[Bf-translations-svn] SVN commit: [5372] branches: Updated from Blender 2.90 (rB3adbf847cb16982d1a721d).
bf-translations at blender.org
bf-translations at blender.org
Mon Aug 10 10:58:41 CEST 2020
Revision: 5372
https://developer.blender.org/rBTS5372
Author: mont29
Date: 2020-08-10 10:58:40 +0200 (Mon, 10 Aug 2020)
Log Message:
-----------
Updated from Blender 2.90 (rB3adbf847cb16982d1a721d).
Modified Paths:
--------------
branches/ab/ab.po
branches/am/am.po
branches/ar/ar.po
branches/bg/bg.po
branches/blender.pot
branches/ca/ca.po
branches/cs/cs.po
branches/de/de.po
branches/el/el.po
branches/eo/eo.po
branches/es/es.po
branches/es_ES/es_ES.po
branches/et/et.po
branches/eu/eu.po
branches/fa/fa.po
branches/fi/fi.po
branches/fr/fr.po
branches/ha/ha.po
branches/he/he.po
branches/hi/hi.po
branches/hr/hr.po
branches/hu/hu.po
branches/id/id.po
branches/it/it.po
branches/ja/ja.po
branches/kk/kk.po
branches/ko/ko.po
branches/ky/ky.po
branches/ne/ne.po
branches/nl/nl.po
branches/pl/pl.po
branches/pt/pt.po
branches/pt_BR/pt_BR.po
branches/ro/ro.po
branches/ru/ru.po
branches/sk/sk.po
branches/sr/sr.po
branches/sr at latin/sr at latin.po
branches/sv/sv.po
branches/th/th.po
branches/tr/tr.po
branches/uk/uk.po
branches/uz/uz.po
branches/uz at cyrillic/uz at cyrillic.po
branches/vi/vi.po
branches/zh_CN/zh_CN.po
branches/zh_TW/zh_TW.po
Modified: branches/ab/ab.po
===================================================================
--- branches/ab/ab.po 2020-08-09 15:45:23 UTC (rev 5371)
+++ branches/ab/ab.po 2020-08-10 08:58:40 UTC (rev 5372)
@@ -6,7 +6,7 @@
# * Nart <daniel.abzakh at gmail.com>, 2019.
msgid ""
msgstr ""
-"Project-Id-Version: Blender 2.90.0 Beta (b'fe70605a2a0b')\n"
+"Project-Id-Version: Blender 2.90.0 Beta (b'f15d33d585d0')\n"
"Report-Msgid-Bugs-To: \n"
"\"POT-Creation-Date: 2019-02-25 20:41:30\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
@@ -4368,7 +4368,7 @@
#. :src: bpy.types.TexMapping.vector_type
#: source/blender/editors/space_image/image_buttons.c:912
#: source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c:405
-#: source/blender/modifiers/intern/MOD_hook.c:458
+#: source/blender/modifiers/intern/MOD_hook.c:506
#: source/blender/modifiers/intern/MOD_weightvgedit.c:373
#: source/blender/modifiers/intern/MOD_weightvgproximity.c:684
msgid "Type"
@@ -4859,6 +4859,7 @@
#. :src: bpy.types.View3DShading.studiolight_intensity
#: source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c:294
#: source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c:228
+#: source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c:197
#: source/blender/nodes/shader/nodes/node_shader_background.c:25
#: source/blender/nodes/shader/nodes/node_shader_bump.c:28
#: source/blender/nodes/shader/nodes/node_shader_emission.c:25
@@ -7962,7 +7963,7 @@
#: source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c:450
#: source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c:178
#: source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c:189
-#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:199
+#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:200
#: source/blender/modifiers/intern/MOD_ocean.c:592
#: source/blender/nodes/composite/nodes/node_composite_movieclip.c:33
#: source/blender/nodes/composite/nodes/node_composite_texture.c:28
@@ -9201,7 +9202,7 @@
#. :src: bpy.types.SceneRenderView.use
#. :src: bpy.types.UserSolidLight.use
#. :src: bpy.types.ViewLayer.use
-#: source/blender/editors/space_clip/clip_buttons.c:549
+#: source/blender/editors/space_clip/clip_buttons.c:555
msgid "Enabled"
msgstr ""
@@ -12104,7 +12105,7 @@
#: source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c:378
#: source/blender/gpencil_modifiers/intern/MOD_gpencillattice.c:241
#: source/blender/modifiers/intern/MOD_displace.c:466
-#: source/blender/modifiers/intern/MOD_hook.c:428
+#: source/blender/modifiers/intern/MOD_hook.c:476
