[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [3382] branches/pl/pl.po: Few more Polish translations and some changes for consistency
bf-translations at blender.org
bf-translations at blender.org
Wed Mar 18 22:37:00 CET 2015
Revision: 3382
https://developer.blender.org/rBTS3382
Author: bartekskorupa
Date: 2015-03-18 21:36:59 +0000 (Wed, 18 Mar 2015)
Log Message:
-----------
Few more Polish translations and some changes for consistency
Modified Paths:
--------------
branches/pl/pl.po
Modified: branches/pl/pl.po
===================================================================
--- branches/pl/pl.po 2015-03-18 17:42:06 UTC (rev 3381)
+++ branches/pl/pl.po 2015-03-18 21:36:59 UTC (rev 3382)
@@ -8,7 +8,7 @@
"Project-Id-Version: Blender 2.74 (sub 0) (b'ef70d64')\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-03-16 20:23:45\n"
-"PO-Revision-Date: 2015-03-18 18:41+0100\n"
+"PO-Revision-Date: 2015-03-18 22:34+0100\n"
"Last-Translator: Piotr Arlukowicz <piotao at polskikursblendera.pl>\n"
"Language: pl\n"
"MIME-Version: 1.0\n"
@@ -102677,359 +102677,363 @@
#: source/blender/editors/physics/physics_fluid.c:887
msgid "No frames to export (check your animation range settings)"
-msgstr ""
+msgstr "Brak klatek do eksportu (Sprawdź ustawienia zakresu swojej animacji)"
#: source/blender/editors/physics/physics_fluid.c:961
msgid "Invalid object matrix"
-msgstr ""
+msgstr "Nieprawidłowa macierz oniektu"
#: source/blender/editors/physics/rigidbody_constraint.c:122
msgid "No Rigid Body World to add Rigid Body Constraint to"
msgstr ""
+"Brak świata bryły sztywnej, do którego można dodać ogranicznik Bryła Sztywna"
#: source/blender/editors/physics/rigidbody_constraint.c:171
msgid "Object has no Rigid Body Constraint to remove"
-msgstr ""
+msgstr "Obiekt nie posiada ogranicznika Bryła Sztywna do usunięcia"
#: source/blender/editors/physics/rigidbody_constraint.c:78
msgid "Object '%s' already has a Rigid Body Constraint"
-msgstr ""
+msgstr "Obiekt '%s' już posiada ogranicznik Bryła Sztywna"
#: source/blender/editors/physics/rigidbody_object.c:394
msgid "Acrylic"
-msgstr ""
+msgstr "Akryl"
#: source/blender/editors/physics/rigidbody_object.c:395
msgid "Asphalt (Crushed)"
-msgstr ""
+msgstr "Asfalt (Rozdrobniony)"
#: source/blender/editors/physics/rigidbody_object.c:396
msgid "Bark"
-msgstr ""
+msgstr "Kora"
#: source/blender/editors/physics/rigidbody_object.c:397
msgid "Beans (Cocoa)"
-msgstr ""
+msgstr "Fasolki (Kakao)"
#: source/blender/editors/physics/rigidbody_object.c:398
msgid "Beans (Soy)"
-msgstr ""
+msgstr "Fasolki (Soja)"
#: source/blender/editors/physics/rigidbody_object.c:399
msgid "Brick (Pressed)"
-msgstr ""
+msgstr "Cegła (Prasowana)"
#: source/blender/editors/physics/rigidbody_object.c:400
msgid "Brick (Common)"
-msgstr ""
+msgstr "Cegła (Pospolita)"
#: source/blender/editors/physics/rigidbody_object.c:401
msgid "Brick (Soft)"
-msgstr ""
+msgstr "Cegła (Łagodna)"
#: source/blender/editors/physics/rigidbody_object.c:402
msgid "Brass"
-msgstr ""
+msgstr "Mosiądz"
#: source/blender/editors/physics/rigidbody_object.c:403
msgid "Bronze"
-msgstr ""
+msgstr "Bronz"
#: source/blender/editors/physics/rigidbody_object.c:404
msgid "Carbon (Solid)"
-msgstr ""
+msgstr "Węgiel (lity)"
#: source/blender/editors/physics/rigidbody_object.c:405
msgid "Cardboard"
-msgstr ""
+msgstr "Karton"
#: source/blender/editors/physics/rigidbody_object.c:406
msgid "Cast Iron"
-msgstr ""
+msgstr "Żeliwo"
#: source/blender/editors/physics/rigidbody_object.c:407
msgid "Cement"
-msgstr ""
+msgstr "Cement"
#: source/blender/editors/physics/rigidbody_object.c:408
msgid "Chalk (Solid)"
-msgstr ""
