[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [4201] branches: Updated branches from Blender master (rB7d033717ad52bf).

bf-translations at blender.org bf-translations at blender.org
Mon Apr 11 21:45:28 CEST 2016


Revision: 4201
          https://developer.blender.org/rBTS4201
Author:   mont29
Date:     2016-04-11 19:45:28 +0000 (Mon, 11 Apr 2016)
Log Message:
-----------
Updated branches from Blender master (rB7d033717ad52bf).

Modified Paths:
--------------
    branches/am/am.po
    branches/ar/ar.po
    branches/bg/bg.po
    branches/blender.pot
    branches/ca/ca.po
    branches/cs/cs.po
    branches/de/de.po
    branches/el/el.po
    branches/eo/eo.po
    branches/es/es.po
    branches/es_ES/es_ES.po
    branches/et/et.po
    branches/eu/eu.po
    branches/fa/fa.po
    branches/fi/fi.po
    branches/fr/fr.po
    branches/he/he.po
    branches/hi/hi.po
    branches/hr/hr.po
    branches/hu/hu.po
    branches/id/id.po
    branches/it/it.po
    branches/ja/ja.po
    branches/ko/ko.po
    branches/ky/ky.po
    branches/ne/ne.po
    branches/nl/nl.po
    branches/pl/pl.po
    branches/pt/pt.po
    branches/pt_BR/pt_BR.po
    branches/ro/ro.po
    branches/ru/ru.po
    branches/sr/sr.po
    branches/sr at latin/sr at latin.po
    branches/sv/sv.po
    branches/tr/tr.po
    branches/uk/uk.po
    branches/uz/uz.po
    branches/uz at cyrillic/uz at cyrillic.po
    branches/vi/vi.po
    branches/zh_CN/zh_CN.po
    branches/zh_TW/zh_TW.po

Modified: branches/am/am.po
===================================================================
--- branches/am/am.po	2016-04-08 14:54:29 UTC (rev 4200)
+++ branches/am/am.po	2016-04-11 19:45:28 UTC (rev 4201)
@@ -5,9 +5,9 @@
 #
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.77 (sub 0) (b'01ce8d8')\n"
+"Project-Id-Version: Blender 2.77 (sub 0) (b'7d03371')\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2016-03-30 23:50:47\n"
+"POT-Creation-Date: 2016-04-11 21:35:27\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -688,7 +688,7 @@
 #. :src: bpy.types.Spline.type
 #. :src: bpy.types.TexMapping.vector_type
 #: scripts/startup/bl_ui/properties_data_camera.py:102
-#: scripts/startup/bl_ui/properties_game.py:702
+#: scripts/startup/bl_ui/properties_game.py:706
 #: scripts/startup/bl_ui/properties_particle.py:172
 #: scripts/startup/bl_ui/properties_physics_rigidbody.py:46
 #: scripts/startup/bl_ui/properties_texture.py:321
@@ -1902,9 +1902,9 @@
 #: scripts/startup/bl_ui/properties_constraint.py:652
 #: scripts/startup/bl_ui/properties_data_armature.py:267
 #: scripts/startup/bl_ui/properties_data_mesh.py:307
-#: scripts/startup/bl_ui/properties_game.py:654
-#: scripts/startup/bl_ui/properties_game.py:660
-#: scripts/startup/bl_ui/properties_game.py:685
+#: scripts/startup/bl_ui/properties_game.py:658
+#: scripts/startup/bl_ui/properties_game.py:664
+#: scripts/startup/bl_ui/properties_game.py:689
 #: scripts/startup/bl_ui/properties_particle.py:1138
 #: scripts/startup/bl_ui/properties_particle.py:1218
 #: scripts/startup/bl_ui/properties_physics_cloth.py:185
@@ -2057,7 +2057,7 @@
 #. :src: bpy.types.WipeSequence.direction
 #. :src: bpy.types.UserSolidLight.direction
 #: scripts/startup/bl_ui/properties_data_modifier.py:629
-#: source/blender/editors/curve/editcurve.c:5160
+#: source/blender/editors/curve/editcurve.c:5209
 msgid "Direction"
 msgstr ""
 
