[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [5301] branches/zh_CN: some fixes, progress still at 99%

bf-translations at blender.org bf-translations at blender.org
Sat May 16 18:24:40 CEST 2020


Revision: 5301
          https://developer.blender.org/rBTS5301
Author:   NGENNGT
Date:     2020-05-16 18:24:40 +0200 (Sat, 16 May 2020)
Log Message:
-----------
some fixes, progress still at 99%

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2020-05-16 02:41:44 UTC (rev 5300)
+++ branches/zh_CN/zh_CN.po	2020-05-16 16:24:40 UTC (rev 5301)
@@ -89664,7 +89664,7 @@
 
 #. :src: bpy.types.Panel.bl_context
 msgid "The context in which the panel belongs to. (TODO: explain the possible combinations bl_context/bl_region_type/bl_space_type)"
-msgstr ""
+msgstr "面板所属的上下文(TODO:解释可能的组合 bl_context/bl_region_type/bl_space_type)"
 
 #. :src: bpy.types.Panel.bl_idname
 msgid "If this is set, the panel gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is \"OBJECT_PT_hello\", and bl_idname is not set by the script, then bl_idname = \"OBJECT_PT_hello\""
@@ -89672,7 +89672,7 @@
 
 #. :src: bpy.types.Panel.bl_label
 msgid "The panel label, shows up in the panel header at the right of the triangle used to collapse the panel"
-msgstr ""
+msgstr "显示在面板标题的三角形右侧的面板标签, 可用于折叠面板"
 
 #. :src: bpy.types.Panel.bl_options
 msgid "Options for this panel type"
@@ -89684,7 +89684,7 @@
 
 #. :src: bpy.types.Panel.bl_options:'DEFAULT_CLOSED'
 msgid "Defines if the panel has to be open or collapsed at the time of its creation"
-msgstr ""
+msgstr "定义面板在创建时是否需要打开或折叠"
 
 #. :src: bpy.types.Panel.bl_options:'HIDE_HEADER'
 msgid "Hide Header"
@@ -89692,7 +89692,7 @@
 
 #. :src: bpy.types.Panel.bl_options:'HIDE_HEADER'
 msgid "If set to False, the panel shows a header, which contains a clickable arrow to collapse the panel and the label (see bl_label)"
-msgstr ""
+msgstr "如果设置为False,面板显示一个标题,其中包含一个可点击的箭头来折叠面板和标签(见bl_label)"
 
 #. :src: bpy.types.Panel.bl_order
 #: scripts/addons/cycles/ui.py:672
@@ -89703,7 +89703,7 @@
 
 #. :src: bpy.types.Panel.bl_order
 msgid "Panels with lower numbers are default ordered before panels with higher numbers"
-msgstr ""
+msgstr "数字较低的面板默认在数字较高的面板之前有序排列"
 
 #. :src: bpy.types.Panel.bl_parent_id
 msgid "Parent ID Name"
@@ -92741,7 +92741,7 @@
 
 #. :src: bpy.types.PathCompare
 msgid "Match paths against this value"
-msgstr ""
+msgstr "寻找与此值匹配的路径"
 
 #. :src: bpy.types.PathCompare.use_glob
 msgid "Use Wildcard"
@@ -99647,7 +99647,7 @@
 
 #. :src: bpy.types.SceneEEVEE.bokeh_threshold
 msgid "Brightness threshold for using sprite base depth of field"
-msgstr ""
+msgstr "使用基于贴图的景深的亮度阈值"
 
 #. :src: bpy.types.SceneEEVEE.gi_auto_bake
 msgid "Auto Bake"
@@ -103733,7 +103733,7 @@
 
 #. :src: bpy.types.SpaceOutliner.display_mode:'DATA_API'
 msgid "Display low level Blender data and its properties"
-msgstr ""
+msgstr "展示blender的底层数据和属性"
 
 #. :src: bpy.types.SpaceOutliner.display_mode:'ORPHAN_DATA'
 msgid "Orphan Data"
@@ -104608,7 +104608,7 @@
 
 #. :src: bpy.types.SpaceView3D.stereo_3d_eye
 msgid "Current stereo eye being drawn"
-msgstr ""
+msgstr "当前正在绘制的立体视图"
 
 #. :src: bpy.types.SpaceView3D.stereo_3d_eye:'LEFT_EYE'
 msgid "Left Eye"
@@ -108116,7 +108116,7 @@
 
 #. :src: bpy.types.UIList.bitflag_filter_item
 msgid "The value of the reserved bitflag 'FILTER_ITEM' (in filter_flags values)"
-msgstr ""
+msgstr "保留位标志'FILTER_ITEM'的值(在filter_flags值中)"
 
 #. :src: bpy.types.UIList.bl_idname
 msgid "If this is set, the uilist gets a custom ID, otherwise it takes the name of the class used to define the uilist (for example, if the class name is \"OBJECT_UL_vgroups\", and bl_idname is not set by the script, then bl_idname = \"OBJECT_UL_vgroups\")"
@@ -108128,7 +108128,7 @@
 
