[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [3382] branches/pl/pl.po: Few more Polish translations and some changes for consistency

bf-translations at blender.org bf-translations at blender.org
Wed Mar 18 22:37:00 CET 2015


Revision: 3382
          https://developer.blender.org/rBTS3382
Author:   bartekskorupa
Date:     2015-03-18 21:36:59 +0000 (Wed, 18 Mar 2015)
Log Message:
-----------
Few more Polish translations and some changes for consistency

Modified Paths:
--------------
    branches/pl/pl.po

Modified: branches/pl/pl.po
===================================================================
--- branches/pl/pl.po	2015-03-18 17:42:06 UTC (rev 3381)
+++ branches/pl/pl.po	2015-03-18 21:36:59 UTC (rev 3382)
@@ -8,7 +8,7 @@
 "Project-Id-Version: Blender 2.74 (sub 0) (b'ef70d64')\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2015-03-16 20:23:45\n"
-"PO-Revision-Date: 2015-03-18 18:41+0100\n"
+"PO-Revision-Date: 2015-03-18 22:34+0100\n"
 "Last-Translator: Piotr Arlukowicz <piotao at polskikursblendera.pl>\n"
 "Language: pl\n"
 "MIME-Version: 1.0\n"
@@ -102677,359 +102677,363 @@
 
 #: source/blender/editors/physics/physics_fluid.c:887
 msgid "No frames to export (check your animation range settings)"
-msgstr ""
+msgstr "Brak klatek do eksportu (Sprawdź ustawienia zakresu swojej animacji)"
 
 #: source/blender/editors/physics/physics_fluid.c:961
 msgid "Invalid object matrix"
-msgstr ""
+msgstr "Nieprawidłowa macierz oniektu"
 
 #: source/blender/editors/physics/rigidbody_constraint.c:122
 msgid "No Rigid Body World to add Rigid Body Constraint to"
 msgstr ""
+"Brak świata bryły sztywnej, do którego można dodać ogranicznik Bryła Sztywna"
 
 #: source/blender/editors/physics/rigidbody_constraint.c:171
 msgid "Object has no Rigid Body Constraint to remove"
-msgstr ""
+msgstr "Obiekt nie posiada ogranicznika Bryła Sztywna do usunięcia"
 
 #: source/blender/editors/physics/rigidbody_constraint.c:78
 msgid "Object '%s' already has a Rigid Body Constraint"
-msgstr ""
+msgstr "Obiekt '%s' już posiada ogranicznik Bryła Sztywna"
 
 #: source/blender/editors/physics/rigidbody_object.c:394
 msgid "Acrylic"
-msgstr ""
+msgstr "Akryl"
 
 #: source/blender/editors/physics/rigidbody_object.c:395
 msgid "Asphalt (Crushed)"
-msgstr ""
+msgstr "Asfalt (Rozdrobniony)"
 
 #: source/blender/editors/physics/rigidbody_object.c:396
 msgid "Bark"
-msgstr ""
+msgstr "Kora"
 
 #: source/blender/editors/physics/rigidbody_object.c:397
 msgid "Beans (Cocoa)"
-msgstr ""
+msgstr "Fasolki (Kakao)"
 
 #: source/blender/editors/physics/rigidbody_object.c:398
 msgid "Beans (Soy)"
-msgstr ""
+msgstr "Fasolki (Soja)"
 
 #: source/blender/editors/physics/rigidbody_object.c:399
 msgid "Brick (Pressed)"
-msgstr ""
+msgstr "Cegła (Prasowana)"
 
 #: source/blender/editors/physics/rigidbody_object.c:400
 msgid "Brick (Common)"
-msgstr ""
+msgstr "Cegła (Pospolita)"
 
 #: source/blender/editors/physics/rigidbody_object.c:401
 msgid "Brick (Soft)"
-msgstr ""
+msgstr "Cegła (Łagodna)"
 
 #: source/blender/editors/physics/rigidbody_object.c:402
 msgid "Brass"
-msgstr ""
+msgstr "Mosiądz"
 
 #: source/blender/editors/physics/rigidbody_object.c:403
 msgid "Bronze"
-msgstr ""
+msgstr "Bronz"
 
 #: source/blender/editors/physics/rigidbody_object.c:404
 msgid "Carbon (Solid)"
-msgstr ""
+msgstr "Węgiel (lity)"
 
 #: source/blender/editors/physics/rigidbody_object.c:405
 msgid "Cardboard"
-msgstr ""
+msgstr "Karton"
 
 #: source/blender/editors/physics/rigidbody_object.c:406
 msgid "Cast Iron"
-msgstr ""
+msgstr "Żeliwo"
 
 #: source/blender/editors/physics/rigidbody_object.c:407
 msgid "Cement"
-msgstr ""
+msgstr "Cement"
 
 #: source/blender/editors/physics/rigidbody_object.c:408
 msgid "Chalk (Solid)"
-msgstr ""
+msgstr "Kreda (lita)"
 
