[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [5278] branches/zh_CN: some fixes, progress still at 98%

bf-translations at blender.org bf-translations at blender.org
Sat May 2 03:07:13 CEST 2020


Revision: 5278
          https://developer.blender.org/rBTS5278
Author:   NGENNGT
Date:     2020-05-02 03:07:12 +0200 (Sat, 02 May 2020)
Log Message:
-----------
some fixes, progress still at 98%

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2020-05-01 05:55:44 UTC (rev 5277)
+++ branches/zh_CN/zh_CN.po	2020-05-02 01:07:12 UTC (rev 5278)
@@ -31881,9 +31881,8 @@
 msgstr "每一层叠联阴影的平滑程度"
 
 #. :src: bpy.types.SunLight.shadow_cascade_max_distance
-#, fuzzy
 msgid "Cascade Max Distance"
-msgstr "在当前的最大距离处添加群体"
+msgstr "级联最大距离"
 
 #. :src: bpy.types.SunLight.shadow_cascade_max_distance
 msgid "End distance of the cascaded shadow map (only in perspective view)"
@@ -34747,9 +34746,8 @@
 msgstr "副本集合权重"
 
 #. :src: bpy.types.ParticleSettings.instance_weights
-#, fuzzy
 msgid "Weights for all of the objects in the dupli collection"
-msgstr "刷新多重物体及其权重列表"
+msgstr "用于副本组中所有物体的权重"
 
 #. :src: bpy.types.ParticleSettings.integrator
 #. :src: bpy.types.PARTICLE_PT_physics_integration
@@ -46444,9 +46442,8 @@
 
 #. :src: bpy.types.DataTransferModifier.edge_mapping:'NEAREST'
 #. :src: bpy.types.OBJECT_OT_data_transfer.edge_mapping:'NEAREST'
-#, fuzzy
 msgid "Copy from closest edge (using midpoints)"
-msgstr "复制最近的面上最近的边(使用中点)"
+msgstr "从最近的边复制(使用中点)"
 
 #. :src: bpy.types.DataTransferModifier.edge_mapping:'POLY_NEAREST'
 #. :src: bpy.types.OBJECT_OT_data_transfer.edge_mapping:'POLY_NEAREST'
@@ -46513,9 +46510,8 @@
 #. :src: bpy.types.DataTransferModifier.layers_vgroup_select_dst:'NAME'
 #. :src: bpy.types.OBJECT_OT_data_transfer.layers_select_dst:'NAME'
 #. :src: bpy.types.OBJECT_OT_datalayout_transfer.layers_select_dst:'NAME'
-#, fuzzy
 msgid "Match target data layers to affect by name"
-msgstr "按名称匹配受影响的目标数据层。"
+msgstr "按名称匹配受影响的目标数据层"
 
 #. :src: bpy.types.DataTransferModifier.layers_uv_select_dst:'INDEX'
 #. :src: bpy.types.DataTransferModifier.layers_vcol_select_dst:'INDEX'
@@ -46530,9 +46526,8 @@
 #. :src: bpy.types.DataTransferModifier.layers_vgroup_select_dst:'INDEX'
 #. :src: bpy.types.OBJECT_OT_data_transfer.layers_select_dst:'INDEX'
 #. :src: bpy.types.OBJECT_OT_datalayout_transfer.layers_select_dst:'INDEX'
-#, fuzzy
 msgid "Match target data layers to affect by order (indices)"
-msgstr "按顺序(索引)匹配受影响的目标数据层。"
+msgstr "按顺序(索引)匹配受影响的目标数据层"
 
 #. :src: bpy.types.DataTransferModifier.layers_uv_select_src
 #. :src: bpy.types.DataTransferModifier.layers_vcol_select_src
@@ -46547,9 +46542,8 @@
 #. :src: bpy.types.DataTransferModifier.layers_vgroup_select_src
 #. :src: bpy.types.OBJECT_OT_data_transfer.layers_select_src
 #. :src: bpy.types.OBJECT_OT_datalayout_transfer.layers_select_src
-#, fuzzy
 msgid "Which layers to transfer, in case of multi-layers types"
-msgstr "选择需要传递的层,以防多层类型。"
+msgstr "选择需要传递的层,以防多层类型"
 