#: source/blender/modifiers/intern/MOD_warp.c:426
#: source/blender/modifiers/intern/MOD_warp.c:434
#: source/blender/modifiers/intern/MOD_warp.c:496
@@ -16926,9 +16927,9 @@
#. :src: bpy.types.IMPORT_SCENE_OT_obj.use_split_groups
#. :src: bpy.types.OBJECT_OT_vertex_group_set_active.group
#. :src: bpy.types.POSE_OT_select_grouped.type:'GROUP'
-#: source/blender/blenkernel/intern/action.c:292
-#: source/blender/blenkernel/intern/action.c:297
-#: source/blender/blenkernel/intern/action.c:1208
+#: source/blender/blenkernel/intern/action.c:293
+#: source/blender/blenkernel/intern/action.c:298
+#: source/blender/blenkernel/intern/action.c:1228
#: source/blender/blenkernel/intern/deform.c:632
#: source/blender/blenkernel/intern/ipo.c:1293
#: source/blender/blenkernel/intern/object_deform.c:134
@@ -18024,7 +18025,7 @@
#. :src: bpy.types.VolumeGrids.frame
#: source/blender/editors/space_graph/graph_buttons.c:489
#: source/blender/editors/space_graph/graph_buttons.c:553
-#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:194
+#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:195
msgid "Frame"
msgstr ""
@@ -19875,7 +19876,7 @@
#: source/blender/editors/space_nla/nla_buttons.c:446
#: source/blender/editors/space_node/drawnode.c:152
#: source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c:605
-#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:239
+#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:240
#: source/blender/modifiers/intern/MOD_array.c:994
#: source/blender/modifiers/intern/MOD_ocean.c:723
msgid "End"
@@ -20602,7 +20603,10 @@
msgstr ""
#. :src: bpy.types.FluidDomainSettings.openvdb_cache_compress_type
-msgid "facession method to be used"
+#. :src: bpy.types.FluidDomainSettings.point_cache_compress_type
+#. :src: bpy.types.PointCache.compression
+#. :src: bpy.types.PointCacheItem.compression
+msgid "Compression method to be used"
msgstr ""
#. :src: bpy.types.FluidDomainSettings.openvdb_cache_compress_type:'ZIP'
@@ -20703,12 +20707,6 @@
msgid "Cache Compression"
msgstr ""
-#. :src: bpy.types.FluidDomainSettings.point_cache_compress_type
-#. :src: bpy.types.PointCache.compression
-#. :src: bpy.types.PointCacheItem.compression
-msgid "Compression method to be used"
-msgstr ""
-
#. :src: bpy.types.FluidDomainSettings.point_cache_compress_type:'CACHELIGHT'
#. :src: bpy.types.PointCache.compression:'LIGHT'
#. :src: bpy.types.PointCacheItem.compression:'LIGHT'
@@ -25971,7 +25969,7 @@
#. :src: bpy.types.TimeGpencilModifier.offset
#. :src: bpy.types.CacheFile.frame_offset
#. :src: bpy.types.MovieClip.frame_offset
-#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:194
+#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:195
msgid "Frame Offset"
msgstr ""
@@ -28405,7 +28403,7 @@
msgstr ""
#. :src: bpy.types.Brush.wet_persistence
-msgid "Amount of wet paint that stays in the brush after applyig paint to the surface"
+msgid "Amount of wet paint that stays in the brush after applying paint to the surface"
msgstr ""
#. :src: bpy.types.CacheFile.filepath
@@ -46910,7 +46908,7 @@
#. :src: bpy.types.VIEW3D_PT_tools_vertexpaint_symmetry_for_topbar
#. :src: bpy.types.VIEW3D_PT_tools_weightpaint_symmetry
#. :src: bpy.types.VIEW3D_PT_tools_weightpaint_symmetry_for_topbar
-#: source/blender/editors/mesh/editmesh_tools.c:5609
+#: source/blender/editors/mesh/editmesh_tools.c:5619
#: source/blender/modifiers/intern/MOD_decimate.c:248
#: source/blender/modifiers/intern/MOD_skin.c:1965
msgid "Symmetry"
@@ -47382,7 +47380,7 @@
#: source/blender/editors/io/io_alembic.c:178
#: source/blender/editors/space_nla/nla_buttons.c:376
#: source/blender/editors/space_nla/nla_buttons.c:445
-#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:238
+#: source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c:239
#: source/blender/modifiers/intern/MOD_ocean.c:722
msgid "Frame Start"
msgstr ""
@@ -54457,8 +54455,8 @@
#. :src: bpy.types.ShaderNodeOutputMaterial.target:'EEVEE'
