[Bf-translations-svn] SVN commit: [5386] branches/fr/fr.po: Updated some translations in French.

bf-translations at blender.org bf-translations at blender.org
Tue Aug 25 14:30:33 CEST 2020


Revision: 5386
          https://developer.blender.org/rBTS5386
Author:   mont29
Date:     2020-08-25 14:30:33 +0200 (Tue, 25 Aug 2020)
Log Message:
-----------
Updated some translations in French.

Modified Paths:
--------------
    branches/fr/fr.po

Modified: branches/fr/fr.po
===================================================================
--- branches/fr/fr.po	2020-08-25 04:27:19 UTC (rev 5385)
+++ branches/fr/fr.po	2020-08-25 12:30:33 UTC (rev 5386)
@@ -10,7 +10,7 @@
 #
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.90.0 Beta (b'8010cbe620d2')\n"
+"Project-Id-Version: Blender 2.90.0 Beta (b'f15d33d585d0')\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-01-01 00:00:00\n"
 "PO-Revision-Date: \n"
@@ -344,7 +344,6 @@
 #. :src: bpy.types.WM_OT_recover_auto_save.sort_method:'FILE_SORT_ALPHA'
 #. :src: bpy.types.WM_OT_save_as_mainfile.sort_method:'FILE_SORT_ALPHA'
 #. :src: bpy.types.WM_OT_save_mainfile.sort_method:'FILE_SORT_ALPHA'
-#. :src: bpy.types.WM_OT_usd_export.sort_method:'FILE_SORT_ALPHA'
 #. :src: bpy.types.ParticleDupliWeight.name
 #. :src: bpy.types.ParticleSystem.name
 #. :src: bpy.types.ParticleTarget.name
@@ -657,11 +656,11 @@
 
 #. :src: bpy.types.CyclesPreferences.peer_memory
 msgid "Distribute memory across devices"
-msgstr ""
+msgstr "Distribuer la mémoire dans les prériphériques"
 
 #. :src: bpy.types.CyclesPreferences.peer_memory
 msgid "Make more room for large scenes to fit by distributing memory across interconnected devices (e.g. via NVLink) rather than duplicating it"
-msgstr ""
+msgstr "Faire de la place pour les grandes scènes en distribuant la mémoire dans les différents périphériques interconnectés (par ex. via NVLink), au lieu de l'y dupliquer"
 
 #. :src: bpy.types.UI_AP_i18n_settings.FRIBIDI_LIB
 msgid "Fribidi Library"
@@ -2159,7 +2158,7 @@
 #. :src: bpy.types.BakeSettings.cage_extrusion
 #. :src: bpy.types.OBJECT_OT_bake.cage_extrusion
 msgid "Inflate the active object by the specified distance for baking. This helps matching to points nearer to the outside of the selected object meshes"
-msgstr ""
+msgstr "Grossir l'objet actif de la valeur spécifiée pour le pré-calcul. Cela aide à faire correspondre les points les plus proches de l'extérieur des objets mesh sélectionnés"
 
 #. :src: bpy.types.BakeSettings.cage_object
 #. :src: bpy.types.OBJECT_OT_bake.cage_object
@@ -2243,7 +2242,6 @@
 #. :src: bpy.types.WM_OT_recover_auto_save.filepath
 #. :src: bpy.types.WM_OT_save_as_mainfile.filepath
 #. :src: bpy.types.WM_OT_save_mainfile.filepath
-#. :src: bpy.types.WM_OT_usd_export.filepath
 #. :src: bpy.types.PointCache.filepath
 #. :src: bpy.types.PointCacheItem.filepath
 msgid "File Path"
@@ -2292,7 +2290,7 @@
 #. :src: bpy.types.BakeSettings.max_ray_distance
 #. :src: bpy.types.OBJECT_OT_bake.max_ray_distance
 msgid "The maximum ray distance for matching points between the active and selected objects. If zero, there is no limit"
-msgstr ""
+msgstr "La distance de rayon maximale pour une correspondance de points entre l'objet actif et ceux sélectionnés. Si nulle, il n'y a pas de limite"
 
 #. :src: bpy.types.BakeSettings.normal_b
 #. :src: bpy.types.BakeSettings.normal_g
@@ -3363,7 +3361,7 @@
 #. :src: bpy.types.SplinePoint.weight_softbody
 #. :src: bpy.types.UnifiedPaintSettings.weight
 #. :src: bpy.types.VertexGroupElement.weight
-#: source/blender/modifiers/intern/MOD_weighted_normal.c:729
+#: source/blender/modifiers/intern/MOD_weighted_normal.c:726
 msgid "Weight"
 msgstr "Poids"
 