 #: source/blender/editors/physics/rigidbody_object.c:409
 msgid "Coffee (Fresh/Roast)"
-msgstr ""
+msgstr "Kawa (Świeża/Palona)"
 
 #: source/blender/editors/physics/rigidbody_object.c:410
 msgid "Concrete"
-msgstr ""
+msgstr "Beton"
 
 #: source/blender/editors/physics/rigidbody_object.c:411
 msgid "Charcoal"
-msgstr ""
+msgstr "Węgiel drzewny"
 
 #: source/blender/editors/physics/rigidbody_object.c:412
 msgid "Cork"
-msgstr ""
+msgstr "Korek"
 
 #: source/blender/editors/physics/rigidbody_object.c:413
 msgid "Copper"
-msgstr ""
+msgstr "Miedź"
 
 #: source/blender/editors/physics/rigidbody_object.c:414
 msgid "Garbage"
-msgstr ""
+msgstr "Odpadki"
 
 #: source/blender/editors/physics/rigidbody_object.c:415
 msgid "Glass (Broken)"
-msgstr ""
+msgstr "Szkło (spękane)"
 
 #: source/blender/editors/physics/rigidbody_object.c:416
 msgid "Glass (Solid)"
-msgstr ""
+msgstr "Szkło (lite)"
 
 #: source/blender/editors/physics/rigidbody_object.c:417
 msgid "Gold"
-msgstr ""
+msgstr "Złoto"
 
 #: source/blender/editors/physics/rigidbody_object.c:418
 msgid "Granite (Broken)"
-msgstr ""
+msgstr "Granit (spękany)"
 
 #: source/blender/editors/physics/rigidbody_object.c:419
 msgid "Granite (Solid)"
-msgstr ""
+msgstr "Granit (lity)"
 
 #: source/blender/editors/physics/rigidbody_object.c:420
 msgid "Gravel"
-msgstr ""
+msgstr "żwir"
 
 #: source/blender/editors/physics/rigidbody_object.c:421
 msgid "Ice (Crushed)"
-msgstr ""
+msgstr "Lód (spękany)"
 
 #: source/blender/editors/physics/rigidbody_object.c:422
 msgid "Ice (Solid)"
-msgstr ""
+msgstr "Lód (lity)"
 
 #: source/blender/editors/physics/rigidbody_object.c:423
 msgid "Iron"
-msgstr ""
+msgstr "żelazo"
 
 #: source/blender/editors/physics/rigidbody_object.c:424
 msgid "Lead"
-msgstr ""
+msgstr "Ołów"
 
 #: source/blender/editors/physics/rigidbody_object.c:425
 msgid "Limestone (Broken)"
-msgstr ""
+msgstr "Wapień (spękany)"
 
 #: source/blender/editors/physics/rigidbody_object.c:426
 msgid "Limestone (Solid)"
-msgstr ""
+msgstr "Wapień (lity)"
 
 #: source/blender/editors/physics/rigidbody_object.c:427
 msgid "Marble (Broken)"
-msgstr ""
+msgstr "Marmur (spękany)"
 
 #: source/blender/editors/physics/rigidbody_object.c:428
 msgid "Marble (Solid)"
-msgstr ""
+msgstr "Marmur (lity)"
 
 #: source/blender/editors/physics/rigidbody_object.c:429
 msgid "Paper"
-msgstr ""
+msgstr "Papier"
 
 #: source/blender/editors/physics/rigidbody_object.c:430
 msgid "Peanuts (Shelled)"
-msgstr ""
+msgstr "Orzechy (z łupiną)"
 
 #: source/blender/editors/physics/rigidbody_object.c:431
 msgid "Peanuts (Not Shelled)"
-msgstr ""
+msgstr "Orzechy (bez łupiny)"
 
 #: source/blender/editors/physics/rigidbody_object.c:432
 msgid "Plaster"
-msgstr ""
+msgstr "Gips"
 
 #: source/blender/editors/physics/rigidbody_object.c:434
 msgid "Polystyrene"
-msgstr ""
+msgstr "polistyren"
 
 #: source/blender/editors/physics/rigidbody_object.c:435
 msgid "Rubber"
-msgstr ""
+msgstr "Guma"
 
 #: source/blender/editors/physics/rigidbody_object.c:436
 msgid "Silver"
-msgstr ""
+msgstr "Srebro"
 
 #: source/blender/editors/physics/rigidbody_object.c:437
 msgid "Steel"
-msgstr ""
+msgstr "Stal"
 
 #: source/blender/editors/physics/rigidbody_object.c:438
 msgid "Stone"
-msgstr ""
+msgstr "Głaz"
 
 #: source/blender/editors/physics/rigidbody_object.c:439
 msgid "Stone (Crushed)"
-msgstr ""
+msgstr "Głaz (rozdrobiony)"
 
 #: source/blender/editors/physics/rigidbody_object.c:440
 msgid "Timber"
-msgstr ""
+msgstr "Drewno"
 