+msgstr "Kreda (lita)"
#: source/blender/editors/physics/rigidbody_object.c:409
msgid "Coffee (Fresh/Roast)"
-msgstr ""
+msgstr "Kawa (Świeża/Palona)"
#: source/blender/editors/physics/rigidbody_object.c:410
msgid "Concrete"
-msgstr ""
+msgstr "Beton"
#: source/blender/editors/physics/rigidbody_object.c:411
msgid "Charcoal"
-msgstr ""
+msgstr "Węgiel drzewny"
#: source/blender/editors/physics/rigidbody_object.c:412
msgid "Cork"
-msgstr ""
+msgstr "Korek"
#: source/blender/editors/physics/rigidbody_object.c:413
msgid "Copper"
-msgstr ""
+msgstr "Miedź"
#: source/blender/editors/physics/rigidbody_object.c:414
msgid "Garbage"
-msgstr ""
+msgstr "Odpadki"
#: source/blender/editors/physics/rigidbody_object.c:415
msgid "Glass (Broken)"
-msgstr ""
+msgstr "Szkło (spękane)"
#: source/blender/editors/physics/rigidbody_object.c:416
msgid "Glass (Solid)"
-msgstr ""
+msgstr "Szkło (lite)"
#: source/blender/editors/physics/rigidbody_object.c:417
msgid "Gold"
-msgstr ""
+msgstr "Złoto"
#: source/blender/editors/physics/rigidbody_object.c:418
msgid "Granite (Broken)"
-msgstr ""
+msgstr "Granit (spękany)"
#: source/blender/editors/physics/rigidbody_object.c:419
msgid "Granite (Solid)"
-msgstr ""
+msgstr "Granit (lity)"
#: source/blender/editors/physics/rigidbody_object.c:420
msgid "Gravel"
-msgstr ""
+msgstr "żwir"
#: source/blender/editors/physics/rigidbody_object.c:421
msgid "Ice (Crushed)"
-msgstr ""
+msgstr "Lód (spękany)"
#: source/blender/editors/physics/rigidbody_object.c:422
msgid "Ice (Solid)"
-msgstr ""
+msgstr "Lód (lity)"
#: source/blender/editors/physics/rigidbody_object.c:423
msgid "Iron"
-msgstr ""
+msgstr "żelazo"
#: source/blender/editors/physics/rigidbody_object.c:424
msgid "Lead"
-msgstr ""
+msgstr "Ołów"
#: source/blender/editors/physics/rigidbody_object.c:425
msgid "Limestone (Broken)"
-msgstr ""
+msgstr "Wapień (spękany)"
#: source/blender/editors/physics/rigidbody_object.c:426
msgid "Limestone (Solid)"
-msgstr ""
+msgstr "Wapień (lity)"
#: source/blender/editors/physics/rigidbody_object.c:427
msgid "Marble (Broken)"
-msgstr ""
+msgstr "Marmur (spękany)"
#: source/blender/editors/physics/rigidbody_object.c:428
msgid "Marble (Solid)"
-msgstr ""
+msgstr "Marmur (lity)"
#: source/blender/editors/physics/rigidbody_object.c:429
msgid "Paper"
-msgstr ""
+msgstr "Papier"
#: source/blender/editors/physics/rigidbody_object.c:430
msgid "Peanuts (Shelled)"
-msgstr ""
+msgstr "Orzechy (z łupiną)"
#: source/blender/editors/physics/rigidbody_object.c:431
msgid "Peanuts (Not Shelled)"
-msgstr ""
+msgstr "Orzechy (bez łupiny)"
#: source/blender/editors/physics/rigidbody_object.c:432
msgid "Plaster"
-msgstr ""
+msgstr "Gips"
#: source/blender/editors/physics/rigidbody_object.c:434
msgid "Polystyrene"
-msgstr ""
+msgstr "polistyren"
#: source/blender/editors/physics/rigidbody_object.c:435
msgid "Rubber"
-msgstr ""
+msgstr "Guma"
#: source/blender/editors/physics/rigidbody_object.c:436
msgid "Silver"
-msgstr ""
+msgstr "Srebro"
#: source/blender/editors/physics/rigidbody_object.c:437
msgid "Steel"
-msgstr ""
+msgstr "Stal"
#: source/blender/editors/physics/rigidbody_object.c:438
msgid "Stone"
-msgstr ""
+msgstr "Głaz"
#: source/blender/editors/physics/rigidbody_object.c:439
msgid "Stone (Crushed)"
-msgstr ""
+msgstr "Głaz (rozdrobiony)"
#: source/blender/editors/physics/rigidbody_object.c:440
msgid "Timber"
-msgstr ""
+msgstr "Drewno"
#: source/blender/editors/physics/rigidbody_object.c:94
msgid "Can't add Rigid Body to non mesh object"
-msgstr ""
+msgstr "Nie można dodać Ciała Sztywnego do "
#: source/blender/editors/physics/rigidbody_object.c:102
msgid "Can't create Rigid Body world"