@@ -3623,7 +3621,6 @@
 #. :src: bpy.types.OBJECT_OT_make_single_user.material
 #. :src: bpy.types.WM_OT_batch_rename.data_type:'MATERIAL'
 #. :src: bpy.types.WM_OT_previews_clear.id_type:'MATERIAL'
-#. :src: bpy.types.WM_OT_usd_export.export_materials
 #. :src: bpy.types.TOPBAR_PT_gpencil_materials
 msgid "Materials"
 msgstr "Matériaux"
@@ -3730,7 +3727,7 @@
 #. :src: bpy.types.BlendData.pointclouds
 #. :src: bpy.types.FileSelectIDFilter.filter_pointcloud
 msgid "Point Clouds"
-msgstr ""
+msgstr "Nuages de points"
 
 #. :src: bpy.types.BlendData.pointclouds
 #, fuzzy
@@ -3847,7 +3844,7 @@
 
 #. :src: bpy.types.BlendData.version
 msgid "File format version the .blend file was saved with"
-msgstr ""
+msgstr "Version do format de fichier utilisés pour sauvegarder ce fichier .blend"
 
 #. :src: bpy.types.BlendData.volumes
 #. :src: bpy.types.FileSelectIDFilter.filter_volume
@@ -3965,13 +3962,12 @@
 
 #. :src: bpy.types.BlendDataHairs
 msgid "Main Hairs"
-msgstr ""
+msgstr "Cheveux principaux"
 
 # Traduction incertaine
 #. :src: bpy.types.BlendDataHairs
-#, fuzzy
 msgid "Collection of hairs"
-msgstr "Collection de caméras"
+msgstr "Collection de cheveux"
 
 #. :src: bpy.types.BlendDataImages
 msgid "Main Images"
@@ -4404,8 +4400,8 @@
 #: source/blender/editors/space_image/image_buttons.c:912
 #: source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c:405
 #: source/blender/modifiers/intern/MOD_hook.c:506
-#: source/blender/modifiers/intern/MOD_weightvgedit.c:375
-#: source/blender/modifiers/intern/MOD_weightvgproximity.c:686
+#: source/blender/modifiers/intern/MOD_weightvgedit.c:373
+#: source/blender/modifiers/intern/MOD_weightvgproximity.c:684
 msgid "Type"
 msgstr "Type"
 
@@ -6422,7 +6418,6 @@
 #. :src: bpy.types.WM_OT_recover_auto_save.display_type:'DEFAULT'
 #. :src: bpy.types.WM_OT_save_as_mainfile.display_type:'DEFAULT'
 #. :src: bpy.types.WM_OT_save_mainfile.display_type:'DEFAULT'
-#. :src: bpy.types.WM_OT_usd_export.display_type:'DEFAULT'
 #. :src: bpy.types.PreferencesView.header_align:'NONE'
 #. :src: bpy.types.CyclesRenderSettings.debug_opencl_device_type:'DEFAULT'
 #. :src: bpy.types.CyclesRenderSettings.debug_opencl_kernel_type:'DEFAULT'
@@ -6431,7 +6426,7 @@
 #. :src: bpy.types.UnitSettings.time_unit:'DEFAULT'
 #. :src: bpy.types.View3DShading.studio_light:'DEFAULT'
 #. :src: bpy.types.WorkSpaceTool.mode:'DEFAULT'
-#: source/blender/editors/interface/interface_templates.c:4603
+#: source/blender/editors/interface/interface_templates.c:4594
 #: source/blender/editors/space_node/node_templates.c:429
 msgid "Default"
 msgstr "Par défaut"
@@ -6545,7 +6540,7 @@
 #. :src: bpy.types.SceneEEVEE.bloom_threshold
 #. :src: bpy.types.GlowSequence.threshold
 #. :src: bpy.types.ShaderFxGlow.threshold
-#: source/blender/modifiers/intern/MOD_weighted_normal.c:730
+#: source/blender/modifiers/intern/MOD_weighted_normal.c:727
 msgid "Threshold"
 msgstr "Limite"
 
@@ -6914,7 +6909,7 @@
 #. :src: bpy.types.View3DShading.color_type:'MATERIAL'
 #. :src: bpy.types.View3DShading.wireframe_color_type:'MATERIAL'
 #. :src: Add-ons' categories
-#: source/blender/editors/interface/interface_templates.c:2904
+#: source/blender/editors/interface/interface_templates.c:2895
 #: source/blender/editors/render/render_shading.c:680
 msgid "Material"
 msgstr "Matériau"
@@ -7006,7 +7001,7 @@
 #. :src: bpy.types.ColorMixSequence.blend_effect:'HUE'
 #. :src: bpy.types.TextureSlot.blend_type:'HUE'
 #: source/blender/editors/interface/interface_region_color_picker.c:693
-#: source/blender/editors/interface/interface_templates.c:5416
+#: source/blender/editors/interface/interface_templates.c:5407
 #: source/blender/nodes/composite/nodes/node_composite_hueSatVal.c:28
 #: source/blender/nodes/shader/nodes/node_shader_hueSatVal.c:27
 #: source/blender/nodes/texture/nodes/node_texture_hueSatVal.c:27
@@ -7015,7 +7010,7 @@
 