@@ -2416,7 +2416,7 @@
 #. :src: bpy.types.ParticleTarget.time
 #. :src: bpy.types.OperatorMousePath.time
 #. :src: bpy.types.OperatorStrokeElement.time
-#: scripts/startup/bl_ui/properties_game.py:668
+#: scripts/startup/bl_ui/properties_game.py:672
 #: scripts/startup/bl_ui/properties_physics_dynamicpaint.py:167
 #: scripts/startup/bl_ui/properties_physics_dynamicpaint.py:181
 #: scripts/startup/bl_ui/properties_physics_smoke.py:75
@@ -3271,7 +3271,7 @@
 
 #. :src: bpy.types.MouseActuator.mode:'LOOK'
 #. :src: bpy.types.ColorManagedViewSettings.look
-#: source/blender/editors/interface/interface_templates.c:3756
+#: source/blender/editors/interface/interface_templates.c:3761
 msgid "Look"
 msgstr ""
 
@@ -6060,7 +6060,7 @@
 #: scripts/startup/bl_ui/properties_data_lamp.py:290
 #: scripts/startup/bl_ui/properties_data_mesh.py:180
 #: scripts/startup/bl_ui/properties_data_metaball.py:90
-#: scripts/startup/bl_ui/properties_game.py:753
+#: scripts/startup/bl_ui/properties_game.py:757
 #: scripts/startup/bl_ui/properties_material.py:642
 #: scripts/startup/bl_ui/properties_material.py:280
 #: scripts/startup/bl_ui/properties_material.py:339
@@ -8339,6 +8339,7 @@
 #. :src: bpy.types.Scene.layers
 #. :src: bpy.types.ObjectBase.layers
 #. :src: bpy.types.MESH_OT_primitive_torus_add.layers
+#. :src: bpy.types.SceneGameRecastData.partitioning:'LAYERS'
 msgid "Layers"
 msgstr ""
 
@@ -8933,7 +8934,7 @@
 #. :src: bpy.types.SCENE_PT_physics
 #. :src: bpy.types.ParticleSettingsTextureSlot.use_map_gravity
 #. :src: bpy.types.WalkNavigation.use_gravity
-#: scripts/startup/bl_ui/properties_game.py:647
+#: scripts/startup/bl_ui/properties_game.py:651
 msgid "Gravity"
 msgstr ""
 
@@ -9443,7 +9444,7 @@
 #. :src: bpy.types.CompositorNodeChannelMatte.color_space
 #. :src: bpy.types.ShaderNodeTexEnvironment.color_space
 #. :src: bpy.types.ShaderNodeTexImage.color_space
-#: source/blender/editors/interface/interface_templates.c:3726
+#: source/blender/editors/interface/interface_templates.c:3731
 #: source/blender/editors/space_node/drawnode.c:905
 msgid "Color Space"
 msgstr ""
@@ -14990,7 +14991,7 @@
 #. :src: bpy.types.VoxelData.resolution
 #: scripts/addons/cycles/ui.py:1418
 #: scripts/startup/bl_ui/properties_data_curve.py:181
-#: scripts/startup/bl_ui/properties_game.py:674
+#: scripts/startup/bl_ui/properties_game.py:678
 #: scripts/startup/bl_ui/properties_game.py:366
 #: scripts/startup/bl_ui/properties_game.py:375
 #: scripts/startup/bl_ui/properties_game.py:382
@@ -15646,7 +15647,7 @@
 #. :src: bpy.types.EnvironmentMap.clip_end
 #. :src: bpy.types.Camera.clip_end
 #. :src: bpy.types.SpaceView3D.clip_end
-#: scripts/startup/bl_ui/properties_game.py:761
+#: scripts/startup/bl_ui/properties_game.py:765
 msgid "Clip End"
 msgstr ""
 
