
 #. :src: bpy.types.OBJECT_OT_bake.pass_filter
-#, fuzzy
 msgid "Pass Filter"
-msgstr "Datei einfügen"
+msgstr "Filter passieren"
 
 #. :src: bpy.types.BakeSettings.pass_filter
 msgid "Passes to include in the active baking pass"
@@ -3928,7 +3921,7 @@
 #. :src: bpy.types.BakeSettings.save_mode
 #. :src: bpy.types.OBJECT_OT_bake.save_mode
 msgid "Where to save baked image textures"
-msgstr ""
+msgstr "Wo sollen gebackenen Bildtexturen gespeichert werden"
 
 #. :src: bpy.types.BakeSettings.save_mode:'INTERNAL'
 #. :src: bpy.types.ShaderNodeScript.mode:'INTERNAL'
@@ -3940,9 +3933,8 @@
 
 #. :src: bpy.types.BakeSettings.save_mode:'INTERNAL'
 #. :src: bpy.types.OBJECT_OT_bake.save_mode:'INTERNAL'
-#, fuzzy
 msgid "Save the baking map in an internal image data-block"
-msgstr "Gebackene Map in eine externe Datei speichern"
+msgstr "Gebackene Karte in einen internen Bilddatenblock speichern"
 
 #. :src: bpy.types.BakeSettings.save_mode:'EXTERNAL'
 #. :src: bpy.types.MultiresModifier.is_external
@@ -4034,9 +4026,8 @@
 
 #. :src: bpy.types.BakeSettings.target:'IMAGE_TEXTURES'
 #. :src: bpy.types.OBJECT_OT_bake.target:'IMAGE_TEXTURES'
-#, fuzzy
 msgid "Image Textures"
-msgstr "Bildtexturen"
+msgstr "Texturen abbilden"
 
 #. :src: bpy.types.BakeSettings.target:'IMAGE_TEXTURES'
 #. :src: bpy.types.OBJECT_OT_bake.target:'IMAGE_TEXTURES'
@@ -4056,7 +4047,7 @@
 #: scripts/startup/bl_ui/properties_data_mesh.py:527
 #: scripts/startup/bl_ui/space_view3d_toolbar.py:821
 msgid "Vertex Colors"
-msgstr "Vertexfarben"
+msgstr "Knotenfarben"
 
 #. :src: bpy.types.BakeSettings.target:'VERTEX_COLORS'
 #. :src: bpy.types.OBJECT_OT_bake.target:'VERTEX_COLORS'
@@ -4076,9 +4067,8 @@
 #. :src: bpy.types.BakeSettings.use_cage
 #. :src: bpy.types.OBJECT_OT_bake.use_cage
 #: scripts/addons/cycles/ui.py:1936
-#, fuzzy
 msgid "Cage"
-msgstr "Ändern"
+msgstr "Korb"
 
 #. :src: bpy.types.BakeSettings.use_cage
 #. :src: bpy.types.OBJECT_OT_bake.use_cage
@@ -4085,8 +4075,6 @@
 msgid "Cast rays to active object from a cage"
 msgstr ""
 
-# TODO: Kontext -> "Entfernen" oder "Leeren"? (siehe Bake -> Entfernen)
-# -- Michael Färber
 #. :src: bpy.types.BakeSettings.use_clear

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-translations-svn mailing list