[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [4987] branches/zh_CN: update modifications from deathblood

bf-translations at blender.org bf-translations at blender.org
Wed Jul 17 18:54:45 CEST 2019


Revision: 4987
          https://developer.blender.org/rBTS4987
Author:   NGENNGT
Date:     2019-07-17 18:54:45 +0200 (Wed, 17 Jul 2019)
Log Message:
-----------
update modifications from deathblood

Modified Paths:
--------------
    branches/zh_CN/zh_CN.mo
    branches/zh_CN/zh_CN.po

Modified: branches/zh_CN/zh_CN.mo
===================================================================
(Binary files differ)

Modified: branches/zh_CN/zh_CN.po
===================================================================
--- branches/zh_CN/zh_CN.po	2019-07-17 11:17:37 UTC (rev 4986)
+++ branches/zh_CN/zh_CN.po	2019-07-17 16:54:45 UTC (rev 4987)
@@ -44,7 +44,7 @@
 "Language: zh_CN\n"
 "=====X-Generator: Poedit 1.6.9\n"
 "Language: zh_CN>>>>>> .r306\n"
-"X-Generator: Poedit 2.2.1\n"
+"X-Generator: Poedit 2.2.3\n"
 
 #. :src: bpy.types.ActionFCurves
 msgid "Action F-Curves"
@@ -6617,7 +6617,7 @@
 
 #. :src: bpy.types.BrushGpencilSettings.use_occlude_eraser
 msgid "Occlude Eraser"
-msgstr ""
+msgstr "封闭橡皮擦"
 
 #. :src: bpy.types.BrushGpencilSettings.use_occlude_eraser
 msgid "Erase only strokes visible and not occluded"
@@ -12821,7 +12821,7 @@
 
 #. :src: bpy.types.CurvePaintSettings.curve_type
 msgid "Type of curve to use for new strokes"
-msgstr ""
+msgstr "用于新画笔的曲线类型"
 
 #. :src: bpy.types.CurvePaintSettings.curve_type:'POLY'
 #. :src: bpy.types.CURVE_OT_spline_type_set.type:'POLY'
@@ -12999,7 +12999,7 @@
 
 #. :src: bpy.types.CurvePaintSettings.surface_plane:'NORMAL_VIEW'
 msgid "Display perpendicular to the surface"
-msgstr ""
+msgstr "显示表面垂直线"
 
 #. :src: bpy.types.CurvePaintSettings.surface_plane:'NORMAL_SURFACE'
 msgid "Normal/Surface"
@@ -13180,7 +13180,7 @@
 
 #. :src: bpy.types.Depsgraph.ids
 msgid "All evaluated datablocks"
-msgstr ""
+msgstr "所有估算数据块"
 
 #. :src: bpy.types.Depsgraph.mode
 msgid "Evaluation mode"
@@ -13238,7 +13238,7 @@
 
 #. :src: bpy.types.Depsgraph.objects
 msgid "Evaluated objects in the dependency graph"
-msgstr ""
+msgstr "在依赖关系图中已估算的对象"
 
 #. :src: bpy.types.Depsgraph.scene
 #. :src: bpy.types.Depsgraph.scene_eval
@@ -20255,7 +20255,7 @@
 #. :src: bpy.types.Keyframe.easing
 #. :src: bpy.types.ShaderNodeTexGradient.gradient_type:'EASING'
 msgid "Easing"
-msgstr "过渡"
+msgstr "缓动"
 