@@ -15658,7 +15659,7 @@
 #. :src: bpy.types.Camera.clip_start
 #. :src: bpy.types.SpaceView3D.clip_start
 #: scripts/startup/bl_ui/properties_data_lamp.py:304
-#: scripts/startup/bl_ui/properties_game.py:760
+#: scripts/startup/bl_ui/properties_game.py:764
 msgid "Clip Start"
 msgstr ""
 
@@ -25993,7 +25994,7 @@
 msgstr ""
 
 #. :src: bpy.types.SunLamp.shadow_frustum_size
-#: scripts/startup/bl_ui/properties_game.py:765
+#: scripts/startup/bl_ui/properties_game.py:769
 msgid "Frustum Size"
 msgstr ""
 
@@ -29111,7 +29112,7 @@
 #. :src: bpy.types.UserPreferencesEdit.object_align:'VIEW'
 #: scripts/startup/bl_ui/properties_data_metaball.py:65
 #: scripts/startup/bl_ui/properties_data_modifier.py:888
-#: source/blender/editors/interface/interface_templates.c:3750
+#: source/blender/editors/interface/interface_templates.c:3755
 #: source/blender/editors/space_image/image_buttons.c:495
 #: source/blender/editors/space_image/image_buttons.c:521
 #: source/blender/nodes/shader/nodes/node_shader_geom.c:42
@@ -38083,7 +38084,7 @@
 msgstr ""
 
 #. :src: bpy.types.LodLevel.use_object_hysteresis
-#: scripts/startup/bl_ui/properties_game.py:816
+#: scripts/startup/bl_ui/properties_game.py:820
 msgid "Hysteresis Override"
 msgstr ""
 
@@ -81469,7 +81470,7 @@
 #. :src: bpy.types.WorldLighting.bias
 #: scripts/startup/bl_ui/properties_data_lamp.py:284
 #: scripts/startup/bl_ui/properties_data_lamp.py:296
-#: scripts/startup/bl_ui/properties_game.py:754
+#: scripts/startup/bl_ui/properties_game.py:758
 #: source/blender/nodes/shader/nodes/node_shader_tex_brick.c:38
 #: source/blender/nodes/texture/nodes/node_texture_bricks.c:42
 msgid "Bias"
@@ -81702,7 +81703,7 @@
 msgstr ""
 
 #. :src: bpy.types.RenderSettings.engine
-#: scripts/startup/bl_ui/properties_game.py:645
+#: scripts/startup/bl_ui/properties_game.py:649
 msgid "Engine"
 msgstr ""
 
@@ -81738,8 +81739,8 @@
 
 #. :src: bpy.types.RenderSettings.fps
 #. :src: bpy.types.UserPreferencesSystem.screencast_fps
-#: scripts/startup/bl_ui/properties_game.py:656
-#: scripts/startup/bl_ui/properties_game.py:681
+#: scripts/startup/bl_ui/properties_game.py:660
+#: scripts/startup/bl_ui/properties_game.py:685
 msgid "FPS"
 msgstr ""
 
@@ -83771,7 +83772,7 @@
 msgstr ""
 
 #. :src: bpy.types.SceneGameData.use_scene_hysteresis
-#: scripts/startup/bl_ui/properties_game.py:546
+#: scripts/startup/bl_ui/properties_game.py:550
 msgid "Hysteresis"
 msgstr ""
 
@@ -83871,6 +83872,34 @@
 msgid "Maximum contour edge length"
 msgstr ""
 