 #. :src: bpy.types.UIList.filter_name
 msgid "Only show items matching this name (use '*' as wildcard)"
-msgstr ""
+msgstr "只显示匹配此名称的条目(使用 '*' 作为通配符)"
 
 #. :src: bpy.types.UIList.layout_type:'DEFAULT'
 msgid "Default Layout"
@@ -109458,7 +109458,7 @@
 
 #. :src: bpy.types.VolumeGrid.matrix_object
 msgid "Transformation matrix from voxel index to object space"
-msgstr ""
+msgstr "从体素索引到物体空间的矩阵变换"
 
 #. :src: bpy.types.VolumeGrid.name
 msgid "Volume grid name"
@@ -109482,7 +109482,7 @@
 
 #. :src: bpy.types.VolumeGrids.frame
 msgid "Frame number that volume grids will be loaded at, based on scene time and volume parameters"
-msgstr ""
+msgstr "基于场景时间和体积参数, 体积网格将加载的帧位置"
 
 #. :src: bpy.types.VolumeGrids.frame_filepath
 msgid "Frame File Path"
@@ -109506,19 +109506,19 @@
 
 #. :src: bpy.types.VolumeRender.space
 msgid "Specify volume density and step size  in object or world space"
-msgstr ""
+msgstr "指定物体或世界空间中体积的步长大小和密度"
 
 #. :src: bpy.types.VolumeRender.space:'OBJECT'
 msgid "Keep volume opacity and detail the same regardless of object scale"
-msgstr ""
+msgstr "无视物体的缩放,保持体积的透明度和细节程度不变"
 
 #. :src: bpy.types.VolumeRender.space:'WORLD'
 msgid "Specify volume step size and density in world space"
-msgstr ""
+msgstr "指定世界空间中体积的步长大小和密度"
 
 #. :src: bpy.types.VolumeRender.step_size
 msgid "Distance between volume samples. Higher values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size"
-msgstr ""
+msgstr "体积样本之间的距离。较高的值会以性能为代价呈现更多的细节。如果设置为零, 步长大小会根据体素大小自动确定"
 
 #. :src: bpy.types.WalkNavigation
 msgid "Walk navigation settings"
@@ -109671,11 +109671,11 @@
 
 #. :src: bpy.types.XrSessionSettings.base_pose_angle
 msgid "Rotation angle around the Z-Axis to apply the rotation deltas from the VR headset to"
-msgstr ""
+msgstr "VR头戴设备旋转的变化量将被应用到Z轴上的旋转角度"
 
 #. :src: bpy.types.XrSessionSettings.base_pose_location
 msgid "Coordinates to apply translation deltas from the VR headset to"
-msgstr ""
+msgstr "应用VR头戴设备平移变化量的坐标系"
 
 #. :src: bpy.types.XrSessionSettings.base_pose_object
 msgid "Base Pose Object"
@@ -109683,7 +109683,7 @@
 
 #. :src: bpy.types.XrSessionSettings.base_pose_object
 msgid "Object to take the location and rotation to which translation and rotation deltas from the VR headset will be applied to"
-msgstr ""
+msgstr "VR头戴设备的平移和旋转的变化量将应用到此物体的位置和旋转"
 
 #. :src: bpy.types.XrSessionSettings.base_pose_type
 msgid "Base Pose Type"
@@ -109691,7 +109691,7 @@
 
 #. :src: bpy.types.XrSessionSettings.base_pose_type
 msgid "Define where the location and rotation for the VR view come from, to which translation and rotation deltas from the VR headset will be applied to"
-msgstr ""
+msgstr "定义VR视角的位置和旋转的出处, VR头戴设备的平移和旋转的变化量将应用到此出处"
 
 #. :src: bpy.types.XrSessionSettings.base_pose_type:'SCENE_CAMERA'
 #, fuzzy
@@ -109700,11 +109700,11 @@
 
 #. :src: bpy.types.XrSessionSettings.base_pose_type:'OBJECT'
 msgid "Follow the transformation of an object to define the VR view's base pose"
-msgstr ""
+msgstr "按照一个物体的变换来定义VR视角的基础姿势"
 
 #. :src: bpy.types.XrSessionSettings.base_pose_type:'CUSTOM'
 msgid "Follow a custom transformation to define the VR view's base pose"
-msgstr ""
+msgstr "按照自定义的变换来定义VR视角的基础姿势"
 
 #. :src: bpy.types.XrSessionSettings.clip_end
 msgid "VR viewport far clipping distance"
@@ -109720,7 +109720,7 @@
 
 #. :src: bpy.types.XrSessionSettings.use_positional_tracking
 msgid "Allow VR headsets to affect the location in virtual space, in addition to the rotation"
-msgstr ""
+msgstr "允许VR头戴设备影响虚拟环境中的位置和旋转"
 
 #. :src: bpy.types.XrSessionState
 msgid "Session State"



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