[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [4714] branches/pt_BR/pt_BR.po: Micro fix.

bf-translations at blender.org bf-translations at blender.org
Mon Mar 26 04:41:56 CEST 2018


Revision: 4714
          https://developer.blender.org/rBTS4714
Author:   greylica
Date:     2018-03-26 04:41:56 +0200 (Mon, 26 Mar 2018)
Log Message:
-----------
Micro fix.

Modified Paths:
--------------
    branches/pt_BR/pt_BR.po

Modified: branches/pt_BR/pt_BR.po
===================================================================
--- branches/pt_BR/pt_BR.po	2018-03-26 02:39:25 UTC (rev 4713)
+++ branches/pt_BR/pt_BR.po	2018-03-26 02:41:56 UTC (rev 4714)
@@ -18,7 +18,7 @@
 "Project-Id-Version: Blender 2.79 (sub 2) (b'6618852b7f1')\n"
 "Report-Msgid-Bugs-To: Ivan Paulos Tomé <ivan.paulos.tome at yandex.com>\n"
 "POT-Creation-Date: 2018-02-23 10:49:02\n"
-"PO-Revision-Date: 2018-03-25 23:34-0300\n"
+"PO-Revision-Date: 2018-03-25 23:41-0300\n"
 "Last-Translator: Ivan Paulos Tomé <greylica at gmail.com>\n"
 "Language-Team: Ivan Paulos Tomé, Dalai Felinto, Bruno Gonçalves Pirajá, Samuel Arataca, Daniel Tavares, Moraes Junior <ivan.paulos.tome at yandex.com>\n"
 "Language: pt_BR\n"
@@ -97140,7 +97140,7 @@
 
 #. :src: bpy.types.WorldTextureSlot.texture_coords:'EQUIRECT'
 msgid "For 360 degree panorama sky, equirectangular mapping"
-msgstr "Para céus em panoramas de 360 graus, usar mapeamento retangular equânime."
+msgstr "Para céus em panoramas de 360 graus, usa um mapeamento de projeção cilíndrica equidistante."
 
 #. :src: bpy.types.WorldTextureSlot.texture_coords:'TUBE'
 msgid "For 360 degree panorama sky, cylindrical mapped, only top half"



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