 #: source/blender/editors/physics/rigidbody_object.c:94
 msgid "Can't add Rigid Body to non mesh object"
-msgstr ""
+msgstr "Nie można dodać Ciała Sztywnego do "
 
 #: source/blender/editors/physics/rigidbody_object.c:102
 msgid "Can't create Rigid Body world"
-msgstr ""
+msgstr "Nie mogę utworzyć świata brył sztywnych"
 
 #: source/blender/editors/physics/rigidbody_object.c:207
 msgid "Object has no Rigid Body settings to remove"
-msgstr ""
+msgstr "Obiekt nie posiada ustawień brył sztywnych do usunięcia"
 
 #: source/blender/editors/physics/rigidbody_world.c:112
 msgid "No Rigid Body World to remove"
-msgstr ""
+msgstr "Brak świata brył sztywnych do usunięcia"
 
 #: source/blender/editors/physics/rigidbody_world.c:151
 msgid "No Rigid Body World to export"
-msgstr ""
+msgstr "Brak świata brył sztywnych do eksportu"
 
 #: source/blender/editors/physics/rigidbody_world.c:155
 msgid "Rigid Body World has no associated physics data to export"
-msgstr ""
+msgstr "Świat brył sztywnych nie posiada powiązanych danych fizyki do eksportu"
 
 #: source/blender/editors/render/render_internal.c:363
 msgid "3D Local View"
-msgstr ""
+msgstr "Widok 3D lokalny"
 
 #: source/blender/editors/render/render_internal.c:368
 msgid "Frame:%d "
-msgstr ""
+msgstr "Klatka:%d "
 
 #: source/blender/editors/render/render_internal.c:375
 msgid "| Last:%s "
-msgstr ""
+msgstr "| Ostatni:%s "
 
 #: source/blender/editors/render/render_internal.c:384
 msgid "Time:%s "
-msgstr ""
+msgstr "Czas:%s "
 
 #: source/blender/editors/render/render_internal.c:396
 msgid "Ve:%d "
-msgstr ""
+msgstr "Ve:%d "
 
 #: source/blender/editors/render/render_internal.c:397
 msgid "Fa:%d "
-msgstr ""
+msgstr "Fa:%d "
 
 #: source/blender/editors/render/render_internal.c:398
 msgid "Ha:%d "
-msgstr ""
+msgstr "Ha:%d "
 
 #: source/blender/editors/render/render_internal.c:399
 msgid "St:%d "
-msgstr ""
+msgstr "St:%d "
 
 #: source/blender/editors/render/render_internal.c:400
 msgid "La:%d "
-msgstr ""
+msgstr "La:%d "
 
 #: source/blender/editors/render/render_internal.c:403
 msgid "| Mem:%.2fM (%.2fM, Peak %.2fM) "
-msgstr ""
+msgstr "| Pamięć:%.2fM (%.2fM, Szczyt: %.2fM) "
 
 #: source/blender/editors/render/render_internal.c:406
 msgid "| Mem:%.2fM, Peak: %.2fM "
-msgstr ""
+msgstr "| Pamięć:%.2fM, Szczyt: %.2fM "
 
 #: source/blender/editors/render/render_internal.c:409
 #: source/blender/render/intern/source/pipeline.c:166
 msgid "Field %d "
-msgstr ""
+msgstr "Półpole %d "
 
 #: source/blender/editors/render/render_internal.c:411
 #: source/blender/render/intern/source/pipeline.c:168
 msgid "Blur %d "
-msgstr ""
+msgstr "Rozmycie %d "
 
 #: source/blender/editors/render/render_internal.c:416
 msgid "| Full Sample %d "
-msgstr ""
+msgstr "| Pełne próbkowanie %d "
 
 #: source/blender/editors/render/render_internal.c:294
 #: source/blender/editors/render/render_internal.c:835
 #: source/blender/editors/render/render_opengl.c:418
 msgid "Cannot write a single file with an animation format selected"
-msgstr ""
+msgstr "Nie można zapisać pojedynczego pliku z wybranym formatem animacji"
 
 #: source/blender/editors/render/render_opengl.c:393
 msgid "Cannot use OpenGL render in background mode (no opengl context)"
 msgstr ""
+"Nie można użyć OpenGL render w trybie background (brak kontekstu opengl)"
 
 #: source/blender/editors/render/render_opengl.c:412
 msgid "Scene has no camera"
-msgstr ""
+msgstr "Scena nie posiada kamery"
 
 #: source/blender/editors/render/render_opengl.c:433
 msgid "Failed to create OpenGL off-screen buffer, %s"
-msgstr ""
+msgstr "Utworzenie OpenGL off-screen buffer nie powiodło się, %s"
 
 #: source/blender/editors/render/render_opengl.c:599
 msgid "Skipping existing frame \"%s\""
-msgstr ""
+msgstr "Pomijam istniejącą klatkę \"%s\""
 
 #: source/blender/editors/render/render_opengl.c:678
 #: source/blender/editors/screen/screendump.c:367

@@ Diff output truncated at 10240 characters. @@


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