 #. :src: bpy.types.BrushGpencilSettings.random_hue_factor
 msgid "Random factor to modify original hue"
-msgstr ""
+msgstr "Facteur aléatoire de modification de la teinte originale"
 
 #. :src: bpy.types.BrushGpencilSettings.random_pressure
 msgid "Pressure Randomness"
@@ -7060,7 +7055,7 @@
 #. :src: bpy.types.SceneSequence.color_saturation
 #. :src: bpy.types.TextureSlot.blend_type:'SATURATION'
 #: source/blender/editors/interface/interface_region_color_picker.c:710
-#: source/blender/editors/interface/interface_templates.c:5418
+#: source/blender/editors/interface/interface_templates.c:5409
 #: source/blender/editors/space_node/drawnode.c:2259
 #: source/blender/editors/space_node/drawnode.c:2313
 #: source/blender/nodes/composite/nodes/node_composite_hueSatVal.c:29
@@ -7071,7 +7066,7 @@
 
 #. :src: bpy.types.BrushGpencilSettings.random_saturation_factor
 msgid "Random factor to modify original saturation"
-msgstr ""
+msgstr "Facteur aléatoire de modification de la saturation originale"
 
 #. :src: bpy.types.BrushGpencilSettings.random_strength
 msgid "Strength Randomness"
@@ -7145,7 +7140,7 @@
 #: source/blender/editors/interface/interface_region_color_picker.c:428
 #: source/blender/editors/interface/interface_region_color_picker.c:476
 #: source/blender/editors/interface/interface_region_color_picker.c:744
-#: source/blender/editors/interface/interface_templates.c:5420
+#: source/blender/editors/interface/interface_templates.c:5411
 #: source/blender/editors/space_graph/graph_buttons.c:443
 #: source/blender/editors/space_graph/graph_buttons.c:508
 #: source/blender/editors/space_graph/graph_buttons.c:572
@@ -7183,7 +7178,7 @@
 
 #. :src: bpy.types.BrushGpencilSettings.random_value_factor
 msgid "Random factor to modify original value"
-msgstr ""
+msgstr "Facteur aléatoire de modification de la valeur originale"
 
 #. :src: bpy.types.BrushGpencilSettings.show_fill
 #. :src: bpy.types.MaterialGPencilStyle.show_fill
@@ -7323,7 +7318,7 @@
 #. :src: bpy.types.BrushGpencilSettings.use_random_press_uv
 #. :src: bpy.types.BrushGpencilSettings.use_random_press_val
 msgid "Use pressure to modulate randomness"
-msgstr ""
+msgstr "Utiliser la pression pour moduler le facteur aléatoire"
 
 #. :src: bpy.types.BrushGpencilSettings.use_settings_postprocess
 msgid "Use Post-Process Settings"
@@ -7363,9 +7358,8 @@
 #. :src: bpy.types.BrushGpencilSettings.use_stroke_random_strength
 #. :src: bpy.types.BrushGpencilSettings.use_stroke_random_uv
 #. :src: bpy.types.BrushGpencilSettings.use_stroke_random_val
-#, fuzzy
 msgid "Stroke Random"
-msgstr "Fin de trait"
+msgstr "Trait aléatoire"
 
 #. :src: bpy.types.BrushGpencilSettings.use_stroke_random_hue
 #. :src: bpy.types.BrushGpencilSettings.use_stroke_random_radius
@@ -7374,7 +7368,7 @@
 #. :src: bpy.types.BrushGpencilSettings.use_stroke_random_uv
 #. :src: bpy.types.BrushGpencilSettings.use_stroke_random_val
 msgid "Use randomness at stroke level"
-msgstr ""
+msgstr "Utiliser l'aléatoire au niveau du trait"
 
 #. :src: bpy.types.BrushGpencilSettings.uv_random
 msgid "UV Random"
@@ -8685,13 +8679,12 @@
 msgstr "Poids de l’effecteur"
 
 #. :src: bpy.types.ClothSettings.fluid_density
-#, fuzzy
 msgid "Fluid Density"
-msgstr "Densité de fourrure"
+msgstr "Densité de fluide"
 
 #. :src: bpy.types.ClothSettings.fluid_density

@@ Diff output truncated at 10240 characters. @@


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