 #. :src: bpy.types.DataTransferModifier.layers_uv_select_src:'ACTIVE'
 #. :src: bpy.types.DataTransferModifier.layers_vcol_select_src:'ACTIVE'
@@ -46556,9 +46550,8 @@
 #. :src: bpy.types.DataTransferModifier.layers_vgroup_select_src:'ACTIVE'
 #. :src: bpy.types.OBJECT_OT_data_transfer.layers_select_src:'ACTIVE'
 #. :src: bpy.types.OBJECT_OT_datalayout_transfer.layers_select_src:'ACTIVE'
-#, fuzzy
 msgid "Only transfer active data layer"
-msgstr "仅复制活动层上的帧"
+msgstr "仅传递激活的数据层"
 
 #. :src: bpy.types.DataTransferModifier.layers_uv_select_src:'ALL'
 #. :src: bpy.types.DataTransferModifier.layers_vcol_select_src:'ALL'
@@ -46687,9 +46680,8 @@
 
 #. :src: bpy.types.DataTransferModifier.max_distance
 #. :src: bpy.types.OBJECT_OT_data_transfer.max_distance
-#, fuzzy
 msgid "Maximum allowed distance between source and destination element, for non-topology mappings"
-msgstr "来源元素与目标元素允许的最大距离(对非拓扑映射)。"
+msgstr "来源元素与目标元素允许的最大距离(对非拓扑映射)"
 
 #. :src: bpy.types.DataTransferModifier.mix_factor
 msgid "Factor to use when applying data to destination (exact behavior depends on mix mode, multiplied with weights from vertex group when defined)"
@@ -46697,9 +46689,8 @@
 
 #. :src: bpy.types.DataTransferModifier.mix_mode
 #. :src: bpy.types.OBJECT_OT_data_transfer.mix_mode
-#, fuzzy
 msgid "How to affect destination elements with source values"
-msgstr "如何使用来源数值影响目标元素。"
+msgstr "如何使用来源数值影响目标元素"
 
 #. :src: bpy.types.DataTransferModifier.mix_mode:'REPLACE'
 #. :src: bpy.types.OBJECT_OT_data_transfer.mix_mode:'REPLACE'
@@ -46796,9 +46787,8 @@
 
 #. :src: bpy.types.DataTransferModifier.ray_radius
 #. :src: bpy.types.OBJECT_OT_data_transfer.ray_radius
-#, fuzzy
 msgid "'Width' of rays (especially useful when raycasting against vertices or edges)"
-msgstr "光线的宽度。用于光线投射至顶点或边。"
+msgstr "光线的宽度。用于光线投射至顶点或边"
 
 #. :src: bpy.types.DataTransferModifier.use_edge_data
 msgid "Enable edge data transfer"
@@ -46819,9 +46809,8 @@
 
 #. :src: bpy.types.DataTransferModifier.use_max_distance
 #. :src: bpy.types.OBJECT_OT_data_transfer.use_max_distance
-#, fuzzy
 msgid "Source elements must be closer than given distance from destination one"
-msgstr "来源元素与目标元素之间的距离必须小于指定距离。"
+msgstr "来源元素与目标元素之间的距离必须小于指定距离"
 
 #. :src: bpy.types.DataTransferModifier.use_object_transform
 #. :src: bpy.types.OBJECT_OT_data_transfer.use_object_transform
@@ -46908,9 +46897,8 @@
 #. :src: bpy.types.DataTransferModifier.vertex_group
 #. :src: bpy.types.WeldModifier.vertex_group
 #. :src: bpy.types.WireframeModifier.vertex_group
-#, fuzzy
 msgid "Vertex group name for selecting the affected areas"
-msgstr "用于选择/加权受影响区域的顶点组名称"
+msgstr "用于选择受影响区域的顶点组名称"
 
 #. :src: bpy.types.DecimateModifier
 msgid "Decimate Modifier"
@@ -48042,14 +48030,12 @@
 msgstr "模拟域尺寸 (单位: 米), 以及所生成几何体的尺寸 (单位: BU)"
 