#. :src: bpy.types.ShaderNodeOutputWorld.target:'EEVEE'
#. :src: bpy.types.RenderSettings.engine:'BLENDER_EEVEE'
-#: source/blender/draw/engines/eevee/eevee_engine.c:585
-#: source/blender/draw/engines/eevee/eevee_engine.c:602
+#: source/blender/draw/engines/eevee/eevee_engine.c:591
+#: source/blender/draw/engines/eevee/eevee_engine.c:608
msgid "Eevee"
msgstr ""
@@ -55716,6 +55714,7 @@
msgstr ""
#. :src: bpy.types.NodeSocket.hide_value
+#. :src: bpy.types.NodeSocketInterface.hide_value
msgid "Hide Value"
msgstr ""
@@ -56014,6 +56013,10 @@
msgid "Parameters to define node sockets"
msgstr ""
+#. :src: bpy.types.NodeSocketInterface.hide_value
+msgid "Hide the socket input value even when the socket is not connected"
+msgstr ""
+
#. :src: bpy.types.NodeSocketInterfaceBool
msgid "Boolean Node Socket Interface"
msgstr ""
@@ -58803,7 +58806,7 @@
#. :src: bpy.types.MASK_OT_parent_set
#. :src: bpy.types.NODE_OT_parent_set
#. :src: bpy.types.OBJECT_OT_parent_set
-#: source/blender/editors/armature/armature_relations.c:916
+#: source/blender/editors/armature/armature_relations.c:917
msgctxt "Operator"
msgid "Make Parent"
msgstr ""
@@ -63437,7 +63440,7 @@
#. :src: bpy.types.CURVE_OT_separate
#. :src: bpy.types.MESH_OT_separate
#. :src: bpy.types.NODE_OT_group_separate
-#: source/blender/editors/space_node/node_group.c:598
+#: source/blender/editors/space_node/node_group.c:613
msgctxt "Operator"
msgid "Separate"
msgstr ""
@@ -64811,9 +64814,7 @@
msgstr ""
#. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_image_format:'AUTO'
-msgid ""
-"Save PNGs as PNGs and JPEGs as JPEGs.\n"
-"If neither one, use PNG"
+msgid "Save PNGs as PNGs and JPEGs as JPEGs. If neither one, use PNG"
msgstr ""
#. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_image_format:'JPEG'
@@ -64821,9 +64822,7 @@
msgstr ""
#. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_image_format:'JPEG'
-msgid ""
-"Save images as JPEGs. (Images that need alpha are saved as PNGs though.)\n"
-"Be aware of a possible loss in quality"
+msgid "Save images as JPEGs. (Images that need alpha are saved as PNGs though.) Be aware of a possible loss in quality"
msgstr ""
#. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_lights
@@ -64863,10 +64862,7 @@
msgstr ""
#. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_nla_strips
-msgid ""
-"When on, multiple actions become part of the same glTF animation if\n"
-"they're pushed onto NLA tracks with the same name.\n"
-"When off, all the currently assigned actions become one glTF animation"
+msgid "When on, multiple actions become part of the same glTF animation if they're pushed onto NLA tracks with the same name. When off, all the currently assigned actions become one glTF animation"
msgstr ""
#. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_normals
@@ -69552,9 +69548,7 @@
msgstr ""
#. :src: bpy.types.IMPORT_SCENE_OT_gltf.bone_heuristic:'BLENDER'
-msgid ""
-"Good for re-importing glTFs exported from Blender.\n"
-"Bone tips are placed on their local +Y axis (in glTF space)"
+msgid "Good for re-importing glTFs exported from Blender. Bone tips are placed on their local +Y axis (in glTF space)"
msgstr ""
#. :src: bpy.types.IMPORT_SCENE_OT_gltf.bone_heuristic:'TEMPERANCE'
@@ -69562,10 +69556,7 @@
msgstr ""
#. :src: bpy.types.IMPORT_SCENE_OT_gltf.bone_heuristic:'TEMPERANCE'
-msgid ""
-"Decent all-around strategy.\n"
-"A bone with one child has its tip placed on the local axis\n"
-"closest to its child"
+msgid "Decent all-around strategy. A bone with one child has its tip placed on the local axis closest to its child"
msgstr ""
#. :src: bpy.types.IMPORT_SCENE_OT_gltf.bone_heuristic:'FORTUNE'
@@ -69573,10 +69564,7 @@
msgstr ""
#. :src: bpy.types.IMPORT_SCENE_OT_gltf.bone_heuristic:'FORTUNE'
-msgid ""
-"Might look better than Temperance, but also might have errors.\n"
@@ Diff output truncated at 10240 characters. @@
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