+#. :src: bpy.types.SceneGameRecastData.partitioning
+msgid "Partitioning"
+msgstr ""
+
+#. :src: bpy.types.SceneGameRecastData.partitioning
+msgid "Choose partitioning method"
+msgstr ""
+
+#. :src: bpy.types.SceneGameRecastData.partitioning:'WATERSHED'
+msgid "Watershed"
+msgstr ""
+
+#. :src: bpy.types.SceneGameRecastData.partitioning:'WATERSHED'
+msgid "Classic Recast partitioning method generating the nicest tessellation"
+msgstr ""
+
+#. :src: bpy.types.SceneGameRecastData.partitioning:'MONOTONE'
+msgid "Monotone"
+msgstr ""
+
+#. :src: bpy.types.SceneGameRecastData.partitioning:'MONOTONE'
+msgid "Fastest navmesh generation method, may create long thin polygons"
+msgstr ""
+
+#. :src: bpy.types.SceneGameRecastData.partitioning:'LAYERS'
+msgid "Reasonably fast method that produces better triangles than monotone partitioning"
+msgstr ""
+
 #. :src: bpy.types.SceneGameRecastData.region_merge_size
 msgid "Merged Region Size"
 msgstr ""
@@ -93209,7 +93238,7 @@
 msgstr ""
 
 #. :src: bpy.types.UIList.use_filter_show
-#: source/blender/editors/interface/interface_templates.c:3248
+#: source/blender/editors/interface/interface_templates.c:3253
 msgid "Show filtering options"
 msgstr ""
 
@@ -96861,7 +96890,7 @@
 
 #: scripts/modules/rna_prop_ui.py:128
 #: scripts/startup/bl_ui/properties_freestyle.py:155
-#: scripts/startup/bl_ui/properties_game.py:822
+#: scripts/startup/bl_ui/properties_game.py:826
 #: scripts/startup/bl_ui/space_clip.py:273
 #: scripts/startup/bl_ui/space_sequencer.py:358
 #: scripts/startup/bl_ui/space_view3d_toolbar.py:655
@@ -97327,7 +97356,7 @@
 msgstr ""
 
 #: scripts/startup/bl_ui/properties_data_camera.py:133
-#: scripts/startup/bl_ui/properties_game.py:758
+#: scripts/startup/bl_ui/properties_game.py:762
 #: scripts/startup/bl_ui/properties_texture.py:637
 msgid "Clipping:"
 msgstr ""
@@ -97481,7 +97510,7 @@
 
 #: scripts/startup/bl_ui/properties_data_lamp.py:121
 #: scripts/startup/bl_ui/properties_data_lamp.py:236
-#: scripts/startup/bl_ui/properties_game.py:745
+#: scripts/startup/bl_ui/properties_game.py:749
 msgid "This Layer Only"
 msgstr ""
 
@@ -97555,7 +97584,7 @@
 msgstr ""
 
 #: scripts/startup/bl_ui/properties_data_lamp.py:273
-#: scripts/startup/bl_ui/properties_game.py:749
+#: scripts/startup/bl_ui/properties_game.py:753
 msgid "Buffer Type:"
 msgstr ""
 
@@ -97563,7 +97592,7 @@
 msgid " Clip End"
 msgstr ""
 
-#. :src: scripts/startup/bl_ui/properties_data_lamp.py:107
+#: scripts/startup/bl_ui/properties_data_lamp.py:107
 msgid "Inverse Coefficients:"
 msgstr ""
 
@@ -98306,7 +98335,7 @@
 msgstr ""
 
 #: scripts/startup/bl_ui/properties_game.py:331
-#: scripts/startup/bl_ui/properties_game.py:751
+#: scripts/startup/bl_ui/properties_game.py:755
 #: scripts/startup/bl_ui/properties_particle.py:380
 #: scripts/startup/bl_ui/properties_physics_cloth.py:74
 #: scripts/startup/bl_ui/properties_physics_dynamicpaint.py:95
@@ -98366,33 +98395,33 @@
 msgid "Region:"
 msgstr ""
 
-#: scripts/startup/bl_ui/properties_game.py:516
+#: scripts/startup/bl_ui/properties_game.py:520
 msgid "Polygonization:"
 msgstr ""
 
-#: scripts/startup/bl_ui/properties_game.py:526
+#: scripts/startup/bl_ui/properties_game.py:530
 msgid "Detail Mesh:"
 msgstr ""
 
-#: scripts/startup/bl_ui/properties_game.py:628

@@ Diff output truncated at 10240 characters. @@


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