 #. :src: bpy.types.OceanModifier.spectrum
-#, fuzzy
 msgid "Spectrum"
-msgstr "色谱及其各自的权重。"
+msgstr "色谱"
 
 #. :src: bpy.types.OceanModifier.spectrum
-#, fuzzy
 msgid "Spectrum to use"
-msgstr "使用自动打包"
+msgstr "色谱及其各自的权重"
 
 #. :src: bpy.types.OceanModifier.spectrum:'PHILLIPS'
 msgid "Turbulent Ocean"
@@ -48060,7 +48046,6 @@
 msgstr "用于创建带水沫的湍流海洋"
 
 #. :src: bpy.types.OceanModifier.spectrum:'PIERSON_MOSKOWITZ'
-#, fuzzy
 msgid "Established Ocean"
 msgstr "创建大洋(尖海浪)"
 
@@ -48757,7 +48742,7 @@
 
 #. :src: bpy.types.SolidifyModifier.rim_vertex_group
 msgid "Rim Vertex Group"
-msgstr "Vertex Group顶点组"
+msgstr "边缘顶点组"
 
 #. :src: bpy.types.SolidifyModifier.rim_vertex_group
 msgid "Vertex group that the generated rim geometry will be weighted to"
@@ -50930,9 +50915,8 @@
 msgstr "锚定帧"
 
 #. :src: bpy.types.MovieTrackingStabilization.anchor_frame
-#, fuzzy
 msgid "Reference point to anchor stabilization (other frames will be adjusted relative to this frame's position)"
-msgstr "锚定稳定的参考点:其他帧将相对于该帧的位置,方向和比例进行调整。你可能想选择您的主体是一个最佳的方式精选帧数。"
+msgstr "锚定稳定的参考点:其他帧将相对于该帧的位置,方向和比例进行调整。你可能想选择您的主体是一个最佳的方式精选帧数"
 
 #. :src: bpy.types.MovieTrackingStabilization.filter_type
 msgid "Interpolation to use for sub-pixel shifts and rotations due to stabilization"
@@ -50939,9 +50923,8 @@
 msgstr ""
 
 #. :src: bpy.types.MovieTrackingStabilization.filter_type:'NEAREST'
-#, fuzzy
 msgid "No interpolation, use nearest neighbor pixel"
-msgstr "无插值,使用最近的像素。"
+msgstr "无插值,使用最近的像素"
 
 #. :src: bpy.types.MovieTrackingStabilization.filter_type:'BILINEAR'
 #. :src: bpy.types.CompositorNodeRotate.filter_type:'BILINEAR'
@@ -50952,9 +50935,8 @@
 msgstr "双线性"
 
 #. :src: bpy.types.MovieTrackingStabilization.filter_type:'BILINEAR'
-#, fuzzy
 msgid "Simple interpolation between adjacent pixels"
-msgstr "相邻像素之间的简单插值。"
+msgstr "相邻像素之间的简单插值"
 
 #. :src: bpy.types.MovieTrackingStabilization.filter_type:'BICUBIC'
 #. :src: bpy.types.CompositorNodeRotate.filter_type:'BICUBIC'
@@ -51023,9 +51005,8 @@
 msgstr "预期位置"
 
 #. :src: bpy.types.MovieTrackingStabilization.target_position
-#, fuzzy
 msgid "Known relative offset of original shot, will be subtracted (e.g. for panning shot, can be animated)"
-msgstr "已知的相对原始的拍摄偏移,将被减去,例如用于摇摄。"
+msgstr "已知的相对原始的拍摄偏移,将被减去,例如用于摇摄"
 
 #. :src: bpy.types.MovieTrackingStabilization.target_rotation
 msgid "Expected Rotation"
@@ -51032,9 +51013,8 @@
 msgstr "预期旋转"
 
 #. :src: bpy.types.MovieTrackingStabilization.target_rotation
-#, fuzzy
 msgid "Rotation present on original shot, will be compensated (e.g. for deliberate tilting)"
-msgstr "存在于原来拍摄的图像旋转,将得到补偿,例如用于故意倾斜。"
+msgstr "存在于原来拍摄的图像旋转,将得到补偿,例如用于故意倾斜"
 