 #. :src: bpy.types.GPencilInterpolateSettings.easing
 msgid "Which ends of the segment between the preceding and following grease pencil frames easing interpolation is applied to"
@@ -20396,7 +20396,7 @@
 #: scripts/startup/bl_ui/properties_physics_common.py:309
 #: source/blender/nodes/shader/nodes/node_shader_light_falloff.c:32
 msgid "Quadratic"
-msgstr "二次型"
+msgstr "平方型"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'QUAD'
 #. :src: bpy.types.Keyframe.interpolation:'QUAD'
@@ -20417,7 +20417,7 @@
 #. :src: bpy.types.CyclesWorldSettings.volume_interpolation:'CUBIC'
 #. :src: bpy.types.SmokeDomainSettings.display_interpolation:'CUBIC'
 msgid "Cubic"
-msgstr "矩形"
+msgstr "立方型"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'CUBIC'
 #. :src: bpy.types.Keyframe.interpolation:'CUBIC'
@@ -20425,7 +20425,7 @@
 #. :src: bpy.types.GRAPH_OT_interpolation_type.type:'CUBIC'
 #. :src: bpy.types.PreferencesEdit.keyframe_new_interpolation_type:'CUBIC'
 msgid "Cubic easing"
-msgstr "三次松型"
+msgstr "三次方缓动"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'QUART'
 #. :src: bpy.types.Keyframe.interpolation:'QUART'
@@ -20433,7 +20433,7 @@
 #. :src: bpy.types.GRAPH_OT_interpolation_type.type:'QUART'
 #. :src: bpy.types.PreferencesEdit.keyframe_new_interpolation_type:'QUART'
 msgid "Quartic"
-msgstr "四次型"
+msgstr "四次方型"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'QUART'
 #. :src: bpy.types.Keyframe.interpolation:'QUART'
@@ -20441,7 +20441,7 @@
 #. :src: bpy.types.GRAPH_OT_interpolation_type.type:'QUART'
 #. :src: bpy.types.PreferencesEdit.keyframe_new_interpolation_type:'QUART'
 msgid "Quartic easing"
-msgstr "四次松型"
+msgstr "四次缓动"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'QUINT'
 #. :src: bpy.types.Keyframe.interpolation:'QUINT'
@@ -20449,7 +20449,7 @@
 #. :src: bpy.types.GRAPH_OT_interpolation_type.type:'QUINT'
 #. :src: bpy.types.PreferencesEdit.keyframe_new_interpolation_type:'QUINT'
 msgid "Quintic"
-msgstr "五次"
+msgstr "五次方型"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'QUINT'
 #. :src: bpy.types.Keyframe.interpolation:'QUINT'
@@ -20457,7 +20457,7 @@
 #. :src: bpy.types.GRAPH_OT_interpolation_type.type:'QUINT'
 #. :src: bpy.types.PreferencesEdit.keyframe_new_interpolation_type:'QUINT'
 msgid "Quintic easing"
-msgstr "五次松型"
+msgstr "五次方缓动"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'EXPO'
 #. :src: bpy.types.Keyframe.interpolation:'EXPO'
@@ -20499,7 +20499,7 @@
 #. :src: bpy.types.GRAPH_OT_interpolation_type.type:'BACK'
 #. :src: bpy.types.PreferencesEdit.keyframe_new_interpolation_type:'BACK'
 msgid "Cubic easing with overshoot and settle"
-msgstr "三次松型, 采用过冲及稳定时间"
+msgstr "三次方缓动, 采用过冲及稳定时间"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'BOUNCE'
 #. :src: bpy.types.Keyframe.interpolation:'BOUNCE'
@@ -20507,7 +20507,7 @@
 #. :src: bpy.types.GRAPH_OT_interpolation_type.type:'BOUNCE'
 #. :src: bpy.types.PreferencesEdit.keyframe_new_interpolation_type:'BOUNCE'
 msgid "Bounce"
-msgstr "反弹"
+msgstr "弹跳"
 
 #. :src: bpy.types.GPencilInterpolateSettings.type:'BOUNCE'
 #. :src: bpy.types.Keyframe.interpolation:'BOUNCE'
@@ -29710,9 +29710,8 @@
 msgstr "顶点选择"
 
 #. :src: bpy.types.Mesh.use_paint_mask_vertex
-#, fuzzy
 msgid "Vertex selection masking for painting"
-msgstr "用于绘画的面选区遮罩"
+msgstr "用于绘画的顶点选择蒙版"
 