-msgstr ""
+msgstr "Nie mogę utworzyć świata brył sztywnych"
#: source/blender/editors/physics/rigidbody_object.c:207
msgid "Object has no Rigid Body settings to remove"
-msgstr ""
+msgstr "Obiekt nie posiada ustawień brył sztywnych do usunięcia"
#: source/blender/editors/physics/rigidbody_world.c:112
msgid "No Rigid Body World to remove"
-msgstr ""
+msgstr "Brak świata brył sztywnych do usunięcia"
#: source/blender/editors/physics/rigidbody_world.c:151
msgid "No Rigid Body World to export"
-msgstr ""
+msgstr "Brak świata brył sztywnych do eksportu"
#: source/blender/editors/physics/rigidbody_world.c:155
msgid "Rigid Body World has no associated physics data to export"
-msgstr ""
+msgstr "Świat brył sztywnych nie posiada powiązanych danych fizyki do eksportu"
#: source/blender/editors/render/render_internal.c:363
msgid "3D Local View"
-msgstr ""
+msgstr "Widok 3D lokalny"
#: source/blender/editors/render/render_internal.c:368
msgid "Frame:%d "
-msgstr ""
+msgstr "Klatka:%d "
#: source/blender/editors/render/render_internal.c:375
msgid "| Last:%s "
-msgstr ""
+msgstr "| Ostatni:%s "
#: source/blender/editors/render/render_internal.c:384
msgid "Time:%s "
-msgstr ""
+msgstr "Czas:%s "
#: source/blender/editors/render/render_internal.c:396
msgid "Ve:%d "
-msgstr ""
+msgstr "Ve:%d "
#: source/blender/editors/render/render_internal.c:397
msgid "Fa:%d "
-msgstr ""
+msgstr "Fa:%d "
#: source/blender/editors/render/render_internal.c:398
msgid "Ha:%d "
-msgstr ""
+msgstr "Ha:%d "
#: source/blender/editors/render/render_internal.c:399
msgid "St:%d "
-msgstr ""
+msgstr "St:%d "
#: source/blender/editors/render/render_internal.c:400
msgid "La:%d "
-msgstr ""
+msgstr "La:%d "
#: source/blender/editors/render/render_internal.c:403
msgid "| Mem:%.2fM (%.2fM, Peak %.2fM) "
-msgstr ""
+msgstr "| Pamięć:%.2fM (%.2fM, Szczyt: %.2fM) "
#: source/blender/editors/render/render_internal.c:406
msgid "| Mem:%.2fM, Peak: %.2fM "
-msgstr ""
+msgstr "| Pamięć:%.2fM, Szczyt: %.2fM "
#: source/blender/editors/render/render_internal.c:409
#: source/blender/render/intern/source/pipeline.c:166
msgid "Field %d "
-msgstr ""
+msgstr "Półpole %d "
#: source/blender/editors/render/render_internal.c:411
#: source/blender/render/intern/source/pipeline.c:168
msgid "Blur %d "
-msgstr ""
+msgstr "Rozmycie %d "
#: source/blender/editors/render/render_internal.c:416
msgid "| Full Sample %d "
-msgstr ""
+msgstr "| Pełne próbkowanie %d "
#: source/blender/editors/render/render_internal.c:294
#: source/blender/editors/render/render_internal.c:835
#: source/blender/editors/render/render_opengl.c:418
msgid "Cannot write a single file with an animation format selected"
-msgstr ""
+msgstr "Nie można zapisać pojedynczego pliku z wybranym formatem animacji"
#: source/blender/editors/render/render_opengl.c:393
msgid "Cannot use OpenGL render in background mode (no opengl context)"
msgstr ""
+"Nie można użyć OpenGL render w trybie background (brak kontekstu opengl)"
#: source/blender/editors/render/render_opengl.c:412
msgid "Scene has no camera"
-msgstr ""
+msgstr "Scena nie posiada kamery"
#: source/blender/editors/render/render_opengl.c:433
msgid "Failed to create OpenGL off-screen buffer, %s"
-msgstr ""
+msgstr "Utworzenie OpenGL off-screen buffer nie powiodło się, %s"
#: source/blender/editors/render/render_opengl.c:599
msgid "Skipping existing frame \"%s\""
-msgstr ""
+msgstr "Pomijam istniejącą klatkę \"%s\""
#: source/blender/editors/render/render_opengl.c:678
#: source/blender/editors/screen/screendump.c:367
@@ Diff output truncated at 10240 characters. @@
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