[Bf-translations-svn] SVN commit: [5394] branches/ja: Revive lost msgstrs (255 fuzzy translations left).

bf-translations at blender.org bf-translations at blender.org
Thu Sep 17 18:15:39 CEST 2020


Revision: 5394
          https://developer.blender.org/rBTS5394
Author:   yamyam
Date:     2020-09-17 18:15:39 +0200 (Thu, 17 Sep 2020)
Log Message:
-----------
Revive lost msgstrs (255 fuzzy translations left). Most of lost msgstrs are just copied and pasted from pot file of 2.83. I'm not sure you can use msgmerge for it because I've checked past translations too. 

Modified Paths:
--------------
    branches/ja/ja.mo
    branches/ja/ja.po

Modified: branches/ja/ja.mo
===================================================================
(Binary files differ)

Modified: branches/ja/ja.po
===================================================================
--- branches/ja/ja.po	2020-09-13 19:46:37 UTC (rev 5393)
+++ branches/ja/ja.po	2020-09-17 16:15:39 UTC (rev 5394)
@@ -2173,8 +2173,9 @@
 msgstr "アーマチュアのアクティブな編集ボーン"
 
 #. :src: bpy.types.Attribute
+#, fuzzy
 msgid "Geometry attribute"
-msgstr ""
+msgstr "ジオメトリ属性"
 
 #. :src: bpy.types.Attribute.data_type
 #. :src: bpy.types.DynamicPaintSurface.displace_type
@@ -2190,8 +2191,9 @@
 
 #. :src: bpy.types.Attribute.data_type
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type
+#, fuzzy
 msgid "Type of data stored in attribute"
-msgstr ""
+msgstr "格納するデータタイプの属性"
 
 #. :src: bpy.types.Attribute.data_type:'FLOAT'
 #. :src: bpy.types.FunctionNodeSwitch.data_type:'FLOAT'
@@ -2206,9 +2208,8 @@
 
 #. :src: bpy.types.Attribute.data_type:'FLOAT'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type:'FLOAT'
-#, fuzzy
 msgid "Floating point value"
-msgstr "浮動小数点数のペイントマスク値"
+msgstr "浮動小数点数値"
 
 #. :src: bpy.types.Attribute.data_type:'INT'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type:'INT'
@@ -2285,29 +2286,28 @@
 #. :src: bpy.types.Attribute.data_type:'FLOAT_VECTOR'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type:'FLOAT_VECTOR'
 msgid "3D vector with floating point values"
-msgstr ""
+msgstr "浮動小数点数値の3Dベクトル"
 
 #. :src: bpy.types.Attribute.data_type:'FLOAT_COLOR'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type:'FLOAT_COLOR'
 #, fuzzy
 msgid "Float Color"
-msgstr "グローカラー"
+msgstr "Floatカラー"
 
 #. :src: bpy.types.Attribute.data_type:'FLOAT_COLOR'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type:'FLOAT_COLOR'
 msgid "RGBA color with floating point precisions"
-msgstr ""
+msgstr "浮動小数点数精度の RGBA カラー"
 
 #. :src: bpy.types.Attribute.data_type:'BYTE_COLOR'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type:'BYTE_COLOR'
-#, fuzzy
 msgid "Byte Color"
-msgstr "ベースカラー"
+msgstr "Byteカラー"
 
 #. :src: bpy.types.Attribute.data_type:'BYTE_COLOR'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.data_type:'BYTE_COLOR'
 msgid "RGBA color with 8-bit precision"
-msgstr ""
+msgstr "8ビット精度の RGBA カラー"
 
 #. :src: bpy.types.Attribute.data_type:'STRING'
 #. :src: bpy.types.FunctionNodeSwitch.data_type:'STRING'
@@ -2334,8 +2334,9 @@
 msgstr "ドメイン"
 
 #. :src: bpy.types.Attribute.domain
+#, fuzzy
 msgid "Domain of the Attribute"
-msgstr ""
+msgstr "属性のドメイン"
 
 #. :src: bpy.types.Attribute.domain:'VERTEX'
 #. :src: bpy.types.DynamicPaintSurface.surface_format:'VERTEX'
@@ -2364,8 +2365,9 @@
 
 #. :src: bpy.types.Attribute.domain:'VERTEX'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'VERTEX'
+#, fuzzy
 msgid "Attribute on mesh vertex"
-msgstr ""
+msgstr "メッシュ頂点上の属性"
 
 #. :src: bpy.types.Attribute.domain:'EDGE'
 #. :src: bpy.types.VIEW3D_MT_edit_mesh_edges
@@ -2389,8 +2391,9 @@
 
 #. :src: bpy.types.Attribute.domain:'EDGE'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'EDGE'
+#, fuzzy
 msgid "Attribute on mesh edge"
-msgstr ""
+msgstr "メッシュの辺上の属性"
 
 #. :src: bpy.types.Attribute.domain:'CORNER'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'CORNER'
@@ -2400,8 +2403,9 @@
 