 #. :src: bpy.types.Mesh.uv_layer_clone
 msgid "Clone UV loop layer"
@@ -59632,7 +59631,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.mesh_smooth_type
 msgid "Export smoothing information (prefer 'Normals Only' option if your target importer understand split normals)"
-msgstr ""
+msgstr "导出平滑信息 (优先 '仅法线' 选项, 如果你的目标导入器了解如何拆分法线向量 )"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.mesh_smooth_type:'OFF'
 msgid "Normals Only"
@@ -59640,7 +59639,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.mesh_smooth_type:'OFF'
 msgid "Export only normals instead of writing edge or face smoothing data"
-msgstr ""
+msgstr "只导出法线来替代边喝面的光滑数据"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.mesh_smooth_type:'FACE'
 msgid "Write face smoothing"
@@ -59664,7 +59663,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'ARMATURE'
 msgid "WARNING: not supported in dupli/group instances"
-msgstr ""
+msgstr "警告: 在副本/群组实例不受支持"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'OTHER'
 #. :src: bpy.types.ToolSettings.vertex_group_subset:'OTHER_DEFORM'
@@ -59674,7 +59673,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'OTHER'
 msgid "Other geometry types, like curve, metaball, etc. (converted to meshes)"
-msgstr ""
+msgstr "其他几何类型, 如曲线、融合球等 (转换为网格)"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.path_mode
 #. :src: bpy.types.EXPORT_SCENE_OT_obj.path_mode
@@ -59810,7 +59809,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_active_collection
 msgid "Export only objects from the active collection (and its children)"
-msgstr ""
+msgstr "只导出活动集合内的物体(和其子级)"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_armature_deform_only
 msgid "Only Deform Bones"
@@ -59818,7 +59817,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_armature_deform_only
 msgid "Only write deforming bones (and non-deforming ones when they have deforming children)"
-msgstr ""
+msgstr "只写入带形变的骨骼(当他们有参与形变的子级的骨骼也算)"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_batch_own_dir
 msgid "Batch Own Dir"
@@ -59867,11 +59866,11 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_mesh_edges
 msgid "Export loose edges (as two-vertices polygons)"
-msgstr ""
+msgstr "导出循环边(作为两点多边形)"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_mesh_modifiers
 msgid "Apply modifiers to mesh objects (except Armature ones) - WARNING: prevents exporting shape keys"
-msgstr ""
+msgstr "应用修改器到网格物体 (除骨架外) - 警告: 禁止导出形状键"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_mesh_modifiers_render
 msgid "Use Modifiers Render Setting"
@@ -59879,7 +59878,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_mesh_modifiers_render
 msgid "Use render settings when applying modifiers to mesh objects (DISABLED in Blender 2.8)"
-msgstr ""
+msgstr "在对网格对象应用修改器时使用渲染设置 (在 Blender 2.8 中禁用)"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_metadata
 msgid "Use Metadata"
@@ -59891,7 +59890,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_fbx.use_tspace
 msgid "Add binormal and tangent vectors, together with normal they form the tangent space (will only work correctly with tris/quads only meshes!)"
-msgstr ""
+msgstr "添加副法线和切向矢量, 与来自切向空间的法线一起 (仅能在三角/四边网格内正确运行!)"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf
 msgctxt "Operator"
@@ -59908,15 +59907,15 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_all_influences
 msgid "Allow >4 joint vertex influences. Models may appear incorrectly in many viewers"
-msgstr ""
+msgstr "允许 >4 关节点, 在很多查看器中模型可能出现错误"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_animations
 msgid "Exports active actions and NLA tracks as glTF animations"
-msgstr ""
+msgstr "导出活动的动作和NLA轨道作为 glTF 动画"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_apply
 msgid "Apply modifiers (excluding Armatures) to mesh objects"
-msgstr ""
+msgstr "应用修改器(除骨架外)到网格物体"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_cameras
 msgid "Export cameras"
@@ -59932,7 +59931,7 @@
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_copyright
 msgid "Legal rights and conditions for the model"
-msgstr ""
+msgstr "模型的法律权限和条款"
 
 #. :src: bpy.types.EXPORT_SCENE_OT_gltf.export_current_frame
 msgid "Use Current Frame"
@@ -72898,7 +72897,7 @@
 
 #. :src: bpy.types.PAINT_OT_mask_lasso_gesture
 msgid "Add mask within the lasso as you move the brush"
-msgstr ""
+msgstr "移动画笔时, 在套索中添加遮罩"
 
 #. :src: bpy.types.PAINT_OT_project_image
 msgctxt "Operator"
@@ -72946,7 +72945,7 @@
 
 #. :src: bpy.types.PAINT_OT_vertex_color_brightness_contrast
 msgid "Adjust vertex color brightness/contrast"
-msgstr ""
+msgstr "调节顶点颜色明度/对比度"
 
 #. :src: bpy.types.PAINT_OT_vertex_color_dirt
 msgctxt "Operator"
@@ -72997,7 +72996,7 @@
 
 #. :src: bpy.types.PAINT_OT_vertex_color_from_weight
 msgid "Convert active weight into gray scale vertex colors"
-msgstr ""
+msgstr "将活动权重转换为灰度顶点颜色"
 
 #. :src: bpy.types.PAINT_OT_vertex_color_hsv
 msgctxt "Operator"
@@ -73006,7 +73005,7 @@
 
 #. :src: bpy.types.PAINT_OT_vertex_color_hsv
 msgid "Adjust vertex color HSV values"
-msgstr ""
+msgstr "调节顶点颜色 HSV 数值"
 
 #. :src: bpy.types.PAINT_OT_vertex_color_invert
 msgctxt "Operator"
@@ -73103,7 +73102,7 @@
 
 #. :src: bpy.types.PAINT_OT_weight_gradient
 msgid "Draw a line to apply a weight gradient to selected vertices"
-msgstr ""
+msgstr "绘制一条线对所选顶点应用一个权重渐变"
 
 #. :src: bpy.types.PAINT_OT_weight_paint
 msgctxt "Operator"
@@ -73212,7 +73211,7 @@
 
 #. :src: bpy.types.PARTICLE_OT_copy_particle_systems

@@ Diff output truncated at 10240 characters. @@


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