 #. :src: bpy.types.MovieTrackingStabilization.target_scale
 msgid "Expected Scale"
@@ -51041,9 +51021,8 @@
 msgstr "预期缩放"
 
 #. :src: bpy.types.MovieTrackingStabilization.target_scale
-#, fuzzy
 msgid "Explicitly scale resulting frame to compensate zoom of original shot"
-msgstr "显式缩放结果帧以补偿原始镜头的变焦。"
+msgstr "显式缩放结果帧以补偿原始镜头的变焦"
 
 #. :src: bpy.types.MovieTrackingStabilization.tracks
 msgid "Translation Tracks"
@@ -51078,9 +51057,8 @@
 msgstr "稳定缩放"
 
 #. :src: bpy.types.MovieTrackingStabilization.use_stabilize_scale
-#, fuzzy
 msgid "Compensate any scale changes relative to center of rotation"
-msgstr "补偿相对于旋转中心的任何缩放的变化。"
+msgstr "补偿相对于旋转中心的任何缩放的变化"
 
 #. :src: bpy.types.MovieTrackingTrack
 msgid "Movie tracking track data"
@@ -51947,9 +51925,8 @@
 msgstr "暗调校正"
 
 #. :src: bpy.types.CompositorNodeColorBalance.offset
-#, fuzzy
 msgid "Correction for entire tonal range"
-msgstr "重写全部范围"
+msgstr "对整个色调范围的修正"
 
 #. :src: bpy.types.CompositorNodeColorBalance.offset_basis
 #: source/blender/blenkernel/intern/key.c:1624
@@ -54034,9 +54011,8 @@
 
 #. :src: bpy.types.ShaderNodeBsdfAnisotropic.distribution:'ASHIKHMIN_SHIRLEY'
 #. :src: bpy.types.ShaderNodeBsdfGlossy.distribution:'ASHIKHMIN_SHIRLEY'
-#, fuzzy
 msgid "Ashikhmin-Shirley"
-msgstr "不支持贝克曼、Ashikhmin-Shirley和多重散射GGX。"
+msgstr "不支持贝克曼、Ashikhmin-Shirley和多重散射GGX"
 
 #. :src: bpy.types.ShaderNodeBsdfDiffuse
 msgid "Diffuse BSDF"
@@ -71379,9 +71355,8 @@
 msgstr "绝对坐标"
 
 #. :src: bpy.types.MESH_OT_normals_tools.absolute
-#, fuzzy
 msgid "Copy Absolute coordinates or Normal vector"
-msgstr "用于复制,相加和相乘的法向矢量"
+msgstr "拷贝绝对坐标或法线向量"
 
 #. :src: bpy.types.MESH_OT_normals_tools.mode
 msgid "Mode of tools taking input from Interface"
@@ -99206,9 +99181,8 @@
 msgstr "基础网格"
 
 #. :src: bpy.types.RigidBodyObject.mesh_source:'DEFORM'
-#, fuzzy
 msgid "Deformations (shape keys, deform modifiers)"
-msgstr "形态键使物体产生形状的变化(deform)。"
+msgstr "形变(形态键,形变修改器)"
 
 #. :src: bpy.types.RigidBodyObject.mesh_source:'FINAL'
 msgid "All modifiers"
@@ -99936,14 +99910,12 @@
 msgstr "控制体积效果的质量(数值越小质量越好,显存需求也越高)"
 
 #. :src: bpy.types.SceneEEVEE.volumetric_tile_size:'2'
-#, fuzzy
 msgid "2 px"
-msgstr "px"
+msgstr "2 px"
 
 #. :src: bpy.types.SceneEEVEE.volumetric_tile_size:'4'
-#, fuzzy
 msgid "4 px"
-msgstr "px"
+msgstr "4 px"
 
 #. :src: bpy.types.SceneObjects
 msgid "Scene Objects"
@@ -112348,7 +112320,7 @@

@@ Diff output truncated at 10240 characters. @@


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