 #. :src: bpy.types.Attribute.domain:'CORNER'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'CORNER'
+#, fuzzy
 msgid "Attribute on mesh polygon corner"
-msgstr ""
+msgstr "メッシュポリゴンコーナー上の属性"
 
 #. :src: bpy.types.Attribute.domain:'POLYGON'
 #. :src: bpy.types.MeshLoopTriangle.polygon_index
@@ -2411,8 +2415,9 @@
 
 #. :src: bpy.types.Attribute.domain:'POLYGON'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'POLYGON'
+#, fuzzy
 msgid "Attribute on mesh polygons"
-msgstr ""
+msgstr "メッシュポリゴン上の属性"
 
 #. :src: bpy.types.Attribute.domain:'POINT'
 #. :src: bpy.types.BrushGpencilSettings.eraser_mode:'HARD'
@@ -2455,7 +2460,7 @@
 #. :src: bpy.types.Attribute.domain:'POINT'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'POINT'
 msgid "Attribute on point"
-msgstr ""
+msgstr "ポイント上の属性"
 
 #. :src: bpy.types.Attribute.domain:'CURVE'
 #. :src: bpy.types.ColorManagedViewSettings.curve_mapping
@@ -2526,83 +2531,76 @@
 #. :src: bpy.types.Attribute.domain:'CURVE'
 #. :src: bpy.types.GEOMETRY_OT_attribute_add.domain:'CURVE'
 msgid "Attribute on hair curve"
-msgstr ""
+msgstr "ヘアーカーブ上の属性"
 
 #. :src: bpy.types.Attribute.name
-#, fuzzy
 msgid "Name of the Attribute"
-msgstr "ファイルの名前"
+msgstr "属性の名前"
 
 #. :src: bpy.types.ByteColorAttribute
-#, fuzzy
 msgid "Byte Color Attribute"
-msgstr "カラー特性"
+msgstr "Byteカラー属性"
 
 #. :src: bpy.types.ByteColorAttribute
 msgid "Color geometry attribute, with 8-bit precision"
-msgstr ""
+msgstr "8ビット精度のカラージオメトリ属性"
 
 #. :src: bpy.types.FloatAttribute
 #, fuzzy
 msgid "Float Attribute"
-msgstr "カラー特性"
+msgstr "Float属性"
 
 #. :src: bpy.types.FloatAttribute
 msgid "Geometry attribute with floating point values"
-msgstr ""
+msgstr "浮動小数点数値のジオメトリ属性"
 
 #. :src: bpy.types.FloatColorAttribute
-#, fuzzy
 msgid "Float Color Attribute"
-msgstr "カラー特性"
+msgstr "Floatカラー属性"
 
 #. :src: bpy.types.FloatColorAttribute
 msgid "Color geometry attribute, with floating point precision"
-msgstr ""
+msgstr "浮動小数点数精度のカラージオメトリ属性"
 
 #. :src: bpy.types.FloatVectorAttribute
 msgid "Float Vector Attribute"
-msgstr ""
+msgstr "Floatベクトル属性"
 
 #. :src: bpy.types.FloatVectorAttribute
 msgid "Vector geometry attribute, with floating point precision"
-msgstr ""
+msgstr "浮動小数点数精度のベクトルジオメトリ属性"
 
 #. :src: bpy.types.IntAttribute
-#, fuzzy
 msgid "Int Attribute"
-msgstr "属性"
+msgstr "Int属性"
 
 #. :src: bpy.types.IntAttribute
 msgid "Integer geometry attribute"
-msgstr ""
+msgstr "整数型のジオメトリ属性"
 
 #. :src: bpy.types.StringAttribute
-#, fuzzy
 msgid "String Attribute"
-msgstr "マテリアル属性"
+msgstr "String属性"
 
 #. :src: bpy.types.StringAttribute
 msgid "String geometry attribute"
-msgstr ""
+msgstr "文字列型ジオメトリ属性"
 
 #. :src: bpy.types.AttributeGroup
-#, fuzzy
 msgid "Attribute Group"
-msgstr "属性"
+msgstr "属性グループ"
 
 #. :src: bpy.types.AttributeGroup
 msgid "Group of geometry attributes"
-msgstr ""
+msgstr "ジオメトリ属性のグループ"
 
 #. :src: bpy.types.AttributeGroup.active
-#, fuzzy
 msgid "Active Attribute"
-msgstr "パーティクル属性"
+msgstr "アクティブ属性"
 
 #. :src: bpy.types.AttributeGroup.active
 msgid "Active attribute"
-msgstr ""
+msgstr "アクティブな属性"
 
 #. :src: bpy.types.BakeSettings
 #. :src: bpy.types.NLA_OT_bake.bake_types
@@ -6753,8 +6751,9 @@
 msgstr "モード"
 
