[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [4193] branches/pt_BR/pt_BR.po : Small improvement.

bf-translations at blender.org bf-translations at blender.org
Thu Mar 31 13:27:05 CEST 2016


Revision: 4193
          https://developer.blender.org/rBTS4193
Author:   greylica
Date:     2016-03-31 11:27:05 +0000 (Thu, 31 Mar 2016)
Log Message:
-----------
Small improvement.

Modified Paths:
--------------
    branches/pt_BR/pt_BR.po

Modified: branches/pt_BR/pt_BR.po
===================================================================
--- branches/pt_BR/pt_BR.po	2016-03-31 01:53:27 UTC (rev 4192)
+++ branches/pt_BR/pt_BR.po	2016-03-31 11:27:05 UTC (rev 4193)
@@ -83282,11 +83282,11 @@
 
 #. :src: bpy.types.SceneGameData.dome_mode:'TRUNCATED_FRONT'
 msgid "Front-Truncated"
-msgstr "Truncado - frontalmente"
+msgstr "Truncado frontalmente"
 
 #. :src: bpy.types.SceneGameData.dome_mode:'TRUNCATED_REAR'
 msgid "Rear-Truncated"
-msgstr "Truncado - posteriormente"
+msgstr "Truncado posteriormente"
 
 #. :src: bpy.types.SceneGameData.dome_mode:'ENVMAP'
 msgid "Cube Map"
@@ -83514,7 +83514,7 @@
 
 #. :src: bpy.types.SceneGameData.resolution_y
 msgid "Number of vertical pixels in the screen"
-msgstr "Número de pixeis verticais na tela ."
+msgstr "Número de pixeis verticais na tela."
 
 #. :src: bpy.types.SceneGameData.samples
 msgid "The number of AA Samples to use for MSAA"
@@ -83632,7 +83632,7 @@
 
 #. :src: bpy.types.SceneGameData.stereo_mode:'ABOVEBELOW'
 msgid "Above-Below"
-msgstr "Acima-Abaixo"
+msgstr "Acima e abaixo"
 
 #. :src: bpy.types.SceneGameData.stereo_mode:'INTERLACED'
 msgid "Interlaced"
@@ -83640,7 +83640,7 @@
 
 #. :src: bpy.types.SceneGameData.stereo_mode:'SIDEBYSIDE'
 msgid "Side-by-side"
-msgstr "Lado-a-lado"
+msgstr "Lado a lado"
 
 #. :src: bpy.types.SceneGameData.stereo_mode:'VINTERLACE'
 msgid "Vinterlace"
@@ -83660,7 +83660,7 @@
 
 #. :src: bpy.types.SceneGameData.use_animation_record
 msgid "Record animation to F-Curves"
-msgstr "Grava a animação para as curvas-f"
+msgstr "Grava a animação para as curvas-f."
 
 #. :src: bpy.types.SceneGameData.use_auto_start
 msgid "Auto Start"



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