 #. :src: bpy.types.BrushGpencilSettings.brush_draw_mode
+#, fuzzy
 msgid "Preselected mode when using this brush"
-msgstr ""
+msgstr "このブラシの使用時の前に選択されたモード"
 
 #. :src: bpy.types.BrushGpencilSettings.brush_draw_mode:'ACTIVE'
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'ACTIVE'
@@ -6799,9 +6798,8 @@
 msgstr "アクティブ"
 
 #. :src: bpy.types.BrushGpencilSettings.brush_draw_mode:'ACTIVE'
-#, fuzzy
 msgid "Use current mode"
-msgstr "現在のフレームを使用"
+msgstr "現在のモードを使用します"
 
 #. :src: bpy.types.BrushGpencilSettings.brush_draw_mode:'MATERIAL'
 #. :src: bpy.types.BrushGpencilSettings.material
@@ -6880,7 +6878,7 @@
 
 #. :src: bpy.types.BrushGpencilSettings.brush_draw_mode:'MATERIAL'
 msgid "Use always material mode"
-msgstr ""
+msgstr "常にマテリアルモードを使用します"
 
 #. :src: bpy.types.BrushGpencilSettings.brush_draw_mode:'VERTEXCOLOR'
 #. :src: bpy.types.DynamicPaintSurface.init_color_type:'VERTEX_COLOR'
@@ -6895,7 +6893,7 @@
 
 #. :src: bpy.types.BrushGpencilSettings.brush_draw_mode:'VERTEXCOLOR'
 msgid "Use always Vertex Color mode"
-msgstr ""
+msgstr "常に頂点カラーモードを使用します"
 
 #. :src: bpy.types.BrushGpencilSettings.curve_jitter
 msgid "Curve Jitter"
@@ -7066,9 +7064,8 @@
 msgstr "幅に対する削除の量"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_direction
-#, fuzzy
 msgid "Direction of the fill"
-msgstr "ファイルのディレクトリ"
+msgstr "フィルの方向"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_direction:'NORMAL'
 #. :src: bpy.types.FluidFlowSettings.velocity_normal
@@ -7153,17 +7150,18 @@
 msgstr "ノーマル"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_direction:'NORMAL'
+#, fuzzy
 msgid "Fill internal area"
-msgstr ""
+msgstr "フィルの内側の領域"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_direction:'INVERT'
-#, fuzzy
 msgid "Inverted"
 msgstr "反転"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_direction:'INVERT'
+#, fuzzy
 msgid "Fill inverted area"
-msgstr ""
+msgstr "フィルを反転した領域"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_draw_mode
 msgid "Mode to draw boundary limits"
@@ -7262,13 +7260,12 @@
 msgstr "フィルの解像度の乗数。大きな値で精度が上がりますが低速になります"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode
-#, fuzzy
 msgid "Layer Mode"
-msgstr "消しゴムモード"
+msgstr "レイヤーモード"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode
 msgid "Layers used as boundaries"
-msgstr ""
+msgstr "境界として使用するレイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'VISIBLE'
 #. :src: bpy.types.FreestyleLineSet.visibility:'VISIBLE'
@@ -7279,45 +7276,45 @@
 msgstr "可視"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'VISIBLE'
-#, fuzzy
 msgid "Visible layers"
 msgstr "可視レイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'ACTIVE'
 msgid "Only active layer"
-msgstr ""
+msgstr "アクティブレイヤーのみ"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'ABOVE'
 msgid "Layer Above"
-msgstr ""
+msgstr "上のレイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'ABOVE'
 msgid "Layer above active"
-msgstr ""
+msgstr "アクティブの上のレイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'BELOW'
 msgid "Layer Below"
-msgstr ""
+msgstr "下のレイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'BELOW'
 msgid "Layer below active"
-msgstr ""
+msgstr "アクティブの下のレイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'ALL_ABOVE'
 msgid "All Above"
-msgstr ""
+msgstr "上の全レイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'ALL_ABOVE'
 msgid "All layers above active"
-msgstr ""
+msgstr "アクティブより上の全レイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'ALL_BELOW'
 msgid "All Below"
-msgstr ""
+msgstr "下の全レイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_layer_mode:'ALL_BELOW'
+#, fuzzy
 msgid "All layers below active"
-msgstr ""
+msgstr "アクティブより下の全レイヤー"
 
 #. :src: bpy.types.BrushGpencilSettings.fill_leak
 #: scripts/startup/bl_ui/properties_paint_common.py:1195
@@ -8230,17 +8227,18 @@
 
 #. :src: bpy.types.ByteColorAttributeValue
 msgid "Byte Color Attribute Value"
-msgstr ""
+msgstr "Byteカラー属性値"
 
 #. :src: bpy.types.ByteColorAttributeValue
 #. :src: bpy.types.FloatColorAttributeValue
+#, fuzzy
 msgid "Color value in geometry attribute"
-msgstr ""
+msgstr "ジオメトリ属性のカラー値"
 

@@ Diff output truncated at 10240 characters. @@


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